Commit Graph

31 Commits

Author SHA1 Message Date
Deal(一线灵) de7fdee6e4
Enable video player(VideoTexture) based on new MediaEngine for macOS and tvos (#1154)
* Ready for PR macOS

* Update videoTexture.frag

* Fix compile

* Fix h265 for mac [skip ci]

* Fix compile error

* Update readme [skip ci]
2023-04-02 01:51:36 +08:00
RH 6ad2152333
Ensure that the axmol engine git folder is the one used for versioning (#1149)
* Committing genbindings changes

* Fix compilation error related to redefinition of 'pause'
Fix update override warning
Improve code

* Revert "Fix compilation error related to redefinition of 'pause'"

This reverts commit 1744a48fec.

* Ensure that the engine .git folder is the one being referenced for versioning
2023-03-31 08:04:38 +08:00
halx99 ee2de093a7 Done #1139 2023-03-30 22:08:53 +08:00
Deal(一线灵) 3d23eea8d0
Media engine video texture (#1133)
* VideoPlayer based on new MediaEngine[Win32/UWP]

* Improve MediaEngine interface

* Update readme

* Improve pixel format

* Improve MediaEngine interface

* Ready for PR UWP/Win32

* Ready for PR UWP,Win32

* Update reademe files

* Update readme files

* Update UIVideoPlayer-android.cpp [skip ci]

* Update UIVideoPlayer-ios.mm

* Update MFUtils.cpp

* Fix ci
2023-03-25 08:37:51 +08:00
Deal(一线灵) b46417809d
Windows Store UWP apps support (#1108)
* [BIG FEATURE] Windows Store UWP apps support

* Fix ci, add uwp for pr-ci

* Fix ci

* Improve ci script

* Fix ci

* Fix ci

* Fix ci

* Fix ci

* Upload uwp appx package artifacts [skip ci]

* Use d2d draw system font text

* Fix ci

* Improve code style
2023-03-11 22:10:18 +08:00
halx99 d72d21de81 Fix #1082 2023-02-27 15:43:35 +08:00
halx99 d1e9308ede Improve windows optional modules 2023-01-11 22:28:14 +08:00
CHP d79156d728
Improve Android cmake (#985)
* Update CMakeLists.txt

* Improve Andoid CMAKE
2022-12-17 16:35:34 +08:00
halx99 19e2a77bb4 Fix #958 2022-11-10 21:22:55 +08:00
一线灵|Deal 39b57ae939
Improve code quality (stage1.Oct) (#916)
* Improve code quality

* Add env PULL_REQUEST [skip ci]

* Update build.ps1

* Fix ci [skip ci]

* Update ZipUtils.cpp

* Update build.ps1

* Resolve reviews

* Improve

* Improve code style

* Resolve reviews

* Use pod_vector

* Improve resize growth

* Update CCAnimation3D.cpp

* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
CHP 825cfd05bb
Update CMakeLists.txt (#922)
* Update CMakeLists.txt

* Update CMakeLists.txt
2022-10-12 07:04:01 +08:00
CHP 01e3b209fb
Fix noisy message "Unable to resolve full path of PCH-header" (#918)
* Update CMakeLists.txt

fix noisy message "Unable to resolve full path of PCH-header"

* Update CMakeLists.txt

* Update CMakeLists.txt
2022-10-11 08:54:02 +08:00
CHP 58c311f63d
precompile_headers all platforms (#901) 2022-10-10 03:52:04 +08:00
一线灵|Deal 5645bb241e
Final migrate (#876) 2022-10-01 16:24:52 +08:00
一线灵|Deal 33b67fa0df
Migrate, use simple namespace ax (#818) 2022-08-29 20:51:22 +08:00
一线灵 bf4c7fefa8
[CMake] Mark engine pch as private 2022-08-19 12:15:49 +08:00
halx99 9150b9db83 Migrate cmake files 2022-08-11 15:41:10 +08:00
一线灵 13fc72c02c
Migrate axys (#782) 2022-08-08 18:02:17 +08:00
halx99 fff2bd59ed Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
DelinWorks 49b6dda016 Fix CMAKE 2022-07-08 02:10:35 +03:00
halx99 8ef23c7fe9 Tidy audio module code 2022-05-15 09:55:57 +08:00
halx99 30a164c31a Improvements and bug fixes
Improve ResizableBufferAdapter style

    Improve extesnion adxelua

    Improve code quality

    Fix lua-tests BillBoardTest

    Sync texture pixel format enum values for adxelua

    Fix luaval_to_vec2 parameter location

    Improve windows workflow

    Improve cmake scripts

    Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99 bf2cc6205b Improve Ninja build with visual studio ide
a. Disable PCH for Ninja, just a workaround fix compiler always said: can't open xxx.pch files
b. Remove unnecessary definition _WINSOCKAPI_ for Ninja build
2022-04-27 18:48:57 +08:00
Shatyuka d71c620fc1 Compatible with Ninja 2022-04-26 15:16:02 +08:00
halx99 a0702dfdb6 Try fix windows ci 2022-04-24 21:23:28 +08:00
deal 7a89757385
Add windows video play support [render video sample to texture2d] (#577)
* [Draft] Implement windows video player

Based on microsoft media foundation

* Delete pvd

* Shutdown MF media before release player

* Consider MFMediaPlayer ref leak

* Use Microsoft::WRL::ComPtr

* Simplify code

* Improve code and take care COM object refs

* Update UIVideoPlayer-win.cpp

* Delete unused code

* Add play from url support

* Update logic

* Rename ADXE_ENABLE_MFMEDIA to AX_ENABLE_MFMEDIA

* Rescale video render sprite to view node

* Fix warnings

* Don't shallow copy the video context, it's very dangerous

* Fix compile error CC_VIDEOPLAYER_DEBUG_DRAW=1

* Fixup

* [Window video player] play event dispatch

* support switch video file

* Update UIVideoPlayer-win.cpp

* [windows-video-player] keep aspect ratio and full screen support

* Improve code

* Update changelog [skip ci]

* Update README.md

* Update README.md

* Update README.md

* Update README_CN.md

* Update README_CN.md
2022-02-24 17:57:08 +08:00
halx99 67c6bcec4f [cmake] Rename BUILD_LUA_LIBS to AX_ENABLE_EXT_LUA 2022-02-17 21:31:39 +08:00
halx99 818e563e51 Finish #578 2022-02-17 17:11:17 +08:00
halx99 2a6e749ad4 Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
halx99 a651879ee6 Tidy audio folder 2022-01-03 11:34:58 +08:00
halx99 e534dd66c0 Rename core folder name 2021-12-31 14:39:08 +08:00