Commit Graph

949 Commits

Author SHA1 Message Date
James Chen 3f709c3edb Merge pull request #2134 from AsadR/remove-all-notifications-for-target
fixed #1822: Added CCNotificationCenter::removeAllObservers(CCObject *target).
2013-03-10 22:41:59 -07:00
Asad ur Rehman c1a8059998 Added CCNotificationCenter::removeAllObservers
This is a helper method that removes all observers with a particular
target. It can be used in destuctors to ensure no observers trigger
callbacks on objects that no longer exist.
2013-03-10 19:34:01 +05:00
Sam Clegg 9eb9524659 Add 'make run' target for linux projects.
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
  build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla 7149f0598d Adding missing eclipse project files 2013-03-07 12:13:50 -08:00
Rohan Kuruvilla 360519dad5 Removing /bin/bash for executing build command, and keep only bash 2013-03-07 12:09:17 -08:00
minggo dd8681b18b Merge pull request #2113 from minggo/refactor-ccuserdefault
Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
wangshuai d5cdba484e Merge branch 'master' into feature_1802
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai 6914c9d902 feature #1802:add touches lua test 2013-03-07 11:55:57 +08:00
minggo 44857e5137 Merge pull request #2093 from sbc100/linux_build_system
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai 3aaa18f7f4 Merge branch 'master' into iss1425-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
minggo 648e9a7bf1 issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault 2013-03-06 16:36:44 +08:00
minggo 3ce5a99c8d Merge pull request #2092 from sbc100/fix_all_warnings
Fix all compiler warnings produced by gcc.
2013-03-05 17:59:35 -08:00
Sam Clegg 4d0aa01c4b Fix all gcc warnings in NaCl build. 2013-03-05 17:01:40 -08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai bdbdbc27f5 issue #1425:exist lua test case is ok!
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Rohan Kuruvilla 7d90fc2254 Adding README files to each sample project 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla bb31ea232b Updating project files for Javascript based sample projects 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 4d14afa686 Modifying C++ project files to remove dependency on scripting 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 4eed15c977 Adding eclipse project files for Javascript projects 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 1ba2b5d169 Adding eclipse project files for TestCpp and HelloCpp 2013-03-04 11:50:39 -08:00
minggo a330309628 issue #1686:add background color layer in CCTexture2DTest 2013-03-04 11:53:06 +08:00
Sam Clegg 33c422d1d5 Add new port: Native Client 2013-03-02 12:15:24 -08:00
minggo 473538f6a8 Merge pull request #2074 from minggo/iss1686-synchronize
issue #1686:add () in defining a macro in RenderTextureTest.cpp
2013-03-01 02:38:27 -08:00
minggo 163ab2c0be issue #1686:add () in defining a macro in RenderTextureTest.cpp 2013-03-01 18:37:37 +08:00
minggo de808f6b58 Merge pull request #2073 from minggo/iss1686-synchronize
Fix some errors in TestCpp
2013-03-01 02:17:17 -08:00
minggo f7802a0794 Merge pull request #2072 from yuezang/iss1425-luatest
issue #1425: exist lua test case is ok.
2013-03-01 01:17:15 -08:00
minggo 8c80210007 issue #1686:not invoke CCLayer::init() in LayerTest to enable receiving touch messages 2013-03-01 17:11:02 +08:00
wangshuai 8867766241 issue #1425: exist lua test case is ok.
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
minggo fb7642a332 issue #1686:change font size and fix a small bug in ActionTest 2013-03-01 11:25:40 +08:00
minggo 27b62952a4 issue #1686:draw polygon in CCFollowAction test case 2013-03-01 11:12:23 +08:00
minggo 70a70d38fc Merge pull request #9 from dumganhar/iss1686-synchronize
issue #1686: Synchronizing LayerTest, LabelTest.
