WuHao
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c7e990dcae
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Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
Conflicts:
cocos/2d/SpritePolygon.cpp
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2015-04-27 13:39:41 +08:00 |
WuHao
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9f2ea5fbb9
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fixed some SpritePolygon create, added more tests
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2015-04-27 13:34:47 +08:00 |
samuele3hu
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d7dbb910d0
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Update SpritePolygonCache
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2015-04-27 11:57:36 +08:00 |
samuele3hu
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cf53d13f6f
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Update SpritePolygon.cpp
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2015-04-27 11:07:08 +08:00 |
samuele3hu
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6f17dcecf2
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Update config.json for 3rd-party-libs and SpritePolygonCache
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2015-04-27 11:01:47 +08:00 |
minggo
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0a8f533e80
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Merge pull request #11590 from super626/v3
Animate3D Quality control
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2015-04-27 10:58:10 +08:00 |
WuHao
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c2cefadb6f
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Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
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2015-04-27 10:44:56 +08:00 |
WuHao
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cd0ebc1801
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fix the info struct
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2015-04-27 10:44:23 +08:00 |
CocosRobot
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09cddb4d4b
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[AUTO]: updating luabinding automatically
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2015-04-27 02:25:05 +00:00 |
minggo
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c500d6b0a7
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Merge pull request #11588 from WenhaiLin/v3-jsb
[js-tests]Fixed crash.
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2015-04-27 10:20:07 +08:00 |
minggo
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033cfaa30b
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Merge pull request #11592 from fusijie/add_EaseRateAction_create_method
Add EaseRateAction::create() method.
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2015-04-27 10:16:38 +08:00 |
samuele3hu
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bd5ca083e9
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Fix the compile error of SpritePolygonTest on the win32 and wp8.1
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2015-04-26 23:08:14 +08:00 |
HueyPark
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25a9c90b54
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Fix android http client memory leak
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2015-04-26 20:52:09 +09:00 |
Danut Chereches
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5f692962b9
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fixed 'seperate' typo
issue #8408
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2015-04-25 00:02:39 +03:00 |
Jacky
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633c1aed75
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Add EaseRateAction::create() method.
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2015-04-24 18:31:44 +08:00 |
WuHao
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9496a48800
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Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3
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2015-04-24 18:29:23 +08:00 |
WuHao
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c1d10ffa1c
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fixed poly2tri creation method, added testCase
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2015-04-24 18:28:28 +08:00 |
WuHao
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5620da1adf
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fixed anchor point issue, removed rect rotated property
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2015-04-24 18:17:12 +08:00 |
XiaoYang
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d7deabc3ad
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Merge pull request #311 from lvlonggame/v3
animate 3d quality
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2015-04-24 17:54:28 +08:00 |
WuHao
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0e318dd8dc
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fixed UV issue, also taking account of contentScaleFactor, made test case better
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2015-04-24 17:39:43 +08:00 |
WenhaiLin
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5e5cd5faa1
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[js-tests]Fixed crash on Win32/Universal.
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2015-04-24 17:12:46 +08:00 |
minggo
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0198c8707b
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Merge pull request #11572 from super626/v3
Fix memory leak
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2015-04-24 16:42:33 +08:00 |
songchengjiang
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2aee4abd66
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fix https://github.com/cocos2d/cocos2d-x/issues/11203
fix the error of CCBundle3D
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2015-04-24 15:31:50 +08:00 |
lvlong
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a379196340
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modify comments
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2015-04-24 14:06:20 +08:00 |
lvlong
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8e51a561b1
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modify some about animate3D quality!
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2015-04-24 11:49:28 +08:00 |
XiaoFeng
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07725ce84d
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fix
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2015-04-24 11:40:15 +08:00 |
minggo
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2245272922
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Merge pull request #11560 from natural-law/v3-jsb
Add js related files.
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2015-04-24 11:11:16 +08:00 |
zhangbin
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252e5e1183
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Make the lua projects temporarily works well.
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2015-04-24 10:17:38 +08:00 |
pandamicro
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6b4f8cc0ab
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Fix local storage get item issue when item inexist
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2015-04-23 19:06:06 +08:00 |
WuHao
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07349ff588
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initial cpp test
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2015-04-23 18:03:03 +08:00 |
XiaoFeng
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faddbd8e71
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Add function to texture cache for studio to check if texture have been already loaded
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2015-04-23 16:50:28 +08:00 |
WuHao
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ada7ced0a8
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change getVecCount to ssize_t
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2015-04-23 16:40:11 +08:00 |
zhangbin
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61cf0ad28b
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Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb
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2015-04-23 15:46:19 +08:00 |
lvlong
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59b7ab8154
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fix bug: animation curve memory leak !
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2015-04-23 14:35:37 +08:00 |
WuHao
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1ee87140b1
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renamed PolySprite to SpritePolygon
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2015-04-23 14:34:56 +08:00 |
zhangbin
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dcca32bd82
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Update the CMakeLists & the remote url of submodule js-bindings.
