Commit Graph

13482 Commits

Author SHA1 Message Date
minggo fae3ef8e48
fix memory leak (#20110) (#20214) 2019-10-17 11:13:02 +08:00
minggo fafd16e949
refactor Quaternion class (#20031) (#20213)
* remove redundant copy constructor and destructor
2019-10-17 11:12:49 +08:00
minggo 99e984dde5
fix crash when plist filename hasn't suffix (#19999) (#20212) 2019-10-17 11:12:37 +08:00
minggo 24b04e561b
sync #20007 to v4 (#20210)
* sync #20007 to v4

* Fixing a bug in Node::enumerateChildren (#20045)

This patch fixes an issue that if both // (recursive enumeration)
and .. (starting from parent node) are specified,
Node::enumerateChildren does not honor the latter and starts searching
from current node rather than parent node.
2019-10-17 11:12:25 +08:00
minggo 8a64e6f983
fix RotateTo animation when angle is bigger than 360 (#20009) (#20211) 2019-10-16 16:31:35 +08:00
CocosRobot 40038020ba [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20208) 2019-10-16 11:41:06 +08:00
Andy Duplain 0a227ef2d7 Don't use MTL_ pixelformat when building for iOS Simulator. (#20198) 2019-10-16 09:51:17 +08:00
CocosRobot bdf39670fd [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20203) 2019-10-16 09:44:05 +08:00
coulsonwang 67ae2e756e fix ProgramState and Program performance (#20189)
* fix ProgramState and Program performance

* fix review

* fix

* add autorelease
2019-10-15 09:40:59 +08:00
coulsonwang 327407d59b fix full screen issue (#20202)
need resize depth and stencil attachment texture as well.
2019-10-15 09:38:51 +08:00
coulsonwang b553648a77 remove unused code (#20195) 2019-10-12 09:45:56 +08:00
coulsonwang 68aedd7ef0 revert error caused by fixC4244Warning (#20190) 2019-10-11 16:39:33 +08:00
coulsonwang a91091e93a fix triangle batch (#20185)
* fix triangle batch
since it would be too expensive to check the uniforms, simplify enable batching for built-in program.

* enable user update the materialID
2019-10-10 09:41:39 +08:00
coulsonwang c7020fbb5f fix C4244 warning (#20173) 2019-10-09 17:50:32 +08:00
coulsonwang 49a3b5b228 fix auto test fails (#20183)
needs an integer position
2019-10-08 15:06:47 +08:00
CocosRobot 4116371053 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20176) 2019-09-26 17:35:39 +08:00
rh101 4ac3f94774 V4 RenderTexture PMA flag fix (#20153)
* This is to ensure the RenderTexture internal texture2D PMA flag is set to the correct value.
[CCSprite.cpp] Blending mode needs to be set based on the PMA flag of the texture if using Sprite::initWithTexture().

* [CCSprite.cpp] Removed redundant code related to blending mode and opacityModifyRGB when creating a sprite with a texture.
2019-09-26 16:11:23 +08:00
coulsonwang 6de088ab98 fix C4244 warning (#20162)
* fix C4244 warning

* fix warning C4244

* fix compile error
2019-09-25 14:32:26 +08:00
minggo 77a47957a7
set software mode will slow down performance (#20155) 2019-09-24 14:29:14 +08:00
coulsonwang 9ee9917047 fix Physics3DDebugDrawer (#20160)
Since drawing type is ARRAY, should use  instead.
2019-09-24 14:28:44 +08:00
coulsonwang 03a4ddf764 fix warning (#20146)
* fix warning
fix warning

