minggo
04fd2b16b2
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
mogemimi
a9a8add717
Add missing class declaration and remove duplicate declaration ( #16423 )
2016-08-24 18:09:29 +08:00
pandamicro
f0be4f3069
Merge part of Cocos2d-x-lite ( #16380 )
...
* Update js auto binding settings with new ndk version
* Remove unnecessary property from Ref
* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup
* Fix spine track entry circle referencing issue
* cocos2d/cocos2d-x#16327 : Fix global object leak issue in JSB
* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey
* Update JS versions
* Add docs for web v3.13
* Improve ScriptingCore
* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone
* Fix auto bindings configurations
* Update web ref
2016-08-19 16:28:47 +08:00
Ricardo Quesada
3ecaa71944
fix: validates director before layout in iOS ( #16394 )
...
Adds Director::isValid()
removes DisplayLinkDirector()
removes virtual functions from Director()
Director is no longer an abstract class
github issue #14276
2016-08-18 18:13:15 -07:00
Ricardo Quesada
604312ac35
Revert "fix: uses correct constant for Eye in Director" ( #16385 )
2016-08-17 17:53:20 -07:00
Ricardo Quesada
dcea1b65ae
fix: uses correct constant for Eye in Director ( #16369 )
...
fixes github issue #8354
2016-08-15 23:27:20 -07:00
Ricardo Quesada
d41124a5b1
check for correct GL extension ( #16346 )
...
uses `GL_IMG_texture_format_BGRA8888` instead of `GL_IMG_texture_format_BGRA888`
fixes issue #16336
2016-08-10 03:24:41 -07:00
JaryGuo
f9abbf02f6
fix the problem in ccUTF8.cpp and CCLuaJavaBridge.cpp ( #16314 )
...
* fix the return value when return null in java
fix the return value when return null in java
* fix getStringUTFCharsJNI
fix getStringUTFCharsJNI when srcjStr is null
* remove a word
remove a word added by mistake
* make a indention
line 233 utf8Str
2016-08-08 10:43:14 +08:00
vlad-tkachenko
c3130caf27
Fix Desktop App crash upon exit when NotificationNode exists. ( #11274 )
2016-08-08 10:20:15 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
halx99
a2adfaf7df
#Improve node sort performance for 64-bit by std::sort + long long (_localZOrder) ( #16262 )
...
* #improve node sort performance by std::sort + unsigned long long (_localZOrder)
* Use bit field for make _localZOrder storage more clearly.
* #Comment _localZOrder members for meaningful.
* fix issues
* #use explicit bits integer of localZOrder storage
* #Fix compile error, add include <cstdint> to CCNode.h
* use the optimization for 64bit and no optimization solution for 32bit
* Use the optimization for 64bit and no optimization solution for 32bit
* #Improve node sort performance 64-bit by std::sort + long long (_localZOrder)
* fix issues
* test case
* Revert "test case"
This reverts commit 85471d07a433f2b7f0265c3b7dd483fcc28e3e2f.
* fix issues
* use lambda, and any other sort issues.
* skip sotNodes
* fix compile error
* fix compile issue
2016-07-31 22:44:24 +08:00
mogemimi
bf35e0f6b5
Avoid overhead of casting between float and double
2016-07-28 06:49:41 +09:00
mogemimi
15030ad4c3
Fix typos in log messages
2016-07-25 02:53:22 +09:00
Ricardo Quesada
1a834ebdbf
fix: FPS appears again
...
Sets default glviewport() when the GLView::updateDesignResolutionSize()
is called
github issue #16139
2016-07-21 15:12:57 -07:00
minggo
bb25bed6f2
Merge pull request #16164 from dumganhar/fix/iss16046-fps-clock
...
Uses std::chrono::steay_clock for calculating dt.
2016-07-21 16:01:58 +08:00
minggo
e19393fa23
Merge pull request #16123 from ricardoquesada/issue_15805
...
Fix: not cransh on android when mapBuffer() is not present
2016-07-20 14:10:04 +08:00
James Chen
ddb25ca563
Uses std::chrono::steay_clock for calculating dt.
2016-07-20 12:43:40 +08:00
Ricardo Quesada
cd495f68ba
Fix: not cransh on android when mapBuffer() is not present
...
more info:
https://www.khronos.org/registry/gles/extensions/OES/OES_mapbuffer.txt
add methods to check whether or not glMapBuffer exists
2016-07-19 21:00:50 -07:00
Ricardo Quesada
5f0c0163b3
fix: display FPS again on GLFW platforms
...
Apparently GLFW stop emitting some events that creation time.
2016-07-19 18:26:14 -07:00
James Chen
15ef80e27d
[big refactoring] Audio latency fix for Android. Support to preload effects on Android now. ( #15875 )
...
* Audio latency fix for Android. Support preload effects on Android now.
Squashed commits:
[b6d80fe] log fix
[a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache.
[4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume.
[398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp
[e3634e7] include stdlib.h for posix_memalign
[9004074] fixes setVolume logical error.
[c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time.
[0a4c1a8] Adds setLoop, setVolume, setPostion support for Track
[c35fb20] Fixed include.
[cdd9d32] Do mixing by ourself. (TO BE POLISHED)
[6447025] µ -> u since µ could not be shown on some android devices.
[97be0c6] Don't send a silence clip.
[c1607ed] Make linter.py happy.
[0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool.
[b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer
[80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED
[d9c62f1] underrun fix for PcmAudioPlayer.
[9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method.
[1519d2e] static variables
[19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider.
[e6b0d14] Updates audio performance test.
[fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method.
[e00a886] TBD: Pause & resume support for PcmAudioPlayerPool.
Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume.
But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module.
[9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels.
[3f18d05] Adds a strategy for checking small size of different file formats.
[753ff49] Adds performance test for AudioEngine.
[09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails.
[9dd4477] Using std::move for PcmData move constructor & move assignment.
[6ca3bcb] some fixes:
1) new -> new (std::nothrow)
2) break if allocate PcmAudioPlayer fails
3) renames 'initForPlayPcmData' to 'init'
4) PcmAudioPlayer destructor deadlock if 'init' failed
[54675b6] include path fix.
[a1903ca] More refactorings.
[19b9498] Makes linter.py happy. :)
[923c530] Fixes:
1) Avoid getFileInfo to be invoked twice
2) A critical bug fix for UrlAudioPlayer and adds detailed comments
3) __clang__ compiler option fix for AudioResamplerSinc.cpp.
[5ec4faf] minor fix.
[faaa0f3] output a log in the destructor of UrlAudioPlayer.
[9c20355] NewAudioEngineTest,TestControll crash fix.
[f114464] fixes an unused import.
[1dc5dab] Better algorithm for allocating PcmAudioPlayer.
[331a213] minor fix.
[e54084a] null -> nullptr
[f9a0389] Support uncache.
[89a364f] Removes unused update, and TODO uncache functionality.
[1732bf9] Supports AudioEngineImpl::setFinishCallback for android.
[43d1596] UrlAudioPlayer::stop fix.
[e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test
[5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy.
[8b554a3] Adds log while remove player from map.
[ed71322] If original file is larger than 30k bytes, consider it's a large audio file.
[fb1845a] Updates project.properties
[6f3839f] minor log output fix in AudioEngine-inl.cpp
[c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's.
[43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool.
[f5e63c9] Audio latency fix for Android. Support preload effects on Android now.
* Supports to loading audio files asynchronously.
* Crash fix for stop audio right after play2d.
* Minor fix for logic in AudioMixerController.cpp
* Adds missing files (CCThreadPool.h/.cpp).
* Minor fix for including.
* Minor fix for missing include <functional> in Track.h
* update license information in audio.h
* Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch.
* isSmallFile postion updated, fixes large audio file goto the checking logic of cache.
* std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead.
* fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices.
* namespace updated: cocos2d -> cocos2d::experimental
* Removes commented code in AudioMixerController.h/.cpp
* Removes unused code again, and fixes a memory leak of `Track` instance.
* Oops, namespace changed.
* Only outputs log in debug mode.
* Uses ALOGV for outputing logs in AudioEngine-inl.cpp
* const PcmData& -> PcmData for Track
* Fixes a protential crash in NewAudioEngineTest
* Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA
* Uses _ prefix for cocos code style instead of `m` prefix.
* Deletes AudioResamplerSinc related files.
* Bug fix from @minggo's reply on github.
* Don't need to invoke pause after in UrlAudioPlayer::prepare.
* Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
halx99
9e80526251
#Use std::string reference instead of char* for utils::findChild ( #16117 )
...
* #Optimize, Use std::string reference instead of char* for utils::findChild
* Check Node::INVALID_TAG
* revert submodules
2016-07-14 13:52:30 +08:00
minggo
125b0601c3
Merge pull request #16091 from mtak-/data_clear_on_move
...
fix leak in Data on move assignment
2016-07-14 11:40:19 +08:00
mogemimi
b9c78ac41c
Use std::abs to avoid overhead of casting float to double
2016-07-13 00:55:11 +09:00
Tyler Kopf
5ecd016a9e
fix leak in Data on move assignment
2016-07-11 15:33:51 -07:00
minggo
3d5789ee77
Merge pull request #16077 from mogemimi/fix-documentation-comments
...
Fix documentation when compile with -Wdocumentation and Clang
2016-07-11 15:49:28 +08:00
minggo
a146f3eec7
use std::srand() instead
2016-07-11 11:17:28 +08:00
mogemimi
7531c5156b
Fix documentation when compile with -Wdocumentation and Clang
2016-07-10 17:38:32 +09:00
mogemimi
bed4e048b6
Fix various typos
2016-07-06 08:27:39 +09:00
mogemimi
2650fd1afd
Add missing float suffix to avoid -Wdouble-promotion
2016-07-04 23:12:45 +09:00
minggo
ca8ff36f2e
Merge pull request #16016 from LeeMyoungYeol/v3
...
Update utils::getTimeInMilliseconds()
2016-07-04 10:55:41 +08:00
mogemimi
2443e09d29
Fix typos and other mistakes in docs
2016-07-04 00:42:10 +09:00
이명열
853e083c68
- The result comes across as negative.(device android)
2016-07-01 15:32:43 +09:00
mogemimi
c0f2194961
Fix some minor typos in local variable names
2016-06-29 11:04:11 +09:00
minggo
bbd837aefa
merge v3.12 back to v3
2016-06-28 17:53:50 +08:00
mogemimi
a287e696c9
Improve RefPtr to avoid casting when possible
2016-06-26 21:39:43 +09:00
Ricardo Quesada
04a01b65f4
fix: FPS appears on iOS
...
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits
Github issue #15934
2016-06-24 11:44:55 -07:00
Ricardo Quesada
4f973044ac
fix: FPS appears on iOS
...
