Commit Graph

130 Commits

Author SHA1 Message Date
James Chen 50c4261092 closed #3104: Touch listener should be registered in Menu::initXXX and Control::init rather than onEnter. 2013-11-01 20:53:51 +08:00
James Chen 48ce5e39fe EventDispatcher is managed by Director now, like Scheduler and ActionManager. 2013-10-26 15:04:01 +08:00
James Chen cfaef2a01a Adding onEnterHook, onXXXHook for Node. 2013-10-25 10:53:45 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
Keita Obo 43c2001d71 Avoid unnecessary object duplication using passing arguments by reference 2013-10-10 22:06:10 +09:00
minggo 261f0e4f05 rename some files 2013-09-21 14:40:54 +08:00
minggo bcb171e3c9 fix line end in windows 2013-09-20 22:23:13 +08:00
James Chen 157ffa9299 Merge pull request #3627 from nutty898/Merge_GUI_to_Develop
Merge gui to develop 3.0 branch
2013-09-16 07:45:23 -07:00
James Chen b128018f76 Merge branch 'suppressed-C4996' of https://github.com/savdalion/cocos2d-x into savdalion-suppressed-C4996
Conflicts:
	extensions/CocoStudio/Armature/external_tool/GLES-Render.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-09-16 20:58:26 +08:00
CaiWenzhi ca599b4852 Merge guy to 3.0 branch 2013-09-16 20:54:13 +08:00
signmotion 5dffb1b44e Deprecated methods are replaced (warning MSVC C4996 is suppressed). 2013-09-16 15:38:03 +03:00
James Chen dd7bfd7b60 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
Conflicts:
	cocos2dx/CCDirector.h
	cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
	cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
	cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
	cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
	cocos2dx/menu_nodes/CCMenu.h
	cocos2dx/platform/CCAccelerometerDelegate.h
	cocos2dx/platform/android/CCAccelerometer.h
	cocos2dx/platform/ios/CCAccelerometer.h
	cocos2dx/platform/mac/CCAccelerometer.h
	cocos2dx/platform/win32/CCAccelerometer.h
	cocos2dx/script_support/CCScriptSupport.h
	cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
	cocos2dx/touch_dispatcher/CCTouchDispatcher.h
	cocos2dx/touch_dispatcher/CCTouchHandler.h
	extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
samuele3hu d8bd65b2e8 issue #2784:Add class constructor js-binding document 2013-09-13 16:46:31 +08:00
samuele3hu a34ec99014 issue #2784:Add js-binding and lua-binding document 2013-09-13 11:41:20 +08:00
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
minggo c4a97cdfa1 Merge pull request #3485 from ricardoquesada/perf_and_bug_fixes
Perf and bug fixes
2013-08-26 23:22:33 -07:00
Ricardo Quesada 0093263c18 Little performance improvements
Uses `AffineTransform::IDENTITY`

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:08:21 -07:00
samuele3hu 3b90d0b5b6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator 2013-08-22 13:40:35 +08:00
Ricardo Quesada 2e221ee6cc Array & Dictionary fixes
In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't  have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.

