minggo
bd025c94c3
use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok
2012-11-26 15:08:40 +08:00
Rohan Kuruvilla
7381abffb3
Updating template for cocos2d-x JS
2012-11-16 15:56:31 +08:00
James Chen
fa071d3082
Updated js template for iOS.
2012-11-02 16:09:45 +08:00
James Chen
ffe52a157f
Removed some unused codes about "enableRetinaDisplay".
2012-10-24 16:12:40 +08:00
Rolando Abarca
b0f02a0773
updates on the js front
2012-10-18 17:44:41 -07:00
walzer
5b3bb2a087
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts fixed:
cocos2dx/platform/ios/FontLabel/FontLabel.m
cocos2dx/platform/ios/FontLabel/FontLabelStringDrawing.m
template/xcode4/lib_js.xctemplate/TemplateInfo.plist
2012-09-24 11:03:26 +08:00
Walzer
8d51c0ed19
fixed #1482 , deal with ios6 orientation in templates/xcode4, with a little refactoring.
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1. I think you guys haven't tested Xcode templates before 2.0.2 release. The templates are ALL BROKEN because CCHttpClient requires libcurl, which is excluded by xcode4_template_generator/run_generator.sh. It means developers on 2.0.2 would create a new project with compilation error, damn!
2. ios/AppController.*, ios/RootViewController.*, ios/main.m are moved from cocos2dx_*.xctemplate folder to base_ios.xctemplate folder. I don't want to modify tons of RootViewController clones any more.
2012-09-23 22:11:29 +08:00
Walzer
88b98faa88
fixed #1482 , fix orientation problem caused by ios6 api change.
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AppDelegate.mm & RootViewController.mm are updated.
2012-09-23 20:24:51 +08:00
Rohan Kuruvilla
100a7a1883
Adding sample game wrapper using CCBReader. Also includes small modification to CCBReader
2012-09-20 18:02:17 -07:00
Rohan Kuruvilla
d1493a862f
Updating template to support CCBuilderReader
2012-09-20 18:02:02 -07:00
jzgenius
19b22be52e
[template] modify AppController, add viewController & window variant. all Xcode template modified.
2012-09-18 09:55:28 +08:00
Rohan Kuruvilla
374232ac88
Adding xcode template for cocos2dx-js
2012-08-31 12:07:58 -07:00