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits
github issue #15934
2016-06-24 11:40:13 -07:00
minggo
b29fbf0fc8
Merge pull request #15885 from Sumxx/v3
...
fix restart game crash in FT_Get_Char_Index
2016-06-24 10:08:32 +08:00
minggo
1042b18999
Merge pull request #15936 from mogemimi/use-nullptr-instead
...
Use nullptr instead of 0 or NULL whenever possible
2016-06-24 09:54:15 +08:00
minggo
ee7ceee007
Merge pull request #15874 from mogemimi/fix-unused-variable
...
Fix unused variable warnings when compiling release mode
2016-06-23 15:55:11 +08:00
minggo
08898db883
Merge pull request #15831 from j-jorge/premultiplied-alpha-config
...
Add a config option to enable or disable the premultiplied alpha code.
2016-06-23 13:57:41 +08:00
mogemimi
cbc0612306
Use nullptr instead of 0 or NULL
2016-06-23 12:39:23 +09:00
minggo
597fb61a78
Merge pull request #15922 from dumganhar/fix/lua-binding
...
Some lua bindings fixes:
2016-06-23 10:00:45 +08:00
Ricardo Quesada
a31279f8cb
fix: reverse iterator on events + doesn't use additionalTransform
...
use reverse Camera iterator when traversing events (of course).
but somehow setAdditionalTransform() breaks
setNodeToParentTransform(). And since setAdditionalTransform is not
needed, we just don't use it.
Github issue #15909
2016-06-22 11:28:58 -07:00
Ricardo Quesada
edafe726cc
fix: reverse iterator on events + doesn't use additionalTransform
...
use reverse Camera iterator when traversing events (of course).
but somehow `setAdditionalTransform()` breaks
`setNodeToParentTransform()`. And since `setAdditionalTransform` is not
needed, we just don't use it.
Github issue #15909
2016-06-22 11:22:47 -07:00
James Chen
710ab777dd
Some lua bindings fixes:
...
1) Reverts changes in #15443 , the behavor of LuaEngine::handleCommonEvent should not be changed. empty eventName should be supported, otherwise it will break compatiblity.
2) Null pointer check in CommonScriptData initialization
3) No error callback in lua (fixed #15904 )
2016-06-22 17:48:17 +08:00
mogemimi
a3bc979452
Fix typos in documentation and comments
2016-06-22 11:22:05 +09:00
Julien Jorge
6fb3946c51
Add a config option to enable or disable the premultiplied alpha code.
2016-06-20 18:05:11 +02:00
mogemimi
f0028e5459
Fix unused variable warnings when compiling release mode
2016-06-20 09:23:42 +09:00
sum
4700bbce43
fix restart game crash in FT_Get_Char_Index
2016-06-19 03:22:57 +08:00
minggo
6778ebf451
Merge pull request #15853 from ricardoquesada/vr_squashed
...
Squashed commit of the following:
2016-06-17 10:15:20 +08:00
minggo
9b210e00d7
Merge pull request #15837 from geemedia/cmake-improvements
...
Various CMake improvements
2016-06-16 14:53:10 +08:00
mogemimi
01aaff66c8
Fix -Wsometimes-uninitialized warning in release build
2016-06-16 14:27:52 +09:00
Ricardo Quesada
180c2f1e9a
Squashed commit of the following:
...
VR support for cocos2d-x
commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:26:33 2016 -0700
Merge branch 'v3' into vr
commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:25:27 2016 -0700
fix: dont' include oculus files
commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:57:26 2016 -0700
fix: missing guard in header
commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:43:49 2016 -0700
removed VR engines... should be part of package manager
commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:37 2016 -0700
Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr
commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:12 2016 -0700
fix: new VR API... easier to enable/disable different VR renderers
commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:48:04 2016 -0700
fix: compiles and runs on win10
commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:27:06 2016 -0700
fix: vr works again
commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 18:55:18 2016 -0700
fix: compiles on windows
commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:13:47 2016 -0700
Merge branch 'v3' into vr
commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:12:25 2016 -0700
android vr: better performance
commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 16:10:14 2016 -0700
fix: low pass filter in accel and magnet
commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 15:43:00 2016 -0700
fix: removes debugging info
commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 14:54:32 2016 -0700
fix: kind of works on android! yeah!
commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 10 09:44:53 2016 -0700
logging
commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 22:53:07 2016 -0300
android head tracking
compiles, doesn't work yet... how to debug java code?
commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 19:45:41 2016 -0300
reading sensor from android
not compiling yet
commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 11:45:06 2016 -0300
compiles on android... finally
commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 18:15:12 2016 -0300
fix: compile vr android files only on android
commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 12:15:56 2016 -0300
Merge pull request #11 from songchengjiang/riq_vr
daydream VR platform supporting
commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:38:27 2016 +0800
remove VR 3rdparty dependence
commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:34:37 2016 +0800
remove VR 3rdparty dependence
commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:28:43 2016 +0800
remove VR 3rdparty dependence
commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 3 10:45:44 2016 -0300
fix: started android support
commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date: Thu Jun 2 15:58:34 2016 +0800
add CCVRGvrRenderer and CCVRGvrHeadTracker framework
commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 13:07:44 2016 -0300
fix: little fixes
commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 12:12:59 2016 -0300
Merge pull request #10 from songchengjiang/riq_vr
bugs fixed
commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 15:57:30 2016 +0800
parameter corrected
commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 15:46:13 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
cocos/2d/CCScene.cpp
commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 14:36:31 2016 +0800
fixed ProjectionMatrix error on oculus platform
fixed ScrollView error on oculus platform
commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 10:51:46 2016 +0800
bugs fixed
mobile VR platforms:
fixed ProjectionMatrix error
fixed culling error of ScrollView
commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 20 09:22:45 2016 -0300
fix: setAdditionalTransform support reference
commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 18 07:38:49 2016 -0700
Merge pull request #8 from songchengjiang/riq_vr
Finished VR integration of SKDs based on VRProtocol
commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date: Wed May 18 15:32:32 2016 +0800
fix bug of deepoon's headtracking
commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 09:41:17 2016 -0700
fix: Scene inverts the eye matrix
commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 06:54:34 2016 -0700
fix: inversed matrix for camera
commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Tue May 17 15:51:57 2016 +0800
add headtracker of oculus
commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date: Tue May 17 14:22:56 2016 +0800
add headtracker of SKDs
gearvr/deepoon/cardboard
commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 22:12:23 2016 -0700
fix: head tracker works
commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 17:55:43 2016 -0700
fix: adds missing methods to `VRIHeadTracker`
commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 14:17:21 2016 +0800
Rename Oculus's files
commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 16 11:41:56 2016 +0800
Rename files based on riq's changes
commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:57:57 2016 +0800
Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/vr/CCVRGeneric.cpp
cocos/vr/CCVRGenericHeadTracker.h
commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:54:44 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCGLView.cpp
commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 14 00:57:54 2016 -0700
fix: adds head tracker
commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:40:32 2016 -0700
fix: removes red background
commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:39:31 2016 -0700
fix: centers image
commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 13 20:36:19 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 17:52:46 2016 +0800
update win32 project for VR
commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 23:21:50 2016 -0700
fix: no hardcoded values
code is simpler, fixed a few bugs
commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 21:50:18 2016 -0700
fix: simplified distortion
commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 09:39:34 2016 +0800
finished VR rendering of Oculus
commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date: Thu May 12 10:00:43 2016 +0800
Finished GearVR and Deepoon VR rendering integration
commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 11 16:56:57 2016 -0700
fix: distortion working... with too many hardcoded values
time to "un-hardcode" the values
commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 19:49:07 2016 -0700
feat: distortion WIP
commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 15:49:17 2016 -0700
fix: simpler
one texture that holds both left and right eye
commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 9 10:50:43 2016 -0700
fix: Camera code is cleaner
commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 9 16:43:58 2016 +0800
support cardboard VR rendering
commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 21:16:10 2016 -0700
fix: proj fixes. works ok in any resolution
commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 19:08:47 2016 -0700
fix: renders ok in any device
commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 28 16:46:30 2016 -0700
fix: renders something
fix: passing camera to scene
adds a way to return user camera
fix: stereo rendering works
fix: viewport left is correct
fix: scissor is not needed...
fix: works!
fix: minor fixes
fix: new approach... almost working
fix: camera is moved
whitespace fixes
fix: whitespaces
fix: new line
commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 27 18:56:41 2016 -0700
fix: VR refactor... still WIP
commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 26 22:21:21 2016 -0700
feat: VR, initial commit
2016-06-15 11:33:25 -07:00
mogemimi
a348cbda8b
Move StringUtils functions from deprecated header file to ccUTF8.h ( #15835 )
...
* Move StringUtils functions outside of deprecated header
* Replace deprecated headers with 'base/ccUTF8.h'
2016-06-15 15:01:26 +08:00
子龙山人
51f4deee01
Add system label overflow ( #15827 )
...
* Add system font overflow
1. currently only iOS, Mac and Android platform are supported
add mac label overflow shrink
modify system font overflow test
fix warning and possible memory leaks
add ios system label overflow support
add iOS system font overflow support
fix iOS system font overflow
fix Mac System font overflow
add android system font clamp
add Android system font shrink
cleanup iOS shrink related code
fix Android system font clamp
add core text to project template
fix iOS tests project
fix mac and iOS shrink
improve iOS and Mac clamp feature
fix header file include path
* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
Adrien de Sentenac
dac9be5016
Various CMake improvements
...
- Added c++_shared (LLVM) to Android toolchain options. Fixed AndroidNdkGdb.cmake.
- Fixed includes when not using prebuilt libs. Added option to use sources in external when not using prebuilt libs.
- Added option in CMake to be able build Box2D without using it as physics library in cocos2d-x (similar to what is done in the Visual Studio solution).
2016-06-14 10:20:57 -04:00
TheCodez
7885f55ce5
Cache bas64 images
2016-06-06 16:32:50 +02:00
mogemimi
69974ab06f
Fix warnings caused by comparison between RefPtr and C++11's nullptr
2016-05-28 22:15:56 +09:00
mogemimi
1e04cb5950
Use nullptr instead of 0 or NULL
2016-05-25 03:09:11 +09:00
minggo
2c9716d714
Merge pull request #6927 from TimothyZhang/fix-cc-utf8-to-utf16
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fixed bug of cc_utf8_to_utf16() when length!=-1
2016-05-20 14:59:06 +08:00
mogemimi
948f64631f
Use const references whenever possible
2016-05-17 13:17:56 +09:00
minggo
abe020e808
Merge pull request #15654 from minggo/ipv6-compatibility
...
Ipv6 compatibility
2016-05-17 09:25:14 +08:00
minggo
2b480a75bf
use AF_UNSPEC to support ipv6
2016-05-16 14:45:09 +08:00
mogemimi
bbbb7e498d
Prevent variable shadowing warnings
2016-05-08 12:32:36 +09:00
halx99
fc9880ab49
Add captureNode for cocos2d::utils ( #15558 )
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* Add captureNode for cocos2d::utils
Add captureNode for cocos2d::utils and fix CC_DLL syntax.
