minggo
8476956ef9
Merge pull request #9057 from andyque/fixScale9FlipIssueNew
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fix scale9sprite flip issue
2014-11-09 23:27:40 +08:00
minggo
e7d5e79e88
Merge pull request #8998 from aeonmine/v3
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fix memory leak cocos studiov2.0 engine v3.3
2014-11-09 23:24:16 +08:00
cpascal
74ba46f225
Fixed "warning: bundle reader out of range"
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This warning was displayed even if it's valid c3b file..
Changed "validLength <= needLength" to "validLength < needLength".
2014-11-09 07:38:44 +09:00
andyque
5483bc834d
fix scale9sprite flip issue
2014-11-07 11:09:22 +08:00
CocosRobot
aae2fd9e2a
[AUTO]: updating luabinding automatically
2014-11-07 02:38:01 +00:00
minggo
db659107d3
Merge pull request #9052 from huangshiwu/v3_fixbug
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fix ui crash bug caused by DrawNode
2014-11-07 10:33:08 +08:00
minggo
3b8ddf1b54
Merge pull request #9005 from joshuastray/add-resource-folder-def
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Update CCFileUtils-linux.cpp
2014-11-07 10:25:14 +08:00
huangshiwu
ace9933d72
fix ui crash bug caused by DrawNode
2014-11-07 10:05:29 +08:00
Ricardo Quesada
3d448e86ef
fixes some compiler warnings
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don't call deprecated functions
2014-11-06 12:25:55 -08:00
G17hao
c7f5c3052d
Update CCBone.cpp
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fix the bone disorderly flying
http://www.cocoachina.com/bbs/read.php?tid-220321-keyword-%C2%D2%B7%C9.html
2014-11-06 17:51:19 +08:00
samuele3hu
76ab86674e
Fix’ the error that Cocos2dxLuaJavaBridge' was optimized because of usage of LOCAL_STATIC_LIBRARIES on the android
2014-11-06 14:32:03 +08:00
cpascal
3dcce59e84
Fix error with CC_ENABLE_SCRIPT_BINDING=0
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There are too much compile error if I set EE_ENABLE_SCRIPT_BINDING=0.
CCEventTouch and CCTouch related things...
This is temporary fix... Many source/header files must be patched for
the right way..
2014-11-06 07:20:41 +09:00
minggo
25053b80bc
Merge pull request #8930 from super626/fixsprite
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add Sprite3D::getMeshArrayByName and refactor re-skin test
2014-11-05 18:11:51 +08:00
minggo
7565b9b1eb
Merge pull request #8969 from kaylyun/v3
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BUGFIX:SOMETIMES APP DIRECTLY AT THE STARTUP
2014-11-05 17:58:28 +08:00
minggo
8a49ae0b07
Merge pull request #8981 from vovkasm/clean-order-of-fields-initialization
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Cleanup order of fields initialization.
2014-11-05 17:51:58 +08:00
minggo
e56c84ebf0
Merge pull request #8983 from super626/camera
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fix wrong camera lookat computation
2014-11-05 17:49:59 +08:00
cpascal
c1f85bac0e
Fixed compile error with CC_REF_LEAK_DETECTION
2014-11-05 16:23:25 +09:00
CocosRobot
13f9073e22
[AUTO]: updating luabinding automatically
2014-11-05 05:44:02 +00:00
minggo
98073632d4
Merge pull request #8908 from zawasp/v3-source
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fix some warnings / remove TABs
2014-11-05 13:39:20 +08:00
Ricardo Quesada
3a34d6eb9d
Performance improvements
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`Director::getMatrix()` returns `const Mat4`
2014-11-04 16:46:14 -08:00
Jialong Zhai
6e35e91642
Update CCFileUtils-linux.cpp
2014-11-04 18:23:12 +08:00
峰 正博
828715ab8b
;; -> ;
2014-11-04 11:54:48 +09:00
峰 正博
29779a4604
modiry document->Parse((char*)pByte); to document->Parse((const char*)pByte);
2014-11-04 11:51:00 +09:00
峰正博
85fb2c91ab
fix memory leak cocos studiov2.0 engine v3.3
2014-11-04 01:25:58 +09:00
samuele3hu
08d6b0dcff
Fix the type judgment of lua value would parse string —> int or int —> string
2014-10-31 17:50:59 +08:00
yangxiao
642a601502
fix wrong look at
2014-10-31 11:32:10 +08:00
CocosRobot
9592b1f661
[AUTO]: updating luabinding automatically
2014-10-31 02:44:25 +00:00
minggo
d0edba2db3
Merge pull request #8975 from 2youyouo2/v3_EventFrame
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update event frame
2014-10-31 10:32:53 +08:00
minggo
543c65c7b3
Merge pull request #8970 from super626/v3
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refact 3d bundle code and fix sprite
2014-10-31 10:27:16 +08:00
minggo
87d7b7e8ee
Merge pull request #8973 from joshuastray/fix_constructor_access
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modify protected -> CC_CONSTRUCTOR_ACCESS
2014-10-31 10:26:32 +08:00
minggo
e87e0290fd
Merge pull request #8958 from MSOpenTech/wp8-shader-fix
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WP8 Shader fix for cocos2d-x issue 8933
2014-10-31 09:43:31 +08:00
Vladimir Timofeev
2835b094da
Cleanup order of fields initialization.
