James Chen
3f709c3edb
Merge pull request #2134 from AsadR/remove-all-notifications-for-target
...
fixed #1822 : Added CCNotificationCenter::removeAllObservers(CCObject *target).
2013-03-10 22:41:59 -07:00
Asad ur Rehman
c1a8059998
Added CCNotificationCenter::removeAllObservers
...
This is a helper method that removes all observers with a particular
target. It can be used in destuctors to ensure no observers trigger
callbacks on objects that no longer exist.
2013-03-10 19:34:01 +05:00
Sam Clegg
9eb9524659
Add 'make run' target for linux projects.
...
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla
7149f0598d
Adding missing eclipse project files
2013-03-07 12:13:50 -08:00
Rohan Kuruvilla
360519dad5
Removing /bin/bash for executing build command, and keep only bash
2013-03-07 12:09:17 -08:00
minggo
dd8681b18b
Merge pull request #2113 from minggo/refactor-ccuserdefault
...
Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
wangshuai
d5cdba484e
Merge branch 'master' into feature_1802
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai
6914c9d902
feature #1802:add touches lua test
2013-03-07 11:55:57 +08:00
minggo
44857e5137
Merge pull request #2093 from sbc100/linux_build_system
...
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg
7ad171d8ee
Use same top level Makefile for nacl and linux builds.
...
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.
Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg
8677dad3c6
Improved build system from linux.
...
This change makes several fundamental improvements to the linux
build system:
- Remove duplication: a lot of the common make logic is now in
a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk
- Quiet by default: unless you specify V=1 on the commandline
the output is now very clean and quiet.
- Dependencies: gcc's automatic dependancy generation is now
used (-MMD). This means that if you change a header file
then all the object that depend on it now get rebuilt.
- Don't store objects in the source tree: previously object
files were stored alongside the sources, which meant that
debug and release object clobbered each other which leads
to confusion and lots of unnecessary rebuilding.Q
- Library dependencies: each binary now depends on the libraries
it links aginst. This means that if the cocos2dx library
changes then all examples will get re-linked.
- Top level Makefile: there is now a top level Makefile that
can be shared/used by any platform the uses make as the
build system (for example NaCl). Everything can be built
by simply running 'make' at the top level. e.g:
make DEBUG=1
make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai
3aaa18f7f4
Merge branch 'master' into iss1425-lua
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
minggo
648e9a7bf1
issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault
2013-03-06 16:36:44 +08:00
minggo
3ce5a99c8d
Merge pull request #2092 from sbc100/fix_all_warnings
...
Fix all compiler warnings produced by gcc.
2013-03-05 17:59:35 -08:00
Sam Clegg
4d0aa01c4b
Fix all gcc warnings in NaCl build.
2013-03-05 17:01:40 -08:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai
bdbdbc27f5
issue #1425:exist lua test case is ok!
...
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Rohan Kuruvilla
7d90fc2254
Adding README files to each sample project
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
bb31ea232b
Updating project files for Javascript based sample projects
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
4d14afa686
Modifying C++ project files to remove dependency on scripting
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
4eed15c977
Adding eclipse project files for Javascript projects
2013-03-04 11:50:39 -08:00
Rohan Kuruvilla
1ba2b5d169
Adding eclipse project files for TestCpp and HelloCpp
2013-03-04 11:50:39 -08:00
minggo
a330309628
issue #1686:add background color layer in CCTexture2DTest
2013-03-04 11:53:06 +08:00
Sam Clegg
33c422d1d5
Add new port: Native Client
2013-03-02 12:15:24 -08:00
minggo
473538f6a8
Merge pull request #2074 from minggo/iss1686-synchronize
...
issue #1686:add () in defining a macro in RenderTextureTest.cpp
2013-03-01 02:38:27 -08:00
minggo
163ab2c0be
issue #1686:add () in defining a macro in RenderTextureTest.cpp
2013-03-01 18:37:37 +08:00
minggo
de808f6b58
Merge pull request #2073 from minggo/iss1686-synchronize
...
Fix some errors in TestCpp
2013-03-01 02:17:17 -08:00
minggo
f7802a0794
Merge pull request #2072 from yuezang/iss1425-luatest
...
issue #1425 : exist lua test case is ok.