* Add test case for utils::captureNode
Add test case for utils::captureNode.
* Store captured image to disk with RGB.
* Trigger jenkins check
2016-05-07 22:10:53 +08:00
mogemimi
2df9afbe71
Fix typos in documentation and comments
2016-05-05 08:05:20 +09:00
minggo
a5602cc732
merge v3.11 back to v3
2016-05-04 16:02:23 +08:00
halx99
9ff61f915c
Add findChild for cocos2d::utils ( #15548 )
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* Add searchNode for cocos2d::utils
Add searchNode for cocos2d::utils
* fix compile error on win32_bak
* convert line terminates to unix sytle.
* Rename searchNode to findChild, and etc.
* fix compile error.
2016-05-04 09:46:00 +08:00
minggo
4766e0dd9b
Merge pull request #15545 from minggo/isse-15540
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avoid remove event listener multiple times
2016-05-04 09:39:38 +08:00
Adrien de Sentenac
1a76c9ea3b
Add OBB (zip) support ( #15515 )
...
* Add OBB support.
OBB must be a zip file with audio and video files stored uncompressed.
* Use introspection to be able to build with Android API level 10.
Using the new audio engine to play sounds from the OBB will only work with API level 12 (Android 3.1) or above.
2016-05-04 09:21:35 +08:00
minggo
d41207e99a
avoid remove event listener multiple times
2016-05-03 10:56:03 +08:00
Xpol Wan
f111583214
Refactor FileUtils::getFileData() and CCFreeTypeFont::loadFont().
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* Remove unnecessary memory copy in FileUtils::getFileData()
* Add Data::takeBuffer() to simplify FileUtils::getFileData() and CCFreeTypeFont::loadFont().
2016-04-29 09:31:09 +08:00
Ricardo Quesada
c432b23ef6
fix: removes `friend class Game`
...
fixes Github issue #15221
2016-04-27 18:57:41 -07:00
zilongshanren
482788c933
Add tizen support ( #15518 )
...
* add Tizen Support
* fix linter error
* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
Xpol Wan
94944082c4
Fixes warning about deprecated cc_wcslen.
2016-04-26 14:21:25 +08:00
mogemimi
71677ee286
Fix unused variable warning when building with Xcode
2016-04-22 20:25:32 +09:00
Steve Tranby
0f0c9b627b
Add support for Unsigned with CCValue ( #13785 )
...
Add support for Unsigned with CCValue
2016-04-22 13:49:20 +08:00
minggo
488ceb485d
Merge pull request #14547 from colajam93/fix-linux-clang-build
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Add missing header
2016-04-21 15:38:53 +08:00
MURAKAMI Yukio
9514b51057
Console refactor ( #15013 )
2016-04-21 11:31:20 +08:00
minggo
08b000bacf
Merge pull request #14426 from pyrosphere/fix-controller-ios6
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Fix crash when using cocos2d::Controller on iOS6
2016-04-20 11:45:13 +08:00
minggo
f49f69dac8
Merge pull request #14525 from elvman/key_none
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Add enum value for no key
2016-04-20 11:21:43 +08:00
minggo
5bd592ca34
Merge pull request #15231 from SteveKChiu/v3
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Fix calculation of base64Encode outLength
2016-04-18 17:54:14 +08:00
zilongshanren
001a0ee812
remove useless warning log of stencil buffer. ( #15396 )
...
1. disable GC for Native object
2. improve js tests of label
2016-04-18 15:43:54 +08:00
xpol
3780064a82
Allow inherit form platform fileutils ( #15304 )
...
* Allow inherit form FileUtilsLinux, FileUtilsWin32 and FileUtilsWinRT.
* Removed objc from CCFileUtils-apple.h
define FILEUTILS_APPLE_ENABLE_OBJC to enable FileUtilsApple:setBundle() for compatibility.
* Smart pointers heal us all.
* Add config macro in ccConfig.h and prefix with CC_.
* enabled by default.
* use #if rather than #ifndef.
* Do not deprecate setBundle.
2016-04-14 11:59:24 +08:00
James Chen
f3e6e8331a
Fixes wrong usage of std::vector's constructor in EventDispatcher::removeAllEventListener.
2016-04-11 11:54:15 +08:00
Sai628
dfc12c8351
Bug fix: CCValue operator overloading of Comparison "==" in case Type::VECTOR
2016-04-08 14:11:39 +08:00
colajam93
d023a3ad1a
Add missing header
2016-04-08 02:16:22 +09:00
minggo
6ac9a42e6c
Merge pull request #15383 from mogemimi/fix-implicit-conversion
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Fix implicit conversion issues with Xcode 7.3
2016-04-07 17:58:30 +08:00
mogemimi
c0e4780e77
Fix implicit conversion issues with Xcode 7.3
2016-04-07 17:01:17 +09:00
James Chen
514ac58bf3
Fixes wrong usage of std::vector's constructor in EventDispatcher::removeAllEventListener.
2016-04-07 15:50:59 +08:00
Nam Hyeon Uk
7f2b0edc04
Vector iterator declaration & initializer list constructor
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* Vector iterator typedef -> alias declaration
* Vector constructor with initializer list
* fix indent
2016-04-07 13:47:01 +08:00
JANG SUN HYUK
107cef0667
getRandomObject() in Vector, Map is changed
...
* getRandomObject is changed
https://github.com/cocos2d/cocos2d-x/issues/15270
getRandomObject issue in Vector
* Update CCMap.h
* Update CCVector.h
2016-04-07 11:46:54 +08:00
minggo
944307a5f8
Merge pull request #15260 from mxenabled/dennacerise/color_constructor
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Add optional alpha parameter to Color4B and Color4F constructors
2016-04-06 11:50:02 +08:00
mogemimi
44080a04d8
Fix typos in comments and strings
2016-03-29 10:52:17 +09:00
zilongshanren
400e77808c
Revert "UIEditBox attachWithIME, detachWithIME make working"
2016-03-22 14:18:39 +08:00
Xpol Wan
32e408487f
Fixes import path for m and mm files.
2016-03-21 20:12:58 +08:00
Xpol Wan
931d56bc10
Fixes includes in .m and .mm files.
2016-03-21 11:02:00 +08:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
...
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
zilongshanren
56878bd441
Merge pull request #14532 from xpol/refactor-utf-module
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Overhaul UTF modules and add full set of UTFs conversion functions.
2016-03-18 14:00:47 +08:00
YooJaehong
7eeccbc771
UIEditBox attachWithIME, detachWithIME make working
...
(android, iOS tested)
2016-03-17 10:26:53 +09:00
Denna Lawrence
737455fda6
Add optional alpha parameter to Color4B and Color4F constructors
2016-03-16 16:08:49 -06:00
Steve K. Chiu
4769890d4e
Fix calculation of outLength
...
The order of integer arithmetic is important, the original code fail to
calculate the length correctly, e.g. inLength 20 for base64Encode should
output 28, not 30. It is fixed and simplified with this commit.
2016-03-12 15:42:52 +08:00
zilongshanren
5a3a4c356f
Merge pull request #15195 from perminovVS/textfiled-support-cursor-v1.2
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Textfiled support cursor v1.2
2016-03-11 22:32:55 +08:00
Vladimir Perminov
fa7d9c7163
Remarks zilongshanren
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Copy constructor remove from StringUTF8
StringUTF8::set change to StringUTF8::replace
TextFieldTTF::setCursorUse change to TextFieldTTF::setCursorEnabled
TextFieldTTF::_cursorUsechange to TextFieldTTF::_cursorEnabled
2016-03-11 15:09:50 +03:00
Ricardo Quesada
9477bfd801
Merge pull request #15135 from dumganhar/ws-close-fix
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Closes websocket connection by dispatching a 'resetDirector' event.
2016-03-10 17:39:47 -08:00
Vladimir Perminov
6bc36912ae
TextFieldTTF support cursor
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If TextField active(focused input text) show text cursor( default '|',
change TextFieldTTF::setCursorChar ).
Show/Hide interval CURSOR_TIME_SHOW_HIDE
Change position text cursor control key: KEY_HOME, KEY_END,
KEY_LEFT_ARROW, KEY_RIGHT_ARROW
CC_PLATFORM_MAC, CC_PLATFORM_WIN32, CC_PLATFORM_LINUX default use
cursor( For change state TextFieldTTF::setCursorUse )
Text cursor worked only on LabelType::TTF
2016-03-07 14:22:03 +03:00
Vladimir Perminov
f2a5a5ef6b
StringUTF8 - Utf8 sequence
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Store each utf8 chars as std::string, for easily manipulated
2016-03-07 13:59:53 +03:00
Ricardo Quesada
462f4f4c0a
Merge pull request #15156 from ricardoquesada/cmake_android_squash_2
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cmake for android
2016-03-02 17:24:35 -08:00
Ricardo Quesada
028f8c28e1
Squashed commit of the following:
...
commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 15:19:48 2016 -0800
uses new naming convention for projects
uses _ instead of -
commit f97ba56608d48b17909649c8617ba9047b566196
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:49:22 2016 -0800
fooling cmake for real
commit 20c2560f75eab952e5131b484284bf20cb07fe07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:43:05 2016 -0800
fooling cmake
commit a0ada44bc82941830f6c71219a1492d28c28c306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:26:59 2016 -0800
makes CMake for Mac happy
commit 656b4f5e2dd741215a4699db979fe1b0dce60298
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 13:50:15 2016 -0800
linux fix
commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 11:18:18 2016 -0800
links correctly!
commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 17:44:58 2016 -0800
Squashed commit of the following:
commit 2ef52723dae44204c047cb177d5a5670fb659c79
Merge: 8a5c998 25cf1f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 16:54:04 2016 -0800
Merge branch 'v3' into cmake_android
commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:34:46 2016 -0800
Fix module name in Android template to match CMake project.
commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:27:45 2016 -0800
Add missing platform specific source file to CMake project.
commit 705389ac6582107a381d0cbc56268eaa98ffc5c3
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:21:12 2016 -0800
Find AndroidNdkModules.cmake relative to android.toolchain.cmake.
commit a10075e2cb30af2e1f9a30da99efac880658ad6b
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:03:11 2016 -0800
Remove cpp-empty-test from project templates.
commit e070fcbf210b8628f75785e738202a80a95ac0ff
Author: WenhaiLin <wenhai.lin@chukong-inc.com>
Date: Mon Aug 31 09:56:03 2015 +0800
Fix CMake for Android Target
2016-03-02 16:51:54 -08:00
James Chen
48e7d70d9d
Removes unused include in CCDirector.cpp
2016-02-29 18:58:17 +08:00
James Chen
037051d9c4
Closes websocket connection by dispatching a 'resetDirector' event.