2013-02-28 00:48:32 -08:00
James Chen 3b3adc3eea issue #1686: Synchronizing LayerTest. 2013-02-28 16:45:59 +08:00
minggo b952634d8e issue #1686:synchronized NodeTest 2013-02-28 16:41:39 +08:00
minggo dbd5a4069e issue #1686:synchronized ParticleTest 2013-02-28 16:40:32 +08:00
minggo 738b96e478 Merge branch 'iss1686-synchronize' of https://github.com/minggo/cocos2d-x into iss1686-synchronize 2013-02-28 16:37:00 +08:00
minggo c75e440e22 issue #1686:synchronized RenderTexture 2013-02-28 16:35:42 +08:00
James Chen 9d4c128391 tab ~> 4 spaces 2013-02-28 16:06:07 +08:00
James Chen 16422d7194 issue #1686: Updated LayerTest. 2013-02-28 16:03:55 +08:00
James Chen 69a746fc8b issue #1686: Synchronizing LabelTest 2013-02-28 15:57:15 +08:00
James Chen dbe1e2e427 Merge branch 'iss1686-synchronize' of https://github.com/minggo/cocos2d-x into iss1686-synchronize 2013-02-28 15:37:15 +08:00
James Chen 88fe33e927 Sync ActionsTest. 2013-02-28 15:32:27 +08:00
minggo 545882cb81 issue #1686:synchronized ShaderTest 2013-02-28 15:01:41 +08:00
minggo f5e334d9e3 issue #1686:synchronized Texture2DTest 2013-02-28 14:54:09 +08:00
James Chen 5abec07fb5 Updated ActionsTest. 2013-02-28 14:42:45 +08:00
James Chen e4b6495aac Updated ActionEaseTest. 2013-02-28 14:42:32 +08:00
wangshuai b4e13af460 issue #1425: 
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
James Chen 3a465739c3 Updated cocos2d-js-tests. 2013-02-27 17:06:48 +08:00
James Chen d572a53a1d Merge pull request #2050 from dumganhar/tableview-touch-fix
fixed #1751: Clicking outside of CCTableViewCell will also get response when container size is smaller than view size.
2013-02-26 06:56:08 -08:00
James Chen 87935ac436 tableview touch area fix. 2013-02-26 19:59:14 +08:00
minggo 5a1e16f105 Merge pull request #2048 from minggo/iss1489-AssetsManager
add namespace to AssetsManager
2013-02-26 00:45:06 -08:00
minggo e0991fbd67 fixed #1489:add namespace to AssetsManager 2013-02-26 16:43:46 +08:00
minggo a07f2b1e03 Merge pull request #2047 from minggo/iss1489-AssetsManager
assets manager works ok
2013-02-26 00:32:01 -08:00
minggo d35af7b6fe fixed #1489:sample works ok 2013-02-26 16:29:52 +08:00
James Chen efdb9180e4 fixed #1750: [iOS] CCEditBox's position is incorrect when it's added to a non-fullscreen CCNode. 2013-02-26 11:16:26 +08:00
James Chen 0ece3056ee fixed #1749: Fixed compilation errors for win32. 2013-02-25 22:50:15 +08:00
James Chen 5fafaa8b67 Merge branch 'master' of https://github.com/neokim/cocos2d-x
Conflicts:
	scripting/javascript/bindings/generated
2013-02-25 22:18:57 +08:00
James Chen 2eab8f75d4 Merge branch 'iss1489-AssetsManager' of https://github.com/dumganhar/cocos2d-x into minggo-iss1489-AssetsManager 2013-02-25 18:09:05 +08:00
James Chen 17d9837b45 Adds AssetsManager support for win32. 2013-02-25 18:03:38 +08:00
minggo 442e8ea0cc issue #1489:android works ok 2013-02-25 16:58:10 +08:00
Neo Kim 93195ebe17 Modified a preprocessor line which distinguishes device platform in CCEditBox test code. 2013-02-25 15:44:38 +09:00
minggo c8baa94753 issue #1489: update ios libcurl and add android project 2013-02-25 14:33:04 +08:00
minggo 27f093ea12 Merge branch 'iss1489-AssetsManager' of https://github.com/minggo/cocos2d-x into iss1489-AssetsManager 2013-02-25 10:26:26 +08:00
minggo 1ae332ac0b Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager 2013-02-25 10:25:24 +08:00
James Chen a09220dfc8 New jsb tests (TableViewTest). 2013-02-23 22:09:20 +08:00
minggo 2d225437e5 Update samples/Cpp/AssetsManagerTest/README.md 2013-02-22 17:26:21 +08:00
minggo 32fbced31f issue #1489:modify sample code and add readme 2013-02-22 16:02:53 +08:00
minggo ed1cbb94c2 Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager 2013-02-22 11:04:40 +08:00
minggo 91f5972b42 issue 1489:add AssetsManager 2013-02-22 11:04:09 +08:00
James Chen b50515c5bc Merge pull request #1873 from ThePickleMan/master
fixed #1742: Added 'rotationIsDir' property to ParticleSystem.
