samuele3
f429c4c632
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-12 17:51:33 +08:00
CocosRobot
0acaa1f76e
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-12 09:50:13 +00:00
samuele3
ae6597dbaa
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCheck
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Conflicts:
tools/bindings-generator
2013-11-12 17:23:41 +08:00
samuele3
18bc96096c
Resolve some warning and modify uint32_t to long
2013-11-12 17:18:51 +08:00
samuele3
c1d256c159
issue #2868:modify ccs lua test samples
2013-11-12 16:52:03 +08:00
samuele3
cfb1cfdf65
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
samuele3
482ee5d47f
issue #2868:Add more ccs lua test samples
2013-11-12 15:25:47 +08:00
Ricardo Quesada
be64dd97cf
replaces `delete[]` with `free()` in C-based API
...
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.
- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`
But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...
So, this patch does:
- Migrates the API from `new []` / `delete[]` to `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
CocosRobot
3472d7ad50
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-11 10:57:57 +00:00
minggo
b868c3f1dc
Merge pull request #4173 from minggo/remove-makefile
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[ci skip]remove makefiles
2013-11-11 02:19:16 -08:00
minggo
1e15071dc7
remove makefiles
2013-11-11 17:29:48 +08:00
samuele3
7cfe890d5d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-11 17:04:37 +08:00
samuele3
06c7d3e96d
issue #2868:Add ccd lua test samples
2013-11-11 17:03:43 +08:00
James Chen
49289d7576
Adding cc.TextureCache.getInstance() to jsb_deprecated.js.
2013-11-11 16:45:44 +08:00
James Chen
20b350a58b
Removing cocosjs_manual_conversions.h(.cpp). Put all jsval <-> native value conversion codes to js_manual_conversions.h(.cpp).
2013-11-11 16:45:44 +08:00
CocosRobot
2e52dd4905
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-11 08:05:15 +00:00
James Chen
9d7a8c44f9
Reverts auto-generated.
2013-11-11 14:40:23 +08:00
James Chen
8f8d0f86d7
Updating Bindings-generator.
2013-11-11 14:38:12 +08:00
James Chen
ff3bfbe8a2
Using std::unordered_map instead of UTHASH for js_type_class_t.
...
Since xxx.hash_code() return size_t which is 8bytes on 64bit system, we should not use HASH_ADD_INT and HASH_FIND_INT for js_type_class_t.
2013-11-11 14:36:43 +08:00
James Chen
5a0df8d2e8
VS2012 doesn’t support invoke another constructor method in current constructor.
2013-11-11 14:36:43 +08:00
James Chen
fe88f7c941
Fixing memory leak of JSStringWrapper::set .
2013-11-11 14:36:43 +08:00
James Chen
9d5813b7d9
Some fixes:
...
1) Moving the implementation of JSStringWrapper to .cpp file. Removing override operator() which will be easy to make errors.
2) Deleting JSCallFuncWrapper since it isn’t needed after using std::function for MenuItem’s Callback.
3) Fixing ChipmunkTest crash sometimes on MAC platform(64bit).
2013-11-11 14:36:42 +08:00
James Chen
0c4b6e7a37
Removing JSB Version since JSB source codes will be updated with cocos2d-x.
...
Also, remove some unused codes.
2013-11-11 10:40:51 +08:00
minggo
9a3d2e941e
Merge pull request #3969 from dualface/develop
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[ci skip]fix tolua_fix, cleanup peertable after object deleted
2013-11-10 17:44:24 -08:00
dualface
c75c20de04
fix Lua 5.2 compatibility
2013-11-10 11:49:52 +08:00
CocosRobot
6e6c63e111
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-10 03:29:03 +00:00
samuele3
d4dbc7a442
Add conversion config for long type
2013-11-10 09:21:33 +08:00
dualface
2a2fc81f86
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-10 00:00:19 +08:00
samuele3
e26fe04deb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-09 23:04:11 +08:00
samuele3
286393d28e
issue #2868:Add more manual lua binding functions
2013-11-09 22:58:40 +08:00
Ricardo Quesada
5faae4a51e
removes exe bit from text files
2013-11-08 11:30:50 -08:00
CocosRobot
fd37d3e973
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-08 04:17:15 +00:00
CocosRobot
240fc2ade1
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-08 03:10:36 +00:00
samuele3
f56269ce85
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-07 23:23:11 +08:00
samuele3
16d572c04f
issue #2868:Add manual lua binding files
2013-11-07 23:22:11 +08:00
CocosRobot
a116e7ec79
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-07 09:11:22 +00:00
samuele3
8c025a2cee
Reslove the linux compiled error
2013-11-07 15:12:19 +08:00
James Chen
d6d041f561
issue #3113 : [Linux] Adding options for modules.
