tangziwen
f7888d9798
tab style fix
2014-10-15 17:01:56 +08:00
tangziwen
6ed31fa47e
fix some dummy texture bugs , supply some comments
2014-10-15 16:25:14 +08:00
tangziwen
cd1d2289a6
bug fix
2014-10-15 11:36:44 +08:00
tangziwen
29b255fa36
use a pure red dummy texture to indicate Sprite3d texture missing
2014-10-15 10:39:18 +08:00
tangziwen
473c9e90b2
fix Zorder for transparent mesh
2014-10-14 16:59:41 +08:00
songchengjiang
081196c933
fixed BillBoard
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Added New Test case
2014-10-14 15:08:36 +08:00
yangxiao
530bc96dd5
add comment
2014-10-14 10:50:54 +08:00
yangxiao
70f4ca2a4a
Merge branch 'newcode' into v3
2014-10-14 09:28:17 +08:00
XiaoYang
c171a8772d
Merge pull request #140 from tangziwen/v3
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fix mesh AABB incorrect calculation through using static variable
2014-10-14 09:23:13 +08:00
tangziwen
7566880d46
fix mesh's AABB calculation incorrect by using static variable
2014-10-14 09:14:46 +08:00
songchengjiang
ecd63db80b
Fixing bug
2014-10-13 19:10:42 +08:00
tangziwen
e8007b9e63
fix mesh AABB incorrect calculation through using static variable
2014-10-13 17:49:00 +08:00
yangxiao
d81e4d7a92
fix light uniform array errors, and using shader without light by default fix #8612
2014-10-13 15:17:22 +08:00
XiaoYang
72e6204426
Merge pull request #138 from lvlonggame/v3
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add create Animate3D interface by frame section
2014-10-11 17:36:37 +08:00
lvlong
6be64fedd7
modify Animate3D::create
2014-10-11 17:02:42 +08:00
lvlong
4bba69d578
add a param comment
2014-10-10 17:48:54 +08:00
lvlong
2c18db5b18
create animate by frame section.
2014-10-10 17:44:45 +08:00
Huabing.Xu
a08d0e4be3
Merge branch 'v3' into v3_fixGLProgramCrash
2014-10-10 15:05:09 +08:00
yangxiao
a67825e950
use shader without light by default
2014-10-10 15:01:14 +08:00
Huabing.Xu
e69465e428
remove texture unit 4-7, only 0 -3 is reserved
2014-10-10 14:06:37 +08:00
yangxiao
88fc4258ca
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-10-09 17:02:10 +08:00
Ricardo Quesada
d326db427f
removes the `3d_export.h` file
2014-10-08 18:30:23 -07:00
lvlong
cba155b5bc
Remove string err no used
2014-10-08 15:23:31 +08:00
martell
d420ae39e2
Added CC_STATIC support for 3d, all these commits will be squashed and renamed, structured and signed at the end
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Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:22:27 +01:00
martell
c3172bef50
Finalise Windows cmake support for mingw-w64
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Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:22:09 +01:00
martell
ecd8a02ee6
Fixed up some more cmake errors
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Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:22:01 +01:00
martell
30240a8a37
Multi platform cmake support
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Signed-off-by: martell <martellmalone@gmail.com>
2014-10-03 23:21:45 +01:00
yangxiao
38873dd999
move light fix linux and android
2014-09-28 16:05:20 +08:00
yangxiao
dbf564208b
move light from 3d to base
2014-09-28 16:02:12 +08:00
yangxiao
744e09c141
reset change to getDirectionInWorld
2014-09-28 11:03:18 +08:00
yangxiao
53dee7ef86
can ci android compile?
2014-09-28 10:21:47 +08:00
yangxiao
db2ff49f26
adjust according to minggo
2014-09-26 14:13:26 +08:00
yangxiao
e2f1b91117
remove unused variable
2014-09-25 22:25:43 +08:00
yangxiao
90523fc3d5
fix light check
2014-09-25 22:24:47 +08:00
yangxiao
ca9eb3d203
support ambient light without normal & optimaze code
2014-09-25 18:32:33 +08:00
yangxiao
8f3f37c2bb
auto switch shader according to light status
2014-09-25 17:13:46 +08:00
yangxiao
567c632d98
config max support light number in shader
2014-09-25 15:29:32 +08:00
yangxiao
56313aa895
merge cocos
2014-09-25 11:05:02 +08:00
songchengjiang
b51dc584d5
Light optimization
2014-09-23 17:08:28 +08:00
songchengjiang
216c40fe9e
Modified Light Shader
2014-09-22 18:08:58 +08:00
yangxiao
61def04ca6
add light mask
2014-09-22 11:14:30 +08:00
minggo
653986a3a2
Merge pull request #8106 from super626/v3
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add OBBs to OBB collision test by default, Fix 0.1 version static model load bug and remove unused resource
2014-09-19 16:16:33 +08:00
yangxiao
5b61e569f5
light mask
2014-09-19 14:50:20 +08:00
XiaoYang
d1328cfb41
Merge pull request #132 from lvlonggame/v3
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Deal read string length problem!
2014-09-19 14:47:59 +08:00
lvlong
eb89efe510
deal the length problem!