2013-02-21 19:02:39 -08:00
Neo Kim a7c87f3b38 Add 'setFont' and 'setAnchorPoint' to CCEditBox 2013-02-20 22:41:08 +09:00
James Chen 9cc4b7ab29 fixed a bug of respond touch events in hello.lua. The event type is string now. 2013-02-20 12:03:21 +08:00
James Chen a9fede525a issue #1733: Marmalade ok. 2013-02-19 18:26:00 +08:00
James Chen 60ab4c4886 issue #1733: Updated linux makefile. 2013-02-19 18:06:30 +08:00
James Chen fc1848eb02 issue #1733: Updated linux makefile. 2013-02-19 17:39:27 +08:00
James Chen a94aa15031 issue #1733: Adding extension project for linux. 2013-02-19 17:28:49 +08:00
James Chen 339a60a649 Adding execute permissions for list.sh. 2013-02-19 14:21:56 +08:00
mutoo 4bc06c7fcb changed fileformat of list.sh to unix
list.sh doesn't work in linux/mac due to its fileformat
2013-02-19 12:20:02 +08:00
James Chen 1d9e9e48bc fixed #1724: Moved HelloJavascript to template folder and renamed it with "multi-platform-is". 2013-02-18 16:25:21 +08:00
James Chen 9add1d1b18 fixed #1724: Register CCBReader for HelloJavascript. 2013-02-18 15:10:32 +08:00
James Chen c93758a785 issue #1724: Adding HelloJavascript project. 2013-02-18 14:38:00 +08:00
James Chen 2626005d20 issue #1712: Updating project setting for blackberry. 2013-02-17 16:26:08 +08:00
minggo ba8f26fed9 Merge pull request #1969 from minggo/iss1702-writablePath
modify writable path for iOS and Android
2013-02-06 22:16:46 -08:00
fape 96b92e2bd7 Group tests under test "folder" 2013-02-06 14:52:18 +01:00
minggo 0c5bcb3f7b issue #1702:fix a typo error 2013-02-06 18:04:40 +08:00
James Chen fb9ac31d08 fixed bugs in CCUserDefault.cpp after using tinyXML2, fixed warnings in SpriteTest.cpp. 2013-02-06 17:20:54 +08:00
James Chen 8c261c1789 issue #1770: Updating linux makefile. 2013-02-06 15:59:29 +08:00
James Chen cc690c5a86 issue #1770: Adding webp support for mac port. 2013-02-06 13:06:48 +08:00
James Chen 1e5431bcc5 issue #1770: Adding webp support for blackberry and marmalade. 2013-02-06 10:52:13 +08:00
James Chen 64248386a2 issue #1770: Updating iOS project configuration and adding WEBP test demo. 2013-02-05 11:37:13 +08:00
minggo 07cd6d2bb2 issue #1689:modify lua samples to make them work correctly 2013-02-04 14:50:45 +08:00
minggo a771bc8183 issue #1689:modify lua Android.mk 2013-02-04 12:02:21 +08:00
James Chen a22986bc82 Using new api of CCFileUtils for SimpleGame. 2013-02-03 15:38:44 +08:00
James Chen c362f7e439 issue #1687: Adding new test - Checking whether file exists. 2013-02-01 22:18:43 +08:00
James Chen 157e229f8c fixed #1634: Added the very first implementation of CCEditBox for Win32. 2013-01-31 14:04:49 +08:00
James Chen 3bdfb82e9c Merge branch 'gles20' of https://github.com/jpridavok/cocos2d-x into win32-editbox
Conflicts:
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj.filters
2013-01-30 22:31:19 +08:00
James Chen 8192735577 Updating JS Tests. 2013-01-29 22:30:01 +08:00
James Chen 5e7ca24335 Updating win32 project configurations. 2013-01-29 19:04:57 +08:00
minggo 4d9877617b Merge pull request #1863 from rohankuruvilla/gles20
Adding Readme for CocosPlayer
2013-01-29 02:51:18 -08:00
minggo fb1a32e696 Merge pull request #1923 from dumganhar/master
Updating doxygen comments for CCFileUtils.h.