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Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
pipu
2ed51e042d
Modify that parsing attribute "fontName" of TextReader
2014-10-30 18:00:03 +08:00
Jialong Zhai
ce85ea3946
fix indentation
2014-10-30 14:38:55 +08:00
Jialong Zhai
4113929fc0
Update UIVideoPlayer.h
2014-10-30 14:36:15 +08:00
Jialong Zhai
fd238cab36
modify protected -> CC_CONSTRUCTOR_ACCESS
2014-10-30 14:24:37 +08:00
minggo
e99ea7a9fe
Merge pull request #8961 from Appgeneration/winrt_link_fix
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Winrt link fix
2014-10-30 12:54:48 +08:00
yangxiao
77aebb657d
merge cocos
2014-10-30 11:56:20 +08:00
kaylyun
97c076337a
BUGFIX:SOMETIMES APP DIRECTLY AT THE STARTUP
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Sometimes app directly at the startup on android platform.
2014-10-30 10:21:19 +08:00
kaile.yin
ec5081798c
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_EventFrame
2014-10-30 09:57:01 +08:00
Miguel Ferreira
ad8ffa5de1
Fixed winrt DLL link errors when using extern consts
2014-10-29 10:47:02 +00:00
kyokomi
2b4cf9ae59
bugfix: setting forget the contentSize.
2014-10-29 19:38:12 +09:00
Dale Stammen
32a5a2cbb8
Merge branch 'v3' into wp8-shader-fix
2014-10-28 22:08:04 -07:00
Dale Stammen
060779c138
added check for WP8_SHADER_COMPILER
2014-10-28 21:01:26 -07:00
Dale Stammen
a8e0987b8d
disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones
2014-10-28 20:59:44 -07:00
Dale Stammen
ee83a8a6e0
disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones
2014-10-28 20:57:40 -07:00
Dale Stammen
145156d698
disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones
2014-10-28 20:56:49 -07:00
minggo
e3d813795d
Merge pull request #8923 from liamcindy/v3
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update ui button size changed logic
2014-10-28 21:59:49 +08:00
Dale Stammen
af14b40ba0
must call DisplayInformation::GetForCurrentView() from main UI thread
2014-10-27 13:40:19 -07:00
Dale Stammen
5b69a55121
added check for WP8_SHADER_COMPILER
2014-10-27 11:16:14 -07:00
Dale Stammen
510c8caed7
added DPI support for universal app
2014-10-27 11:12:54 -07:00
Dale Stammen
6d46ee8f3d
fixed location of renderer filter
2014-10-27 11:09:27 -07:00
Dale Stammen
4dd48d5020
removed mutex. use concurrent_queue for events
2014-10-27 11:08:22 -07:00
Dale Stammen
b483162128
added ignore warning 4756
2014-10-27 11:07:27 -07:00
Dale Stammen
2eccd58d45
added DPI support for universal app
2014-10-27 11:07:00 -07:00
Dale Stammen
6fb69870f9
fixed compiler warnings for winrt code
2014-10-27 10:57:57 -07:00
Dale Stammen
77c00bc77f
removed use of std::mutex. Now using lock-free concurrent_queue
2014-10-27 08:32:19 -07:00
yangxiao
7656ff2f0e
fix wrong vertex buffer size
2014-10-27 13:59:40 +08:00
minggo
34c2587f7c
Merge pull request #8928 from Svenito/vec_op
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Add greater than operator to Vec2
2014-10-27 11:54:23 +08:00
minggo
23f922420a
Merge pull request #8919 from ahlwong/v3
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Fix Label Kerning on Single Characters Cocos2d-X3.3Beta0
2014-10-27 11:48:50 +08:00
minggo
baff367c94
Merge pull request #8918 from dumganhar/iss8843-drawpoint
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closed #8843 : Fixes DrawNode::drawPoint crash and uses VAO if it's available when draw points.