2014-09-19 14:30:02 +08:00
songchengjiang
f052e45c04
Move Light Uniforms into Meshcommand
2014-09-19 10:54:07 +08:00
songchengjiang
62777e9552
compile Android
2014-09-18 18:35:18 +08:00
songchengjiang
3c67515378
Finished light reconstruction
2014-09-18 16:38:35 +08:00
yangxiao
25091ca849
add transparent flag to render command
2014-09-18 12:00:44 +08:00
yangxiao
8c77130ae0
refactor light compile
2014-09-17 18:58:35 +08:00
yangxiao
34f642377e
fix billboard anchor point
2014-09-17 18:01:18 +08:00
yangxiao
41caef878b
refactor light
2014-09-17 17:59:10 +08:00
yangxiao
584284c847
merge cocos and rename lighttest
2014-09-17 14:26:57 +08:00
yangxiao
c5f6f8de5b
share glprogramstate
2014-09-17 13:42:08 +08:00
yangxiao
2e0e4e58c8
support transparent object
2014-09-12 17:57:54 +08:00
yangxiao
9eb62ed1f6
Merge branch 'newcode' into v3
2014-09-12 10:00:13 +08:00
yangxiao
df9ab144fe
light work
2014-09-11 15:46:32 +08:00
yangxiao
e849b997ed
modify interface
2014-09-11 12:05:49 +08:00
yangxiao
3cfc36591c
merge cocos
2014-09-11 10:13:57 +08:00
yangxiao
33cabb553a
add transparent property
2014-09-11 09:15:24 +08:00
yangxiao
bb6f5a6be5
Merge branch 'newcode' into billboard
2014-09-10 16:27:59 +08:00
minggo
46d4f487bb
Merge pull request #7978 from super626/v3
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Calculate Content Size for Sprite3D
2014-09-10 14:06:47 +08:00
yangxiao
a980a2efa4
merge cocos
2014-09-10 10:28:59 +08:00
Ricardo Quesada
6f3ca63f00
Moved base/CCPlatform* -> platform/CCPlatform*
2014-09-09 17:17:07 -07:00
Ricardo Quesada
0ead7b6307
Squashed commit of the following:
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commit b9181ae92541d11119bedd766773ddb01f0bb486
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 9 09:34:40 2014 -0700
Compiles luasocket on Mac
commit 91fc79aa2101867fedfbcd7d846e9508009894e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 9 09:12:30 2014 -0700
disables luasockets
commit 31f2ee462708ab7b604b9399eaabd275e2da9e02
Merge: 19099fd 0abe4cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 9 08:10:48 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx
Conflicts:
cocos/3d/cocos3d.h
commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 23:21:03 2014 -0700
compiles on Linux
commit eec7b92817ac9208123468bb882612aad89f94bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 23:16:46 2014 -0700
all projecs compiles with CMake
commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 21:47:27 2014 -0700
CCUserDefualt.mm better includes
commit 30709ec8243562858498cb118240bb45bf9b33b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 21:26:36 2014 -0700
cpp-tests compiles and works on Mac using CMake
commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 20:12:09 2014 -0700
Adds missing files to CMakeLists.txt
commit 36f939ea7f157ca851aee138300c13d9888c0078
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 19:52:34 2014 -0700
Adds more box2d missing files
commit 00f81e3b5ec97150974cc6022e86c394ff488ccb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 19:39:54 2014 -0700
Adds missing box2d files
commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 18:44:15 2014 -0700
Initial CMake support for Mac
2014-09-09 12:18:31 -07:00
songchengjiang
4099015421
Sprite3D set default _contentSize by AABB
2014-09-09 17:47:34 +08:00
yangxiao
cf9094207a
merge cocos
2014-09-09 16:00:55 +08:00
yangxiao
b88c462c8f
remove Sequence3D
2014-09-09 11:34:17 +08:00
yangxiao
a295159a3a
Merge branch 'newcode' into transition
2014-09-09 10:37:08 +08:00
yangxiao
730ab846c3
code adjustment
2014-09-05 14:59:14 +08:00
yangxiao
8da7a4b2de
merge cocos reslove conflict
2014-09-04 17:40:14 +08:00
yangxiao
31dc3301b3
add space line
2014-09-04 17:03:46 +08:00
yangxiao
a5e1e692e8
Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
2014-09-04 17:00:49 +08:00
liuliang
c42bef1f02
Add a bulletin board test example
2014-09-04 16:58:00 +08:00
yangxiao
d114e11a0b
android, linux and lua
2014-09-04 16:45:42 +08:00
yangxiao
226e60a3ee
rename billboard
2014-09-04 16:26:36 +08:00
yangxiao
86d9ce381b
rename billboard
2014-09-04 16:26:11 +08:00
yangxiao
08a1405bdc
fix bug on custom mesh
2014-09-04 14:26:23 +08:00
yangxiao
4e65d070a1
rename BillBoard Model
2014-09-03 18:19:12 +08:00
XiaoYang
58f4e84b9a
Merge pull request #126 from songchengjiang/billboard
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Billboard
2014-09-03 18:12:08 +08:00
songchengjiang
114de83a0b
Added View_Oriented and View_Plane_Oriented Mode
2014-09-03 18:04:48 +08:00
songchengjiang
68ce6449e8
repaired camera orientation
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Testing RotateBy action
2014-09-03 17:17:57 +08:00
yangxiao
bb90fe48ef
merge cocos
2014-09-03 16:54:17 +08:00
XiaoYang
f03c4d4790
Merge pull request #125 from liuliang2004/Meshv3
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Set the node name
2014-09-03 15:59:49 +08:00
liuliang
c167ed17ee
Set the node name
2014-09-03 15:55:11 +08:00
yangxiao
5a85cb405e
fix billboard face
2014-09-03 15:28:15 +08:00
XiaoYang
4e0c358a90
Merge pull request #124 from liuliang2004/Meshv3
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Set the node name
2014-09-03 13:12:33 +08:00
yangxiao
adda886210
tmp work
2014-09-03 11:58:09 +08:00
liuliang
278a3441ce
Set the node name
2014-09-03 11:43:42 +08:00
yangxiao
fed2021707
Fixme: frustum culling
2014-09-03 09:02:32 +08:00
lvlong
387f190ff1
Merge newcode into v3
2014-09-02 17:52:02 +08:00
lvlong
27f771744a
static model load problem of old version .
2014-09-02 17:33:22 +08:00
yangxiao
f84c6a5d27
Merge branch 'newcode' into transition
2014-09-02 17:15:05 +08:00
songchengjiang
8a88ba6142
Tab Format
2014-09-02 11:50:09 +08:00
songchengjiang
18d06015c6
Added More Models
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Code optimization
2014-09-02 11:24:19 +08:00
yangxiao
d542624bfd
remove from map when release
2014-09-02 10:40:29 +08:00
yangxiao
9ce30bdabd
add to linux
2014-09-01 17:52:13 +08:00
yangxiao
57a70b629f
add sequence3d
2014-09-01 16:00:50 +08:00
yangxiao
33005bedcb
add to cocos3d
2014-09-01 15:32:06 +08:00
yangxiao
97c8764ae7
remove unused header
2014-09-01 15:21:47 +08:00
yangxiao
538fe2e543
Merge branch 'newcode' into transition
2014-09-01 15:14:30 +08:00
yangxiao
c24701ac79
Merge branch 'newcode' into v3
2014-09-01 15:11:27 +08:00
yangxiao
b5a3bb1c03
sequence3d work
2014-09-01 15:07:06 +08:00
songchengjiang
97f7d21f50
Format
2014-09-01 09:36:07 +08:00
yangxiao
f3e017e139
normalize quat
2014-09-01 09:34:09 +08:00
songchengjiang
3f8b430b3e
deleted Meshcommand
2014-09-01 09:33:08 +08:00
yangxiao
a039d6b0fc
animate3d transition
2014-08-29 18:25:42 +08:00
songchengjiang
4aa4287d28
test on Android
2014-08-29 17:29:15 +08:00
songchengjiang
34070677ad
Added testing Model Number
2014-08-29 17:11:18 +08:00
minggo
3679d66c8e
remove unneeded includes
2014-08-29 15:39:52 +08:00
songchengjiang
71d722854c
added mesh command
2014-08-29 12:08:28 +08:00
lvlong