2013-01-29 02:50:16 -08:00
James Chen e1f6c37c2f Updating file search logic for CocosDragonJS. 2013-01-29 18:48:19 +08:00
minggo aa306d637e Merge pull request #1926 from minggo/master
Synchronize from upstream
2013-01-29 02:16:29 -08:00
minggo f8d6ee0b83 update codes from upstream 2013-01-29 18:15:49 +08:00
minggo eb72ac3b50 update js-tests codes from upstream 2013-01-29 18:05:30 +08:00
Rohan Kuruvilla af86f534dc Adding readme file for CocosPlayer for Android 2013-01-29 01:45:16 -08:00
James Chen c1d0f29f6c Updating JS Test, Removing wav files in Published-Android. 2013-01-29 13:33:49 +08:00
James Chen 001d3382a9 [TestCpp/EffectsAdvancedTest] Adding getPosition method for Len3DTarget. 2013-01-29 12:59:43 +08:00
James Chen bf571ace53 Updating JS Tests. 2013-01-29 09:59:16 +08:00
James Chen 2694cb150b CCFileUtils::s|gSearchPath -> CCFileUtils::s\gSearchPaths. 2013-01-29 09:56:38 +08:00
minggo 3ea562b4ad fix some logical errors and compiling errors 2013-01-28 23:19:57 +08:00
minggo ba9308089c fix some errors in xcode template 2013-01-28 21:53:55 +08:00
James Chen 2e421304ca Merge pull request #1911 from dumganhar/iss1683-ccfileutils
issue #1683: Updating CCFileUtils for Blackberry and Marmalade.
2013-01-28 05:43:41 -08:00
minggo fae7d5beeb Merge pull request #1910 from minggo/master
fix some warnings
2013-01-28 05:42:46 -08:00
minggo 52a4b15659 remove unneeded codes 2013-01-28 20:57:49 +08:00
minggo 5eb8ca30fb fix some warings 2013-01-28 20:52:56 +08:00
minggo 8d889cd0be Merge pull request #1909 from minggo/master
add correct resource into CocosDragon iOS project
2013-01-28 04:47:31 -08:00
minggo aaf4b14ddf add fileLookup.plist for CocosDragon iOS project 2013-01-28 20:46:15 +08:00
minggo 9e5d0100fe remove unneeded resource for CocosDragon iOS project 2013-01-28 20:41:43 +08:00
minggo 05363ee8dd Merge pull request #1908 from minggo/master
fix some warnings
2013-01-28 04:36:01 -08:00
minggo 249b935be8 fix some warnins 2013-01-28 20:34:52 +08:00
James Chen 59f2ae13f8 issue #1683: Updating CCFileUtils for Blackberry and Marmalade. 2013-01-28 20:12:48 +08:00
James Chen 031380d4e9 issue #1683: Updating CCFileUtils.cpp for Win32. 2013-01-28 19:49:34 +08:00
James Chen 733a334ec2 issue #1683: Fixed compilation errors for linux. 2013-01-28 18:32:34 +08:00
James Chen 632f99b611 issue #1683: Updating CCFileUtils for MAC. 2013-01-28 17:54:49 +08:00
James Chen e736ed487f issue #1683: Adding default search path if developer didn't pass it. 2013-01-28 17:44:53 +08:00
James Chen 16ef70c069 issue #1683: Updating FileUtilsTest.cpp. 2013-01-28 17:43:53 +08:00
James Chen f69ef6182c issue #1683: Adding FileUtilsTest. 2013-01-28 15:17:20 +08:00
James Chen c19b9885fe Adding COCOS2D_DEBUG=1 for sample projects. 2013-01-28 10:22:32 +08:00
James Chen d532670640 Removing some CCLOG. 2013-01-27 20:16:46 +08:00