2013-03-01 01:17:15 -08:00
minggo
8c80210007
issue #1686:not invoke CCLayer::init() in LayerTest to enable receiving touch messages
2013-03-01 17:11:02 +08:00
wangshuai
8867766241
issue #1425 : exist lua test case is ok.
...
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
minggo
fb7642a332
issue #1686:change font size and fix a small bug in ActionTest
2013-03-01 11:25:40 +08:00
minggo
27b62952a4
issue #1686:draw polygon in CCFollowAction test case
2013-03-01 11:12:23 +08:00
minggo
70a70d38fc
Merge pull request #9 from dumganhar/iss1686-synchronize
...
issue #1686 : Synchronizing LayerTest, LabelTest.
2013-02-28 00:48:32 -08:00
James Chen
3b3adc3eea
issue #1686 : Synchronizing LayerTest.
2013-02-28 16:45:59 +08:00
minggo
b952634d8e
issue #1686:synchronized NodeTest
2013-02-28 16:41:39 +08:00
minggo
dbd5a4069e
issue #1686:synchronized ParticleTest
2013-02-28 16:40:32 +08:00
minggo
738b96e478
Merge branch 'iss1686-synchronize' of https://github.com/minggo/cocos2d-x into iss1686-synchronize
2013-02-28 16:37:00 +08:00
minggo
c75e440e22
issue #1686:synchronized RenderTexture
2013-02-28 16:35:42 +08:00
James Chen
9d4c128391
tab ~> 4 spaces
2013-02-28 16:06:07 +08:00
James Chen
16422d7194
issue #1686 : Updated LayerTest.
2013-02-28 16:03:55 +08:00
James Chen
69a746fc8b
issue #1686 : Synchronizing LabelTest
2013-02-28 15:57:15 +08:00
James Chen
dbe1e2e427
Merge branch 'iss1686-synchronize' of https://github.com/minggo/cocos2d-x into iss1686-synchronize
2013-02-28 15:37:15 +08:00
James Chen
88fe33e927
Sync ActionsTest.
2013-02-28 15:32:27 +08:00
minggo
545882cb81
issue #1686:synchronized ShaderTest
2013-02-28 15:01:41 +08:00
minggo
f5e334d9e3
issue #1686:synchronized Texture2DTest
2013-02-28 14:54:09 +08:00
James Chen
5abec07fb5
Updated ActionsTest.
2013-02-28 14:42:45 +08:00
James Chen
e4b6495aac
Updated ActionEaseTest.
2013-02-28 14:42:32 +08:00
wangshuai
b4e13af460
issue #1425 :
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
...
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
James Chen
3a465739c3
Updated cocos2d-js-tests.
2013-02-27 17:06:48 +08:00
James Chen
d572a53a1d
Merge pull request #2050 from dumganhar/tableview-touch-fix
...
fixed #1751 : Clicking outside of CCTableViewCell will also get response when container size is smaller than view size.
2013-02-26 06:56:08 -08:00
James Chen
87935ac436
tableview touch area fix.
2013-02-26 19:59:14 +08:00
minggo
5a1e16f105
Merge pull request #2048 from minggo/iss1489-AssetsManager
...
add namespace to AssetsManager
2013-02-26 00:45:06 -08:00
minggo
e0991fbd67
fixed #1489:add namespace to AssetsManager
2013-02-26 16:43:46 +08:00
minggo
a07f2b1e03
Merge pull request #2047 from minggo/iss1489-AssetsManager
...
assets manager works ok
2013-02-26 00:32:01 -08:00
minggo
d35af7b6fe
fixed #1489:sample works ok
2013-02-26 16:29:52 +08:00
James Chen
efdb9180e4
fixed #1750 : [iOS] CCEditBox's position is incorrect when it's added to a non-fullscreen CCNode.
2013-02-26 11:16:26 +08:00
James Chen
0ece3056ee
fixed #1749 : Fixed compilation errors for win32.
2013-02-25 22:50:15 +08:00
James Chen
5fafaa8b67
Merge branch 'master' of https://github.com/neokim/cocos2d-x
...
Conflicts:
scripting/javascript/bindings/generated
2013-02-25 22:18:57 +08:00
James Chen
2eab8f75d4
Merge branch 'iss1489-AssetsManager' of https://github.com/dumganhar/cocos2d-x into minggo-iss1489-AssetsManager
2013-02-25 18:09:05 +08:00
James Chen
17d9837b45
Adds AssetsManager support for win32.