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2015-04-23 14:23:19 +08:00 |
Dale Stammen
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ac8755868d
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need to call Cleanup() if app is terminating
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2015-04-22 19:13:12 -07:00 |
Dale Stammen
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b78f830ed8
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cleaned up Draw()
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2015-04-22 19:11:42 -07:00 |
Dale Stammen
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4119b0f10d
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cleaned up Draw()
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2015-04-22 19:11:29 -07:00 |
Dale Stammen
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22daece170
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made Cleanup() public
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2015-04-22 19:08:11 -07:00 |
Dale Stammen
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c3335551b8
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added EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE
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2015-04-22 19:07:48 -07:00 |
samuele3hu
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7c77bc9587
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Add the PolySprite support and adjust the project setting on the different platform
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2015-04-23 00:51:47 +08:00 |
minggo
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1f5e5b5058
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Merge pull request #11536 from xiaofeng11/v3
Update Node3DReader compatibility
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2015-04-22 10:25:49 +08:00 |
minggo
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44fefde83d
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Merge pull request #11537 from CocosRobot/update_lua_bindings_1429611994
[AUTO]: updating luabinding automatically
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2015-04-22 10:25:31 +08:00 |
Dale Stammen
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0f3ff6f762
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Merge branch 'v3' into v3-winrt-typo-fix
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2015-04-21 18:18:00 -07:00 |
Dale Stammen
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84a47000b5
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rename -win to -winrt
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2015-04-21 18:17:18 -07:00 |
Dale Stammen
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aec086a473
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convert BGR and RGB to GUID_WICPixelFormat24bppRGB
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2015-04-21 18:16:54 -07:00 |
Dale Stammen
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516966a96f
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check for PixelFormat::DEFAULT
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2015-04-21 18:11:56 -07:00 |
Dale Stammen
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a2ed8e7234
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disable INCREMENTAL for ARM builds. Fixes lnk2013 error
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2015-04-21 08:38:19 -07:00 |
Dale Stammen
|
0c47df5df2
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fixed typo. Changed KEY_BACKSPACE to KEY_ESCAPE in comments
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2015-04-21 06:21:32 -07:00 |
lvlong
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4f96037e15
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1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
2. fix bug: memory leak!
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2015-04-21 19:38:38 +08:00 |
CocosRobot
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30ccbe3526
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[AUTO]: updating luabinding automatically
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2015-04-21 10:29:17 +00:00 |
pipu
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fcd48ce2c3
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Reset method purge() definition.
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2015-04-21 18:16:38 +08:00 |
pipu
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04cde1c52c
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Modify that serialize base attribute for Node3DReader.
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2015-04-21 18:05:46 +08:00 |
minggo
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80bc3bf021
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Merge pull request #11523 from MSOpenTech/v3-winrt-backbutton
V3 Windows Phone 8.1 back button support
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2015-04-21 17:10:01 +08:00 |
lvlong
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cae82fcdeb
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fix bug: memory leak
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2015-04-21 15:02:09 +08:00 |
zhangbin
|
8abd2269bd
|
Update js bindings.
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2015-04-21 11:46:00 +08:00 |
minggo
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f6276dd4b3
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Merge pull request #10983 from perminovVS/v3-texture-init-check-error
Clean possible GL error init Texture2D
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2015-04-21 09:50:54 +08:00 |
Dale Stammen
|
83b68ef693
|
added comment on how back button event is handled
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2015-04-20 18:36:58 -07:00 |
minggo
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7a1a021974
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Merge pull request #11517 from andyque/fix-widget-gray-shader-issue
Fix widget gray shader issue
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2015-04-21 09:34:18 +08:00 |
minggo
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fa6735e68f
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Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
Optimize Vec3 use constructor default.
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2015-04-21 09:33:05 +08:00 |
Dale Stammen
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50f381f070
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added CCLOG message to describe how to handle Windows Phone back button event
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2015-04-20 18:30:52 -07:00 |
minggo
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3e9fd67ab2
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Merge pull request #11520 from super626/v3
Improve Animate3D
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2015-04-21 09:30:43 +08:00 |
Dale Stammen
|
4169ebf5c8
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Windows Phone 8.1 back button and terminate app support
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2015-04-20 10:43:34 -07:00 |
Dale Stammen
|
e00b0dfbd9
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Merge branch 'v3' into v3-winrt-backbutton
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2015-04-20 08:17:16 -07:00 |
yangxiao
|
7c37123dbd
|
remove fade in animation if no running animation
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2015-04-20 19:45:31 +08:00 |
yangxiao
|
e8b21589fc
|
avoid some remap
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2015-04-20 19:33:16 +08:00 |
htl
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2476f2b52d
|
fixed win32 application return code
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2015-04-20 18:27:21 +08:00 |
yangxiao
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1a50610c00
|
Merge branch 'newcode' into v3
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2015-04-20 18:21:07 +08:00 |
zhangbin
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6ee624796a
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Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb
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2015-04-20 18:09:57 +08:00 |
zhangbin
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a1b5fa5a8e
|
Solve the error in js template.