496aad2fe7
remove 0.3 branch logic
2014-08-29 11:59:30 +08:00
lvlong
cbe61a4b73
modify log
2014-08-29 11:56:33 +08:00
lvlong
15c945d89b
Merge branch 'newcode' into v3
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Conflicts:
cocos/3d/CCBundle3D.cpp
2014-08-29 11:04:15 +08:00
songchengjiang
701d70fb6c
Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
2014-08-29 10:58:04 +08:00
lvlong
5a1e0601a7
Code Standards
2014-08-29 10:43:26 +08:00
songchengjiang
96e6595e95
Added getInverseViewMatrix
2014-08-29 10:42:02 +08:00
yangxiao
18a0f34c5c
Merge branch 'newcode' into billboard
2014-08-29 10:12:00 +08:00
songchengjiang
06e3eb955f
repaired BillBoard Depth Test
2014-08-29 09:30:59 +08:00
songchengjiang
e6f055f3fd
calculated Z in View
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Transparent Render
2014-08-28 19:22:01 +08:00
yangxiao
a3dd4e101a
animation transition
2014-08-28 18:53:15 +08:00
minggo
50a2cb2b86
remove unneeded includes
2014-08-28 17:32:23 +08:00
minggo
7baf873bf6
remove unneeded includes
2014-08-28 17:03:29 +08:00
yangxiao
16ab05a8cf
sequence3d
2014-08-28 13:47:17 +08:00
lvlong
a05d50d66e
Merge branch 'v3' of github.com:super626/cocos2d-x into merge-bundle
2014-08-28 12:02:33 +08:00
minggo
d3ce2acff6
Merge pull request #7892 from Dhilan007/v3-androidmk
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Adjust android.mk for cocos2d and related module
2014-08-28 10:16:39 +08:00
yangxiao
74f98b36d6
merge cocos
2014-08-28 09:22:57 +08:00
Ricardo Quesada
3dda35b4ef
Adds `std::nothrow` to `new`
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Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
Dhilan007
bef774a14a
Adjust android.mk for cocos2d and related module
2014-08-27 22:54:28 +08:00
samuele3hu
3d5f8de346
Adjust android.mk for cocos2d and related module
2014-08-27 20:58:32 +08:00
lvlong
e05f6bc874
modify for compress
2014-08-27 18:44:31 +08:00
yangxiao
8cb3edf91f
merge cocos light work
2014-08-27 14:53:39 +08:00
yangxiao
fdc0fad935
tmp work
2014-08-27 14:46:24 +08:00
samuele3hu
3759648d3a
Remove the useless aneroid.mk files
2014-08-27 10:21:47 +08:00
samuele3hu
a5a706aa05
Remove the useless win32 project
2014-08-27 10:20:15 +08:00
yangxiao
8a38ce10be
first version billboard
2014-08-26 15:07:37 +08:00
yangxiao
7ff75fb397
remove warning
2014-08-26 14:19:08 +08:00
yangxiao
03390a4f46
merge cocos
2014-08-26 14:05:59 +08:00
songchengjiang
1a1ccda3ed
repaired Action BUG
2014-08-25 13:58:15 +08:00
yangxiao
c7f7623320
reserve animation size
2014-08-25 11:30:34 +08:00
yangxiao
3a0d63caa6
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-08-22 14:55:11 +08:00
yangxiao
a102946d35
android and linux
2014-08-22 14:54:26 +08:00
XiaoYang
e4737f9070
Merge pull request #112 from liuliang2004/Meshv3
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Modify project file
2014-08-22 14:46:46 +08:00
yangxiao
39cc03173b
remove unused variable
2014-08-22 14:43:48 +08:00
liuliang
c7c091e4b6
Modify project file
2014-08-22 14:32:27 +08:00
yangxiao
81dbb0bca4
add comment
2014-08-22 14:02:51 +08:00
yangxiao
d90572fc10
engine refactor hide concept of submesh
2014-08-22 13:52:03 +08:00
yangxiao
7818b28ee3
Merge branch 'newcode' into v3
2014-08-22 13:32:57 +08:00
yangxiao
022b7e3fd3
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-08-22 13:27:14 +08:00
yangxiao
2d5431353a
engine adjust
2014-08-22 13:25:26 +08:00
pandamicro
bb5e189f30
Fix warning or Bundle3D
2014-08-21 20:02:22 +08:00
lvlong
4ce334c0c3
Merge branch 'v3' of github.com:super626/cocos2d-x into merge-bundle
2014-08-21 18:16:21 +08:00
lvlong
d00bcbccb0
add texture coord2-7
2014-08-21 18:14:24 +08:00
lvlong
7753f4c471
modify assert(0)
2014-08-21 13:30:51 +08:00
songchengjiang
e42eb950a3
Name modification
2014-08-21 11:33:00 +08:00
liuliang
9ee6683569
Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
2014-08-21 11:24:11 +08:00
liuliang
082689971d
Modify the model resolution
2014-08-21 11:23:31 +08:00
lvlong
1f349cb3fe
fix binary load bug.
2014-08-21 10:38:33 +08:00
songchengjiang
5bad6e216b
Added No Normal Shader
2014-08-21 10:33:16 +08:00
yangxiao
3a69fc9b14
rename ModelDataNode to ModelData
2014-08-20 19:19:49 +08:00
yangxiao
fcf4d79b06
setGLProgramState support
2014-08-20 19:01:04 +08:00
yangxiao
bd4aec4bcd
support multi-attribs
2014-08-20 18:20:19 +08:00
songchengjiang
3a1c0583fb
optimization
2014-08-20 16:41:45 +08:00
songchengjiang
8b5bd3dbb6
Repaired the errors of Shader PassValue On Android
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Light modification
2014-08-20 16:20:22 +08:00
yangxiao
9a6181fdca
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-08-20 15:02:26 +08:00
yangxiao
79857c471b
multiply Mesh attrib support
2014-08-20 15:02:16 +08:00
XiaoYang
82c2304e64
Merge pull request #105 from lvlonggame/merge-bundle
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format code
2014-08-20 14:23:40 +08:00
lvlong
8e0d80d4c6
Merge branch 'newcode' into merge-bundle
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Conflicts:
cocos/3d/CCBundle3D.cpp
2014-08-20 14:00:25 +08:00
liuliang
df272ee7f5
Modify the parsing
2014-08-20 13:53:15 +08:00
liuliang
a27a420a91
Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
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Conflicts:
cocos/3d/CCSprite3D.cpp
2014-08-20 11:45:48 +08:00
liuliang
c6cd9b029d
Modify the parsing
2014-08-20 11:40:04 +08:00
lvlong
93ee44c912
format code
2014-08-20 10:24:46 +08:00
songchengjiang
4cf1c6a47c
deleted redundant code
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Replace Tab Format
2014-08-19 16:32:49 +08:00
songchengjiang
d9bf2c2b7e
Finished Light And Test
2014-08-19 15:51:30 +08:00
yangxiao
54423efe9f
fix reskin
2014-08-19 15:25:00 +08:00
XiaoYang
9f444b7010
Merge pull request #104 from liuliang2004/Meshv3
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Modification is compatible with the old model
2014-08-19 14:32:05 +08:00
liuliang
9d3bab3810
Modification is compatible with the old model
2014-08-19 14:03:41 +08:00
songchengjiang
680f089ae1
Shader: Light struct modification
2014-08-19 13:54:30 +08:00
yangxiao
5cf30a363c
remove unused code
2014-08-19 13:54:06 +08:00
yangxiao
289b04a2ae
merge cocos2d
2014-08-19 13:19:42 +08:00
yangxiao
b2d43a4167
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-08-19 11:56:21 +08:00
yangxiao
f2729c7ef2
cache work
2014-08-19 11:56:09 +08:00
lvlong
2b70cf3dd8
Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle
2014-08-18 20:22:56 +08:00
lvlong
9c25139895
animation & animations
2014-08-18 20:22:18 +08:00
yangxiao
d5df1f3ab2
forget return true
2014-08-18 18:56:01 +08:00
yangxiao
d6ed1af1f7
compute submesh aabb error
2014-08-18 18:34:18 +08:00
songchengjiang
9603366fcb
Fixed Android compiled Problem
2014-08-18 18:05:13 +08:00
yangxiao
b9c28dd8d7
return true
2014-08-18 17:57:14 +08:00
yangxiao
2f600f8af4
fix bundle mac
2014-08-18 17:52:27 +08:00
liuliang
ee4e4ca455
Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
...