2016-02-29 18:55:51 +08:00
mogemimi
2a8d84e7f9
Remove unnecessary const from return types
2016-02-29 16:48:07 +09:00
mogemimi
5de611b4b5
Fix typo of function name in AsyncTaskPool
2016-02-26 00:22:46 +09:00
Ricardo Quesada
37db8407f1
Merge pull request #14867 from dumganhar/refactor-websocket
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WebSocket refactoring, bug fixes, improvements, and passes most Autobahn Test (The most standard WebSocket Protocol Test).
2016-02-21 06:59:59 -08:00
pandamicro
7607382440
Merge pull request #15094 from pandamicro/v3
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Fix lua engine crashes caused by CC_ENABLE_GC_FOR_NATIVE_OBJECTS
2016-02-21 20:58:21 +08:00
pandamicro
6e8c46d0be
Fix lua engine crashes caused by CC_ENABLE_GC_FOR_NATIVE_OBJECTS
2016-02-21 20:20:32 +08:00
zilongshanren
d28acbf2fe
Merge pull request #13906 from perminovVS/unzopen-use-getsuitablefopen
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unzOpen use getSuitableFOpen for correct open utf8 file name on Windows.
2016-02-19 15:36:06 +08:00
mogemimi
1d9e688707
Fix typos in documentation
2016-02-18 16:16:36 +09:00
James Chen
7d43e35741
Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into refactor-websocket
2016-02-17 14:56:32 +08:00
pandamicro
1030151047
Fix C++ crash caused by CC_ENABLE_GC_FOR_NATIVE_OBJECTS macro
2016-02-16 13:43:11 +08:00
pandamicro
bbf89cf016
Fix director restart issue
2016-02-15 16:30:32 +08:00
pandamicro
cb4d24e1ee
Merge pull request #14759 from pandamicro/hbmemory
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Implement Full GC Relied memory model
2016-02-14 14:48:01 +08:00
pandamicro
39e7759e77
Fix LuaEngine compilation issue
2016-02-14 10:18:27 +08:00
pandamicro
6bbfc846da
Update bindings generator and Activate new memory model by default
2016-02-14 09:48:29 +08:00
Ricardo Quesada
4a318c0048
Renderer improvments: TriangleCommand and QuadCommand merged
...
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
- QuadCommand is just a subclass of TriangleCommand (simpler)
- but statically it allocates indices internally (like any TriangleCommand) (more
memory, but not that much)
- adds more tests for SpritePolygon
- adds test for batching Tri + Quad command
- and fixes some other bugs
Squashed commit of the following:
commit cce893a9114da5dda91a895e4e661894f365e2c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 8 06:56:57 2016 -0800
QuadCommand: indices are static
thanks @Darinex
commit e5fd1c14e93d2f07b8266bfec03cf7206d348f59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 19:18:42 2016 -0800
little improvements in xcode proj management
commit 6cd29764e01ad300f4e89e62aa6b399f73e94f01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 19:05:52 2016 -0800
Renderer improvments: TriangleCommand and QuadCommand merged
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
and fixes some other bugs
Squashed commit of the following:
commit af7a209435c5f2430c31ab3ebcc7f45051eacb1a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 18:55:27 2016 -0800
adds test for batching quads and tris
commit 25816e3eaeffd4b0cfe5fa15e97ff84e9013b8be
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 18:40:15 2016 -0800
cleanup renderer
commit 7f9785056681756c865d603516c7e14c46040e82
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 15:34:48 2016 -0800
clean up docs
commit 92a8b679dd404e4ca2839d85e2bd925195b12996
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun Feb 7 15:18:52 2016 -0800
QuadCommand converted to Triangles command
commit 7e21ec12d3781f6964b4d639cfa4bdc79eb8ae80
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 16:17:29 2016 -0800
adds missing files... new test as well
commit d1bd4391785515bdc2e1bebbeb3f321f983b51f2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 14:35:41 2016 -0800
more tests for poly sprites
commit 5775a25b1046671bd0f5af4c5ab52b308b34bb39
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 5 00:30:13 2016 -0800
malloc instead of std::vector
commit 14a5d45cc978c55a182c03f181ca2bc603776561
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 21:40:46 2016 -0800
little optimization
commit 5667cb2b62416f8a439a54c3973d5841fbe1b68b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 19:13:13 2016 -0800
quad works as expected
commit 462aef05baa6586591882faa366839bead4be068
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 15:22:59 2016 -0800
works
commit c789e6c42811278563c7682b5620296ae8d84aeb
Merge: d6c3729 de62924
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 14:08:49 2016 -0800
Merge branch 'v3' into uniform_matrix_auto
commit d6c37297954af752ebf42ec5f71e5e2fe28c9cc2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 13:54:07 2016 -0800
works ok...
commit 45c288631989ea735cc31ec5aa683d9d41aacab3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 4 12:58:34 2016 -0800
quad works!
commit 7137cff51df09adee7129738cea2b69da090756e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 3 16:19:34 2016 -0800
more optimizations... WIP... doesn't work yet
commit a8324c1a9acb6b82102e05eee6e5e5f341306c7b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 2 21:59:42 2016 -0800
compiles in release mode
more tests... better threshold
commit 884ffc756e7520fcbb9252260181538ec81b8368
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 2 17:21:32 2016 -0800
initial uniform_auto_matrix commit
Changes the CC_matrix uniform in runtime depending on whether the command can be batched or not.
Lot of things missing, though... like performance tests.
2016-02-08 11:25:37 -08:00
Wenhai Lin
4992037c5c
Avoid creating temporary string objects
2016-02-03 23:12:37 +08:00
pandamicro
e2568b3a6f
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into hbmemory
...
Conflicts:
tests/js-memory-gc-tests/src/tests-main.js
2016-01-28 01:12:49 +08:00
mogemimi
37b0d7c217
Mark equals() functions as const
2016-01-22 06:09:27 +09:00
Ricardo Quesada
27c8e5227d
Adds xml support in UIRichText
...
Supported tags:
- <small>: makes the font 20% smaller
- <big>: makes the font 25% bigger
- <img src="" />: to add an image
- <font face="path to font" size="size" color="#00ffaa">: font
attributes
- <i>: italics
- <b>: bold
- <u>: underline
- <del> strike-through
- </br>: new line
Also adds support for strikethrough, italics, bold and underlie to
`Label`
Contains tests for UIRichText and Label
Squashed commit of the following:
commit a0d6ae0513d40dbf414930210ab032a49d8984a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 19 20:39:21 2016 -0800
cleanup LabelTestNew
commit 0cf423af85d88a42fc1317207feeb3d05da7f8ab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 19 20:34:53 2016 -0800
adds maaaany tests
...and fixes width and height in <img src="">
commit e8ba6acd5d79bbc766d7aa02ef166e166c801d01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jan 15 19:41:37 2016 -0800
Label + URL working Ok
commit 36689e29ee3d77310e92264a09084cc06e30664c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jan 15 18:24:44 2016 -0800
adding this code just in case...
... should use a listener component instead
commit af03708950e74483b875d0baad593aa6ed242a04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jan 14 20:23:36 2016 -0800
URL node
plus <de><u> and <a img
commit e3a4930b012c0b3756752dac6ffb5ad43d24ae99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jan 13 18:42:18 2016 -0800
strikethrough and underline implemented
they support multiline and horizontal alignment as well
includes test
however vertical alignment might not work
commit 640ccf39f56e153db46785a61be7000e898174c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 12 18:14:57 2016 -0800
bug fixes
commit 5e41fb76e91c571639585a609a255eb41797a302
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 12 16:47:20 2016 -0800
adds italics and bold "disable test"
commit 202c5a45bb9c8ea160b9f6880ef858874e07814b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jan 12 14:40:13 2016 -0800
adds italics test
commit d1a8b421445053cc36860fc376f52692a3672dfe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jan 11 20:53:23 2016 -0800
italics is working ok
commit fdd02087fce920c27c2409301ec88685fe68085b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jan 8 17:18:56 2016 -0800
color, size and face working
commit c01bdef6b1d49f8805b69d4c162b74cd00c8f5b3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jan 7 19:02:16 2016 -0800
initial commit
2016-01-19 20:41:31 -08:00
pandamicro
fc19435123
Merge branch 'v3' of github.com:pandamicro/cocos2d-x into hbmemory
...
Conflicts:
cocos/base/ccConfig.h
cocos/scripting/js-bindings/manual/ScriptingCore.cpp
cocos/scripting/js-bindings/manual/ScriptingCore.h
cocos/scripting/js-bindings/script/jsb_prepare.js
2016-01-18 16:40:00 +08:00
James Chen
763559cd1e
Invoking WebSocket::closeAllConnection while reseting Director.
2016-01-13 21:15:48 +08:00
geron-cn
0babe85947
add PlayableFrame
2016-01-12 17:21:01 +08:00
zilongshanren
161be986af
Merge pull request #14340 from fnz/easyjni
...
easy jni
2016-01-12 11:50:16 +08:00
zilongshanren
cf6fc000e7
Merge pull request #14709 from kcisoul/v3
...
Fix #14428 CCRenderTexture does not work properly on some devices wh…
2016-01-12 11:35:00 +08:00
XiaoFeng
ab0efd933a
Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
...
Conflicts:
CHANGELOG
cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
Ricardo Quesada
ddb142e211
ouch... doesn't crash on pure C++ projects
2016-01-06 11:16:55 -08:00
Ricardo Quesada
b92b67edad
moves macro definition to `ccConfig.h`
2015-12-29 17:36:02 -08:00
Ricardo Quesada
7cd80cb669
Adds iOS tests, calls GC after replacing scene
...
and some bug fixes
Squashed commit of the following:
commit 36b74ce4e68bf2f4a4c464453e695497716506eb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 19:07:01 2015 -0800
adds missing file
commit 017d03807122faa38fefaa8f4554db8edc83561d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 19:02:27 2015 -0800
disables GC by default
commit a2f3767a952e052eb8f0391bb5cbd1a8d0ce1b38
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 18:57:14 2015 -0800
Adds iOS test and calls GC after replacing the scene
commit 7b3b628caeb3366356d9a896aebd9c96887a85ed
Merge: 79e926a e311655
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 22 15:29:01 2015 -0800
Merge branch 'v3' into v3_js_memory_test_and_fixes
commit 79e926a970e3153ee826b299c3417fb6ac599153
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 21 21:27:19 2015 -0800
fixes crashes
commit 76f3910748e15c4ea179eab846f24f3e65d52d2d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Dec 21 11:57:56 2015 -0800
Adds standalone test for JS GC memory
and fixes leaks on extended/subclassed objects
2015-12-29 17:36:02 -08:00
pandamicro
a91a669972
Fix VS crash issue caused by unsupported macro syntax
...
piece of shit...