James Chen eec0ba3c19 Getting full path in before playing sound. 2013-01-27 19:20:49 +08:00
James Chen af1eb5fa87 issue #1683: Updated Appdelegate.cpp for CocosPlayer. 2013-01-26 22:57:12 +08:00
James Chen e73e2f4387 issue #1683: Updated the name of CocosPlayer project. 2013-01-26 22:35:30 +08:00
James Chen 119115502d issue #1683: Making some api of CCFileUtils more c++ friendly by using std::vector rather than CCArray. 2013-01-26 22:31:57 +08:00
James Chen eeb5e7a115 Updated JS Tests. 2013-01-26 14:45:26 +08:00
James Chen 688f9b2546 Updated JS Tests. 2013-01-26 14:29:06 +08:00
James Chen a28a5907c3 Updated JS Tests. 2013-01-26 12:11:16 +08:00
James Chen fde39c6dcb Adding cache support for CCFileUtils. 2013-01-25 21:52:35 +08:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
James Chen cf93281419 Updating JS Tests. 2013-01-25 17:29:35 +08:00
Rohan Kuruvilla f050fc9f08 Allowing resolution being sent to CocosBuilder to be set by AppDelegate 2013-01-25 00:30:12 -08:00
Rohan Kuruvilla 6fdbff537a Fixing run and reset buttons being enabled by default 2013-01-24 23:32:00 -08:00
Rohan Kuruvilla 6d0d9e7375 Refactoring a bit to allow JNI cleanCache call 2013-01-24 23:27:19 -08:00
Rohan Kuruvilla 9532e5e6c7 Chaning name sent to CCB 2013-01-24 22:19:49 -08:00
Rohan Kuruvilla dcde99d568 Adding Binary Plist parsing library 2013-01-24 22:19:45 -08:00
Rohan Kuruvilla 43229cb440 Adding CocosPlayerJS for Android 2013-01-24 18:37:24 -08:00
James Chen 5e65745795 Updated iOS project configuration. 2013-01-24 14:44:44 +08:00
James Chen 7589be6fb7 Refactoring CCFileUtils for win32. CrystalCraze works ok on WIN32 now. 2013-01-24 13:56:50 +08:00
James Chen 9b3f9503ea Updated JS Tests. 2013-01-24 11:39:11 +08:00
James Chen 1180a98eb9 Updated submodule reference for cocos2d-js-tests. 2013-01-24 00:37:39 +08:00
James Chen 46f38c57fb issue #1661: CrystalCraze works ok on android. 2013-01-24 00:32:22 +08:00
James Chen 8cfd912a06 CrystalCraze works ok on iOS. 2013-01-23 23:17:44 +08:00
James Chen 294509c4c0 Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils 2013-01-23 19:52:17 +08:00
James Chen 2b9f79efc0 Merge pull request #1882 from dumganhar/memoryleak-action
Fixed memory leaks in CCActionCatmullRom class.
2013-01-22 22:41:44 -08:00
James Chen b5efd699bf Fixed a memory leak in ActionsTest. 2013-01-23 14:40:11 +08:00
James Chen de8a237d73 Merge pull request #1881 from dumganhar/linux-fix
fixed #1676: Refactoring Makefile and eclipse project configuration for LINUX port.
2013-01-22 03:22:41 -08:00
James Chen 3f57b01f94 Fix for 32bit. 2013-01-22 18:30:16 +08:00
James 1d7650767b Updated Makefile and project configurations for linux port. 2013-01-22 16:45:35 +08:00
James Chen 219657ee1a Merge pull request #1872 from moadib/android_manifest_gles20
fixed #1673: Added <uses-feature android:glEsVersion="0x00020000"/> to AndroidManifest.