Conflicts:
cocos/3d/CCBundle3D.cpp
2014-08-18 17:39:28 +08:00
liuliang
e151b207a4
Modified binary load model, compatible with the old format
2014-08-18 17:31:04 +08:00
songchengjiang
10afb9b9af
Finished Point Light
...
Finished Directional Light
Finished Spot Light
2014-08-18 17:10:07 +08:00
yangxiao
01c1691a4f
deal aabb
2014-08-18 17:02:13 +08:00
samuele3hu
91fd40dd3a
Add a newline for some files
2014-08-18 15:27:54 +08:00
samuele3hu
7596a8a831
Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
2014-08-18 14:58:57 +08:00
yangxiao
30ce92f677
obj work, make code clean
2014-08-18 14:16:34 +08:00
yangxiao
219404bd7d
change tex param
2014-08-18 11:42:41 +08:00
yangxiao
cd4da73beb
merge, obj not work now
2014-08-18 11:28:57 +08:00
yangxiao
79a55286ce
refactor to new model
2014-08-18 11:13:08 +08:00
liuliang
2f816aea2c
Modified load static model
2014-08-18 10:32:23 +08:00
samuele3hu
6259aebdab
Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
2014-08-17 23:45:56 +08:00
yangxiao
1e961e00b7
obj loader work
2014-08-17 22:49:53 +08:00
lvlong
da63032a46
draw sub mesh bug
2014-08-16 20:38:00 +08:00
lvlong
b1c9fb99e3
animation is ok.
2014-08-16 19:51:59 +08:00
lvlong
9c41b1a826
Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle
2014-08-16 18:20:29 +08:00
lvlong
4f4b8dc25c
for testing
2014-08-16 18:19:41 +08:00
yangxiao
fb1b7ca3bb
fix skeleton
2014-08-16 18:18:15 +08:00
lvlong
24bb827ef4
Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle
2014-08-16 16:58:02 +08:00
yangxiao
7159914248
old model work
2014-08-16 16:56:04 +08:00
lvlong
4dd9102e87
Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle
2014-08-16 15:45:28 +08:00
lvlong
5b59b8a987
fixed some loading problems.
2014-08-16 15:40:00 +08:00
yangxiao
a11ac316bf
create model
2014-08-16 14:52:44 +08:00
yangxiao
8a5bbabe21
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-08-16 14:49:47 +08:00
yangxiao
47d15a4aa1
load
2014-08-16 14:49:38 +08:00
lvlong
84dcff2f7a
Merge branch 'v3' of https://github.com/super626/cocos2d-x into merge-bundle
...
Conflicts:
cocos/3d/CCBundle3D.cpp
2014-08-16 14:44:41 +08:00
lvlong
d60a7734b1
merge bundle.
2014-08-16 14:28:15 +08:00
yangxiao
ae361c91cd
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-08-16 14:16:27 +08:00
yangxiao
ef2db59825
modify render
2014-08-16 14:16:17 +08:00
liuliang
ae79603791
Modify the material parsing
2014-08-16 14:14:37 +08:00
lvlong
f8f416cd3c
merge bundle
2014-08-16 11:12:26 +08:00
liuliang
21dcc51c0f
Modify the material parsing
2014-08-16 10:41:42 +08:00
liuliang
1b92409d78
Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
2014-08-16 09:59:25 +08:00
liuliang
f35dd346eb
Modify Analytic
2014-08-16 09:59:08 +08:00
yangxiao
3ab7c6b952
create from bundle data
2014-08-15 20:52:45 +08:00
songchengjiang
2b1efc59cb
GLProgram Added Light Shader
...
GLProgram Added Normal Matrix
2014-08-15 19:15:14 +08:00
liuliang
b4a20feabc
Parse the data file
2014-08-15 18:27:28 +08:00
yangxiao
9ab48bd71e
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-08-15 18:27:03 +08:00
yangxiao
a740841f5e
submeshid
2014-08-15 18:21:58 +08:00
liuliang
0db924d7cd
Parse the data file
2014-08-15 18:20:37 +08:00
liuliang
c533f66b9f
Merge branch 'v3' of github.com:super626/cocos2d-x into Meshv3
2014-08-15 17:46:40 +08:00
liuliang
b5665a4723
Modify the binary parsing
2014-08-15 17:46:21 +08:00
liuliang
ab80c5026d
Modify the binary parsing
2014-08-15 17:45:37 +08:00
yangxiao
d09695b118
create from data
2014-08-15 17:41:04 +08:00
yangxiao
6f0fc48e8e
merge cocos2d
2014-08-15 16:36:17 +08:00
yangxiao
e2312bd353
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-08-15 15:55:32 +08:00
yangxiao
42916bcbe6
newmodel
2014-08-15 15:55:21 +08:00
liuliang
4c8b24d113
Modify the binary parsing
2014-08-15 15:32:15 +08:00
yangxiao
88bb1482e3
newmodel
2014-08-15 14:58:30 +08:00
songchengjiang
1e9c02dfa3
Added Light Class
2014-08-15 14:51:23 +08:00
yangxiao
fdcec51cf4
struct for newmodel
2014-08-15 13:03:53 +08:00
songchengjiang
7ed40a8051
Added Light
2014-08-15 10:32:07 +08:00
yangxiao
2786e63824
Merge branch 'newcode' into obb
2014-08-14 18:58:46 +08:00
yangxiao
84bb22780a
merge cocos2d
2014-08-14 17:16:20 +08:00
yangxiao
ab783d2702
merge cocos2d
2014-08-14 17:12:39 +08:00
yangxiao
1942a27a5c
Merge branch 'newcode' into v3_merge
2014-08-14 13:55:57 +08:00
lvlong
dbf58b8873
modify function name and add default to switch block.
2014-08-14 13:15:37 +08:00
yangxiao
f6da3b76b5
use renderer passed instead of get from global
2014-08-14 10:29:17 +08:00
yangxiao
6ce3b5c20a
add mirror test
2014-08-13 17:38:16 +08:00
Huabing.Xu
cb8c80de0d
export MeshSkin as CC_DLL
2014-08-12 14:41:25 +08:00
lvlong
f191bebe72
optimize Sprite3D get aabb.