* remove integer type constructor for Vec2
2019-09-24 11:31:35 +08:00
minggo b3dba7b93e
Merge pull request #20131 from Mee-gu/checkMemoryLeak
fix memory leak on metal app
2019-09-20 14:37:02 +08:00
minggo 965ea379a7
Merge pull request #20139 from Mee-gu/fixWarning
fix warning
2019-09-20 14:36:36 +08:00
coulsonwang 0dbe3419d2 fix warning
fix warning
2019-09-20 11:20:07 +08:00
coulsonwang fb39795d27 fix warning 2019-09-19 18:43:31 +08:00
coulsonwang e9a33903f0 fix memory leak for metal app 2019-09-19 15:31:05 +08:00
coulsonwang c17417f3cb set the right position of uniform location 2019-09-17 17:15:16 +08:00
coulsonwang dc910efee7 fix uniformLocation 2019-09-17 15:09:44 +08:00
minggo f3b09563f8
Mac label v4 (#20125)
* fix system font issue on macOS Catalina
2019-09-17 13:35:19 +08:00
minggo 9df47ef6fd
use WKWebview instead (#20103)
UIWebView is removed in iOS 13.
2019-09-06 09:57:38 +08:00
Arnold eed319938d [lua tests] MaterialSystemTest update u_Time uniform (#20083) 2019-09-05 15:56:39 +08:00
coulsonwang 816289ccf5 fix clipping node issue (#20100)
Children are not correctly clipped.
2019-09-05 09:17:43 +08:00
minggo d1abfd8aa2
use AVPlayerController instead (#20099) 2019-09-04 20:45:51 +08:00
coulsonwang 5ab04a7001 set default color attachment format (#20073) 2019-09-04 10:07:31 +08:00
Arnold 55f6f6d6e7 [bugfix] Fileutils iOS isDirectory (#20079) 2019-09-04 10:03:38 +08:00
coulsonwang 4d04b64a3a add specific define for metal (#20084) 2019-09-04 09:58:40 +08:00
coulsonwang f97717265b fix shader header defines (#20077) 2019-09-04 09:56:28 +08:00
coulsonwang 48e0d7d3a6 resize metal drawable (#20074) 2019-08-31 20:10:32 +08:00
coulsonwang 73ad115702 fix FastTMXLayer (#20065) 2019-08-29 22:30:03 +08:00
coulsonwang 66c4892b22 fix attribute location (#20064) 2019-08-29 18:15:03 +08:00
coulsonwang de3f252794 generate project for cocos2d (#20056) 2019-08-26 10:01:50 +08:00
minggo 50df439e87
update changelog and version (#20053) 2019-08-21 10:45:45 +08:00
minggo 5e40f5e6a5
remove tiff (#20047) 2019-08-20 15:15:40 +08:00
coulsonwang 1e8f6d24ac fix render pipeline (#20041) 2019-08-19 10:12:00 +08:00
John 3c08471bab don't convert const char* to char* (#20039)
* C++ forbids conversion from const char* string to char*, so we change
function signature from char* to const char* in lua basic conversion
functions.
2019-08-16 15:29:49 +08:00
CocosRobot a8d07022d6 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20036) 2019-08-15 17:01:11 +08:00
coulsonwang c4e6ede197 move VertexLayout to ProgramState (#20029)
* move VertexLayout to ProgramState

* fix lua
2019-08-15 16:51:49 +08:00
minggo 8913c30fc0
fix compile warnings (#20028) 2019-08-13 18:19:32 +08:00
minggo 1444263612
remove app from recent apps when exit (#19961) (#20020) 2019-08-13 17:31:29 +08:00
minggo b606f2a79d
Fix divide by zero in ui::Slider (#19957) (#20019)
* Added RenderTexture::saveToFileAsNonPMA() to save images without PMA.
Set the PMA parameter to true when calling initWithRawData() inside RenderTexture::newImage(), since textures are PMA.
Renamed Image::premultipliedAlpha() to Image::premultiplyAlpha() to better reflect it's action, and made it public.
Added Image::reversePremultipliedAlpha() to allow the reversing of the PMA.
Updated CCImage-ios.mm to set the correct bitmapInfo for PMA and non-PMA images before saving a file.
Updated RenderTextureTest::RenderTextureSave() to cater for non-PMA file saving.