2013-02-25 18:03:38 +08:00
minggo
442e8ea0cc
issue #1489:android works ok
2013-02-25 16:58:10 +08:00
Neo Kim
93195ebe17
Modified a preprocessor line which distinguishes device platform in CCEditBox test code.
2013-02-25 15:44:38 +09:00
minggo
c8baa94753
issue #1489 : update ios libcurl and add android project
2013-02-25 14:33:04 +08:00
minggo
27f093ea12
Merge branch 'iss1489-AssetsManager' of https://github.com/minggo/cocos2d-x into iss1489-AssetsManager
2013-02-25 10:26:26 +08:00
minggo
1ae332ac0b
Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager
2013-02-25 10:25:24 +08:00
James Chen
a09220dfc8
New jsb tests (TableViewTest).
2013-02-23 22:09:20 +08:00
minggo
2d225437e5
Update samples/Cpp/AssetsManagerTest/README.md
2013-02-22 17:26:21 +08:00
minggo
32fbced31f
issue #1489:modify sample code and add readme
2013-02-22 16:02:53 +08:00
minggo
ed1cbb94c2
Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager
2013-02-22 11:04:40 +08:00
minggo
91f5972b42
issue 1489:add AssetsManager
2013-02-22 11:04:09 +08:00
James Chen
b50515c5bc
Merge pull request #1873 from ThePickleMan/master
...
fixed #1742 : Added 'rotationIsDir' property to ParticleSystem.
2013-02-21 19:02:39 -08:00
Neo Kim
a7c87f3b38
Add 'setFont' and 'setAnchorPoint' to CCEditBox
2013-02-20 22:41:08 +09:00
James Chen
9cc4b7ab29
fixed a bug of respond touch events in hello.lua. The event type is string now.
2013-02-20 12:03:21 +08:00
James Chen
a9fede525a
issue #1733 : Marmalade ok.
2013-02-19 18:26:00 +08:00
James Chen
60ab4c4886
issue #1733 : Updated linux makefile.
2013-02-19 18:06:30 +08:00
James Chen
fc1848eb02
issue #1733 : Updated linux makefile.
2013-02-19 17:39:27 +08:00
James Chen
a94aa15031
issue #1733 : Adding extension project for linux.
2013-02-19 17:28:49 +08:00
James Chen
339a60a649
Adding execute permissions for list.sh.
2013-02-19 14:21:56 +08:00
mutoo
4bc06c7fcb
changed fileformat of list.sh to unix
...
list.sh doesn't work in linux/mac due to its fileformat
2013-02-19 12:20:02 +08:00
James Chen
1d9e9e48bc
fixed #1724 : Moved HelloJavascript to template folder and renamed it with "multi-platform-is".
2013-02-18 16:25:21 +08:00
James Chen
9add1d1b18
fixed #1724 : Register CCBReader for HelloJavascript.
2013-02-18 15:10:32 +08:00
James Chen
c93758a785
issue #1724 : Adding HelloJavascript project.
2013-02-18 14:38:00 +08:00
James Chen
2626005d20
issue #1712 : Updating project setting for blackberry.
2013-02-17 16:26:08 +08:00
minggo
ba8f26fed9
Merge pull request #1969 from minggo/iss1702-writablePath
...
modify writable path for iOS and Android
2013-02-06 22:16:46 -08:00
fape
96b92e2bd7
Group tests under test "folder"
2013-02-06 14:52:18 +01:00
minggo
0c5bcb3f7b
issue #1702:fix a typo error
2013-02-06 18:04:40 +08:00
James Chen
fb9ac31d08
fixed bugs in CCUserDefault.cpp after using tinyXML2, fixed warnings in SpriteTest.cpp.
2013-02-06 17:20:54 +08:00
James Chen
8c261c1789
issue #1770 : Updating linux makefile.
2013-02-06 15:59:29 +08:00
James Chen
cc690c5a86
issue #1770 : Adding webp support for mac port.
2013-02-06 13:06:48 +08:00
James Chen
1e5431bcc5
issue #1770 : Adding webp support for blackberry and marmalade.
2013-02-06 10:52:13 +08:00
James Chen
64248386a2
issue #1770 : Updating iOS project configuration and adding WEBP test demo.
