Timothy Qiu
2bb119baef
Documentation & Cocos2d-x C++ Style
2013-08-09 12:40:20 +08:00
James Chen
1db847ad7c
issue #2344 : ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
2013-07-22 17:24:54 +08:00
Ricardo Quesada
89d210bdb3
CCAssert -> CCASSERT
...
and other best pracitces like:
capacity and "index" are ints and not unsigned int (google's recomendation).
It is easier to detect underflow bugs like this
plus other minor improvements
2013-07-19 22:01:27 -07:00
dumganhar
8f900d02b8
issue #2300 : Removing all 'copyWithZone' pattern.
2013-07-08 23:05:47 +08:00
James Chen
93b6328303
issue #2129 : Removing CC prefix for cocos2dx module.
2013-06-20 14:13:12 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
James Chen
cbafaf67a6
fixed #2142 : Adding CCDataVisitor and Implementing CCPrettyPrinter, iOS port is ok.
2013-05-10 15:07:05 +08:00
savdalion
5f549dd011
Added const modifier for classes CCArray, CCObject - fine code!
2013-05-04 15:05:06 +03:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
James Chen
6d29e63294
fixed #1494 : Change the value of CCObject::m_uAutoreleaseCount in CCAutoreleasePool class.
2012-10-08 14:05:03 +08:00
James Chen
54b4c690d1
fixed #1494 : Missing removing auto-release object from AutoReleasePool if invoking 'autorelease' method more times.
2012-10-08 13:41:48 +08:00
walzer
0cca568ffe
fixed #1492 , assert if user add an CCObject* into CCAutoreleasePool twice.
2012-09-28 18:22:00 +08:00
Donald Alan Morrison
4cbd993091
Minor English Spelling Corrections. A few grammar corrections.
2012-09-17 00:02:24 -07:00
James Chen
7d8b261ced
fixed #1477 : Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions.
2012-09-11 14:02:33 +08:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
minggo
860d3eff4b
issue #1454 : make js binding work together with lua binding and native codes
2012-08-31 17:55:45 +08:00
Rohan Kuruvilla
8d7516a0ef
Test project for cocos2d-x js.
2012-08-27 10:07:31 -07:00
Rolando Abarca
42ce395f05
uses proxy instead of Get/SetPrivate
2012-08-27 08:43:38 -07:00
Rohan Kuruvilla
0e9ba1173a
Callbacks
2012-08-27 08:43:37 -07:00
Rolando Abarca
4e640ecb35
uses new ADD_OBJECT_TYPE macro
2012-08-27 08:43:37 -07:00
Rolando Abarca
701f5e9dfc
roots & unroots jsobject
2012-08-27 08:43:37 -07:00
Luis Vallejo
c9408b7b75
Fixed Spelling Error CCObject::isSingleRefrence to CCObject::isSingleReference
2012-07-14 09:56:07 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
4baebb8cab
issue #1094 : renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
...
fixed a memory leak in CCParticleSystem.
2012-04-08 12:50:15 +08:00
James Chen
64665fe7c8
issue #1094 : Make ParticleBatchNode works on win32.
2012-04-07 12:02:40 +08:00
YuLei Liao
6ebdf9cb4b
* add CCScriptSupport
2012-02-09 14:07:11 +08:00
YuLei Liao
69a7e2a2e3
* change unsigned int CCObject::m_uLuaID -> int CCObject::m_nLuaID, because LUA_INTEGER is int.
2012-02-04 11:34:17 +08:00
dumganhar
6fbf2f1d09
move SelectorProtocol to CCObject
2012-02-03 15:05:29 +08:00
YuLei Liao
4bf68e79fd
* merge upstream/master to master
2011-11-29 19:56:20 +08:00
YuLei Liao
0739c1f262
* rename LuaEngine to CCLuaEngine
...
* add #if LUA_ENGINE
* format source files
2011-11-29 15:42:12 +08:00
minggo
f0d22ae504
issue #879 : replase assert with CCAssert
2011-11-28 17:28:43 +08:00
YuLei Liao
4ff2bf96d1
* ccConfig: add LUA_ENGINE macro, turn on Lua support when LUA_ENGINE defined
2011-11-23 13:41:48 +08:00
YuLei Liao
09d12be875
* format cocos2d-x source files
2011-11-18 21:23:54 +08:00
Leon
785b79d263
fix compile errors under ubuntu 11.10
2011-10-31 23:50:08 -07:00
Walzer
348a05a329
fix a typo, CCObject::m_uRefrence -> CCObject::m_uReference
2011-07-07 08:23:31 +08:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
minggo
47173778cc
fixed #409 : rename NSArray UIAlignment
2011-03-18 14:31:29 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00