|
2015-04-20 18:09:39 +08:00 |
Vladimir Perminov
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6ef1e7e3d0
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Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
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2015-04-20 12:56:43 +03:00 |
andyque
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484153aff7
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remove ui shaders in windows platform
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2015-04-20 17:54:49 +08:00 |
yangxiao
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bc62338b36
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map use node instead of sprite
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2015-04-20 17:49:01 +08:00 |
minggo
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15fe283c2e
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Merge pull request #11515 from xiaofeng11/v3
update compatibility for upgraded node3d come with 2.2.5 version
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2015-04-20 17:05:32 +08:00 |
andyque
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6fb29ad1b0
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remove uishader settings
|
2015-04-20 17:04:49 +08:00 |
andyque
|
e02dad3489
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fix ui grayscale shader memory release issue
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2015-04-20 17:00:40 +08:00 |
minggo
|
cdf00408a7
|
Merge pull request #11513 from andyque/fix-wp8.1-include-path
fix freetype include path on win-8.1
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2015-04-20 16:01:55 +08:00 |
pipu
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388e4b3a93
|
Modify that parse position for Node3DReader.
|
2015-04-20 15:56:36 +08:00 |
andyque
|
1e514f0a2b
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fix freetype include path on win-8.1
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2015-04-20 15:54:31 +08:00 |
minggo
|
76613fc85f
|
Merge pull request #11506 from CocosRobot/update_lua_bindings_1429508341
[AUTO]: updating luabinding automatically
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2015-04-20 15:51:57 +08:00 |
minggo
|
8f88afa123
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Merge pull request #11510 from xiaofeng11/v3
Bug fix
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2015-04-20 15:50:44 +08:00 |
CocosRobot
|
87e29db218
|
[AUTO]: updating luabinding automatically
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2015-04-20 05:40:58 +00:00 |
minggo
|
fc16bc6154
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Merge pull request #11501 from samuele3hu/v3_studio2
Add Lua bindings for WebView and related test case
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2015-04-20 13:36:08 +08:00 |
samuele3hu
|
9477e89723
|
Fix the compile error on the win32
|
2015-04-20 11:46:48 +08:00 |
pipu
|
4b320a1677
|
Modify that parse text shadow and outline.
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2015-04-20 11:39:43 +08:00 |
minggo
|
bb4e749a93
|
Merge pull request #11489 from dumganhar/clean-order
[Director FIX]: Clean all schedulers and remove all eventlisteners after exiting scene
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2015-04-20 10:47:37 +08:00 |
minggo
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c7fe7704d4
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Merge pull request #11499 from perminovVS/v3-dev-user-default-only-delegate
UserDefault::setDelegate
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2015-04-20 10:36:56 +08:00 |
samuele3hu
|
4f22a1470b
|
Update the project setting
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2015-04-20 10:11:39 +08:00 |
WenhaiLin
|
dc768dbd8c
|
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-jsb-merge
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2015-04-20 10:06:48 +08:00 |
samuele3hu
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067ad6ad60
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_studio2
Conflicts:
cocos/scripting/lua-bindings/proj.android/Android.mk
cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
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2015-04-20 10:05:02 +08:00 |
Dale Stammen
|
5f263968ae
|
Merge branch 'v3' into v3-winrt-backbutton
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2015-04-19 18:55:02 -07:00 |
minggo
|
5b5d9f1337
|
Merge pull request #11498 from perminovVS/v3-dev-optimize-vec2
Optimize Vec2
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2015-04-20 09:53:28 +08:00 |
Dale Stammen
|
ec378b612e
|
added listener if back button event not handled by app
|
2015-04-19 18:53:10 -07:00 |
Dale Stammen
|
a97d5c5370
|
added support for hardware back button on Windows Phone 8.1
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2015-04-19 16:31:30 -07:00 |
Vladimir Perminov
|
87d0d4f677
|
UserDefault::setDelegate
UserDefault very slow, each call need read / write and parse xml file.
Delegate makes it possible to use other variants.
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2015-04-19 22:07:48 +03:00 |
Vladimir Perminov
|
4c33050536
|
Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
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2015-04-19 20:40:52 +03:00 |
James Chen
|
6864a4a7bb
|
[Director FIX]: Clean all scheduler and remove all eventlisteners after exiting scene
|
2015-04-18 15:06:09 +08:00 |
Dale Stammen
|
f1f0c5a653
|
start of back button support
|
2015-04-17 15:47:52 -07:00 |
Dale Stammen
|
79f312d101
|
call pause on correct thread
|
2015-04-17 09:31:02 -07:00 |