2015-12-21 22:44:59 +08:00
pandamicro
8d712a4c45
Expose CC_ENABLE_GC_FOR_NATIVE_OBJECTS
2015-12-21 00:16:17 +08:00
pandamicro
6a6407f711
Pass native references to script scope
2015-12-21 00:16:16 +08:00
pandamicro
e1bc6640f4
Implement full GC relied memory model
2015-12-21 00:14:51 +08:00
pandamicro
022bcc24f1
Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
...
Conflicts:
cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
XiaoYang
593a619dc8
Merge pull request #14715 from liamcindy/v3_textureCache
...
update for 3D object render, revert old changes
2015-12-18 21:22:31 +08:00
Liam
fb312a761c
update for 3D object render, revert old changes
2015-12-18 11:23:33 +08:00
kci
9e77fb0834
fix build fail error
2015-12-17 16:24:29 +09:00
kci
8a39c1a06a
Windows/osx/linux build fail bug fixed
2015-12-17 15:40:16 +09:00
Wenhai Lin
4fa58602a8
Adds `std::nothrow` to the `new` statements
2015-12-16 14:02:55 +08:00
Ricardo Quesada
43a573f4fd
ccvector_to / ccmap_to converted to new API
...
and more fixes
2015-12-15 17:37:48 -08:00
Ricardo Quesada
47911e0c24
more js fixes
...
fixes in how ref count is measured
opengl bindings converted to new API
2015-12-11 15:18:09 -08:00
mogemimi
f280a31323
Fix typo in documentation and comments
2015-12-09 01:48:24 +09:00
Ricardo Quesada
0e34a864b2
Merge pull request #14528 from xiaofeng11/v3_3dtouch
...
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
mogemimi
be213bf306
Fix typos in documentation
2015-12-03 21:03:00 +09:00
Ricardo Quesada
c321d35a9a
Squashed commit of the following:
...
commit 000a025fb4027c26bf05f7296e2d1fbbf21abe6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Dec 2 10:38:27 2015 -0800
updated submodule
commit b5f45a62b48493f05d75aea865158c371241973d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 19:21:34 2015 -0800
ooops... thanks Panda
commit 85f0b9c01d5281970f748b6460107bc0ca82cdf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 18:19:16 2015 -0800
better macro name for GC. Thanks panda
commit e42ad74a664dd2b85cbf4463a6fef8f6abc06664
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 17:10:32 2015 -0800
RepeatForever, Repeat and Speed converted
commit 3a8130ffc06301c91c836539736bbae456f05b4d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 14:31:32 2015 -0800
cherry-picking changes to disable retain/release from GC
commit 3ed6e00dc2d9d46248d9374a1f9874cd0b2ba67d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 12:31:04 2015 -0800
fixes autorelease issues on rebind
commit b65f5f6b16c1542c28b04d66377a27233c6cf214
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Dec 1 12:23:33 2015 -0800
my JS changes... again
2015-12-02 14:45:13 -08:00
肖峰
5dfc8f6a26
Remove default arguments
2015-12-02 11:02:27 +08:00
xiaofeng11
18666a9b41
Merge pull request #14393 from xiaofeng11/v3_combine_3d
...
Combine Studio change for 3d components
2015-12-02 09:47:12 +08:00
肖峰
bb832f8d60
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-01 13:02:53 +08:00
Elviss Strazdins
a89976dead
Add enum value for no key
2015-12-01 03:01:42 +02:00
XiaoFeng
cbbfc69ad4
Add missing studio change for Director::drawScene
2015-11-30 11:19:02 +08:00
fnz
8c691430c1
conflicts resolved
2015-11-27 13:19:10 +03:00
fnz
c4b995fe59
updates to JniHelper, refactoring of existing JNI calls
2015-11-27 12:00:33 +03:00
zilongshanren
03046d6fbd
change the default alphaThreshold
2015-11-25 14:31:32 +08:00
zilongshanren
759c0bbf31
rename CCStencilBitsManager to StencilStateManager
2015-11-25 14:24:27 +08:00
zilongshanren
5fef088695
refactor stencil state management code
2015-11-25 14:14:17 +08:00
zilongshanren
866c992f41
add cocos2d namespace
2015-11-24 21:41:45 +08:00
zilongshanren
9c2130e88a
fix Layout and ClippingNode nested rendering issue
2015-11-24 18:01:50 +08:00
Xpol Wan
e145255479
Overhaul UTF modules and add full set of UTFs conversion functions.
2015-11-21 11:26:24 +08:00
Filipe Lemos
7803669e7a
Reverted curly braces change for consistency.
2015-11-19 16:17:54 +00:00
Filipe Lemos
aa4c4a9e6c
Fix crash when using cocos2d::Controller on iOS6
2015-11-18 20:48:51 +00:00
zilongshanren
5d8cfa889c
Merge pull request #14252 from neokim/change_pageview_to_derive_from_listview
...
Change PageView to derive from ListView
2015-11-17 12:02:10 +08:00
Neo Kim
b99b3d1112
Remove `CC_DLL` in front of `createSpriteFromBase64()` in ccUtils.h to avoid compilation error on windows platform
2015-11-15 23:02:43 +09:00
mogemimi
a31cce9a80
Fix minor grammar and typo in documentation
2015-11-04 17:14:00 +09:00
Neo Kim
76acb91861
Move `createSpriteFromBase64()` from `UIScrollViewBar.cpp` to `ccUtils.h` in order to use it in other places.
2015-10-28 16:56:35 +09:00
pandamicro
616eae2b6d
Add cc.Director.EVENT_BEFORE_UPDATE
2015-10-27 17:32:57 +08:00
pandamicro
558ac3cfa0
Made CC_CONSTRUCTOR_ACCESS public only when script binding is enabled
2015-10-21 16:05:31 +08:00
XiaoFeng
762e25ad33
Remove unused parameter
2015-10-19 16:06:39 +08:00
XiaoFeng
ffb2cfa9e0
Fix EventListenerCustom registered by UILabel never has been released bug
2015-10-19 14:07:50 +08:00
Dale Stammen
32eeb560c3
clean up include files for WINRT platforms
2015-10-02 18:49:41 -07:00
pandamicro
95379c5dc2
Merge pull request #13995 from xiaofeng11/v3
...
Fix issue http://punchbox.info:3000/issues/23146
2015-09-24 13:03:59 +08:00
Martin Taylor
62e36e8006
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
XiaoFeng
573f5868ca
Fix issue http://punchbox.info:3000/issues/23146
2015-09-22 14:52:16 +08:00
pandamicro
5511d42cd4
Merge pull request #13716 from fusijie/particle_performance
...
Refactory particle system update.
2015-09-21 14:19:55 +08:00
fusijie
d871b1aa8a
Refactory particle system.
2015-09-20 16:46:09 +08:00
pandamicro
724011f19b
Merge pull request #12071 from waiter/v3
...
Fix a bug in Scheduler which may case Force Close
2015-09-18 21:39:36 +08:00
Vladimir Perminov
06b74695c2
unzOpen use getSuitableFOpen for correct open utf8 file name on Windows.
...
Fix bags, can't open file on windows platforms, if this contains utf8
chars
2015-09-17 23:30:32 +03:00
Vincent Yang
36337ad694
Fixed #13551 : MenuItemImage Camera Issue.
2015-09-16 11:24:55 +08:00
子龙山人
02eca21b78
Merge pull request #13701 from seivan/patch-3
...
Don't call release() before retain() #13656
2015-09-15 11:28:56 +08:00
Seivan Heidari
ea12b601d9
Don't call release() before retain()
2015-09-10 11:09:17 +02:00
pandamicro
9814851355
Merge pull request #13659 from seivan/patch-2
...
EventListenerMouse will dispatch EventMouse events
2015-09-09 10:34:12 +08:00
pandamicro
dc607a1784
Merge pull request #13726 from jianglong0156/actionExtendSquash
...
support custom action, and rewrite update function
2015-09-09 10:25:56 +08:00
江龙
badd80bf3a
support custom action, and rewrite update function
...
support custom action in js, and developer can rewrite the update function in custom action class.
useage:
// custom action sample code
var customMoveBy = cc.MoveBy.extend({
ctor:function (duration, deltaPos, deltaY) {
this._super(duration, deltaPos, deltaY);
},
update:function (dt) {
this._super(dt);
if (this.getTarget()) { // rand color
this.getTarget().setColor(cc.color(cc.rand()%255, cc.rand()%255, cc.rand()%255));
}
}
});
2015-09-09 10:08:07 +08:00
minggo
8326ed6535
add physics component
2015-09-08 09:54:01 +08:00
Seivan Heidari
2f02690394
EventListenerMouse will dispatch EventMouse events
2015-09-07 20:05:51 +02:00
Pabitra Padhy
d4c60144f0
Updated spelling and grammar mistakes
2015-09-06 15:29:36 +05:30
WenhaiLin
5fdb041856
Use string::empty() to check whether string is empty.
2015-09-01 11:26:09 +08:00
WenhaiLin
a3b5becb45
Sync v3.8 to v3
2015-08-31 22:05:37 +08:00
pandamicro
9d72d6a924
Merge pull request #13496 from ZhangMenghe/v3-notification
...
[ci rebuild] Notification effect enhancement
2015-08-28 14:10:42 +08:00
子龙山人
30d6c82da6
Merge pull request #13585 from WenhaiLin/v3.8-scheduleOnce-hotfix
...
[Node::scheduleOnce]Fixed the callback will be executed multiple times if the value of delay parameter equal zero.
2015-08-27 10:54:04 +08:00
Dale Stammen
fcae139857
removed old WP8_SHADER_COMPILER defines
2015-08-26 08:50:11 -07:00
WenhaiLin
393af19237
[Node::scheduleOnce]Fixed the callback will be executed multiple times if the value of delay equal zero.
2015-08-26 23:41:48 +08:00
andyque
7f73415189
fix Scale9Sprite draw extra pixels in spritesheet
...
Fixed https://github.com/cocos2d/cocos2d-x/issues/13564
2015-08-26 16:15:00 +08:00
ZhangMenghe
1bcc2dec37
Notification effect enhancement
2015-08-21 10:20:59 +08:00
minggo
1e415a0b5b
Merge pull request #13364 from WenhaiLin/v3-Scheduler-eloopfix
...
Fixed `Scheduler::update(float dt)` can lead to an infinite loop when the value of `dt` is zero.
2015-08-14 15:11:09 +08:00
WenhaiLin
d855722c20
Fixed `Scheduler::update` can lead to an infinite loop when the value of `dt` is zero.