2013-02-05 11:37:13 +08:00
minggo
07cd6d2bb2
issue #1689:modify lua samples to make them work correctly
2013-02-04 14:50:45 +08:00
minggo
a771bc8183
issue #1689:modify lua Android.mk
2013-02-04 12:02:21 +08:00
James Chen
a22986bc82
Using new api of CCFileUtils for SimpleGame.
2013-02-03 15:38:44 +08:00
James Chen
c362f7e439
issue #1687 : Adding new test - Checking whether file exists.
2013-02-01 22:18:43 +08:00
James Chen
157e229f8c
fixed #1634 : Added the very first implementation of CCEditBox for Win32.
2013-01-31 14:04:49 +08:00
James Chen
3bdfb82e9c
Merge branch 'gles20' of https://github.com/jpridavok/cocos2d-x into win32-editbox
...
Conflicts:
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj.filters
2013-01-30 22:31:19 +08:00
James Chen
8192735577
Updating JS Tests.
2013-01-29 22:30:01 +08:00
James Chen
5e7ca24335
Updating win32 project configurations.
2013-01-29 19:04:57 +08:00
minggo
4d9877617b
Merge pull request #1863 from rohankuruvilla/gles20
...
Adding Readme for CocosPlayer
2013-01-29 02:51:18 -08:00
minggo
fb1a32e696
Merge pull request #1923 from dumganhar/master
...
Updating doxygen comments for CCFileUtils.h.
2013-01-29 02:50:16 -08:00
James Chen
e1f6c37c2f
Updating file search logic for CocosDragonJS.
2013-01-29 18:48:19 +08:00
minggo
aa306d637e
Merge pull request #1926 from minggo/master
...
Synchronize from upstream
2013-01-29 02:16:29 -08:00
minggo
f8d6ee0b83
update codes from upstream
2013-01-29 18:15:49 +08:00
minggo
eb72ac3b50
update js-tests codes from upstream
2013-01-29 18:05:30 +08:00
Rohan Kuruvilla
af86f534dc
Adding readme file for CocosPlayer for Android
2013-01-29 01:45:16 -08:00
James Chen
c1d0f29f6c
Updating JS Test, Removing wav files in Published-Android.
2013-01-29 13:33:49 +08:00
James Chen
001d3382a9
[TestCpp/EffectsAdvancedTest] Adding getPosition method for Len3DTarget.
2013-01-29 12:59:43 +08:00
James Chen
bf571ace53
Updating JS Tests.
2013-01-29 09:59:16 +08:00
James Chen
2694cb150b
CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths.
2013-01-29 09:56:38 +08:00
minggo
3ea562b4ad
fix some logical errors and compiling errors
2013-01-28 23:19:57 +08:00
minggo
ba9308089c
fix some errors in xcode template
2013-01-28 21:53:55 +08:00
James Chen
2e421304ca
Merge pull request #1911 from dumganhar/iss1683-ccfileutils
...
issue #1683 : Updating CCFileUtils for Blackberry and Marmalade.
2013-01-28 05:43:41 -08:00
minggo
fae7d5beeb
Merge pull request #1910 from minggo/master
...
fix some warnings
2013-01-28 05:42:46 -08:00
minggo
52a4b15659
remove unneeded codes
2013-01-28 20:57:49 +08:00
minggo
5eb8ca30fb
fix some warings
2013-01-28 20:52:56 +08:00
minggo
8d889cd0be
Merge pull request #1909 from minggo/master
...
add correct resource into CocosDragon iOS project
2013-01-28 04:47:31 -08:00
minggo
aaf4b14ddf
add fileLookup.plist for CocosDragon iOS project
2013-01-28 20:46:15 +08:00
minggo
9e5d0100fe
remove unneeded resource for CocosDragon iOS project
2013-01-28 20:41:43 +08:00
minggo
05363ee8dd
Merge pull request #1908 from minggo/master
...
fix some warnings
2013-01-28 04:36:01 -08:00
minggo
249b935be8
fix some warnins
2013-01-28 20:34:52 +08:00
James Chen
59f2ae13f8
issue #1683 : Updating CCFileUtils for Blackberry and Marmalade.
2013-01-28 20:12:48 +08:00
James Chen
031380d4e9
issue #1683 : Updating CCFileUtils.cpp for Win32.