2013-11-06 19:17:34 +08:00
CocosRobot
8a836dc477
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-06 09:38:34 +00:00
CocosRobot
d990699417
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-06 08:00:35 +00:00
James Chen
9d3716e964
Merge pull request #4109 from HoGarfield/JS_Call
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Missing add "JSB_AUTOCOMPARTMENT_WITH_GLOBAL_OBJCET " before calling JS_CallFunctionValue
2013-11-05 23:56:03 -08:00
garfield_ho
f36fd002cd
Remove duplicate
2013-11-06 15:40:23 +08:00
garfield_ho
f6070406cd
Missing add "JSB_AUTOCOMPARTMENT_WITH_GLOBAL_OBJCET " before calling JS_CallFunctionValue
2013-11-06 15:31:58 +08:00
James Chen
2e80e95a37
[Linux] compilation fix for PR #4099
2013-11-06 15:26:33 +08:00
James Chen
4e4798fdcc
Merge commit 'refs/pull/4099/head' of https://github.com/cocos2d/cocos2d-x into 64bit-fix
2013-11-06 15:15:47 +08:00
CocosRobot
d7ed908818
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-06 06:20:17 +00:00
Ricardo Quesada
84a6aa29cd
Adds more 64-bit fixes
...
Replaces more `int` with `long` where it makes sense.
Also , it repalces some `unsigned long` with `long` for "lenght"
values as described in our c++ guideline
2013-11-05 17:36:44 -08:00
CocosRobot
47e0d343ff
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-05 11:30:43 +00:00
James Chen
64b9cba5d5
Merge pull request #4092 from samuele3hu/developCCS
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issue 2868:Move armature related lua binding from namespace 'cc' to namespace 'ccs'
2013-11-05 03:24:20 -08:00
samuele3
66256e9ad7
issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccs'
2013-11-05 17:48:29 +08:00
samuele3
61d8f9673c
issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccd'
2013-11-05 17:34:25 +08:00
CocosRobot
8c75cd0dfa
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-05 08:07:15 +00:00
samuele3
b76865c692
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-05 15:11:05 +08:00
samuele3
b445f0824a
issue #2868:Bind UI and Scene parser to lua by bindings-generator and add releated test samples
2013-11-05 15:09:51 +08:00
CocosRobot
5cecc93c3e
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-05 06:31:26 +00:00
James Chen
daa91ad413
[CMake] Update library dependency.
2013-11-04 21:03:07 +08:00
James Chen
c085412636
[CMake] TestLua and HelloLua is ok.
2013-11-04 21:03:07 +08:00
CocosRobot
1cf0a926e1
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-04 02:46:22 +00:00
CocosRobot
6360c40725
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-01 13:03:20 +00:00
CocosRobot
a272bcd6ea
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-01 10:02:54 +00:00
samuele3
80f3a7d57a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
...
Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/LuaScriptHandlerMgr.h
cocos/scripting/lua/script/Cocos2dConstants.lua
2013-11-01 17:17:21 +08:00
CocosRobot
8aac938531
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-01 07:42:11 +00:00
CocosRobot
6eb6809b2c
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-01 06:52:31 +00:00
James Chen
db6bce4cf0
Merge pull request #4023 from samuele3hu/developHttp
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issue #3049:Add XMLHttpRequest lua binding and corresponding test sample
2013-10-31 20:40:29 -07:00
James Chen
3a8c052ae5
Merge pull request #4039 from dumganhar/spv25
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issue #2826 : Bug fix of 'js::IsInRequest'
2013-10-31 19:56:09 -07:00
James Chen
baccf828f3
closed #2826 : Removing js::IsInRequest in ScriptingCore.cpp for win32.
