James Chen
4f6340c919
[win32] Updates template project configuration files. ( #17491 )
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* [win32] Updates template project configruation files.
* [win32] Re-adds libcurl.lib for cpp template.
2017-03-14 11:17:15 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
Wilson E. Alvarez
ca28af0113
Fixed variable order in initializer lists ( #17274 )
2017-02-04 10:33:58 +08:00
falconlegend
cc3da8e5d8
fix compile error when using cocos gen-libs ( #16816 )
2016-11-23 09:29:28 +08:00
Wilson E. Alvarez
3056269531
Various small performance tweaks ( #16881 )
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* These variables can be accessed by reference
* Assign values in initialization list
* _range can also be in initialization list
* Prefixed ++ and added 'auto' to loops
Also removed extra whitespace
* Prefixed ++/--, and changed for-loop implementation to use 'auto' on some loops
2016-11-22 09:54:04 +08:00
James Chen
7e14812240
fixed #16492 : RapidJSON Crashes in Release mode on Android. ( #16792 )
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* fixed #16492 : RapidJSON Crashes in Release mode on Android.
* Updates external/config.json
* json/filestream.h -> json/filereadstream.h
2016-11-04 09:36:59 +08:00
Wilson E. Alvarez
a4769cdf2e
Removed COCOS2D_DEBUG from Android simulator on release build ( #16645 )
2016-10-08 10:04:39 +08:00
Rubonnek
d5b5ecd886
Fix memory leak when loading Cocos Studio file ( #16487 )
2016-09-02 10:33:00 +08:00
Greg Rynkowski
14b8fc0a71
Remove AppDelegate memory leak in Android projects ( #16333 )
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* Remove AppDelegate memory leak from Android projects
AppDelegate object and all its members are never released.
As a solution I propose to use static unique_ptr that could destroy it
at the end of the application.
Issue:
https://github.com/cocos2d/cocos2d-x/issues/14110
* Correct code style in Android main.cpp files
- removed redundant headers (reduced dependencies)
- removed redundant code
- corrected code style
2016-08-08 10:53:04 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
mogemimi
808a10429b
Fix some typos in comments and strings ( #16290 )
2016-08-02 15:29:23 +08:00
minggo
147fe4336c
Merge pull request #16104 from natural-law/v3
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Solve the error in command gen-templates & gen-simulator.
2016-07-13 09:45:29 +08:00
zhangbin
f4accbdf3e
Solve the error in command gen-templates & gen-simulator.
2016-07-13 09:42:05 +08:00
mogemimi
905bd36e32
Bump simulator version number to 3.12
2016-07-13 00:41:27 +09:00
zhangbin
4408f28480
Solve the error in simulator project.
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Remove unused files.
2016-07-12 17:33:43 +08:00
minggo
d4bd1d0c9a
fix conflict
2016-07-08 18:15:57 +08:00
minggo
826b142096
remove ide-support in framework project
2016-07-08 18:07:57 +08:00
minggo
4e125d84a4
fix compiling and linking error with ndk r12b
2016-07-08 15:29:35 +08:00
Adrien de Sentenac
eafceb38b7
Fixed simulator project files to add tinyxml2 to the include paths
2016-06-21 11:13:10 -04:00
Adrien de Sentenac
dac9be5016
Various CMake improvements
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- Added c++_shared (LLVM) to Android toolchain options. Fixed AndroidNdkGdb.cmake.
- Fixed includes when not using prebuilt libs. Added option to use sources in external when not using prebuilt libs.
- Added option in CMake to be able build Box2D without using it as physics library in cocos2d-x (similar to what is done in the Visual Studio solution).
2016-06-14 10:20:57 -04:00
BQ
93ed59bfb3
English grammar corrections.
2016-05-25 15:25:38 +01:00
BQ
6097c3abd1
English grammar corrections.
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Make brackets consistent.
2016-05-25 15:18:57 +01:00
minggo
997011601e
revert correct search path
2016-05-06 15:58:43 +08:00
minggo
3d09e529ee
use Ref::release() to release Ref instance
2016-04-29 17:11:36 +08:00
pandamicro
e6d4beef8a
Merge pull request #15388 from pandamicro/v3
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Issue fixes and update engine version
2016-04-07 23:15:39 +08:00
pandamicro
817f4f4871
Update engine version
2016-04-07 22:36:29 +08:00
Xpol Wan
5c632adf5e
Use pre-processor condition rather than runtime check.
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This avoids compiler warning.
2016-03-29 21:54:23 +08:00
beichen.liu
c599f071a4
Add missing include file in ProjectConfig.cpp.
2016-03-08 14:36:01 +08:00
beichen.liu
c50d54339f
Add localization arguments in simulator start args.
2016-03-07 09:52:53 +08:00
zhangcheng
709d79ad14
Add first search path to command param.
2016-03-04 13:16:37 +08:00
beichen.liu
b207d559ae
Change the interface of LocalizationHelper::setCurrentManager.
2016-03-04 10:34:04 +08:00
beichen.liu
0489fd76e8
1.Change the interface in LocalizationManager.
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2.Add new args of localization in simulator.
2016-03-03 15:49:50 +08:00
zhangcheng
c449f61124
Add "-use-local-script" command to control whether to load js script files from simulator local directory.
2016-02-29 13:53:49 +08:00
zilongshanren
161be986af
Merge pull request #14340 from fnz/easyjni
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easy jni
2016-01-12 11:50:16 +08:00
XiaoFeng
1554b6e676
Fix pre-compiled framework js project will crash if use "Force Quit" to terminate program.
2016-01-07 10:42:47 +08:00
肖峰
7bd9ceda10
Use method same as MacOS solution fix js pre-compiled framework project crash when exit on windows.
2015-12-31 09:54:32 +08:00
肖峰
0c0f241c5e
Fix pre-compiled frame work js project will crash when exit on MacOS
2015-12-30 19:42:19 +08:00
XiaoFeng
52fb3fd098
Fix js project with pre-build frameworks crash when exit program
2015-12-29 19:38:37 +08:00
pandamicro
280a8e9d9c
Merge pull request #14663 from xiaofeng11/v3.10
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Update all version number to v3.10
2015-12-15 10:48:51 +08:00
XiaoFeng
4815ec8b9a
Update version number to v3.10
2015-12-14 10:32:29 +08:00
GuoLunHao
5872745593
fix compile error and link error on ios/Mac platform
2015-12-10 16:43:01 +08:00
XiaoFeng
b435f1df86
Fix wrong #endif statement
2015-12-07 10:44:52 +08:00
XiaoFeng
76bd37e109
Add missing export declaration.
2015-12-04 19:40:09 +08:00
XiaoFeng
e5d57b4fa2
update binding-generator sub module & code
2015-12-01 22:30:36 +08:00
fnz
8c691430c1
conflicts resolved
2015-11-27 13:19:10 +03:00
fnz
c4b995fe59
updates to JniHelper, refactoring of existing JNI calls
2015-11-27 12:00:33 +03:00
XiaoFeng
5a2a343152
update code as comment
2015-11-26 17:38:32 +08:00
XiaoFeng
9811d6efcf
Combine studio change for LuaBinding, jsb and simulator
2015-11-25 21:52:44 +08:00
肖峰
3aeb5e0389
Fix when start simulator in CocoStudio to run a scene, can not read the correct config.json on MacOSX
2015-11-09 23:30:03 +08:00
XiaoFeng
c0c35c603e
Update version number & RELEASE_NOTES.md, prepare 3.9 release
2015-11-06 18:38:09 +08:00