2013-01-21 23:52:32 -08:00
James 680fbe3517 Fixed compilation errors for linux port. 2013-01-22 15:21:37 +08:00
James Chen 0187bb6504 Merge pull request #1876 from dumganhar/iss1639-custom-property
fixed #1639: Added custom property support for CCBReader.
2013-01-21 23:03:53 -08:00
James Chen a3dbfaafd3 Merge pull request #1856 from funkaster/master
fixed #1660: Some fixes to the js debugger.
2013-01-21 17:54:39 -08:00
PickleMan c4d5bf8c85 Added test for rotation is dir in particle system 2013-01-21 12:35:59 -05:00
ivzave 737fc4ce9e do not overwrite existing resources in TestLua 2013-01-21 18:01:57 +04:00
James Chen c0d568da9b fixed #1639: Added custom property support for CCBReader. 2013-01-21 18:37:17 +08:00
moadib e39829269d Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml 2013-01-21 13:03:55 +04:00
James Chen 4a68e4ab89 fixed #1670: Fixed memory leak in CCBReader. 2013-01-21 14:40:29 +08:00
James Chen c60fe0cce5 Updated cocos2d-js-tests. 2013-01-18 21:59:46 +08:00
James Chen bc76cf09c4 Added filename lookup support for win32. 2013-01-18 21:54:48 +08:00
James Chen 0a42829428 issue #1667: Adding file name lookup support for iOS and Android, TBD: Other platform supports. 2013-01-18 18:05:32 +08:00
James Chen ce4f508025 Added Scale9Sprite js tests. 2013-01-18 12:00:43 +08:00
James Chen 47823b2497 Updated the submodule reference of cocos2d-js-tests. 2013-01-18 11:58:38 +08:00
James Chen c8dfa45993 Merge pull request #1859 from dumganhar/crystal-game
issue #1661: Adding jsb sample game CrystallCraze.
2013-01-17 01:09:18 -08:00
James Chen 31e91e554e issue #1661: Added CrystalCraze for win32 and fix some compilation errors. 2013-01-17 17:07:18 +08:00
minggo a7dca5c05a fixed #1547:set selected menu item to null when it is removed from a menu 2013-01-17 15:04:48 +08:00
James Chen 9bbc130ea5 issue #1661: Adding CrystallCraze for iOS and Android. 2013-01-17 12:54:10 +08:00
Rolando Abarca 49432ef742 removes old header file reference 2013-01-16 13:42:41 -08:00
Rolando Abarca e94d8d1693 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	scripting/javascript/bindings/ScriptingCore.h
	scripting/javascript/bindings/js_bindings_config.h
2013-01-15 16:52:47 -08:00
James Chen 26a91c8f75 Updated the submodule reference of cocos2d-js-tests. 2013-01-15 10:17:29 +08:00
James Chen 121519b7cd Merge pull request #1831 from dumganhar/iss1653-jsb-int
fixed #1653: Handling correctly when parsing int value in JSB.
