James Chen
1edaf7e122
Initializes member variable for TMXMapInfo and updates hexa-test.tmx to the latest format. ( #16353 )
2016-08-15 14:10:13 +08:00
Ricardo Quesada
b3218c1e58
fix: stagger tilemaps hexa works as expected
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Github issue #16105
2016-07-19 22:55:05 -07:00
Ricardo Quesada
1563d14447
Squashed commit of the following:
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commit c8349caeca6ff5ebacf497eaa986e71d5f1c2c0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 14 11:19:50 2016 -0700
fix: works with odd sized maps
commit da4cf8bc19c9cdab148d60e03a25ee9cc4292b66
Author: zhangbin <zhangbin@cocos2d-x.org>
Date: Wed Jul 13 13:45:57 2016 +0800
Add test case.
2016-07-14 11:21:24 -07:00
Ricardo Quesada
f7d65fbe8a
Squashed commit of the following:
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commit 3a8ccb54b58f01daaa5b17efcd0e1ab4b7ccf914
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 1 11:05:02 2016 -0700
Add support for Hex tiled maps
Based on original patch by https://github.com/JustVic
Original patch:
https://github.com/cocos2d/cocos2d-x/pull/13288
fix: tiled hex maps
Hexagonal TileMaps Support
fix: odd, even works as expected
still problems with rendering order
fix: fixes layer position in Hex
fix render ordering
2016-07-01 15:51:00 -07:00
Steve Tranby
510e7b831e
csv support working test
2016-04-23 17:31:10 -06:00
jianglong0156
82c5fbbc76
add js resource for web tests
2015-05-25 16:50:27 +08:00
Huabing.Xu
55431d6a83
add tile map staggered test
2014-10-11 15:09:58 +08:00
James Chen
e16d6fa63f
Re-adds resources in cpp-tests and lua-tests, but removes some large
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files. We need to reuse some resources when doing some tests.
2014-05-05 13:27:47 +08:00
James Chen
3b3c1c4dbb
issue #4674 : Removed large files and updated .gitignore
2014-05-04 14:36:16 +08:00
James Chen
b88de91a15
Renames 'samples' folder to 'tests', ouch....
2014-03-11 19:10:34 +08:00