2014-08-12 13:45:06 +08:00
lvlong
c592ac4248
for pull request modify!!
2014-08-11 10:40:34 +08:00
yangxiao
53c143c679
remove normalize
2014-08-09 00:02:40 +08:00
yangxiao
73a0b7701d
remove normalize
2014-08-09 00:02:19 +08:00
lvlong
8101e2ff1a
1. move drawnode3d to Sprite3DTest
...
2. add getAABB to sprite3D and mesh
2014-08-08 17:54:39 +08:00
yangxiao
ceb6549ec8
merge cocos2d
2014-08-08 16:25:52 +08:00
lvlong
28769c9b15
add obb sample
2014-08-08 11:16:33 +08:00
yangxiao
813e954f4e
aabb, obb
2014-08-08 00:00:58 +08:00
yangxiao
3c9483899e
camera, cameratest, drawNode3D squash
2014-08-07 15:23:31 +08:00
martell
75911658aa
Make CMake More Robust
2014-08-06 15:43:19 +01:00
yangxiao
8ffd0fe16e
spelling error
2014-08-04 16:07:16 +08:00
yangxiao
4084fdc461
add new file to cmake
2014-08-04 15:49:12 +08:00
yangxiao
4452d9579a
merge cocos2d, fix lua
2014-08-04 12:07:27 +08:00
yangxiao
52d3c4461f
adjust
2014-07-31 20:20:29 +08:00
yangxiao
7562214c63
adjust
2014-07-31 20:19:43 +08:00
yangxiao
342dc05890
adjust
2014-07-31 20:17:51 +08:00
yangxiao
4aec1d37c8
code adjust
2014-07-31 20:14:43 +08:00
yangxiao
49052ab28d
code adjust
2014-07-31 18:42:58 +08:00
yangxiao
ca0afcfa92
add Quaternion::ZERO
2014-07-31 18:36:30 +08:00
yangxiao
17304b4775
add comment
2014-07-31 18:28:52 +08:00
yangxiao
780914687e
code style adjust according minggo
2014-07-31 18:14:01 +08:00
yangxiao
38c86f7697
skeleton retain
2014-07-31 10:57:19 +08:00
yangxiao
2c29560514
add CC_DLL
2014-07-31 10:28:39 +08:00
yangxiao
44c501ca2a
merge cocos2d
2014-07-31 09:56:23 +08:00
yangxiao
9f1cfbfca5
add skeleton and refactor skin
2014-07-30 18:32:34 +08:00
yangxiao
da4ba95806
SubMesh and Attachment
2014-07-29 10:49:06 +08:00
minggo
7ba4f2ed5e
Merge pull request #7526 from chenguangqi/v3
...
fixed compile error.
2014-07-21 13:54:31 +08:00
陈广歧
8b4953bbfc
fixed compile error.
...
```bash
# compile for android.
$ ./build_native.py
```
Error message as follow:
```
ssize_tjni/../../cocos2d/cocos/./3d/CCBundleReader.cpp:94:23: error: return type of out-of-line
definition of 'cocos2d::BundleReader::tell' differs from that in the declaration
ssize_t BundleReader::tell()
^
jni/../../cocos2d/cocos/./3d/CCBundleReader.h:90:14: note: previous declaration is here
long int tell();
^
1 error generated.
```
2014-07-19 18:29:52 +08:00
Huabing.Xu
3c6e87d34e
Merge branch 'v3' into v3_dll
...
Conflicts:
cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
Huabing.Xu
0350186589
Merge branch 'v3' into v3_dll
2014-07-16 11:15:16 +08:00
Huabing.Xu
ed690114d7
add CC_DLL for mesh, lua works now
2014-07-15 15:19:34 +08:00
Huabing.Xu
dbd3fce0a5
windows dll version of cpp-tests works
2014-07-15 13:54:08 +08:00
Huabing.Xu
60334e8b3e
add CC_DLL for 3d
2014-07-15 09:45:43 +08:00
boyu0
c7fec217ba
Change atof() to utils::atof()
2014-07-14 20:45:24 +08:00
minggo
6c37541657
Merge pull request #7363 from Dhilan007/v3-event-clear
...
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
2014-07-11 13:36:52 +08:00
yangxiao
fd8541e32d
rename Bone to Bone3D
2014-07-11 10:17:36 +08:00
minggo
c7856b21fd
Merge pull request #7366 from Dhilan007/v3-fixed-warn
...
fixed warn and replace NULL with nullptr.
2014-07-10 15:42:02 +08:00
yangxiao
0b4c6b7f7a
comment
2014-07-10 11:05:48 +08:00
yangxiao
d7b88e86ff
add comment
2014-07-10 10:56:52 +08:00
yangxiao
ef1f6892e1
deprecated Mesh::create use less parameter ones instead
2014-07-10 10:54:37 +08:00
Dhilan007
6cff8cb564
fixed warn and replace NULL with nullptr.
2014-07-10 00:45:27 +08:00
Dhilan007
dbcb20b886
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
...
Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
yangxiao
dbea3a4d04
deprecated functions
2014-07-09 14:07:33 +08:00
yangxiao
0c28106b48
init playreverse
2014-07-09 09:59:18 +08:00
yangxiao
90b6841e25
adjust api according feedback
2014-07-09 09:53:15 +08:00
lvlong
6de3309f90
have two GL_UNSIGNED_INT delete one
2014-07-08 20:13:57 +08:00
yangxiao
8b482fdfcd
remove gl_fixed
2014-07-08 11:02:00 +08:00
lvlong
e315ef527a
parseGLType bug
2014-07-07 17:22:46 +08:00
lvlong
a48d33ce31
Merge branch 'newcode' into v3
2014-07-07 17:06:37 +08:00
lvlong
0a9e96bfdf
modify Bundle3D::parseGLType add other type
2014-07-07 09:16:08 +08:00
yangxiao
d2cd2449d8
adjust code
2014-07-04 10:42:02 +08:00
lvlong
ff908d771a
add a space to test pushing
2014-07-01 11:26:29 +08:00
lvlong
e44dee6607
merge
2014-07-01 11:08:37 +08:00
lvlong
e3cc234cfb
Revert "modify BundleReader and the version read"
...
This reverts commit 660c80fac7
.