This patch fixes all those issues.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
samuele3hu 39686ea503 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator 2013-08-20 13:46:26 +08:00
James Chen 175316f2c6 Merge pull request #3404 from timothyqiu/docfix
Documentation fix: broken links and wrong encoding in the doc...
2013-08-18 19:35:47 -07:00
samuele3hu c8b75a1080 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator 2013-08-16 10:13:38 +08:00
samuele3hu 7f8099ce69 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator
Conflicts:
	cocos2d_libs.xcodeproj/project.pbxproj
	tools/bindings-generator
2013-08-15 16:21:32 +08:00
samuele3hu 13fd369beb issue #2433:Modify lua binding generator template and releated action test 2013-08-14 21:35:55 +08:00
James Chen 86fef75963 issue #2521: Removing an unused method ControlStepper::setValue(double value, bool send); since it's not implemented and there is an similar method 'setValueWithSendingEvent' could replace it. 2013-08-12 11:20:48 +08:00
James Chen fc437c5ef4 (Array*) --> static_cast<Array*>() for CCControl.cpp. 2013-08-09 10:56:39 +08:00
Timothy Qiu 3d8d0e40ee Fixed broken links and wrong encoding in the doc.
Fixed Obj-C names when referening functions.
Changed some GB2312 encoded characters to UTF-8.
2013-08-09 02:31:51 +08:00
Timothy Qiu 5ad5cfed7a Yet another documentation fix.
Modified mismatching parameters doc caused by refactoring.
Added the missing doc of some parameters.
Removed Hungarian notation from parts of the code.
2013-08-01 21:40:13 +08:00
James Chen 343c98af13 Fixing warnings of the order of member variables and fixing errors for tizen projects. 2013-07-29 14:07:57 +08:00
James Chen e66e429bb2 issue #2430: Moving enum type to class for CCBReader. 2013-07-27 21:44:49 +08:00
James Chen feadd2b2dd issue #2430: Moved constant to header file to avoid errors in 'switch case', the error is 'case value is not a constant expression'.
Also added more deprecated constants.
2013-07-27 00:55:41 +08:00
minggo 0870581623 fix warnings 2013-07-26 15:22:45 +08:00
minggo f55d73194e issue 2430:use enum class for Control enum values 2013-07-26 14:37:26 +08:00
Ricardo Quesada 8bf24f0475 ccGLXXX -> GL::xxx
Adds GL namespace. Deprecates the `ccGLFunctionName` functions. New functions are `GL::functionName`

Also, converts the class `DrawPrimitives` into a namespace
2013-07-25 18:42:53 -07:00
minggo acdd1cfe9d issue #2430:move GLProgram enum into class 2013-07-25 17:48:22 +08:00
minggo 3d6f3bf8b2 issue #2430:move ProgressTimer enum into class 2013-07-25 15:11:36 +08:00
minggo 658bffbb69 issue #2430:use upper letter for enum item in ccGLStateCache.h 2013-07-25 15:04:13 +08:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
James Chen 1db847ad7c issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance 2013-07-22 17:24:54 +08:00
James Chen 2228614748 issue #2344: JSB also uses 'ScriptEngineManager::sharedManager()->getScriptEngine()->sendEvent(XXX);' now. 2013-07-22 17:12:53 +08:00
Ricardo Quesada 89d210bdb3 CCAssert -> CCASSERT
and other best pracitces like:

capacity and "index" are ints and not unsigned int (google's recomendation).
 It is easier to detect underflow bugs like this

plus other minor improvements
2013-07-19 22:01:27 -07:00
Ricardo Quesada ba6ab126c6 More best practices fixes
- class order fixes
  - static methods (creators) at the beginning
  - then constructors / destructors
  - then init
- more `const` fixes
  - adds some const getters
  - some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
Ricardo Quesada 6e25301b43 more best practices fixes
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
  # creators first, then constructor, destructors, init
  # then overridden methods
  # variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
Ricardo Quesada 5d499d351d Some more changes to make the code more c++ friendly:
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
   - Deprecates the old methods
   - adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
   - the new one is const
   - Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
samuele3hu 1761669832 issue #2377:Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandlerMgr 2013-07-16 12:47:40 +08:00
samuele3hu c955a559bf issue #2377:Del register/unregister function in .cpp and .h files 2013-07-16 09:55:06 +08:00
pktangyue 652f679d50 override updateDisplayedColor and updateDisplayedOpacity method in Scale9Sprite class 2013-07-15 20:13:30 +08:00
minggo eada29ee40 issue #2404:created CCDprecated.h and move all global functions and variables into it 2013-07-15 16:14:26 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 58fe3c7563 closed #2393: fixed conflicts 2013-07-12 15:07:44 +08:00