2015-08-14 15:05:25 +08:00
Ricardo Quesada
7047e0fbdb
Merge branch 'v3' into downloader_decouple_squash
2015-08-13 11:07:49 -07:00
Ricardo Quesada
d2cf4bfc79
Squashed commit of the following:
...
commit 2c810a8e931e07b06498c07db37cbf20a2bcfc92
Merge: 61788a0 082caaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 13 00:13:38 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 61788a0b34188fed5367cab121817db97198bcd8
Merge: 8c1e211 5e21580
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 20:45:12 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8c1e2119a5c671c00da5ce1fb244029f2bfab09f
Merge: 2ea66af 8d73883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 20:42:04 2015 -0700
Merge pull request #6 from minggo/downloader_decouple
fix js binding error
commit 8d7388302ff1d8da575b277e47a3f8ceb1017e98
Author: minggo <ming@cocos2d-x.org>
Date: Thu Aug 13 11:09:58 2015 +0800
fix js binding error
commit 2ea66af7684f5ec8a20067b1a49347920dbbbb40
Merge: 8cdb0b6 bc964e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 09:14:22 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8cdb0b6e4b83210b1f68b4568c74ccb36f504806
Merge: 9272765 08eeca9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 20:11:46 2015 -0700
Merge pull request #5 from minggo/downloader_decouple
fix lua-binding error
commit 08eeca9d99b5160c48bac1bfecf03b459d05ed15
Author: minggo <ming@cocos2d-x.org>
Date: Wed Aug 12 10:34:05 2015 +0800
fix lua-binding error
commit 927276589d57432477f8ffc033e19a21a215b246
Merge: 8252464 6f4ed8a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 10:39:22 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8252464020dbe86da4e5e5aa6e4e45f6997f6b9b
Merge: 5dddbb6 138df42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 06:53:48 2015 -0700
Merge pull request #4 from minggo/downloader_decouple
fix linking error in lua-tests on Android
commit 138df42a3acfdcfae29eeab1b03ef5dd062f0145
Author: minggo <ming@cocos2d-x.org>
Date: Tue Aug 11 16:23:53 2015 +0800
fix link error in lua-tests
commit 5dddbb61a1bcda96aa93bfcbe78f42c639eb6247
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 23:22:50 2015 -0700
works for real on win32
commit ddadaf82231b60c8e343718561c0d78657afe7c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 22:26:59 2015 -0700
compiles on win32
commit 733f1d4c2e4f8382ff19f1793f7f09950774fe78
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 21:57:49 2015 -0700
compiles on iOS!!
commit f706f97962eb393bf7dfec79739ff8dfdec103d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 21:27:03 2015 -0700
compiles and runs Ok on windows.
Tested all downloadertests + assetmanagertest
commit 5e333f4407952d9c2e71e18cb9393d8b6cd170b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 20:24:28 2015 -0700
updates windows projects
commit e77fd8a278594fefc24ff13cbee038508429294d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 19:56:10 2015 -0700
compiles on Android
commit 5f515e3519a0688d11476ea6ef235007e8378c96
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 18:34:33 2015 -0700
trying to fix a compile issue on iOS
WIP
commit b144ea67dfe7a06e7bfb515adf16f536ba2ead98
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 18:25:11 2015 -0700
make bug fixes
adds public `getHeader`
commit a228799ba74eb8642c43d215a802f811a576a4aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 17:42:19 2015 -0700
some linux fixes
commit 2cab23d87acc138823ebe9dcec9d42f827690d99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 16:58:53 2015 -0700
Squashed commit of the following:
commit 86227e9138c1fb523bd28186d355de65cc64c588
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 16:55:17 2015 -0700
works %100
and uses less memory than before
commit a9cafa6f2fe7847e279934d2c162287680760dda
Merge: 0bbc62e 0cbd71f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 15:49:33 2015 -0700
Merge branch 'v3' into cocos_net
commit 0bbc62ee1fbfd107a935131d5d93994e87865afa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 15:46:55 2015 -0700
more tests... and works
but there is huge bug.
ProgData <vector> needs the position of DownloadUnits <unordered_map>
but <unordered_map> does not guaranty the order.
So in my next commit I"ll merge DownloadUnit with ProgressData
commit 389ed8639a1942f628773616a8e340bc66a0c1d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 13:47:07 2015 -0700
debugging info
commit af0dc45bb9c4705934ced2c1d67e5afc06b6f317
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 11:47:31 2015 -0700
sync and async tests working ok
commit 999fa7a7bfb28565492f47b39caef7f1a079c183
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 11:38:38 2015 -0700
adding tests
commit 91ee294942510718400edc0d00d3c744d00339ee
Merge: 76ab703 7f215e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 10:03:50 2015 -0700
Merge branch 'v3' into cocos_net
commit 76ab7032d3a21156f05395a021391a16649f755a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 00:22:20 2015 -0700
Downloader tests
commit b65c4dad7089660bfe697c0dab3e9290d1a6d013
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 6 21:34:54 2015 -0700
compiles on Xcode 7
commit ec0d66340b8daf0b042d36333dff759cd424f465
Merge: 878e4b5 0d77838
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 6 11:02:24 2015 -0700
Merge branch 'v3' into cocos_net
commit 878e4b5d0f87bc6d5d6e507102ab15e2c24a1c8f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 18:07:02 2015 -0700
working, yeah!
commit ad1e7637a5ac2e6bff44d35429f5556ea1cb8a4c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 17:49:59 2015 -0700
code is more thread-safe friendly
commit 8c6baaee6b898d4b90e5d8988a174d8a33702f60
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 16:39:02 2015 -0700
fixes callbacks
commit ddab4d753106c6ff11304c1c69739c5611e3f20a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 15:43:51 2015 -0700
cleaner code
runs callbacks in cocos2d thread only if needed
commit ef75844aaa010633e6e27ae6e69460174460d5c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 11:58:04 2015 -0700
removed weak_ptr<> from ProgressData
that logic of the code is added in the callbacks
commit d9c7436cbadc611592b3c80ca2a3a9edeaa00853
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 11:54:07 2015 -0700
checks whether or not the callbacks are in the cocos2d thread
commit ae6594a6f866f6b5015ba293db23343887063d2f
Merge: 4c61069 6831e24
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 10:48:34 2015 -0700
Merge branch 'v3' into cocos_net
commit 4c61069a7e0e33fa0332df700cc8df4807178caf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 21:36:50 2015 -0700
almost there...
Downloader has std::vector<FILE*> instead of FileDescriptors
code cleaner...
commit c34d04a8218d2be5c316e0487e5ac46792bbed76
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 20:38:44 2015 -0700
passes progressData to batch
no need to alloc memory for each ProgressData
commit f7e8bbd8b85f214b919bce6118d4158dd6d26368
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 17:47:23 2015 -0700
tidier code and more optimizations
commit a486dc78aedcf9c6178e490292edd572f8a7b374
Merge: 4178327 a06421b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 14:03:22 2015 -0700
Merge branch 'v3' into cocos_net
commit 417832705910a6ebd16a876cd98064ea16f0f45c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 18:13:13 2015 -0700
not finished yet...
...but trying to have a common inteface with batched and non-batched
downloads
commit 1d0e4652763c2e1511ac102a62defae6c6a89220
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 16:29:39 2015 -0700
ErrorCallback compiles
starting the batching code
commit 6645a287c47dc01cbf1f2d80e9c0fdd2b16e3e18
Merge: c180425 8d836da
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 10:28:51 2015 -0700
Merge branch 'v3' into cocos_net
commit c180425d8181b8e6f53be766d8d2b94f908ae168
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 15:35:53 2015 -0700
More progress on migrating multiple-file downloader
to the implementation file
commit 5fa273e265963af3c0cb6338bf49dc5e1b54173b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 14:00:02 2015 -0700
Dowloader moved to `cocos2d::network`
commit 14b1d0825106701b5435a266b255f09291b6486b
Merge: 13cfc8d f744383
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 11:13:55 2015 -0700
Merge branch 'v3' into cocos_net
commit 13cfc8de4eb4835ffb8f8d671d3d070c411b0a2e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 11:11:45 2015 -0700
DownloadUnits belong to network
commit e6e17564ead1fb7f6f7df343b0627a104cd756f8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 12:23:36 2015 -0700
adds `check for option`
commit 5cb76dfaaed42011a0c536d01b82a0a94487d6aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 10:37:51 2015 -0700
Downloader: using URLDownload in one case.
3 more to go. Not tested yet
commit 9b26e9cfac425635027189ccab835054b68bc83d
Merge: 20fe063 253d9c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 08:35:53 2015 -0700
Merge branch 'v3' into cocos_net
commit 20fe0636e36ae7f1da048545b3345f526d5b64de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 17:36:07 2015 -0700
URLDownload: initial commit
HttpAsyncConnection -> HttpAsyncConnection-apple: follows the cocos2d
guidelines
Adds `CCIRULDownload` interface.
Adds `CCURLDownload` implementation based on libcurl. Not working yet.
`Downloader` uses `URLDownload` for some of its functions.
WIP
commit 3a5d3b83838bee53e3bbea182f3ad09d7bec32d0
Merge: e408fe0 642ccac
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 14:00:43 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into cocos_net
commit e408fe0b9303813d20bab2f7bf548f3b7af416a6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 13:59:46 2015 -0700
Adds more files to Xcode project
...even if they are not being compiled. Much easier to add missing
functionality to the rest of the platforms
commit 11d86acebeb61348e4ccf7e6af9a2eaf1b6bb534
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 11:36:57 2015 -0700
removes unneeded headers
2015-08-13 00:14:10 -07:00
Vincent Yang
d333d24177
Fix bug: timer dt time error when interval = 0.
2015-08-13 12:55:07 +08:00
Vincent Yang
bb0a7a8533
fix bug: #21906 Pause/Resume 's result not correct.
2015-08-11 14:28:52 +08:00
Vincent Yang
d0a5c02399
fix bug: #21906 Pause/Resume 's result not correct.
2015-08-10 17:58:49 +08:00
jianglong0156
42ed314463
fix textfield and editbox can not input emoticon
...
fix textfield and editbox can not input emoticon and improve the api comments
2015-08-05 17:03:06 +08:00
jianglong0156
fac7a78fc8
improve getUTFCharsFromJavaEnv api to getStringUTFCharsJNI and add newStringUTFJNI
...
getUTFCharsFromJavaEnv:
getUTFCharsFromJavaEnv:change jstring to utf8 std string
newStringUTFJNI:change utf8 std string to jstring
2015-08-05 16:10:14 +08:00
jianglong0156
3230ca154d
improve the code. fix network error
2015-08-04 16:42:16 +08:00
jianglong0156
00b7e98c89
improve the getUTFCharsFromJavaEnv logic and fix the httpclient response message memery leak.
2015-08-04 16:24:08 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
...
# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
pandamicro
00a3d572d1
Merge pull request #12899 from super626/v3
...
Animate3D Callback and Bug fix
2015-08-01 18:24:05 +08:00
子龙山人
cd4d8b7880
Merge pull request #13101 from WenhaiLin/v3.8-label-code-style
...
