James Chen
0f77af8012
fixed #2142 : Reset the build status to my repo.
2013-05-10 15:16:33 +08:00
James Chen
fe27a5f75d
fixed #2142 : Adding travis-ci support for android.
2013-05-10 15:15:56 +08:00
James Chen
cbafaf67a6
fixed #2142 : Adding CCDataVisitor and Implementing CCPrettyPrinter, iOS port is ok.
2013-05-10 15:07:05 +08:00
samuele3
c47b104eca
issue #2103 Add more lua test case(Add PerformanceParticleTest of PerformanceTest)
2013-05-10 14:59:21 +08:00
zhangbin
cc2e198627
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
2013-05-10 13:54:50 +08:00
zhangbin
3ce52e56aa
Refactor the framework of plugin on iOS.
2013-05-10 13:54:11 +08:00
Darragh Coy
032aed4499
Fix custom font loading on Android when using fonts that are in resource mapped directories/paths.
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1: Use the CCFileUtils::fullPathForFilename function to lookup the resolved path for the font in the Android specific function, CCImage::getBitmapFromJava.
2: Remove a warning previously added in pull request 2422 (https://github.com/cocos2d/cocos2d-x/pull/2422 ) in CCFileUtils::fullPathForFilename in order to support change (1) above. If we pass just a system font name to CCFileUtils::fullPathForFilename such as 'Arial' (instead of a path) then it should just return 'Arial' and not generate a warning. We can't assume that when a path (or handle) given to CCFileUtils::fullPathForFilename isn't found within Cocos2dx that it doesn't exist or isn't valid. Depending on the platform there might be files or folders or handles that could be accessible to the app which might exist outside of the knowledge of Cocos2dx. The correct place to warn about missing resource files would be at the point where the resource loading itself fails; e.g if a texture or sound fails to load for example.
2013-05-09 14:29:42 +01:00
Attila Szilágyi
989b0a249c
Fix centerWindow() when the taskbar is located along the top or left screen edge
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centerWindow() will not center the window correctly when the taskbar is located along the top or left screen edge.
2013-05-09 14:13:24 +03:00
James Chen
c25c89e5a8
Update AUTHORS
2013-05-09 18:36:25 +08:00
James Chen
bc4bf29f51
Merge pull request #2526 from djh-/master
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fixed #2140 : The displayed color of CCDrawNode is incorrect when VAO is disabled.
2013-05-09 03:34:49 -07:00
James Chen
22823d6ce8
Merge pull request #2536 from sunzhuoshi/master
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fixed #2106 : Adding compile tool of JS bytecode for win32.
2013-05-09 03:02:29 -07:00
samuele3
4e73425622
issue #2103 Add more lua test case(Add ToucheTest of PerformanceTest)
2013-05-09 16:59:39 +08:00
samuele3
e264582254
issue #2103 Add more lua test case(Add TextureTest of PerformanceTest)
2013-05-09 14:46:48 +08:00
samuele3
c39d6e2977
issue #2103 Add more lua test case(Add NodeChildrenTest of PerformanceTest)
2013-05-09 11:31:40 +08:00
samuele3
c76a373c60
issue #2103 Add more lua test case(Add NodeChildrenTest of PerformanceTest)
2013-05-09 09:57:05 +08:00
minggo
ee8ec25f6a
Merge pull request #2541 from j4m3z0r/emscriptenate
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Compile for Emscripten in asm.js mode
2013-05-08 18:53:35 -07:00
James Chen
7900979f0b
Update AUTHORS
2013-05-09 08:55:22 +08:00
James Chen
4b8d60bfe1
Merge pull request #2538 from FlowerpotGames/ccCArray-Fix
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fixed #2127 : Fix for broken of ccArrayGetIndexOfObject after merging this commit(076f38c).
2013-05-08 17:53:19 -07:00
Xavier Arias
1c6c13b3e5
Added const to CCNode's getTag & getContentSize
2013-05-09 00:20:08 +02:00
James Gregory
7f03838639
Use asm.js by default.