* [CCImage-ios.mm] Fixed indentation.

* [UISlider.cpp] Divide by 0 error if _maxPercent is equal to 0, which is an allowed value.
2019-08-13 17:29:31 +08:00
minggo ba2f9ac165
sync #19996 and #19972: refactor DrawNode (#20021)
* sync #19996 and #19972: refactor DrawNode

* fix compiling error
2019-08-13 17:28:53 +08:00
coulsonwang 935af58e1d remove arrays of vertex layout (#20023) 2019-08-13 13:58:16 +08:00
coulsonwang 23732ab889 remove arrays of vertex buffer (#20022) 2019-08-13 09:46:20 +08:00
coulsonwang 3c693c7fd9 fix crash issue when egl context lost (#20025) 2019-08-13 09:45:39 +08:00
CocosRobot 28bc31aac6 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#20014) 2019-08-06 14:14:59 +08:00
coulsonwang 320b9b4e67 Feature/sprite optimized (#19998)
Optimize sprite creation speed
2019-08-06 09:37:49 +08:00
sgosztyla 0be2a1e80a Fixing memory leak. (#19993)
Library should be released after calling "newLibraryWithSource".
2019-07-30 15:51:38 +08:00
CocosRobot b758f626eb [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#19991) 2019-07-26 17:33:42 +08:00
rh101 e574e4984f Added support for saving non-premultiplied alpha images from RenderTexture. (#19990) 2019-07-26 17:09:00 +08:00
CocosRobot 17ee8f0082 [ci skip][AUTO]: updating luabinding & cocos_file.json automatically (#19987) 2019-07-25 14:28:26 +08:00
coulsonwang 5dd5d084b6 fix glfw3.3 no respond issue. (#19965) 2019-07-23 17:40:37 +08:00
coulsonwang e64f2af25b fix header define for shader. (#19934) 2019-07-22 10:45:41 +08:00
minggo 0d121d7913
remove void in function declaration (#19954) 2019-07-22 09:38:46 +08:00
minggo 7a6c115b2f
fix ZipUtils memory-malloc succ check error. (#19923) (#19953) 2019-07-22 09:38:28 +08:00
minggo 29ce64b123
Fix cocos2d-js issue: Font height was not getting calculated properly in iOS. (#19926) (#19952) 2019-07-22 09:38:15 +08:00
minggo c283d4b939
sync 19759: fix: FastTMXLayer does not reflect opacity and anchor point (#19950) 2019-07-22 09:38:01 +08:00
minggo c8d13184f8
sync 19893: fix Wformat warnings (#19949) 2019-07-22 09:37:48 +08:00
minggo b7a6b77789
fix memory leak in CCUserDefault (#19853) (#19947)
fastSet makes the Data object managing a new memory area in
[bytes, bytes + size), but it doesn't releasing the old data
it managed. Failure to release the old data causes memory leak.

The default constructed Data manages null memory, so calling
fastSet on it is fine.

Because `Data ret = defaultValue;` malloc new memory, we might
have better performance without it.
2019-07-22 09:37:21 +08:00
minggo 3e6b1ffe92
refactor AudioEngine-Linux (#19822) (#19946)
* refactor AudioEngine and AudioEngine-linux

* map::erase() can handle case if key doesn't exist.

* use map::iterator when it has already obtained.

* mapChannelInfo[id].channel is nullptr befor resume(). Don't
dereference it.

* FMOD::System::release() calls close, so calling close before release
is not necessary.

* use std::map::insert properly.