2013-11-01 10:45:01 +08:00
James Chen
074f688d95
Merge pull request #4030 from dumganhar/spv25
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[sp v25] Updating SpiderMonkey library to FFv25.
2013-10-31 07:08:09 -07:00
samuelhu
4031556398
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
samples/Lua/TestLua/Resources/luaScript/mainMenu.lua
2013-10-31 21:57:24 +08:00
samuelhu
5891f00967
issue #3037:Add assetsmananger lua binding and a releated test sample
2013-10-31 21:52:28 +08:00
James Chen
8884c58ac1
issue #2826 : Updating ScriptingCore.cpp. runScript small fix.
2013-10-31 21:03:06 +08:00
samuelhu
7c45ddafe2
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-10-31 17:22:14 +08:00
James Chen
4b2429186c
closed #3093 : The last test of OpenglTest crashes on Windows.
2013-10-31 16:27:00 +08:00
samuelhu
de4b4dcc73
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developLuaOcBridge
2013-10-31 15:23:25 +08:00
samuelhu
faf3b30e9b
issue #3069:Add LuaObjectCBridge and related test sample
2013-10-31 15:20:53 +08:00
James Chen
f478e2d2a5
issue #2826 : Bug fixes for win32.
2013-10-31 15:15:52 +08:00
James Chen
6f978c5cbd
issue #2826 : Bug fixes after using Spidermonkey v25. Adding JSB_AUTOCOMPARTMENT_WITH_GLOBAL_OBJCET macro.
2013-10-31 15:13:49 +08:00
dingpinglv
7e8faed7af
fixed #3048 : rename some comments
2013-10-31 14:36:17 +08:00
dingpinglv
f172abbc14
fixed #3048 : add some comments for cc.rect
2013-10-31 14:31:25 +08:00
dingpinglv
c116d070d3
Closed #3048 : cc.rect can receiving different type parameters now
2013-10-31 14:16:42 +08:00
James Chen
0f7a99f898
[sp v25] Don't use 'using namespace std;' to make android build happy.
2013-10-31 11:15:18 +08:00
James Chen
541a0478ac
[sp v25] Removing unused comments in main.js
2013-10-31 11:15:18 +08:00
James Chen
d2fc29dbfa
[sp v25] Updating Debugger script.
2013-10-31 11:15:17 +08:00
James Chen
a81998ccf6
[sp v25] Debugger script, loading file is ok.
2013-10-31 11:15:17 +08:00
James Chen
d1b88b0a78
[sp v25] Updating auto-generated and bindings-generated submodules.
2013-10-31 11:15:17 +08:00
James Chen
3b86d6398f
[sp v25] Fixing complication errors after updating Spidermonkey to v25.
2013-10-31 11:15:17 +08:00
samuelhu
1f07a659a6
issue #3069:Modify layer lua register and add some compatible lua binding functions
2013-10-31 09:49:04 +08:00
samuelhu
c08a09a7e0
#3049:Add LICENSE_JSON4LUA and some constant values.
2013-10-30 10:52:04 +08:00
samuelhu
471bbb8af9
issue #3049:Add XMLHttpRequest lua binding and corresponding test sample
2013-10-29 18:21:15 +08:00
samuelhu
b611177a65
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
2013-10-29 17:58:00 +08:00
samuelhu
70082ddc29
issue #3409:Add XMLHttpRequest lua binding and corresponding test sample
2013-10-29 17:54:35 +08:00
James Chen
bb568e84e8
Updating auto generated binding codes.
2013-10-29 15:09:13 +08:00
samuelhu
3508213615
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-10-29 11:45:19 +08:00
samuelhu
a4d028e905
issue #3409:Add XMLHttpRequest lua binding and corresponding test sample
2013-10-29 11:40:41 +08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
1339ef7ecb
[JSB] These are only for v2.x JSB compatibility after removing controller codes in Layer.