Improve coding style
2015-07-30 13:44:53 +08:00
pandamicro
a011fa4c8a
Merge pull request #12852 from super626/issue10242
...
fix #10242 , reload shader when light number changed
2015-07-30 12:57:32 +08:00
WenhaiLin
964e7103b5
Improve coding style
2015-07-30 11:33:18 +08:00
WenhaiLin
b1bd8338aa
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3.8-label-gb2312
2015-07-24 21:30:28 +08:00
WenhaiLin
37a174ee4a
Label:refine the implementation about text layout and support debug draw
2015-07-24 18:38:45 +08:00
Vincent Yang
20fe1fb1a8
Fix bug: app will crash if move mouse over window when launching.
2015-07-24 16:41:03 +08:00
yangxiao
92ec9ab5f2
add config loaded event
2015-07-24 16:38:30 +08:00
Vincent Yang
e4a8aeee45
Fixed #12962 : Scene can't have std::vector member.
2015-07-24 11:16:45 +08:00
Vincent Yang
3addf38134
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
2015-07-22 12:01:34 +08:00
yangxiao
ef49e5a169
merge cocos
2015-07-17 17:43:32 +08:00
yangxiao
bf20145e35
animate3d callback and test
2015-07-17 11:08:27 +08:00
andyque
7c665e6447
remove EMSCRIPTEN related code
2015-07-16 14:15:41 +08:00
Vincent Yang
7a105ce1e1
fixed #11310 : multiple camera case utils::captureScreen bug.
2015-07-15 12:09:08 +08:00
yangxiao
69e79ed164
fix #10242 , reload shader when light number changed
2015-07-15 11:36:53 +08:00
andyque
91dfb07a8c
add more descriptive message to ASSET macro.
2015-07-14 15:28:36 +08:00
andyque
ef5d4ddf86
Merge remote-tracking branch 'upstream/v3' into v3
...
# Conflicts:
# tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-07-14 11:24:38 +08:00
andyque
fc673ee502
Merge branch 'v3.7-release' into v3
2015-07-13 22:44:54 +08:00
子龙山人
d1bef4db8d
Merge pull request #12369 from Dimon4eg/Fix_crash_cocos2d_log
...
Fix crash on Windows if pass string more than 16kb to cocos2d::log
2015-07-13 22:16:04 +08:00
子龙山人
3adecedcee
Merge pull request #12776 from fusijie/refine_capture
...
CaptureScreen save in thread.
2015-07-10 17:03:18 +08:00
Jacky
9eb5a1833b
fix malloc failed need to call afterCaptured callback.
2015-07-10 11:21:03 +08:00
yangxiao
10fe728eee
animation quality default to low, do not interpolation
2015-07-09 17:54:21 +08:00
子龙山人
f28fbdd0c4
Merge pull request #12683 from neokim/add_scroll_bar_into_scroll_view
...
Add scroll bar feature into ScrollView
2015-07-07 13:56:09 +08:00
jianglong0156
6f3b977c1e
add UserDefault api deleteValueForKey
2015-07-06 17:01:17 +08:00
子龙山人
17207f14e5
Merge pull request #12689 from fusijie/refine_setAnimationInterval
...
Refine setAnimationInterval from double to float.
2015-07-06 16:18:45 +08:00
Jacky
4499b60446
Refine setAnimationInterval from double to float.
2015-07-06 14:57:42 +08:00
Neo Kim
a01f31c75c
Change NULL to nullptr
2015-07-06 15:54:28 +09:00
pandamicro
d155d42c0e
Merge pull request #12617 from yangws/issue_8194
...
Fixbug :EventDispatcher wrong dispatch order
2015-07-02 14:42:30 +08:00
Vincent Yang
276ed46c01
Fixbug : issue 8194.
2015-07-01 14:39:35 +08:00
Vincent Yang
2ba6f266ad
Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
2015-06-30 14:32:14 +08:00
andyque
60834e6f0c
Merge branch 'v3' into v3-finish-android-9-patch-image-format
...
Conflicts:
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-29 12:05:52 +08:00
andyque
30d2129f0c
improve indent and getTime function
2015-06-29 11:52:53 +08:00
pandamicro
19c57daf92
Merge pull request #12511 from samuele3hu/v3_7_test
...
Fix crash of the some Texture2D test case about s3tc on the nexus9(android 5.0.1)
2015-06-24 21:46:38 +08:00
samuele3hu
63eb0d34f3
Fix crash of the some Texture2D test case about s3tc on the nexus9(android 5.0.1)
2015-06-24 16:11:36 +08:00
Huabing.Xu
ecfe35489c
fix clearcolor bug which has no effect
2015-06-24 11:40:23 +08:00
jianglong0156
90f9bf37cd
fix redmine issue #20277 RestartGameTest only used in native will crash
2015-06-23 14:41:41 +08:00
Vincent Yang
f8a5b1e18c
Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
2015-06-18 10:23:52 +08:00
dkorchinskiy
5d4e8aa275
Fix crash on Windows if pass string more than 16kb to cocos2d::log
2015-06-16 16:56:06 +03:00
子龙山人
271e3295eb
Merge pull request #12349 from WenhaiLin/v3-37-NotificationNode-crashfix
...
Fixed NotificationNode might crash program when the program exits.
2015-06-16 09:53:39 +08:00
Ricardo Quesada
b167ab3e78
StateBlock() is public
2015-06-15 17:43:37 -07:00
WenhaiLin
3c8d15f6f8
Fixed NotificationNode might crash program when the program exits.
2015-06-15 17:55:00 +08:00
yangxiao
44c2b0d5ad
merge cocos
2015-06-11 15:54:42 +08:00
Huabing.Xu
10352c40b2
Merge branch 'v3' into v3FrameBufferObject
...
# Conflicts:
# cocos/2d/CCCamera.h
2015-06-10 10:16:42 +08:00
Huabing.Xu
3e331128c6
file rename CCFrameBufferObject->CCFrameBuffer
2015-06-09 15:32:12 +08:00
yangxiao
e433ad305b
decopule physics and navmesh from Director
2015-06-09 13:49:07 +08:00
Huabing.Xu
9acab65e4f
rename FrameBufferObject->FrameBuffer
...
Move FrameBufferObject related class to experimental namespace
2015-06-09 10:59:43 +08:00
yangxiao
d50c1823d4
merge cocos
2015-06-05 14:25:37 +08:00
Huabing.Xu
d35a8a3a9e
add default FBO
2015-06-04 15:53:13 +08:00
samuele3hu
fbd5a09cfd
issue #10323 : Fix the compile error when COCOS2D_DEBUG>=2.
2015-06-04 11:58:22 +08:00
yangxiao
c782d63bef
add 3d navigation
2015-05-29 16:45:33 +08:00
Huabing.Xu
22ddf53539
Merge branch 'v3FrameBufferObject' into v3
2015-05-29 10:38:42 +08:00
waiter
67a323e14a
Fix a bug in Scheduler which may case Force Close
...
Fix a bug in Scheduler which may case Force Close
2015-05-28 10:53:46 +08:00
andyque
8d78fd31b7
add assert to make program more robust
2015-05-26 17:25:42 +08:00
andyque
c668001e73
fix assert failure of NinePatchImageParser and rapidjson
2015-05-26 17:20:10 +08:00
Huabing.Xu
c22a8e81ce
Merge branch 'v3' into v3FrameBufferObject
2015-05-25 16:56:22 +08:00
minggo
bf25a0429d
Merge pull request #11964 from WenhaiLin/v3-console-crash
...
[ci skip]Add comment.
2015-05-22 11:05:54 +08:00
WenhaiLin
a94a6baf87
[ci skip]Add comment.
2015-05-22 10:35:34 +08:00
minggo
d5d329b74f
Merge pull request #11946 from andyque/v3-final-android-9-patch-feature
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add Android 9-patch image format support
2015-05-22 09:52:12 +08:00
minggo
678b279754
Merge pull request #11953 from MSOpenTech/v3-winrt-settings
...
V3: Windows 8.1 Universal App CCUserDefault implementation
2015-05-22 09:44:41 +08:00
Dale Stammen
2e5b604d2f
added CC_PLATFORM_WINRT to comments
2015-05-21 11:23:20 -07:00
Dale Stammen
992e292338
added winrt version of CCUserDefault
2015-05-21 11:21:46 -07:00
WenhaiLin
158181d4eb
Console:Fixed crash
2015-05-21 18:14:21 +08:00
andyque
0352a7a3ea
add Android 9-patch image format support
...
commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:16:09 2015 +0800
Add Android 9-patch format support.
Squashed commit of the following:
commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:08:05 2015 +0800
finish refactoring
commit 730bf817f833de56999c616779fc0279890e14bf
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 11:47:08 2015 +0800
refactoring 9-patch
commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 09:42:06 2015 +0800
refactor
commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 17:59:21 2015 +0800
fix lua and Android compile error
commit 2877538fb3a436f95400b2ad637ea147b9df81d7
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 11:32:43 2015 +0800
Add Android 9-patch image format support.
The 9-patch format is used for creating Scale9Sprite.
2015-05-21 16:04:37 +08:00
minggo
f1eae8f724
Merge pull request #11929 from namezero111111/patch-1
...
Fixed missing const-correctness
2015-05-21 09:38:24 +08:00
Namezero
89152ef514
Fixed missing const-correctness
2015-05-20 17:19:42 +02:00
Dale Stammen
14e812c7d4
enable CC_USE_3D_PHYSICS for CC_PLATFORM_WINRT
2015-05-20 07:53:49 -07:00
Dale Stammen
1b9a36f041
removed CC_PLATFORM_WP8 code
2015-05-20 07:52:59 -07:00
minggo
dbf1b415a5
Merge pull request #11898 from WenhaiLin/v3-console-crash
...
Console:Fixed crash
2015-05-20 11:19:38 +08:00
Ricardo Quesada
aa027fbe0f
Properties fixes
...
`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
2015-05-19 13:51:52 -07:00
WenhaiLin
80367e978d
Console:Fixed crash
2015-05-19 18:33:06 +08:00
Huabing.Xu
f96e704f7d
Merge branch 'v3' into v3FrameBufferObject
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/cocos2d.h
cocos/renderer/CCGLProgramCache.cpp
2015-05-18 13:48:50 +08:00
Vladimir Perminov
d2b58dd39b
CaptureScreen save file in thread
...
Check already working
Start save file in AsyncTaskPool::TaskType::TASK_IO
2015-05-17 20:48:49 +03:00
Ricardo Quesada
989848a358
fixes memory leak
...
improves performance a little bit
2015-05-14 17:24:27 -07:00
Huabing.Xu
6097b4ddd2
add clearAllFBOs function in FrameBufferObject
2015-05-13 17:17:54 +08:00
Huabing.Xu
42514ee62f
FrameBufferObject works
2015-05-13 14:24:53 +08:00
Ricardo Quesada
1937431596
Material uses new file format
...
The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
minggo
bcd57c3d90
Merge pull request #11776 from samuele3hu/v3_physics3d
...