2013-01-28 19:49:34 +08:00
James Chen
733a334ec2
issue #1683 : Fixed compilation errors for linux.
2013-01-28 18:32:34 +08:00
James Chen
632f99b611
issue #1683 : Updating CCFileUtils for MAC.
2013-01-28 17:54:49 +08:00
James Chen
e736ed487f
issue #1683 : Adding default search path if developer didn't pass it.
2013-01-28 17:44:53 +08:00
James Chen
16ef70c069
issue #1683 : Updating FileUtilsTest.cpp.
2013-01-28 17:43:53 +08:00
James Chen
f69ef6182c
issue #1683 : Adding FileUtilsTest.
2013-01-28 15:17:20 +08:00
James Chen
c19b9885fe
Adding COCOS2D_DEBUG=1 for sample projects.
2013-01-28 10:22:32 +08:00
James Chen
d532670640
Removing some CCLOG.
2013-01-27 20:16:46 +08:00
James Chen
eec0ba3c19
Getting full path in before playing sound.
2013-01-27 19:20:49 +08:00
James Chen
af1eb5fa87
issue #1683 : Updated Appdelegate.cpp for CocosPlayer.
2013-01-26 22:57:12 +08:00
James Chen
e73e2f4387
issue #1683 : Updated the name of CocosPlayer project.
2013-01-26 22:35:30 +08:00
James Chen
119115502d
issue #1683 : Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray.
2013-01-26 22:31:57 +08:00
James Chen
eeb5e7a115
Updated JS Tests.
2013-01-26 14:45:26 +08:00
James Chen
688f9b2546
Updated JS Tests.
2013-01-26 14:29:06 +08:00
James Chen
a28a5907c3
Updated JS Tests.
2013-01-26 12:11:16 +08:00
James Chen
fde39c6dcb
Adding cache support for CCFileUtils.
2013-01-25 21:52:35 +08:00
James Chen
6f3b22031f
Using new API of getting full path for file name.
2013-01-25 20:51:52 +08:00
James Chen
cf93281419
Updating JS Tests.
2013-01-25 17:29:35 +08:00
Rohan Kuruvilla
f050fc9f08
Allowing resolution being sent to CocosBuilder to be set by AppDelegate
2013-01-25 00:30:12 -08:00
Rohan Kuruvilla
6fdbff537a
Fixing run and reset buttons being enabled by default
2013-01-24 23:32:00 -08:00
Rohan Kuruvilla
6d0d9e7375
Refactoring a bit to allow JNI cleanCache call
2013-01-24 23:27:19 -08:00
Rohan Kuruvilla
9532e5e6c7
Chaning name sent to CCB
2013-01-24 22:19:49 -08:00
Rohan Kuruvilla
dcde99d568
Adding Binary Plist parsing library
2013-01-24 22:19:45 -08:00
Rohan Kuruvilla
43229cb440
Adding CocosPlayerJS for Android
2013-01-24 18:37:24 -08:00
James Chen
5e65745795
Updated iOS project configuration.
2013-01-24 14:44:44 +08:00
James Chen
7589be6fb7
Refactoring CCFileUtils for win32. CrystalCraze works ok on WIN32 now.
2013-01-24 13:56:50 +08:00
James Chen
9b3f9503ea
Updated JS Tests.
2013-01-24 11:39:11 +08:00
James Chen
1180a98eb9
Updated submodule reference for cocos2d-js-tests.
2013-01-24 00:37:39 +08:00
James Chen
46f38c57fb
issue #1661 : CrystalCraze works ok on android.
2013-01-24 00:32:22 +08:00
James Chen
8cfd912a06
CrystalCraze works ok on iOS.
2013-01-23 23:17:44 +08:00
James Chen
294509c4c0
Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils
2013-01-23 19:52:17 +08:00
James Chen
2b9f79efc0
Merge pull request #1882 from dumganhar/memoryleak-action
...
Fixed memory leaks in CCActionCatmullRom class.
2013-01-22 22:41:44 -08:00
James Chen
b5efd699bf
Fixed a memory leak in ActionsTest.
2013-01-23 14:40:11 +08:00
James Chen
de8a237d73
Merge pull request #1881 from dumganhar/linux-fix
...
fixed #1676 : Refactoring Makefile and eclipse project configuration for LINUX port.