2013-10-25 15:20:06 +08:00
James Chen
a56475e872
Updating jsb.
2013-10-25 10:53:46 +08:00
Dhilan007
56ef197146
update the reference to cocos2d-x repo.
2013-10-24 18:36:36 +08:00
Dhilan007
fd993e2fa2
issues #2905:split jsbinding module
2013-10-24 17:54:57 +08:00
samuelhu
d7689073e0
issue #3049:Add XMLHttpRequest lua binding and corresponding test sample
2013-10-24 11:12:21 +08:00
samuelhu
26caaa0a36
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
2013-10-23 09:57:21 +08:00
minggo
abcf8f268d
fix conflicts
2013-10-22 18:36:13 +08:00
minggo
6a664d480a
issue #2905:samples build ok on linux
2013-10-22 18:01:56 +08:00
samuelhu
5f769b2313
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
2013-10-22 16:52:44 +08:00
James Chen
feee6ca84b
Merge pull request #3978 from HoGarfield/cc.RESOLUTION_POLICY
...
Add cc.RESOLUTION_POLICY to jsb_cocos2d.js,so it can use setDesignResolutionSize in cc.EGLView
2013-10-22 01:34:44 -07:00
samuelhu
be1f17ca0f
issue #3037:Add assetsmananger lua binding and a releated test sample
2013-10-22 16:14:49 +08:00
garfield_ho
55d45081f6
Fixed name
2013-10-22 15:41:43 +08:00
Dhilan007
232f0d598b
issues #2905:add new vs project
2013-10-21 22:21:11 +08:00
Dhilan007
f11dba586a
issue #2905:modification vs-project for folder structure change
2013-10-21 22:09:21 +08:00
garfield_ho
54ac8f3537
Add cc.RESOLUTION_POLICY to jsb_cocos2d.js,so it can use setDesignResolutionSize in cc.EGLView
2013-10-19 16:44:14 +08:00
dualface
8f2f524f2d
fix tolua_fix, cleanup peertable after object deleted
2013-10-18 11:30:28 +08:00
James Chen
39afa3b8df
Merge pull request #3967 from dumganhar/change-url
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Changing the submodule URL for 'auto-generated'.
2013-10-17 19:00:36 -07:00
James Chen
8c0d7e151c
Updating the submodule reference of 'auto-generated'.
2013-10-18 10:02:47 +08:00
minggo
9c3cac759c
issue #2905:simple game and assets manager build ok on android
2013-10-17 18:39:37 +08:00
minggo
e50f9fc43b
issue #2905 : jsbinding samples and lua binding samples build ok on android
2013-10-17 15:04:30 +08:00
minggo
8f9756f030
issue #2905:TestJavascript build ok on Android
2013-10-17 11:28:57 +08:00
James Chen
afe2b8e0c1
Update auto-generated submodule manually.
2013-10-16 17:37:34 +08:00
James Chen
225738ecc5
issue #2905 : [iOS Mac] HelloLua and TestLua work now.
2013-10-16 17:19:02 +08:00
James Chen
352d1f6768
issue #2905 : Renaming lua/cocos2dx_support to lua/bindings.
2013-10-16 16:40:07 +08:00
James Chen
6fba0dd5db
issue #2905 : [iOS Mac] TestJavascript works now.
2013-10-16 15:43:59 +08:00
James Chen
f6275667bf
Removing unused ios projects.
2013-10-12 15:02:28 +08:00
James Chen
7de6646213
Don't ignore (D|d)ebugXXX folders or files. And move scripting/javascript/bindings/js to 'scripting/javascript/script/' folder.
2013-10-12 14:56:40 +08:00
minggo
5acbe663e0
issue #2905 : add missing files
2013-10-12 13:44:57 +08:00
minggo
ad6325b0dd
fix conflicts
2013-10-12 11:31:32 +08:00
minggo
4313c46e93
issue #2905:adjust folder structure
2013-10-12 11:22:05 +08:00