minggo
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c8c696a2df
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Merge pull request #989 from NatWeiss/gles20
Fixed a few release-mode Xcode warnings about unused parameters.
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2012-06-09 03:13:22 -07:00 |
Nat Weiss
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70fa2ec3cb
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Fixed a few release-mode Xcode warnings about unused parameters.
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2012-06-08 13:52:40 -07:00 |
minggo
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913707f259
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Merge pull request #983 from NatWeiss/gles20
Allows Cocos2D-X to be built for iOS including all cpp files
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2012-06-08 01:55:19 -07:00 |
James Chen
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76a560a474
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issue #1310: Made CCFileUtils as a singleton.
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2012-06-08 16:22:57 +08:00 |
Nat Weiss
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6ee3db827c
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Allows Cocos2D-X to be built for iOS including all cpp files.
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2012-06-07 23:52:15 -07:00 |
Nat Weiss
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ed43e6a90b
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Allows Cocos2D-X to be built for iOS including all cpp files.
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2012-06-07 21:16:24 -07:00 |
minggo
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49d8ac72f6
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fixed #1202:remove CCFileData
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2012-06-07 14:13:44 +08:00 |
James Chen
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2238db301b
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fixed #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points.
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2012-06-06 14:13:40 +08:00 |
James Chen
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6bb2941ec9
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fixed #1300: Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
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2012-06-06 10:06:51 +08:00 |
James Chen
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3959fe8f4d
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typo fixed in CCGL.h
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2012-06-01 14:48:45 +08:00 |
James Chen
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2b235fd705
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Delete libEGL.dll(.lib).
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2012-06-01 13:56:22 +08:00 |
James Chen
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ebcc78497f
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fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
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2012-06-01 13:44:28 +08:00 |
minggo
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5ad2bec3d8
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Merge pull request #946 from minggo/gles20
fix some bug
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2012-05-30 03:33:19 -07:00 |
minggo
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a698f9bf69
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fix some bug
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2012-05-30 18:31:20 +08:00 |
James Chen
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6be44ad7b0
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fixed #1279: NodeNonOpaqueTest can't be shown correctly.
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2012-05-30 18:30:11 +08:00 |
minggo
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80389d0611
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Merge pull request #941 from minggo/gles20
fix some bugs
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2012-05-30 00:44:22 -07:00 |
minggo
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4428810fd5
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fixed some bugs
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2012-05-30 15:42:29 +08:00 |
James Chen
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895de701ba
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fixed #1273: Crash appears after clicking closed button in TextureCacheTest. Also fixed a bug about memory leak in CCEGLView.cpp(win32). And updated build-win32.bat.
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2012-05-30 14:24:59 +08:00 |
James Chen
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ad50d6ee57
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fixed #1270: Fixed some warning on win32.
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2012-05-29 17:11:33 +08:00 |
James Chen
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19c96632b5
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fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
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2012-05-29 16:21:23 +08:00 |
James Chen
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5f5af82254
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fixed #1177: Moved CCStdC.h/.cpp to relevant platform folder.
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2012-05-29 15:51:13 +08:00 |
James Chen
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14a218c8cc
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Merge pull request #922 from dumganhar/gles20
fixed #1240: Added static libraries of tiff for android.
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2012-05-28 01:07:08 -07:00 |
James Chen
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785c3c5d60
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fixed 1240# : Added static libraries of tiff for android.
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2012-05-28 16:05:52 +08:00 |
James Chen
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6e59d5eab4
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fixed #1264: CCLabelTTF: wrong string alignment when using utf-8 encoded text.
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2012-05-28 14:27:32 +08:00 |
James Chen
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99dcb4de86
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issue #1263: Removed CCFileUtils::ccLoadFileIntoMemory in CCFileUtils.mm. Removed some comments.
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2012-05-28 14:14:19 +08:00 |
James Chen
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c902e884f4
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fixed #1240: Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage.
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2012-05-25 16:52:47 +08:00 |
James Chen
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6477a02022
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff
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2012-05-25 11:00:20 +08:00 |
James Chen
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0b8a75e982
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fixed #1240: Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest.
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2012-05-25 10:58:28 +08:00 |
Walzer
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df98ed4792
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Merge pull request #914 from walzer/gles20
javascript binding!
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2012-05-24 03:48:14 -07:00 |
Walzer
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1e732930b7
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fixed #1258, testjs and spidermonkey-ios is merged. But only test_actions.js works.
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2012-05-24 17:48:05 +08:00 |
minggo
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c258e1e43a
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fixed #1247: add profile lib
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2012-05-24 17:47:46 +08:00 |
James Chen
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e5443d22c1
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issue #1240: Added libtiff for android.
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2012-05-24 12:00:06 +08:00 |
James Chen
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6a37158100
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issue #1240: Used TIFFClientOpen instead of TIFFOpen to decode memory data of tiff format.
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2012-05-23 18:20:51 +08:00 |
James Chen
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c2591f1e9e
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issue #1240: Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed.
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2012-05-23 17:26:06 +08:00 |
James Chen
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c7359ba1a0
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fixed #1252: Added CCEGLViewProtocol::getFrameSize() method for getting the real screen size of device.
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2012-05-23 11:57:43 +08:00 |
James Chen
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f7ffdd757c
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fixed #1244: deleted unused method "release" of CCImage class.
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2012-05-23 11:22:17 +08:00 |
James Chen
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d998b54269
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fixed #1224: Memory leak in CCParticleSystem::initWithDictionary()
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2012-05-23 11:18:04 +08:00 |
minggo
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683c91bbfa
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fixed #1236: return empty string when parameter is null
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2012-05-16 14:17:37 +08:00 |
minggo
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1d18c6607a
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fixed #1237: correct line number output by CCAssert
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2012-05-16 14:10:27 +08:00 |
minggo
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ff6abd1d8c
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fixed #1230: fix a bug in calculating string width
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2012-05-07 10:15:57 +08:00 |
Walzer
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f70855e959
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fixed #1229, reduce the requirement of gles20 branch from NDK android-10 to android-8 level (official android 2.2 image, the lowest version which supports OpenGL ES 2.0), remove EGL dependency.
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2012-05-05 10:06:41 +08:00 |
minggo
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27b5fb8074
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merge commit of issue 1216
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2012-05-03 16:30:13 +08:00 |
James Chen
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7cdb11b668
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fixed #1215: fixed a bug in retina support for win32.
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2012-05-03 15:05:19 +08:00 |
James Chen
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82439733c5
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fixed #1204: Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
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2012-05-03 10:12:00 +08:00 |
James Chen
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ca5ef69d50
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
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2012-05-02 18:44:30 +08:00 |
minggo
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4bcf67078d
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fixed #1201: add prebuilt libs
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2012-05-02 18:37:37 +08:00 |
James Chen
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395dbc90aa
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
Conflicts:
lua/cocos2dx_support/LuaCocos2d.cpp
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2012-05-02 18:23:16 +08:00 |
James Chen
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4580fffed7
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issue #1204: Updated CCApplication.mm and ios template.
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2012-05-02 18:18:43 +08:00 |
James Chen
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5fc72581cb
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issue #1204: Removed CCApplication::initInstance.
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2012-05-02 17:50:26 +08:00 |
minggo
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c048fe77c6
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build
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2012-05-02 14:41:49 +08:00 |