2014-07-01 11:05:48 +08:00
lvlong
660c80fac7
modify BundleReader and the version read
2014-07-01 10:45:01 +08:00
lvlong
c1afd7133a
modify BundleReader and the version read
2014-07-01 09:30:14 +08:00
lvlong
df7ab50062
modify BundleReader and the version read
2014-07-01 09:26:21 +08:00
minggo
36e864552e
Merge pull request #7253 from super626/v3
...
c3b loader bug
2014-06-30 17:33:13 +08:00
lvlong
701a2b60c2
sub-version > 0
2014-06-30 17:14:47 +08:00
lvlong
42aaf38468
modify reader-64bit bug
2014-06-30 17:10:07 +08:00
Dhilan007
26f3445311
add missing files for the projects
2014-06-30 17:07:55 +08:00
yangxiao
58e9fcc741
remove unused code
2014-06-27 22:11:29 +08:00
Huabing.Xu
9126819941
linux work now for bundleReader
2014-06-27 01:22:41 -07:00
lvlong
9d9c1eb51a
change the tab in code to space
2014-06-27 14:42:48 +08:00
lvlong
e6e9c6caa9
modify bug about parent index is -1
2014-06-27 09:32:09 +08:00
yangxiao
392a769c8f
merge cocos2d v3
2014-06-26 22:48:42 +08:00
yangxiao
2175b25730
fix animation bug
2014-06-26 21:58:26 +08:00
yangxiao
ccb39e51b2
animation3d transition not finished
2014-06-26 18:35:12 +08:00
minggo
dc635db163
fix warnings
2014-06-26 16:15:02 +08:00
lvlong
658a955e36
modify skindata binary reading
2014-06-25 13:20:42 +08:00
lvlong
da835cb837
modify origin-pos stuff
2014-06-25 11:35:55 +08:00
lvlong
984e9079a7
modify bundle3d
2014-06-25 10:13:11 +08:00
lvlong
ab910dfe19
reader test
2014-06-25 09:13:24 +08:00
yangxiao
2e4c801b2f
load originpose
2014-06-24 23:33:30 +08:00
lvlong
dc0101737c
test for tony
2014-06-24 14:43:20 +08:00
lvlong
431378a41e
commit for tony test
2014-06-24 14:10:03 +08:00
lvlong
2de28eea89
for tony
2014-06-24 13:40:04 +08:00
yangxiao
c65e5d6872
simplify shader, bath sprite3D render
2014-06-23 19:08:26 +08:00
lvlong
e48982aeaa
unsigned int -> size_t
2014-06-23 11:12:08 +08:00
lvlong
0ac6b8c96d
1.delete write function from bundle reader.
...
2.unsigned int -> size_t.
2014-06-23 11:10:03 +08:00
yangxiao
c92ba3f3dc
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-23 09:32:59 +08:00
lvlong
75f1ef5288
modify warning
2014-06-23 09:23:09 +08:00
yangxiao
92da41694d
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-23 09:05:03 +08:00
yangxiao
1e319bc1f8
fix compile bug
2014-06-20 22:38:09 +08:00
yangxiao
1581396810
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-20 18:54:34 +08:00
yangxiao
3096979b1f
rename createSubAnimate3D to create
2014-06-20 18:54:09 +08:00
XiaoYang
2371e8e6ae
Merge pull request #38 from lvlonggame/v3
...
binary loader
2014-06-20 18:46:52 +08:00
yangxiao
c5e562106f
Animate3D support spawn
2014-06-20 17:55:25 +08:00
lvlong
69436ddd65
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
...
Conflicts:
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
cocos/3d/CCBundle3DData.h
2014-06-20 16:02:22 +08:00
lvlong
e4bbfad773
1. binary loader is OK.
...
2. add some comment.
2014-06-20 15:30:08 +08:00
yangxiao
f633c6a8c2
create sub Animate3D
2014-06-20 12:01:54 +08:00
lvlong
8493c4579b
before switch branch save
2014-06-19 15:43:02 +08:00
yangxiao
c5bb10e5f4
add comments
2014-06-19 14:11:14 +08:00
yangxiao
4db0bea73f
bone original pose
2014-06-19 12:01:03 +08:00
yangxiao
9eaff7465d
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-18 17:17:33 +08:00
yangxiao
052b4fa1ce
bone origin matrix
2014-06-18 17:16:54 +08:00
minggo
a587931ce3
Merge pull request #7115 from minggo/windows-fix
...
fix compiling error on windows
2014-06-18 14:14:39 +08:00
minggo
d6776b664a
fix compiling error on windows
2014-06-18 14:01:57 +08:00
Dale Stammen
6fcf43e64d
#undef NEAR reserved word for WP8 and WinRT
2014-06-17 09:27:19 -07:00
yangxiao
1ba59fba94
code adjustment according to minggo
2014-06-17 19:18:56 +08:00
yangxiao
e1fb8c82f0
missing include
2014-06-17 15:31:45 +08:00
yangxiao
6c39dc0e18
adjust includes
2014-06-17 15:28:14 +08:00
lvlong
c1fd9adebf
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-17 13:59:25 +08:00
lvlong
ef32bffceb
modify bundle3D load()
2014-06-17 13:59:03 +08:00
yangxiao
fd02a914f4
remove unused code
2014-06-17 13:50:58 +08:00
yangxiao
b9824e1778
remove external from include path
2014-06-17 21:16:32 +08:00
yangxiao
189fbb7071
resolve conflict
2014-06-17 10:52:48 +08:00
yangxiao
fb7fc23ee9
refactor code
2014-06-17 10:49:52 +08:00
Huabing.Xu
07ec5970fb
1. using external/json folder for rapidjson
...
2. linux works now
2014-06-16 19:18:02 -07:00
yangxiao
10a49523b9
fix cache, android work
2014-06-16 23:43:07 +08:00
yangxiao
7ae06d44a6
cache work
2014-06-16 20:58:13 +08:00
lvlong
d587971c09
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-16 19:35:35 +08:00
lvlong
32cc5b12d6
ready
2014-06-16 19:30:45 +08:00
yangxiao
531f8998a1
skincache
2014-06-16 19:17:07 +08:00
lvlong
4b7f6a6185
static Sprite3D is ok
2014-06-16 19:08:43 +08:00
yangxiao
2c6f7b63d1
avoid reopen file
2014-06-16 18:46:58 +08:00
yangxiao
0c07b05e1d
remove unused code
2014-06-16 18:36:30 +08:00
yangxiao
c00cdd0ae3
use bone dirtyflag
2014-06-16 18:22:32 +08:00
yangxiao
bc31d6b082
merge lv
2014-06-16 16:45:43 +08:00
yangxiao
58a6adca02
construct BoneBlendState
2014-06-16 15:45:58 +08:00
lvlong
a4ee8b8dc2
Merge branch 'lv' of https://github.com/super626/cocos2d-x into v3
2014-06-16 15:39:05 +08:00
lvlong
2282c98f2e
do some test
2014-06-16 15:38:03 +08:00
Huabing.Xu
a0ba6775c6
adjust animation logic
2014-06-16 15:22:00 +08:00
lvlong
2840409933
for tony test
2014-06-16 14:09:41 +08:00
yangxiao
7b621c5c93
aa
2014-06-16 00:26:31 +08:00
yangxiao
dd8f66ce57
merge loader
2014-06-16 00:01:38 +08:00
yangxiao
9dd7241176
load c3t animation work 90%
2014-06-15 22:45:56 +08:00
lvlong
4ae01d148f
11
2014-06-13 19:26:46 +08:00
yangxiao
ff6ef1140d
two animate3d the same time
2014-06-13 19:20:19 +08:00
yangxiao
247734e2e0
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2014-06-13 12:25:04 +08:00
Huabing.Xu
f7b8acd6fd
change pointer to std::vector for mesh
2014-06-13 11:59:13 +08:00
yangxiao
09fe7e13b7
blendstate
2014-06-13 09:12:29 +08:00
yangxiao
ae0b850d89
boneblendstate 30%
2014-06-12 18:32:47 +08:00
lvlong
14f4b6430f
modify 3dloader, you can run animation.