2014-10-27 11:38:11 +08:00
minggo
f1ac0df761
Merge pull request #8921 from TimothyZhang/fix-program-cache-add
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release old program with the same key before adding glprogram
2014-10-27 11:22:00 +08:00
Liam
d6564be67e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-10-27 11:16:58 +08:00
Liam
19ed3d1965
udpate for ui button state change event
2014-10-27 11:16:25 +08:00
minggo
7c09787324
Merge pull request #8925 from Teivaz/v3
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* [WP8] Enabled GLProgramState restoring on render recreated
2014-10-27 11:13:18 +08:00
Timothy Zhang
d42f8cac65
replace tab with 4 spaces
2014-10-27 10:02:28 +08:00
Timothy Zhang
80230258d6
replace tab with 4 spaces
2014-10-27 09:59:47 +08:00
kaile.yin
dd517813a8
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_EventFrame
2014-10-25 23:02:38 +08:00
Liam
57e6631918
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-10-25 19:01:18 +08:00
Liam
f1970e98dd
update for ui button press event
2014-10-25 18:00:57 +08:00
minggo
b99f0bf321
Merge pull request #8926 from MSOpenTech/wp8.1-universal
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WP8.1 universal app
2014-10-25 15:45:50 +08:00
yangxiao
0696041ea9
add getMeshArrayByName method
2014-10-25 12:27:03 +08:00
Sven Steinbauer
c9f5eacc2e
Add greater than operator to Vec2
2014-10-24 20:27:06 +01:00
Ahlwong
dfcdf10898
Fix Label Additional Kerning All Strings
2014-10-24 08:57:37 -07:00
Dale Stammen
042976265c
updated precompiled shaders for WP8
2014-10-24 07:20:16 -07:00
Dale Stammen
40e49cdc12
Merge branch 'v3' into wp8.1-universal
2014-10-24 07:08:55 -07:00
minggo
1c72b4fba8
Merge pull request #8924 from CocosRobot/update_lua_bindings_1414158758
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[AUTO]: updating luabinding automatically
2014-10-24 22:04:20 +08:00
CocosRobot
0ef3887497
[AUTO]: updating luabinding automatically
2014-10-24 13:55:25 +00:00
minggo
ab365b9498
Merge pull request #8892 from dumganhar/rm-uthash
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Removes uthash in CCGLProgram,uses std::unordered_map instead
2014-10-24 21:50:47 +08:00
minggo
a2eeea1d87
Merge pull request #8920 from super626/fixsprite
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Fix sprite
2014-10-24 21:48:30 +08:00
teivaz
bfe83e5624
* [WP8] Enabled GLProgramState restoring on render recreated
2014-10-24 16:00:08 +03:00
Dale Stammen
fa6b70cbb8
disabled xaml functions for WP8
2014-10-24 05:59:59 -07:00
Timothy Zhang
0fb584ad92
release old program with the same key before adding glprogram
2014-10-24 18:31:00 +08:00
Liam
92bdfea638
update ui button size changed logic
2014-10-24 17:38:32 +08:00
yangxiao
4d08a08809
add getMeshCount method
2014-10-24 15:57:47 +08:00
yangxiao
f878533f85
load attached sprite from cache
2014-10-24 15:52:24 +08:00
XiaoYang
01e2d62e90
Merge pull request #149 from lvlonggame/v3
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Fix bug: load sprite3D from cache, the attach node will be discarded.
2014-10-24 15:43:37 +08:00
yangxiao
7cf5b50790
add getMeshCount method
2014-10-24 15:24:36 +08:00
Dale Stammen
6fcd0ebafd
don't hide flyout when keyboard is hidden
2014-10-23 22:23:42 -07:00
Dale Stammen
5df4278e36
fixed reentrancy when closing flyout
2014-10-23 22:17:25 -07:00
Dale Stammen
b77e7a5a97
fixed reentrancy when closing flyout
2014-10-23 22:01:35 -07:00
Ahlwong
012683bf6e
Fix kerning on signle characters
2014-10-23 21:18:51 -07:00
James Chen
603700179e
closed #8843 : Fixes DrawNode::drawPoint crash and uses VAO if it's available when draw points.
2014-10-24 12:03:11 +08:00
lvlong
799f375802
Fix bug: load sprite3D from cache, the attach node will be discarded.
2014-10-24 12:02:55 +08:00
Dale Stammen
afa052c5c7
added critical section
2014-10-23 20:49:10 -07:00
Dale Stammen
f42afaa6bb
updated project files with new pch files
2014-10-23 19:40:57 -07:00
Dale Stammen
6e92d169cd
changed implementation to use xaml flyout for editbox
2014-10-23 19:30:32 -07:00
Dale Stammen
c82a75d4f7
added xaml support functions
2014-10-23 19:29:38 -07:00
Dale Stammen
2ddb692628
added flyout xaml to support uieditbox on winrt
2014-10-23 19:29:18 -07:00
Dale Stammen
96054e9c29
updated headers for change in pch.h
2014-10-23 19:28:53 -07:00