2013-01-22 03:22:41 -08:00
James Chen
3f57b01f94
Fix for 32bit.
2013-01-22 18:30:16 +08:00
James
1d7650767b
Updated Makefile and project configurations for linux port.
2013-01-22 16:45:35 +08:00
James Chen
219657ee1a
Merge pull request #1872 from moadib/android_manifest_gles20
...
fixed #1673 : Added <uses-feature android:glEsVersion="0x00020000"/> to AndroidManifest.
2013-01-21 23:52:32 -08:00
James
680fbe3517
Fixed compilation errors for linux port.
2013-01-22 15:21:37 +08:00
James Chen
0187bb6504
Merge pull request #1876 from dumganhar/iss1639-custom-property
...
fixed #1639 : Added custom property support for CCBReader.
2013-01-21 23:03:53 -08:00
James Chen
a3dbfaafd3
Merge pull request #1856 from funkaster/master
...
fixed #1660 : Some fixes to the js debugger.
2013-01-21 17:54:39 -08:00
PickleMan
c4d5bf8c85
Added test for rotation is dir in particle system
2013-01-21 12:35:59 -05:00
ivzave
737fc4ce9e
do not overwrite existing resources in TestLua
2013-01-21 18:01:57 +04:00
James Chen
c0d568da9b
fixed #1639 : Added custom property support for CCBReader.
2013-01-21 18:37:17 +08:00
moadib
e39829269d
Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml
2013-01-21 13:03:55 +04:00
James Chen
4a68e4ab89
fixed #1670 : Fixed memory leak in CCBReader.
2013-01-21 14:40:29 +08:00
James Chen
c60fe0cce5
Updated cocos2d-js-tests.
2013-01-18 21:59:46 +08:00
James Chen
bc76cf09c4
Added filename lookup support for win32.
2013-01-18 21:54:48 +08:00
James Chen
0a42829428
issue #1667 : Adding file name lookup support for iOS and Android, TBD: Other platform supports.
2013-01-18 18:05:32 +08:00
James Chen
ce4f508025
Added Scale9Sprite js tests.
2013-01-18 12:00:43 +08:00
James Chen
47823b2497
Updated the submodule reference of cocos2d-js-tests.
2013-01-18 11:58:38 +08:00
James Chen
c8dfa45993
Merge pull request #1859 from dumganhar/crystal-game
...
issue #1661 : Adding jsb sample game CrystallCraze.
2013-01-17 01:09:18 -08:00
James Chen
31e91e554e
issue #1661 : Added CrystalCraze for win32 and fix some compilation errors.
2013-01-17 17:07:18 +08:00
minggo
a7dca5c05a
fixed #1547:set selected menu item to null when it is removed from a menu
2013-01-17 15:04:48 +08:00
James Chen
9bbc130ea5
issue #1661 : Adding CrystallCraze for iOS and Android.
2013-01-17 12:54:10 +08:00
Rolando Abarca
49432ef742
removes old header file reference
2013-01-16 13:42:41 -08:00
Rolando Abarca
e94d8d1693
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
scripting/javascript/bindings/ScriptingCore.h
scripting/javascript/bindings/js_bindings_config.h
2013-01-15 16:52:47 -08:00
James Chen
26a91c8f75
Updated the submodule reference of cocos2d-js-tests.
2013-01-15 10:17:29 +08:00
James Chen
121519b7cd
Merge pull request #1831 from dumganhar/iss1653-jsb-int
...
fixed #1653 : Handling correctly when parsing int value in JSB.
2013-01-14 17:49:57 -08:00
Rolando Abarca
320068930e
more debug stuff
2013-01-11 14:29:40 -08:00
Rolando Abarca
47c003ae54
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2013-01-11 14:01:42 -08:00
Rolando Abarca
5df4b4d997
adding debug support for js
2013-01-11 14:01:36 -08:00
johnangel
a1155f52e6
Merge remote branch 'upstream/gles20' into gles20
2013-01-11 21:48:47 +01:00
James Chen
777a327945
Updated cocos2d-js-tests.
2013-01-11 21:27:04 +08:00
James Chen
df05a1d7e9
Updated the submodule of cocos2d-js-tests.