* remove unnecessary null check on _audioEngineImpl

* add comment on nullptr dereference
2019-07-22 09:37:07 +08:00
minggo 77a72052c8
sync 19811: android_allowBackup2 (#19945) 2019-07-22 09:36:51 +08:00
minggo 6e0c4872c5
refactor CCScene (#19767) (#19944)
* refactor-CCScene

prefer in-class initialization

* in-class initialization of pointer to nullptr
2019-07-22 09:36:38 +08:00
minggo 7cea351cec
sync 19756: refactor CCBundle3DData (#19942) 2019-07-22 09:36:24 +08:00
minggo b3424a535f
[Change] the CC_64BITS macro to 64-bit decision. (#19723) (#19941) 2019-07-22 09:36:10 +08:00
minggo 0427381e06
sync 19722: fix assign nullptr to std::string (#19940) 2019-07-22 09:35:57 +08:00
minggo a4fb692f36
fix for #19713 (#19714) (#19939)
#19713
2019-07-22 09:35:44 +08:00
minggo 956fd85401
sync 19661: Clear the scene stack in the expected order (#19935) 2019-07-19 16:53:20 +08:00
minggo 838c285696
sync 19655 (#19932) 2019-07-19 13:45:08 +08:00
minggo e47d6b664f
sync 19649 and fix conflict (#19931) 2019-07-19 13:43:20 +08:00
minggo ad54a24cf0
sync 19634 and fix conflict (#19930) 2019-07-19 11:57:11 +08:00
minggo e93d4cb1d6
fix outdated documentation [ci skip] (#19618) (#19929) 2019-07-19 10:19:13 +08:00
coulsonwang 7b7cf55efb remove vertex step mode (#19921) 2019-07-17 13:59:37 +08:00
coulsonwang cb07f599f8 add api comments (#19922) 2019-07-17 09:26:15 +08:00
coulsonwang 03ea495fd6 add API comments (#19919) 2019-07-16 10:01:23 +08:00
coulsonwang f0f9cf612c add api comments (#19916) 2019-07-15 09:28:38 +08:00
coulsonwang de8cf4c45b set default frameBufferOnly to false for ios (#19915) 2019-07-15 09:28:18 +08:00
coulsonwang b96c467318 fix stencil issue (#19910) 2019-07-10 09:56:55 +08:00
coulsonwang 77b1535a9d add api document (#19909) 2019-07-09 09:43:45 +08:00
coulsonwang a92ab26096 remove unUsed member (#19906) 2019-07-05 10:11:12 +08:00
coulsonwang f72dbd28d0 add copyright (#19903) 2019-07-04 17:47:24 +08:00
minggo 67d43ca591
Update CMakeLists.txt 2019-07-04 09:48:45 +08:00
Arnold 097a4a74dc [Lua] Export ccexp.AudioEngine on linux (#19898)
* export ccexp.AudioEngine on linux

* revert auto bindings

* gen bindings
2019-07-03 18:57:18 +08:00
minggo 96534de260
fix warnings (#19891) 2019-07-03 10:43:10 +08:00
Arnold 888cd9b159 fix lua (#19888) 2019-07-02 09:29:20 +08:00
Arnold 2eb4625cbc
regenerate (#19887) 2019-07-01 13:51:02 +08:00
coulsonwang 7f96375871 Feature/fix tile map (#19883) 2019-06-30 11:36:52 +08:00
minggo e0200eaa54
should unbind prebound attachments to avoid error on some android devcies (#19875) 2019-06-28 08:56:13 +08:00
coulsonwang e8839cefbe Feature/lua drawing node (#19863)
* fix DrawInRect in lua

* fix

* rename
2019-06-27 17:44:07 +08:00
Arnold 76edaa0993 [bugfix] fix TextureInfo copy constructor (#19865)
* fix copy

* fix compile error

* Update cocos/renderer/backend/ProgramState.cpp
2019-06-27 17:42:32 +08:00
Arnold 75ba0f91d1 add break statement (#19867) 2019-06-27 09:40:53 +08:00
coulsonwang bbc6a88c51 optimize the uniform buffer (#19845)
* optimize the uniform buffer

* update review
2019-06-26 10:26:49 +08:00