2014-06-12 18:26:42 +08:00
lvlong
1ca69d2689
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
...
Conflicts:
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
lvlong
742ea7f2df
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
...
Conflicts:
cocos/2d/cocos2d.vcxproj.filters
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
Huabing.Xu
e70918e325
extract Animation3DData
2014-06-12 14:03:33 +08:00
lvlong
9fe7c1a9da
loader
2014-06-12 10:01:54 +08:00
Huabing.Xu
f1bc0971aa
extract mesh data, material data, skin data into a header file for reuse in converter and engine
2014-06-11 18:24:14 +08:00
Huabing.Xu
65acec013b
Merge branch 'v3' into v3Animation
2014-06-11 17:45:31 +08:00
Huabing.Xu
18663609b4
add interface for speed and playback in animate
2014-06-11 15:07:37 +08:00
yangxiao
d76525ced1
use my data temp
2014-06-11 14:20:14 +08:00
Huabing.Xu
9ee6f1f3e0
adjust shader uniform settings
...
use a new fake data for testing
2014-06-11 12:07:25 +08:00
yangxiao
cddad40ec0
make it rotate
2014-06-11 10:01:52 +08:00
yangxiao
6d09b50699
animation bug
2014-06-10 19:53:06 +08:00
yangxiao
a991940268
debug Sprite3D with .c3t
2014-06-09 18:37:58 +08:00
yangxiao
0c95fe1fbd
animation test
2014-06-06 19:12:08 +08:00
yangxiao
87c7e2b0e9
worldmat cache in bone
2014-06-05 18:21:25 +08:00
yangxiao
32ba5f2873
change comment
2014-06-05 16:47:03 +08:00
yangxiao
ed8f8a9cad
sprite3d with skin render&bundle
2014-06-05 16:36:01 +08:00
Ricardo Quesada
79ebc546f8
Merge remote-tracking branch 'cocos2d/v3' into normalized_position
...
Conflicts:
CHANGELOG
cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
yangxiao
54caf26a57
animation3d
2014-06-04 18:17:09 +08:00
Ricardo Quesada
1b8d0d88df
Adds setNormalizedPosition()
...
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
minggo
4b979d67db
issue #5429 : treat warning as error on Mac
2014-05-30 16:46:01 +08:00
Ricardo Quesada
6461e26c9f
Squashed commit of the following:
...
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 14:03:53 2014 -0700
More WP8 fixes
commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:41 2014 -0700
Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d
commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:19 2014 -0700
Adds missing resources for Windows Phone 8
commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:54:15 2014 -0700
Updates CHANGELOG
commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:48:59 2014 -0700
Adds Sprite3d files and tests
commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:16:13 2014 -0700
fixes compiler warnings for windows
commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 10:53:34 2014 -0700
fixes for Sprite3D
Adds copyright header
removes compilation warnings
cleans code a bit
commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:46:26 2014 -0700
Merge pull request #34 from dumganhar/pull/6731
fix compilation error of missing bind Mesh for luabindings.
commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:45:12 2014 -0700
use const & and changed typo
commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:43:10 2014 +0800
fix compilation error of missing bind Mesh for luabindings.
commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94
5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:33:01 2014 +0800
Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731
commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:23:58 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:22:49 2014 -0700
remove empty lines
commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:15:44 2014 -0700
Merge pull request #33 from dabingnn/mesh3d_work
Mesh3d work
commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:14:01 2014 -0700
added mesh3d file to template
commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 19:10:45 2014 -0700
Merge pull request #32 from dabingnn/mesh3d_work
Mesh3d work
commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 18:18:13 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Fri May 16 17:15:39 2014 -0700
Merge pull request #31 from Trace0429/mesh3d_work
windows work now
commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Sat May 17 08:12:46 2014 +0800
windows work now
commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:32:58 2014 -0700
Merge pull request #30 from dabingnn/mesh3d_work
Mesh3d work
commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:32:00 2014 -0700
fix compile error after merge (MAC can work)
commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:24:11 2014 -0700
Merge branch 'v3' into mesh3d_work
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/cocos2d.vcxproj
cocos/2d/cocos2d.vcxproj.filters
cocos/Android.mk
cocos/CMakeLists.txt
cocos/renderer/CMakeLists.txt
commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:11:39 2014 -0700
Merge pull request #29 from dabingnn/mesh3d_work
Mesh3d work
commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:08:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:05:37 2014 -0700
bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw
commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 16:02:27 2014 -0700
bind buffer to 0 when finish draw
commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 14:00:38 2014 -0700
fix outline width
commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:17 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:12 2014 -0700
make some member protected
commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:06:17 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d
commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:04:27 2014 -0700
linux work now
commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:48:34 2014 -0700
inc drawcall
commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:31:44 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:31:31 2014 -0700
Merge pull request #28 from dabingnn/mesh3d_work
Mesh3d work
commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:30:01 2014 -0700
optimize code
commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:29:37 2014 -0700
adjust code style
commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:06:53 2014 -0700
Merge pull request #27 from dabingnn/mesh3d_work
Mesh3d work
commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:06:02 2014 -0700
fix visual error for outline
commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:54 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:47 2014 -0700
fix shader, add multiple sprite to Sprite3DEffectTest
commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 11:33:31 2014 -0700
Merge pull request #26 from dabingnn/mesh3d_work
Mesh3d work
commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:30:34 2014 -0700
share the same glprogram in effect3DOutline
commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:19:56 2014 -0700
add class static variable for EffectOutline
commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:07:04 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:55:28 2014 -0700
add mesh.h in cocos2d.h
commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:24 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:05 2014 -0700
remove namespace
commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 10:30:23 2014 -0700
Merge pull request #25 from dabingnn/mesh3d_work
Mesh3d work
commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:27:28 2014 -0700
remove redundant uniform CC_Texture0
commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:20:01 2014 -0700
Merge branch 'v3' into mesh3d_work
commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 09:11:36 2014 -0700
warning more than one texture
commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 08:45:03 2014 -0700
remove redundant line
commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:53:10 2014 -0700
Merge pull request #24 from dabingnn/mesh3d_work
Mesh3d work
commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:52:33 2014 -0700
fix memory leak
commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:49:04 2014 -0700
remove unused member variable
commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:37:16 2014 -0700
Merge pull request #23 from dabingnn/mesh3d_work
Mesh3d work
commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:35:48 2014 -0700
fix memory leak
commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 20:01:49 2014 -0700
Merge pull request #22 from dabingnn/mesh3d_work
Mesh3d work
commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 20:01:29 2014 -0700
android work now
commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:53:39 2014 -0700
remove sprite3dEffect include
commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:50:17 2014 -0700
remove unused Sprite3dEffect
commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:48:12 2014 -0700
remove unused outline shader files
commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:43:17 2014 -0700
fix error on IOS
commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 18:47:37 2014 -0700
Merge pull request #21 from dabingnn/mesh3d_work
Mesh3d work
commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:46:54 2014 -0700
adjust indent, and line to the end of the file
commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:35:18 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
Conflicts:
cocos/3d/CCSprite3D.cpp
cocos/3d/CCSprite3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:31:06 2014 -0700
add testCase for outline
commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:03:34 2014 -0700
extract base class Effect3D
commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 18:02:45 2014 -0700
RendeMeshData member rename
commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:57:29 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Thu May 15 17:54:24 2014 -0700
Merge pull request #20 from Trace0429/mesh3d_work
Mesh3d work
commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:54:03 2014 -0700
android meshcommand
commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Fri May 16 08:50:38 2014 +0800
windows work now
commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 17:38:41 2014 -0700
raw EffectSprite
commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:37:20 2014 -0700
remove SpriteEffect from Sprite3D
commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 16:34:36 2014 -0700
raw effectSpriteTest
commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:14:57 2014 -0700
use meshcommand
commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 15:38:30 2014 -0700
use meshcommand
commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 15:31:43 2014 -0700
comment out effect framework
commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 15:11:25 2014 -0700
Merge pull request #19 from dabingnn/mesh3d_work
Mesh3d work
commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:55:06 2014 -0700
fix compile error in testcases
commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:52:43 2014 -0700
fix compile error after merge with v3
commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:48:19 2014 -0700
Merge branch 'v3' into mesh3d_work
commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 14:26:40 2014 -0700
Merge pull request #18 from dabingnn/mesh3d_work
Mesh3d work
commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:25:40 2014 -0700
move 3d shaders to shader cache
commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:56:00 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:55:49 2014 -0700
meshcommand
commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:21:36 2014 -0700
add mesh rebuild when come to foreground in android
commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:13:59 2014 -0700
android work now
commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 12:21:40 2014 -0700
Merge pull request #17 from dabingnn/mesh3d_work
Mesh3d work
commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:19:24 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:18:49 2014 -0700
commit the changed IOS/MAC project file
commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:17:57 2014 -0700
remove MeshPart
commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 11:03:54 2014 -0700
Merge pull request #16 from dabingnn/mesh3d_work
Mesh3d work
commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 10:59:10 2014 -0700
raw version of single Mesh
commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:44:04 2014 -0700
fix outline
commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:09:45 2014 -0700
without normal no outline effect
commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 22:39:03 2014 -0700
android listenBackToForeground
commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:58:09 2014 -0700
add boss1 with normal
commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:54:20 2014 -0700
change cache
commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:35:59 2014 -0700
depress no .mtl crash
commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:50 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:36 2014 -0700
merge dabingnn
commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:53:58 2014 -0700
Merge pull request #15 from dabingnn/mesh3d_work
Mesh3d work
commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:52:58 2014 -0700
android can work now
commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:33:07 2014 -0700
refactoring render code
commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:27:21 2014 -0700
Merge pull request #14 from dabingnn/mesh3d_work
Mesh3d work
commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:26:19 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work
commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:25:55 2014 -0700
android can compile now(can not work)
commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 14:21:09 2014 -0700
Merge pull request #13 from dabingnn/mesh3d_work
Mesh3d work
commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 14:15:16 2014 -0700
include Sprite3DEffect in the cocos2d header
commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 12:51:09 2014 -0700
outline sprite
commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:48:55 2014 -0700
meshvertexattrib work
commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:40:55 2014 -0700
use meshvertexattribute
commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 09:41:57 2014 -0700
Merge pull request #12 from dabingnn/mesh3d_work
Mesh3d work
commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:40:14 2014 -0700
remove compile error
commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:31:14 2014 -0700
Merge branch 'v3' into mesh3d_work
commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 00:25:47 2014 -0700
vertex attrib
commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 23:49:09 2014 -0700
mesh vertex attribute
commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 19:06:38 2014 -0700
Merge pull request #11 from dabingnn/mesh3d_work
Mesh3d work
commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:05:40 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:04:15 2014 -0700
fix texcoord y flipped
commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 18:35:08 2014 -0700
Merge pull request #10 from dabingnn/mesh3d_work
Mesh3d work
commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 18:22:16 2014 -0700
added blendFunc
commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 16:03:01 2014 -0700
Merge pull request #9 from dabingnn/mesh3d_work
Mesh3d work
commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 16:01:59 2014 -0700
fix compile error after merge
commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 15:56:46 2014 -0700
Merge branch 'v3' into mesh3d_work
commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 14:19:24 2014 -0700
Merge pull request #8 from dabingnn/mesh3d_work
Mesh3d work
commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:17:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:15:06 2014 -0700
add new interface for createSprite3D
commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 13:58:35 2014 -0700
default GLProgram to object
commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:13:24 2014 -0700
remove compile warning
commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:01:20 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 12:59:59 2014 -0700
rename init->initWithFile in Sprite3D
commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 12:58:23 2014 -0700
Merge pull request #7 from super626/mesh3d_tmp
Mesh3d
commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 12:56:06 2014 -0700
Merge branch 'mesh3d_tmp' into mesh3d
commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:59:46 2014 -0700
Merge pull request #6 from dabingnn/mesh3d_work
Mesh3d work
commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:53:17 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:52:41 2014 -0700
adjust line indent and header file define
commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 11:44:22 2014 -0700
using vbo
commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:42:10 2014 -0700
Merge pull request #5 from dabingnn/mesh3d_work
Mesh3d work
commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:39:06 2014 -0700
add CCSprite3d include into cocos2d.h
commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:33:18 2014 -0700
remove cocos2d.h include in Sprite3DTest.h
commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:28:47 2014 -0700
Merge pull request #4 from dabingnn/mesh3d
Mesh3d
commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:26:40 2014 -0700
fix compile error after rename
commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:07:30 2014 -0700
rename FileXXX to CCFileXXX
commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 10:52:36 2014 -0700
rename _model to _mesh
commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 22:23:59 2014 -0700
Merge pull request #3 from dabingnn/mesh3d
Mesh3d
commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 22:21:22 2014 -0700
fix retain/release in sprite3D
commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 20:04:16 2014 -0700
remove compile warnings
commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 19:16:25 2014 -0700
using glprogramstate work ok
commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:38:52 2014 -0700
add obj
commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:33:23 2014 -0700
use glprogramstate
commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 13:01:56 2014 -0700
sprite3d
commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 10:52:17 2014 -0700
Merge pull request #1 from dabingnn/newcode
Newcode
commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 10:50:14 2014 -0700
Merge branch 'v3' into newcode
commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 09:44:41 2014 -0700
3d mesh initial code
2014-05-18 14:49:16 -07:00