James Chen
da1101beeb
[Dispatcher] New event dispatcher, first commit.
2013-09-11 22:09:34 +08:00
Ricardo Quesada
ea8eb601af
Uses std::sort()
...
Uses std::sort() for inserting the nodes.
This code is not final, but preliminary results show that std::sort() is 60% faster
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-24 10:56:07 -07:00
Timothy Qiu
2bb119baef
Documentation & Cocos2d-x C++ Style
2013-08-09 12:40:20 +08:00
James Chen
9270a28275
issue #2404 : return nullptr in Clonable::copy().
2013-07-19 11:56:01 +08:00
James Chen
f414803e92
Minor fix of PR 3128.
2013-07-11 15:36:00 +08:00
Ricardo Quesada
48b1ed9f8f
re adds copy() as a deprecated method
...
...in order to make easier the port to v3.0
2013-07-10 18:11:37 -07:00
James Chen
a517e68c59
closed #2379 : Removing CCZone.h/.cpp.
2013-07-09 14:50:31 +08:00
dumganhar
8f900d02b8
issue #2300 : Removing all 'copyWithZone' pattern.
2013-07-08 23:05:47 +08:00
Xuejie Xiao
a1fbee0bdf
Merge remote-tracking branch 'upstream/develop' into add-namespace-to-macro
...
Conflicts:
cocos2dx/cocoa/CCObject.h
2013-07-04 13:59:36 +08:00
Xuejie Xiao
3401c909d8
Add namespace prefix to selector macros
2013-07-04 13:35:11 +08:00
Darragh Coy
abbbc3191e
Add extra safety to selector casting macros
...
Use static_cast<> instead of C-Style casts in the callfunc0_selector() etc. series of macros as this will allow the compiler to perform more stringent error checking and catch out cases where incompatible function signatures are being casted. This helps prevent very subtle and difficult to track down bugs where the signature of the function being casted is not what Cocos2dx expect - which can cause strange things to happen and corrupt the current stack frame.
2013-07-02 14:36:09 -07:00
folecr
ee5f319a77
Fix include path
2013-06-24 17:29:24 -07:00
James Chen
93b6328303
issue #2129 : Removing CC prefix for cocos2dx module.
2013-06-20 14:13:12 +08:00
Ricardo Quesada
159ef1ec68
clone() doesn't use copy constructor
...
... and other bug fixes
2013-06-18 15:06:53 -07:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
James Chen
e56c63b03d
Merge pull request #2884 from ricardoquesada/actions_clone_pattern
...
issue #2289 : Actions with clone() pattern 1/3
2013-06-13 23:19:04 -07:00
Ricardo Quesada
8a6d33a212
Adds CC prefix to CALLBACK()
...
Now it is called: CC_CALLBACK()
2013-06-13 20:36:43 -07:00
Ricardo Quesada
98190a21c0
Actions with clone() pattern 1/3
...
This is the 1st patch of 3.
1)
Removes the copyWithZone() patterns.
Adds the clone() pattern instead (which is more C++ friendly)
Adds also "const" to getters.
2013-06-13 17:25:14 -07:00
Ricardo Quesada
83b43ab93e
Adds CALLBACK_0, CALLBACK_1 and CALLBACK_2
...
Handy macros for callbacks.
Instead of:
std::bind(func_ptr, instnace, std::placeholder::_1)
you use:
CALLBACK_1(func_ptr, instance)
And also removes more warnings from the tests
2013-06-11 16:30:05 -07:00
James Chen
cbafaf67a6
fixed #2142 : Adding CCDataVisitor and Implementing CCPrettyPrinter, iOS port is ok.
2013-05-10 15:07:05 +08:00
James Gregory
36fc2ecf99
Get CCGrid to work.
2013-05-06 21:29:43 -07:00
James Gregory
5bac7b52ac
Move GL server-side buffer code into a separate class and use multiple inheritance to deploy only to classes that need it.
2013-05-06 20:59:48 -07:00
James Gregory
9500448f87
Get CCGrid to work.
2013-05-06 20:58:46 -07:00
savdalion
5f549dd011
Added const modifier for classes CCArray, CCObject - fine code!
2013-05-04 15:05:06 +03:00
James Chen
54b4c690d1
fixed #1494 : Missing removing auto-release object from AutoReleasePool if invoking 'autorelease' method more times.
2012-10-08 13:41:48 +08:00
Donald Alan Morrison
4cbd993091
Minor English Spelling Corrections. A few grammar corrections.
2012-09-17 00:02:24 -07:00
Luis Vallejo
c9408b7b75
Fixed Spelling Error CCObject::isSingleRefrence to CCObject::isSingleReference
2012-07-14 09:56:07 +08:00
Walzer
9eab0c19f8
add groups to all classes for doxygen
2012-06-20 18:09:11 +08:00
minggo
9ec29d715a
issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx
2012-06-19 13:50:11 +08:00
James Chen
be362bef9b
issue #1310 : Some typo fixes. Updated CCTexture2D.h/.cpp.
2012-06-11 21:58:04 +08:00
James Chen
26cf81e42e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
cocos2dx/CCScheduler.h
cocos2dx/include/ccTypes.h
2012-06-08 14:14:13 +08:00
James Chen
c5cf23c859
issue #1310 : First commit since sync to rc2.
2012-06-08 14:11:48 +08:00
minggo
cc16320445
issue #1310 : syncronize actions
2012-06-08 13:55:28 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00