2013-05-08 14:59:48 -07:00
Ed Bartley
8b55f1285f
Fix ccCArray
2013-05-08 15:22:05 -04:00
minggo
c4965f8ca5
Update AUTHORS
2013-05-08 22:32:57 +08:00
minggo
eb6c79b745
Merge pull request #2458 from FlowerpotGames/TexturePacker-SpriteSheetProtection
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Add encrypted PVR.CCZ support to ZipUtils + Tests
2013-05-08 07:29:56 -07:00
Ed Bartley
2e8abad402
Merge pull request #1 from minggo/TexturePacker-SpriteSheetProtection
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Add TexturePackerEncryptionTest for other platforms
2013-05-08 07:25:09 -07:00
Ed Bartley
3216995d4a
Merge branch 'master' into TexturePacker-SpriteSheetProtection
2013-05-08 10:22:14 -04:00
Carsten Sandtner
65eb73f81c
activate XMLHttpRequest in bindings.config
2013-05-08 13:13:21 +02:00
Carsten Sandtner
1dccfc70b4
Added Spidermonkey bindings for a synchronous XMLHttpRequest object in JAvascript.
2013-05-08 12:59:07 +02:00
sunzhuoshi
4a25684292
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into cocos2d-master
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Conflicts:
tools/jsbcc/src/main.cpp
2013-05-08 18:22:18 +08:00
sunzhuoshi
2b3d126b48
Updated README
2013-05-08 17:59:18 +08:00
sunzhuoshi
8850262640
Merge branch 'master' of https://github.com/sunzhuoshi/cocos2d-x
2013-05-08 17:46:19 +08:00
sunzhuoshi
7c4d72239b
Added win32 support
2013-05-08 17:22:58 +08:00
dpull
cec80e62ef
fix Null pointer access
2013-05-08 15:53:54 +08:00
minggo
87a15d1089
Update AUTHORS
2013-05-08 13:56:16 +08:00
minggo
98e3e8b37e
Merge pull request #2434 from ggggamer/master
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memory leak when preloadEffect
2013-05-07 22:49:55 -07:00
James Chen
22affb2a47
Merge pull request #2532 from dumganhar/master
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Moving CC_DEPRECATED_ATTRIBUTE to the front of functions in HttpRequest.h
2013-05-07 20:47:09 -07:00
minggo
e5155eedca
export ZipUtils
2013-05-08 11:45:27 +08:00
minggo
5e660e9c71
add TexturePackerEncryptionTest into vs2010 project
2013-05-08 11:32:59 +08:00
James Chen
7a472f7f5d
Moving CC_DEPRECATED_ATTRIBUTE to the front of functions in HttpRequest.h
2013-05-08 11:32:09 +08:00
James Chen
c399b6408a
Merge pull request #2531 from dumganhar/master
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Don't use "recursive" property to search header file in "cocos2d-x/external" folder for TestCpp project.
2013-05-07 20:25:14 -07:00
James Chen
3c39cb336c
Don't use "recursive" property to search header file in "cocos2d-x/external" folder for TestCpp project.
2013-05-08 11:23:05 +08:00
minggo
806c728a2d
add TexturePackerEncryptionTest into android, mac, linux, native client, marmalade project
2013-05-08 10:53:24 +08:00
minggo
8e78f8a7eb
Merge branch 'TexturePacker-SpriteSheetProtection' of https://github.com/FlowerpotGames/cocos2d-x into TexturePacker-SpriteSheetProtection
2013-05-08 10:32:26 +08:00
James Chen
a5db47d0df
Merge pull request #2530 from dumganhar/master
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Removing CocosPlayer project since it was moved to https://github.com/cocos2d/cocos2d-player
2013-05-07 19:23:45 -07:00
James Chen
cb6d274fd3
Removing CocosPlayer project since it was moved to https://github.com/cocos2d/cocos2d-player
2013-05-08 10:08:32 +08:00
minggo
b18ddf8b5a
Merge pull request #2524 from samuele3hu/FirstBranch
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issue #2103 : Add more lua test case
2013-05-07 19:01:37 -07:00
James Chen
576ac4d803
Update AUTHORS
2013-05-08 09:59:40 +08:00
James Chen
36cc495dd9
Merge pull request #2529 from rohankuruvilla/cocosplayer
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fixed #2128 : Bug fixes in CCBReader.
2013-05-07 18:55:38 -07:00
James Gregory
25bded7faf
Now validates as asm.js: Disable HttpClient, pthread_cond_signal and eglReleaseThread in Emscripten.
2013-05-07 17:25:39 -07:00
James Gregory
a33e2965af
Add libwebp linkage (needed for asm.js validation)
2013-05-07 17:24:24 -07:00
Rohan Kuruvilla
b7aa71dcfc
Fixing crash while trying to load sprite frame when the file is missing. Reports error instead
2013-05-07 14:53:41 -07:00