James Chen
c9ca584726
Merge pull request #1297 from dumganhar/tableview-win32
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fixed #1458 : Adding CCTableView support.
2012-09-09 23:52:18 -07:00
James Chen
c9e1aa7adc
fixed #1458 : Updated TestCpp Makefile for linux port.
2012-09-10 14:50:19 +08:00
James Chen
6f3ee0299a
issue #1458 : Updated vs2010 project configuration.
2012-09-10 14:05:44 +08:00
James Chen
1460f4e42f
issue #1458 : Updated project configuration for all platforms.
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CCTableView::viewWithSource --> CCTableView::create, adding TableViewTest.
2012-09-10 13:39:12 +08:00
James Chen
d9cc8fa346
issue #1458 : Adding CCTableView support. Updated win32 project configuration.
2012-09-09 22:34:32 +08:00
Walzer
11b5ae5cef
add proj.android to samples/SimpleGame, use getVisibleSize & getVisibleOrigin instead of getWinSize
2012-09-09 21:41:48 +08:00
Walzer
7e4615cd7b
upgrade Cocos2dSimpleGame to v2.0.2 framework, add it into samples folder
2012-09-09 20:20:29 +08:00
ThePickleMan
469584e8b8
Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
2012-09-04 23:53:17 -05:00
ThePickleMan
ea87d6304d
Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
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Made the lower slider's value display too.
2012-09-04 23:52:18 -05:00
ThePickleMan
5cf699f668
Update samples/TestCpp/Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.cpp
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Added a test for the restricted slider
2012-09-04 22:32:29 -05:00
James Chen
f11c849cfe
Merge pull request #1278 from edbartley/gles20
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fixed #1456 : Remove code signing from MAC TestCpp project.
2012-09-02 07:49:12 -07:00
fish
8c29e9b1e2
Remove code signing from MAC TestCpp project.
2012-09-01 18:06:30 -04:00
James Chen
35f6f937c9
Merge pull request #1271 from mustime/testlua
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issue #1425 : add NodeTest to TestLua.
2012-09-01 01:52:42 -07:00
James Chen
8e290cad6e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1454_javascript
2012-08-31 23:29:02 +08:00
James Chen
94a1aa6123
issue #1454 : fixed bugs in test-particles.js.
2012-08-31 23:28:43 +08:00
minggo
dacf1704fc
issue #1454:use pvr instead of pvr.gz and fix a bug of build_native.sh
2012-08-31 23:16:36 +08:00
James Chen
f5a46d1d23
Merge pull request #1 from minggo/iss1454_javascript
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issue #1454:modify ios project resources
2012-08-31 07:29:11 -07:00
minggo
1ea039d21d
issue #1454:modify ios project resources
2012-08-31 22:23:30 +08:00
James Chen
0d2c2b3bf8
issue #1454 : Updated win32 project configuration and some .plist files.
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Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen
e7e954045a
issue #1454 : Updated TestJavascript/proj.android/build_native.sh.
2012-08-31 21:30:58 +08:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
James Chen
dd8c993581
issue #1454 : Removed some duplicated resources files.
2012-08-31 19:50:20 +08:00
mustime
31655bb6ca
issue #1425 : add NodeTest to TestLua
2012-08-31 18:40:21 +08:00
mustime
f070864429
issue #1425 : add NodeTest to TestLua
2012-08-31 18:26:27 +08:00
mustime
680e189365
issue #1425 : update lua script
2012-08-31 18:25:28 +08:00
mustime
1092d04b7c
issue #1425 : fix "Issue1305" test case in ActionsTest
2012-08-31 18:22:43 +08:00
minggo
860d3eff4b
issue #1454 : make js binding work together with lua binding and native codes
2012-08-31 17:55:45 +08:00
James Chen
e2629ef175
Fixed some compile errors on win32.
2012-08-30 23:10:09 +08:00
James Chen
e584b94728
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
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Conflicts:
scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
mustime
e1db27fb0d
issue #1425 : add ActionsEaseTest & MotionStreakTest
2012-08-30 16:39:58 +08:00
mustime
2bfa5dfc1e
issue #1425 : fix a problem when handling touch event
2012-08-30 16:38:16 +08:00
mustime
2961666fbc
issue #1425 : add MotionStreakTest for TestLua
2012-08-30 15:55:13 +08:00
mustime
fc8cba66e0
issue #1425 : add ActionsEaseTest to TestLua
2012-08-30 15:35:04 +08:00
mustime
009d15845a
issue #1425 : update lua script
2012-08-30 15:32:29 +08:00
Rohan Kuruvilla
743478570c
Chipmunk support
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* Changing CGPoint to cpVect
* Fix build and test code
2012-08-29 16:35:30 -07:00
folecr
4ebafb0ae3
Remove reference to Resources/JS. This code is not used in the test suite.
2012-08-29 15:59:48 -07:00
James Chen
21547fb96f
Don't make CCScriptEngineProtocol inherits from CCObject since setScriptEngine is invoked only once in AppDelegate.cpp,
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It will affect the lifecycle of ScriptCore instance, the autorelease pool will be destroyed before destructing ScriptCore.
So a crash will appear on Win32 if you close the game window.
2012-08-29 14:49:04 -07:00
James Chen
a2b5916301
Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
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Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
mustime
289eb65dde
issue #1425 : fix a problem that missing "MainMenu"
2012-08-29 18:16:59 +08:00
mustime
c15c96ac28
Merge https://github.com/cocos2d/cocos2d-x into testlua
2012-08-29 17:29:33 +08:00
mustime
cc4573c3e4
issue #1425 : add ParticleTest to TestLua
2012-08-29 17:17:36 +08:00
mustime
df25d56cc3
issue #1425 : update pkg for tolua++ binding
2012-08-29 17:10:06 +08:00
folecr
143cd39269
-DCOCOS2D_JAVASCRIPT added to APP_FLAGS in Application.mk. Applied to all files.
2012-08-28 19:07:50 -07:00
folecr
51911d066d
Add flags : COCOS2D_JAVASCRIPT and COCOS2D_DEBUG=2
2012-08-28 17:44:01 -07:00
folecr
6f7cb44c62
Build script magic to deal with Image and Fonts on Android.
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* Copy Images/* and Fonts/* into assets
* Ignore assets/Images and assets/Fonts directories when packaging
2012-08-28 17:44:01 -07:00
folecr
9fa24f07f5
Excluded *.pvr.gz from packaging
2012-08-28 17:44:00 -07:00
folecr
e00240c8aa
Rename Resources/JS to Resources/oldjs to avoid conflict with js
2012-08-28 17:44:00 -07:00
folecr
ab80fdd908
Add library reference to Cocos Android Java code
2012-08-28 17:44:00 -07:00
folecr
a03dc1f7e8
Generate an Android build.xml
2012-08-28 17:44:00 -07:00
folecr
148b67d374
Disable use of chipmunk
2012-08-28 17:44:00 -07:00