2013-01-11 17:18:48 +08:00
Jozef Prídavok
9889b4f9fd
Added the very first implementation of CCEditBox for Win32.
2013-01-10 23:59:21 +01:00
johnangel
16269d952d
Detect VS2012 Update 1
2013-01-10 11:55:30 +01:00
Jozef Prídavok
229ad55dfa
Fixed and refactored Mac Implementation.
2013-01-09 15:34:53 +01:00
James Chen
b3be1e9e90
fixed #1646 : GCC_OPTIMIZATION=1 for every jsb project setting of debug mode. This can avoid 'vm_protect' error when debugging jsb project on device.
2013-01-09 18:23:33 +08:00
James Chen
6d7f380f23
issue #1646 : GCC_OPTIMIZATION_LEVEL=1.
2013-01-09 17:49:08 +08:00
James Chen
8a4f87277e
issue #1646 : Updated WatermelonWithme project setting for win32.
2013-01-09 15:35:19 +08:00
johnangel
674bb8e728
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
2013-01-07 11:51:05 +01:00
James Chen
3fa771f0c4
fixed #1620 : Using sqlite3 to implement sys.LocalStorage for iOS and android.
2013-01-07 17:22:06 +08:00
James Chen
1882ca30f5
issue #1620 : Binding sqlite3 to sys.localStorage. And updated win32 project configuration.
2013-01-06 14:42:24 +08:00
James Chen
8fa2eb080b
issue #1640 : Updated Box2dTest and ChipmunkTest.
2013-01-06 10:22:07 +08:00
James Chen
0c28510513
issue #1640 : Updated ChipmunkTest.cpp.
2013-01-06 10:13:59 +08:00
James Chen
4d919465a5
issue #1640 : Updated the submodule reference of cocos2d-js-tests.
2013-01-05 18:54:49 +08:00
James Chen
8a21f4fa3c
issue #1640 : Added some files to iOS Project.
2013-01-05 17:41:19 +08:00
James Chen
421cf31b34
issue #1640 : Updated jsbinding for CCPhysicsSprite .
2013-01-05 15:09:19 +08:00
James Chen
4d9d6c6c4c
Updated the submodule reference of cocos2d-js-tests.
2013-01-05 14:05:13 +08:00
James Chen
9ef74bef80
fixed #1636 : Deleted CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION in ccConfig.h since they are moved to extension, it doesn't depend on engine any more.
...
Added platform macro for CCEditBoxImpl* files.
2013-01-05 11:10:24 +08:00
James Chen
7bcbcfa187
fixed #1636 : Refactored CCEditBox for iOS, moved the implementation of EditBoxImplIOS.h/.cpp to CCEditBoxImplIOS.h/.cpp.
2013-01-05 10:56:57 +08:00
James Chen
3263d06830
Merge pull request #1814 from fape/marmalade_simplegame
...
fixed #1631 : Making SimpleGame force landscape for Marmalade.
2013-01-03 19:07:41 -08:00
James Chen
ec72701414
Merge pull request #1815 from fape/marmalade_testlua
...
Marmalade TestLua postbuild script
2013-01-03 18:53:47 -08:00
James Chen
f6b57a9b92
Removing grskia dependancy and adding in freetype support to the builds.
2013-01-04 10:16:18 +08:00
fape
94471a06b6
rename and add commandline argument to cccopy.py
2013-01-03 20:52:22 +01:00
fape
e34f190f36
add SimpleGame Marmalade config files
2013-01-03 15:20:58 +01:00
fape
f3f67f62e1
.gitignores moved
2013-01-03 15:16:11 +01:00
fape
3c89bf1d83
marmalade TestLua: add postbuild script to copy resources
2013-01-03 14:47:57 +01:00
Dale Ducharme
611db78b39
Removing grskia dependancy and adding in freetype support to the builds.
2013-01-02 18:53:31 -05:00
James Chen
d2ad820a48
fixed #1627 : Adding view name for sample applications.
2012-12-29 14:50:00 +08:00
James Chen
9bd302e35b
fixed #1627 : VS version check in project file.
2012-12-29 13:54:46 +08:00
James Chen
b120874a87
fix compilation errors.
2012-12-29 11:23:31 +08:00
James Chen
f2f3aa55bf
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
...