2013-01-14 17:49:57 -08:00
Rolando Abarca 320068930e more debug stuff 2013-01-11 14:29:40 -08:00
Rolando Abarca 47c003ae54 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2013-01-11 14:01:42 -08:00
Rolando Abarca 5df4b4d997 adding debug support for js 2013-01-11 14:01:36 -08:00
johnangel a1155f52e6 Merge remote branch 'upstream/gles20' into gles20 2013-01-11 21:48:47 +01:00
James Chen 777a327945 Updated cocos2d-js-tests. 2013-01-11 21:27:04 +08:00
James Chen df05a1d7e9 Updated the submodule of cocos2d-js-tests. 2013-01-11 17:18:48 +08:00
Jozef Prídavok 9889b4f9fd Added the very first implementation of CCEditBox for Win32. 2013-01-10 23:59:21 +01:00
johnangel 16269d952d Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00
Jozef Prídavok 229ad55dfa Fixed and refactored Mac Implementation. 2013-01-09 15:34:53 +01:00
James Chen b3be1e9e90 fixed #1646: GCC_OPTIMIZATION=1 for every jsb project setting of debug mode. This can avoid 'vm_protect' error when debugging jsb project on device. 2013-01-09 18:23:33 +08:00
James Chen 6d7f380f23 issue #1646: GCC_OPTIMIZATION_LEVEL=1. 2013-01-09 17:49:08 +08:00
James Chen 8a4f87277e issue #1646: Updated WatermelonWithme project setting for win32. 2013-01-09 15:35:19 +08:00
johnangel 674bb8e728 Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010. 2013-01-07 11:51:05 +01:00
James Chen 3fa771f0c4 fixed #1620: Using sqlite3 to implement sys.LocalStorage for iOS and android. 2013-01-07 17:22:06 +08:00
James Chen 1882ca30f5 issue #1620: Binding sqlite3 to sys.localStorage. And updated win32 project configuration. 2013-01-06 14:42:24 +08:00
James Chen 8fa2eb080b issue #1640: Updated Box2dTest and ChipmunkTest. 2013-01-06 10:22:07 +08:00
James Chen 0c28510513 issue #1640: Updated ChipmunkTest.cpp. 2013-01-06 10:13:59 +08:00
James Chen 4d919465a5 issue #1640: Updated the submodule reference of cocos2d-js-tests. 2013-01-05 18:54:49 +08:00
James Chen 8a21f4fa3c issue #1640: Added some files to iOS Project. 2013-01-05 17:41:19 +08:00
James Chen 421cf31b34 issue #1640: Updated jsbinding for CCPhysicsSprite . 2013-01-05 15:09:19 +08:00
James Chen 4d9d6c6c4c Updated the submodule reference of cocos2d-js-tests. 2013-01-05 14:05:13 +08:00
James Chen 9ef74bef80 fixed #1636: Deleted CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION in ccConfig.h since they are moved to extension, it doesn't depend on engine any more.
Added platform macro for CCEditBoxImpl* files.
2013-01-05 11:10:24 +08:00
James Chen 7bcbcfa187 fixed #1636: Refactored CCEditBox for iOS, moved the implementation of EditBoxImplIOS.h/.cpp to CCEditBoxImplIOS.h/.cpp. 2013-01-05 10:56:57 +08:00
James Chen 3263d06830 Merge pull request #1814 from fape/marmalade_simplegame
fixed #1631: Making SimpleGame force landscape for Marmalade.
2013-01-03 19:07:41 -08:00
James Chen ec72701414 Merge pull request #1815 from fape/marmalade_testlua
Marmalade TestLua postbuild script
2013-01-03 18:53:47 -08:00
James Chen f6b57a9b92 Removing grskia dependancy and adding in freetype support to the builds. 2013-01-04 10:16:18 +08:00
fape 94471a06b6 rename and add commandline argument to cccopy.py 2013-01-03 20:52:22 +01:00
fape e34f190f36 add SimpleGame Marmalade config files 2013-01-03 15:20:58 +01:00
fape f3f67f62e1 .gitignores moved 2013-01-03 15:16:11 +01:00
fape 3c89bf1d83 marmalade TestLua: add postbuild script to copy resources 2013-01-03 14:47:57 +01:00
Dale Ducharme 611db78b39 Removing grskia dependancy and adding in freetype support to the builds. 2013-01-02 18:53:31 -05:00
James Chen d2ad820a48 fixed #1627: Adding view name for sample applications. 2012-12-29 14:50:00 +08:00
James Chen 9bd302e35b fixed #1627: VS version check in project file. 2012-12-29 13:54:46 +08:00