Add macro limitation for Physic3D related
2015-05-11 16:09:19 +08:00
samuele3hu
9e9494ded0
Add limited macro for related Physic3D
2015-05-11 15:34:37 +08:00
Dale Stammen
351a898a70
removed CC_PLATFORM_WP8
2015-05-08 09:19:13 -07:00
yangxiao
2391558c96
add physics3d support
2015-05-08 15:49:33 +08:00
Ricardo Quesada
c2bbc06340
compiles on win32
2015-05-06 08:46:48 -07:00
Ricardo Quesada
10b71464a7
No throws in cocos2d-x code
2015-05-05 17:17:41 -07:00
Ricardo Quesada
ce95bfe059
Squashed commit of the following:
...
commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 11:46:57 2015 -0700
compiles on win32
commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 11:01:04 2015 -0700
compiles on windows!
commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 10:20:13 2015 -0700
windows fix
CALLBACK is defined in windows. Use CALLBACK_FN instead
commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15
Merge: 17c5102 f843466
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 09:51:02 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 17:05:49 2015 -0700
Material system works Ok.
Deftaul states are being applyied to RenderState::StateBlock::_default
state as well!
commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 15:52:09 2015 -0700
more fixes for material
blending works as expected
commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 12:14:00 2015 -0700
compiles on Android
compiles on Android
commit 5feef67410a6e8408414230887c177a5cc3d8c35
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 11:01:46 2015 -0700
Cmakefiles
works with Cmake again
commit 1366da20efd4f63f683ac9264e18aa71d84bcc71
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 2 18:17:50 2015 -0700
Particle3D working Ok with its own uniforms
commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 17:32:00 2015 -0700
MeshCommand now works 100% on Material!
commit 92d641e29675ffc58daba48fcdcc5ec6459be02f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 15:49:14 2015 -0700
multiple meshes work Ok
commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 13:43:56 2015 -0700
Adds `clone` to GLProgramState
commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 18:54:34 2015 -0700
adds comment about the glprogramstate bug
commit 2d008ec90557025507e0b17284e60b39fc9b42d3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 18:28:39 2015 -0700
some uniforms moved to Material
commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 16:52:07 2015 -0700
depth test moved to Material!
commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 13:12:28 2015 -0700
Material/Technique/Pass subclass of RenderState
Inheritance of RenderState. Code from GamePlay3D
commit a8b888dc30cf7ab4fae186acec2a366dfb967116
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 12:05:26 2015 -0700
same as v3
commit c026de5318a2a03beed1de6d7a0efda431569a5c
Merge: 4561e3f 254a4b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 11:37:40 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 18:02:21 2015 -0700
fixes on blending
commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 17:51:05 2015 -0700
better defaults for StateBlock
commit 3a661c35908aa075754d7b9dfac45be1af3b38e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 17:46:36 2015 -0700
RenderState::bind() binds lots of states
commit 074d5fb4a485e4ac32996c345e314594806e3cf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 16:40:07 2015 -0700
Adds REnderState parsing in .material
commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 16:06:31 2015 -0700
RenderState added into RenderState
Code based on GamePlay3D. Adds GamePlay3d License.
commit 04a6295ca5839e2e1202881b8a10733685c113d6
Merge: 52c916f 5671818
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 11:27:55 2015 -0700
Merge branch 'v3' into material_system
commit 52c916fb4df04558433b1370102a5e9269f73607
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 18:15:12 2015 -0700
order files alphabetically
order files alphabetically
commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 17:46:07 2015 -0700
Adds cmake and android support
commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 16:33:50 2015 -0700
for some reason the callback was crashing
... bug in the callback code?
in any case, we didn't need it and it was making the code slower.
commit 7844d32d04cb411ddae139d9598adcb04b899606
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 14:00:24 2015 -0700
more little fixes
commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 12:11:28 2015 -0700
MeshCommand using Material internally
works
commit 67a435d66b4e554b4d24e462ca2ad42408157e69
Merge: 6dee7ca b9a994f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 10:34:03 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 6dee7cac6a51b4c123aabb111b0f8951082b1507
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 17:41:27 2015 -0700
improved readebility of MeshCommand code
commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 15:41:07 2015 -0700
mesh supports Material
`Mesh` supports `Material`
Now `MeshCommand` needs to implement it correctly.
commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73
Merge: 05b16f5 bd5f4e0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 11:23:28 2015 -0700
Merge branch 'v3' into material_system
commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 17:40:48 2015 -0700
Adding Material into Mesh
WIP.
commit bc62f1a146ff9ad9864d8ff317f6a9540760066a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:39:54 2015 -0700
cosmetic
commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:26:41 2015 -0700
moves even more code form Sprite3D to Mesh
commit 04643bed3c277f0a775e962a5c87f550b1a59e74
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:15:21 2015 -0700
Moves "draw" from `Sprite3D` to `Mesh`
commit 4bf884cdcb1a8df7522adeab364368493aba11e0
Merge: 2f305fc 2199bf1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 15:00:50 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 14:46:28 2015 -0700
cosmetic
commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 16:44:21 2015 -0700
revert my changes...
...actually the GLProgramState code was Ok... ouch
commit 36323c62eae2f8dbdcd7e13075758752cce44132
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 15:40:54 2015 -0700
parsing GLProgramState validates the attributes
commit a406d6236a78244f73e81ded0b4148199a8677e5
Merge: 3be7fde cf177bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 12:10:31 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 17:45:34 2015 -0700
little progress on Sprite3D + Material
GLProgramState needs to decouple Uniforms from Attributes in
`applyGLProgram`.
binding the attributes is something that needs to be done
at a different order.
Perhaps the attributes are part of a VAO or something else.
the method `applyAttributes()` has a variable to avoid that...
but everything looks very hackish.
commit f82496c61c9cb5a0787f883a4fb2d475889fa711
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 15:46:02 2015 -0700
doesn't crash :)
but doesn't show anything either
commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 13:35:45 2015 -0700
adding sprit3d test
commit e716da63fe053b48db06f2aed9e0280256dd5f1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 12:10:32 2015 -0700
MeshCommand: initial draw with Material
commit d758041d81c3e6275997205e6395c46006bcc4ca
Merge: 8cdc99f ca1a95f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 10:41:05 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 21:57:28 2015 -0700
adding Material to MeshCommand
commit 0121872709c5e584b9b9f102e0f8dfc9c836841b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 19:39:09 2015 -0700
pre commit before merging MeshCommand
commit 06c0ac2a67e303bde98dff75ac436ec22de59263
Merge: 736feb1 0287b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 18:19:00 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 736feb1b6495b7411525afb130015bdb31b5c471
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 17:22:03 2015 -0700
Pass conforms to create()/init() pattern
commit 6103ffbb8479681b6665e81f0572bc3287919d07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 17:04:19 2015 -0700
defines are strings
better error checking when creating objects
autorelase added in Pass, Material, Technique
commit 1efcbab63c7ca4259d50825144184baee1b577ac
Merge: 5b233bc fd3e38b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 11:23:47 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 5b233bc879bd65123092d366257843465ec1d306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:31:37 2015 -0700
blur effect works with alpha
commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89
Merge: e4c1dd2 425b2b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:04:35 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:04:07 2015 -0700
Material, Technique, Pass: they have parent
commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 21:48:06 2015 -0700
multipass works
commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 17:31:04 2015 -0700
yeah!
more materials... a lot to do yet
commit d54d24ed185071ce1350bbf71914a64c9f6f228e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 17:06:46 2015 -0700
yeah! works!
commit 1e70cb553148e6c136df42a789bf85184e73762d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 16:43:54 2015 -0700
simple test of material system works!!!
commit c8581dfe9e970a3004254987416d75cccc644ccd
Merge: 83aeec4 5d5fa3d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 13:51:45 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 15 18:04:23 2015 -0700
JSON file curated
fixes minor bugs
commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 15 17:22:36 2015 -0700
parsers shaders!
including uniforms
commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 23:24:18 2015 -0700
Material parses texture
commit 1f678faf9d6c25f6405591f052da511281be8768
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 18:22:33 2015 -0700
material parsing almost working
commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d
Merge: d0ff296 d54ddbd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 09:23:23 2015 -0700
Merge branch 'v3' into material_system
commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 13 18:42:42 2015 -0700
json parsing broken
ha... I need to parse the content of the file, to the name of the file.
to be fixed tomorrow
commit e5aab39e5774d997f848155fc7209e9fbbd03bbc
Merge: 81e93fa bc34554
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 13 10:19:11 2015 -0700
Merge branch 'v3' into material_system
commit 81e93faac9d80888e975ee19d7412c54daf439a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 17:41:12 2015 -0700
Adds more dummy files for material
commit 5552a1e099bcf960d962c5369973ea663f802895
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 17:01:16 2015 -0700
adds empty test
commit 7027c85fb24109f1ed4c50877dbec35618b5b39c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 15:36:24 2015 -0700
more material fixes
multiple passes added in renderer
commit db6745ead9879c6ce66b1921f32bf927421c54d9
Merge: 58d2412 8a160d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 11:52:30 2015 -0700
Merge branch 'v3' into material_system
commit 58d241266bdbd88162bb7ae9a7e868af173e6375
Merge: 0eccb23 b409f20
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:42:35 2015 -0700
Merge branch 'v3' into material_system
commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0
Merge: 83494de 967f35a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:18:34 2015 -0700
Merge branch 'cpp_compiles_on_mac' into material_system
commit 83494dedd0f4e7092f0267187cf07bd7de7723c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:09:59 2015 -0700
compiles on Mac
commit cca5b060164182b67df21fa330dce938e17fb324
Merge: dfc3740 09c50c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 13:54:59 2015 -0700
Merge branch 'v3' into material_system
commit dfc374099ca02e547478d24fa8fd61817a85862c
Merge: fa2152b 64c45fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 8 14:16:27 2015 -0700
Merge branch 'v3' into material_system
commit fa2152b3402e3519d35f98309c4acc03b6790370
Merge: 90b7b6f b648d1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 3 10:15:28 2015 +0800
Merge branch 'v3' into material_system
commit 90b7b6f6540edff156e22fdf38021a5c83194deb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 3 10:13:24 2015 +0800
little changes to pass
commit 7f8b83017f03572a3698f431b6af497d62fcfa25
Merge: 7460614 0779d05
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 2 08:36:43 2015 +0800
Merge branch 'v3' into material_system
commit 7460614dd8b7eff5d8c759be54dd205333b26033
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 2 08:23:17 2015 +0800
small changes
commit fa0354e74983795adafad3bedc9c50f6e8e328c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Mar 26 18:20:46 2015 -0700
initial Material system
2015-05-05 13:07:32 -07:00
minggo
701d5fa827
Merge pull request #11673 from vovkasm/dev/v3-cleanup
...
Fix warnings in v3.
2015-05-05 11:26:10 +08:00
minggo
e75936b778
Merge pull request #11669 from samuele3hu/v3.7
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Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS equal to public
2015-05-05 09:37:56 +08:00