Conflicts:
samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
scripting/javascript/bindings/generated
scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
James Chen
c68884a121
issue #1625 : Updated EffectsTest.cpp and EffectsTest.lua.
2012-12-27 11:48:46 +08:00
James Chen
0e7934a8ce
Revert TestCpp/proj.win32/main.cpp.
2012-12-27 11:40:32 +08:00
James Chen
b4211c864e
fixed #1625 : Updated the submodule reference of cocos2d-js-tests.
2012-12-27 11:05:09 +08:00
James Chen
7d9f06b48c
fixed #1625 : Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests.
2012-12-27 10:55:25 +08:00
James Chen
bdb4df293b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1602-jsb-sys
2012-12-25 10:01:48 +08:00
johnangel
08cd9e37fc
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
2012-12-24 10:27:56 +01:00
James Chen
eb417274fb
fixed #1621 : fix compilation error of eclipe project.
2012-12-24 11:15:56 +08:00
ivzave
fcce930188
repair linux eclipse build & add 64-bit project configurations
2012-12-22 07:14:59 +04:00
ivzave
0538b22300
repair linux cli build
2012-12-22 04:14:15 +04:00
James Chen
f26ce4fb84
Made sys.localStorage support for jsb, works ok on win32.
2012-12-21 18:07:45 +08:00
minggo
89fb58e791
issue #1603:change pathes of android codes
2012-12-21 17:28:14 +08:00
minggo
f71f13fc53
issue #1536:add permissions and modify module path error
2012-12-21 14:40:34 +08:00
James Chen
e670d702a8
issue #1603 : Updated TestLua project setting for iOS port.
2012-12-20 21:58:26 +08:00
James Chen
a36446cba2
Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-adjust-directory
2012-12-20 18:39:52 +08:00
James Chen
f47c5e1714
Added app.icf, development.icf.
2012-12-20 18:29:25 +08:00
minggo
65e01b9ade
issue #1603:build ok on mac
2012-12-20 18:02:24 +08:00
James Chen
f65717cd86
issue #1603 : updated linux project configuration.
2012-12-20 17:49:34 +08:00
James Chen
08aa5066a5
issue #1603 : updated blackberry, linux, marmalade project configurations.
2012-12-20 17:47:30 +08:00
minggo
977046cc32
issue #1603:make some samples build ok on iOS
2012-12-20 17:20:10 +08:00
James Chen
1562658bd8
issue #1603 : Added libJSBinding project for win32 platform.
2012-12-20 17:18:02 +08:00
James Chen
7b19ab2689
Updated vs project configuration after adjusting directory.
2012-12-20 15:07:19 +08:00
minggo
959b7a3f0d
issue #1603:build MoonWarriors ok on iOS and android
2012-12-20 15:06:02 +08:00
minggo
7433da8bec
issue #1603:build CocosDragon ok on iOS and android
2012-12-20 14:54:20 +08:00
James Chen
af03a969c1
Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-refactor-folder
2012-12-20 14:36:08 +08:00
minggo
f9a9d45f88
issue #1603:adjust samples directory
...
Signed-off-by: minggo <ming@cocos2d-x.org>
2012-12-20 14:14:53 +08:00
James Chen
dcfd38756d
Updated android build files.
2012-12-20 14:04:49 +08:00
James Chen
4660e72eda
issue #1603 : Moved the position of some projects.
2012-12-20 12:58:21 +08:00
James Chen
eb0e189842
Moved the submodule of cocos2d-js-tests and renamed it to Shared.
2012-12-20 11:30:18 +08:00
James Chen
43c8aa6878
Updated the submodule of cocos2d-js-tests.
2012-12-20 10:41:36 +08:00
unknown
adb68ddbb6
Enable Windows XP support in Visual Studio 2012 Update 1.
...
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen
254e3838d5
Updated the submodule reference of cocos2d-js-tests to the latest version.
2012-12-14 10:32:06 +08:00
James Chen
190e6c1de5
Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
...
Conflicts:
scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
James Chen
21f88534cf
fixed #1606 : Updated some invocations of CCSequence for TestCpp project.
2012-12-10 14:12:56 +08:00
fape
12c9ebb221
include all resources from Resource dir to SampleGame marmalade project file
2012-12-06 10:41:02 +01:00
James Chen
6a7a365365
Updated eclipse project configurations for linux
2012-12-06 14:57:03 +08:00