James Chen b120874a87 fix compilation errors. 2012-12-29 11:23:31 +08:00
James Chen f2f3aa55bf Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
James Chen c68884a121 issue #1625: Updated EffectsTest.cpp and EffectsTest.lua. 2012-12-27 11:48:46 +08:00
James Chen 0e7934a8ce Revert TestCpp/proj.win32/main.cpp. 2012-12-27 11:40:32 +08:00
James Chen b4211c864e fixed #1625: Updated the submodule reference of cocos2d-js-tests. 2012-12-27 11:05:09 +08:00
James Chen 7d9f06b48c fixed #1625: Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests. 2012-12-27 10:55:25 +08:00
James Chen bdb4df293b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1602-jsb-sys 2012-12-25 10:01:48 +08:00
johnangel 08cd9e37fc Setting PlatformToolSet to v110_xp for Visual Studio 2012 only. 2012-12-24 10:27:56 +01:00
James Chen eb417274fb fixed #1621: fix compilation error of eclipe project. 2012-12-24 11:15:56 +08:00
ivzave fcce930188 repair linux eclipse build & add 64-bit project configurations 2012-12-22 07:14:59 +04:00
ivzave 0538b22300 repair linux cli build 2012-12-22 04:14:15 +04:00
James Chen f26ce4fb84 Made sys.localStorage support for jsb, works ok on win32. 2012-12-21 18:07:45 +08:00
minggo 89fb58e791 issue #1603:change pathes of android codes 2012-12-21 17:28:14 +08:00
minggo f71f13fc53 issue #1536:add permissions and modify module path error 2012-12-21 14:40:34 +08:00
James Chen e670d702a8 issue #1603: Updated TestLua project setting for iOS port. 2012-12-20 21:58:26 +08:00
James Chen a36446cba2 Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-adjust-directory 2012-12-20 18:39:52 +08:00
James Chen f47c5e1714 Added app.icf, development.icf. 2012-12-20 18:29:25 +08:00
minggo 65e01b9ade issue #1603:build ok on mac 2012-12-20 18:02:24 +08:00
James Chen f65717cd86 issue #1603: updated linux project configuration. 2012-12-20 17:49:34 +08:00
James Chen 08aa5066a5 issue #1603: updated blackberry, linux, marmalade project configurations. 2012-12-20 17:47:30 +08:00
minggo 977046cc32 issue #1603:make some samples build ok on iOS 2012-12-20 17:20:10 +08:00
James Chen 1562658bd8 issue #1603: Added libJSBinding project for win32 platform. 2012-12-20 17:18:02 +08:00
James Chen 7b19ab2689 Updated vs project configuration after adjusting directory. 2012-12-20 15:07:19 +08:00
minggo 959b7a3f0d issue #1603:build MoonWarriors ok on iOS and android 2012-12-20 15:06:02 +08:00
minggo 7433da8bec issue #1603:build CocosDragon ok on iOS and android 2012-12-20 14:54:20 +08:00
James Chen af03a969c1 Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-refactor-folder 2012-12-20 14:36:08 +08:00
minggo f9a9d45f88 issue #1603:adjust samples directory
Signed-off-by: minggo <ming@cocos2d-x.org>
2012-12-20 14:14:53 +08:00
James Chen dcfd38756d Updated android build files. 2012-12-20 14:04:49 +08:00
James Chen 4660e72eda issue #1603: Moved the position of some projects. 2012-12-20 12:58:21 +08:00
James Chen eb0e189842 Moved the submodule of cocos2d-js-tests and renamed it to Shared. 2012-12-20 11:30:18 +08:00
James Chen 43c8aa6878 Updated the submodule of cocos2d-js-tests. 2012-12-20 10:41:36 +08:00
unknown adb68ddbb6 Enable Windows XP support in Visual Studio 2012 Update 1.
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen 254e3838d5 Updated the submodule reference of cocos2d-js-tests to the latest version. 2012-12-14 10:32:06 +08:00
James Chen 190e6c1de5 Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
James Chen 21f88534cf fixed #1606: Updated some invocations of CCSequence for TestCpp project. 2012-12-10 14:12:56 +08:00
fape 12c9ebb221 include all resources from Resource dir to SampleGame marmalade project file 2012-12-06 10:41:02 +01:00
James Chen 6a7a365365 Updated eclipse project configurations for linux 2012-12-06 14:57:03 +08:00