Dhilan007
d11bfeb8d4
fix compiling error on win
2014-01-12 11:02:48 +08:00
Ricardo Quesada
dbcf5021a6
Compiles on Linux
2014-01-10 19:10:35 -08:00
Ricardo Quesada
9386866d56
cocos2d::log() moved to CCConsole
...
Unified console code since it is 90% similar to all platforms
2014-01-10 19:04:07 -08:00
Ricardo Quesada
2316e4d55f
Debug messages are forward to the console
2014-01-10 17:58:54 -08:00
Ricardo Quesada
2a6b9fe08e
Console is a property of Director.
...
By doing this, the console lives as much as the Director.
And the Console is not started until the method "listenOnPort" is
called.
2014-01-10 17:11:14 -08:00
WuHuan
668c4b83ef
Merge pull request #3 from cocos2d/develop
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update
2014-01-08 00:44:40 -08:00
walzer
d4c1aa92d5
add copyrights for 2014, in folders other then 2d.
2014-01-07 11:47:11 +08:00
WuHuan
e972c97dcf
support mingw
2014-01-04 14:40:22 +08:00
James Chen
79700118db
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
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Conflicts:
cocos/base/CCConsole.cpp
cocos/base/CCConsole.h
2013-12-05 16:26:04 +08:00
James Chen
2b857ebb52
Fixing compilation errors on windows.
2013-12-05 16:09:38 +08:00
Ricardo Quesada
73321199b9
Console: commands receives the char*
...
The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
Ricardo Quesada
49b25231f2
Compiles on Android
2013-12-04 19:16:01 -08:00
Ricardo Quesada
15321a58df
fixes compiler errors on Linux
2013-12-04 18:28:09 -08:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00