Commit Graph

891 Commits

Author SHA1 Message Date
minggo 3395bba327 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1405_multi_resolution 2012-08-08 17:42:45 +08:00
minggo 5d8f909af4 issue #1405:multi resolution works ok 2012-08-07 14:29:46 +08:00
James Chen ed69b62461 fixed #1419: Update cocos2d.h. 2012-08-03 11:16:34 +08:00
James Chen 086e63103d fixed #1419: Merge gles20 linux port.
There are still some issues:
1. CocosDeshionTest crash.
2. FontTest result is not correct.
2012-08-03 11:07:59 +08:00
pengfei tong a37fd743e0 [FIX] testjs 2012-08-02 16:23:31 +08:00
pengfei tong b93d0b5ebf [LOG] add linux port 2012-08-02 13:02:59 +08:00
minggo ac70f8def5 Merge branch 'gles20-adjust-structure' into merge 2012-07-23 11:36:46 +08:00
James Chen 5e5b008742 issue #1399: Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System. 2012-07-21 13:49:20 +08:00
Nat Weiss d4b6d1262b Adding Mac support! 2012-07-20 21:23:40 -07:00
James Chen 557f654cf3 Built successfully on android. 2012-07-20 17:06:00 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
minggo 2666df9472 issue #1269:mrege latest code and fix conflict 2012-06-19 13:57:33 +08:00
minggo 9ec29d715a issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx 2012-06-19 13:50:11 +08:00
James Chen c3653f651a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20-ccbi 2012-06-18 19:02:02 +08:00
James Chen 579e6a1100 issue #1333: export CCTouch class. 2012-06-18 18:32:17 +08:00
minggo c1f5d173ef fixed #1332: add cocos2d version 2012-06-18 16:16:09 +08:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
minggo c965c8d770 fixed 1181: synchronize latest codes 2012-06-15 10:27:52 +08:00
minggo 9d9e2579e3 issue #1181: save render texture when comming to background 2012-06-14 18:37:57 +08:00
James Chen 3a410c14a1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
Conflicts:
	cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
	cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
	cocos2dx/label_nodes/CCLabelBMFont.cpp
	cocos2dx/menu_nodes/CCMenuItem.cpp
	cocos2dx/menu_nodes/CCMenuItem.h
	cocos2dx/misc_nodes/CCRenderTexture.h
	cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
	tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
	tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
minggo 15ad463fbe issue #1322: vertical alignment ok on iOS 2012-06-13 16:20:58 +08:00
minggo ccbfd24c21 issue #1310: synchronize ActionManagerTest ActionEaseTest ActionsProgressTest ActionsTest 2012-06-11 18:25:57 +08:00
James Chen 2ce7c86c50 fixed #1315: TileMapTest can't be shown correctly in retina mode. 2012-06-11 14:44:32 +08:00
James Chen 26cf81e42e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/CCScheduler.h
	cocos2dx/include/ccTypes.h
2012-06-08 14:14:13 +08:00
James Chen c5cf23c859 issue #1310: First commit since sync to rc2. 2012-06-08 14:11:48 +08:00
minggo cc16320445 issue #1310: syncronize actions 2012-06-08 13:55:28 +08:00
James Chen c5f7f15090 issue #1194: Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView. 2012-04-27 18:47:49 +08:00
James Chen 1d94ba05a0 fixed #1189: updated linebreak and tab(4 space) for all source files. 2012-04-25 18:17:04 +08:00
James Chen 0f36a89c7e issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
James Chen 26763c200b Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
Conflicts:
	tests/proj.ios/test.xcodeproj/project.pbxproj
2012-04-24 15:44:53 +08:00
minggo 1e20f2b6db fixed #1185: reload image data and recreate buffer of object when backing to foreground 2012-04-24 15:02:18 +08:00
James Chen 521155e9e2 issue #1177: Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo. 2012-04-23 14:30:38 +08:00
James Chen 0c6d21c0f9 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform 2012-04-20 17:34:47 +08:00
James Chen d1d0fd619a issue #1177: Added CCEGLViewProtocol class as CCEGLView's super class. Updated win32, android project configuration. 2012-04-20 15:23:00 +08:00
minggo f3d97bd9b6 fixed #1180: synchronize CCConfiguration 2012-04-20 11:39:12 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen e673bfae90 fixed #1114: Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources. 2012-04-18 13:58:24 +08:00
James Chen c501255a7a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1114_CCControlExt 2012-04-18 09:40:08 +08:00
James Chen f8dfe1fca0 issue #1114: Updated ShaderTest.Added ShaderBlur. 2012-04-17 18:31:31 +08:00
minggo cfdc5edf87 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black 2012-04-17 17:55:59 +08:00
minggo 04c0d794af fixed #1139: fix the bug that screen becomes black when backing to foreground on Android 2012-04-17 17:55:26 +08:00
James Chen 413bc3c343 Finished CCControlSwitch.Added CCActionTween. 2012-04-17 16:00:18 +08:00
James Chen d4f1dcfc44 finished CControlColourPickerTest.
moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen 044729dab9 Updated CCControlExtension 2012-04-16 23:16:03 +08:00
James Chen 959acd556f first commit CCControlExtension. 2012-04-16 18:58:43 +08:00
James Chen 77919439bc fixed #1166: Added CCArray::arrayWithContentOfFile function. 2012-04-16 15:41:01 +08:00
James Chen a71e5be0d8 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
Conflicts:
	cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen 9ace0d2fdc Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios. 2012-04-16 10:57:37 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
Phenix Yu 61a7ca71c5 fixed getContentSize pass by reference issue
update project setting for release mode
2012-04-14 17:13:38 +08:00
James Chen b780edde7a By Default, we enable VAO support for ios and win32 and disable it for other platforms. 2012-04-13 18:18:47 +08:00
James Chen 3c0653ffa7 fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
minggo 34c805590f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director 2012-04-13 14:11:58 +08:00
minggo b43d5aa654 fixed #1156 syn CCDirector 2012-04-13 14:11:35 +08:00
James Chen 94e056d964 fixed #1160: Renamed 'CGFloat' to 'CCFloat'. 2012-04-13 14:09:02 +08:00
minggo a20f3fe638 remove unneeded codes 2012-04-13 11:57:25 +08:00
minggo 9bbac0d33d issue #1156: remove unneeded macros and functions 2012-04-13 11:45:41 +08:00
minggo 028cf7874e issue #1156: remove unneeded macros and functions 2012-04-13 11:22:17 +08:00
Phenix Yu ab8af9e04c retina for win32 2012-04-11 16:41:12 +08:00
James Chen 2885664c85 fixed #1136: Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 17:17:24 +08:00
James Chen 5ad6c38500 Fixed two memory leaks in CCArray::copyWithZone and CCDictionary::copyWithZone. 2012-04-10 15:01:29 +08:00
James Chen b4d74700e4 Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
Conflicts:
	tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
James Chen baa27540a0 Updated the implementation of ccc4f. Initialize the ccResolutionType resolution variable in CCTextureCache::addImage. 2012-04-09 09:55:06 +08:00
minggo 4c61035231 return correct content size 2012-04-08 22:37:58 +08:00
minggo 75d6972da8 remove unneeded macros 2012-04-08 14:26:50 +08:00
minggo 355e27dada merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86 2012-04-08 14:16:29 +08:00
James Chen 4baebb8cab issue #1094: renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
fixed a memory leak in CCParticleSystem.
2012-04-08 12:50:15 +08:00
James Chen 64665fe7c8 issue #1094: Make ParticleBatchNode works on win32. 2012-04-07 12:02:40 +08:00
James Chen d7aed75942 issue #1056: Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode. 2012-03-29 14:30:13 +08:00
James Chen 56d5c496e9 issue #1056: Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject. 2012-03-29 11:25:08 +08:00
James Chen bb7485621e issue #1056: Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad. 2012-03-28 21:44:28 +08:00
James Chen 3d63f9c58e issue #1056: Set CC_ENABLE_GL_STATE_CACHE = 1, Updated LavaFlow.plist. 2012-03-28 17:51:26 +08:00
James Chen 0f5efaffd2 issue #1056: Check bugs of SpriteTest. 2012-03-26 18:44:28 +08:00
James Chen 85c13998ee issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest. 2012-03-26 16:46:23 +08:00
James Chen 9c9230a43f #issue #1056: Updated SpriteTest. 2012-03-23 17:31:28 +08:00
James Chen 900de7328a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 18:29:26 +08:00
James Chen c5d0b1ca6f issue #1056: Updated ParticleTest. 2012-03-22 18:29:07 +08:00
minggo a8eaf85cfb Merge pull request #804 from minggo/RenderTextureTest
Rendertexturetest
2012-03-22 01:37:58 -07:00
minggo 39ba6b4618 issue #1506: RenderTextureTest 2012-03-22 16:36:03 +08:00
James Chen b1f293e089 issue #1056: Updated MenuTest. Added CCArray::arrayWithObject function. 2012-03-22 14:22:06 +08:00
James Chen fc2fd4d353 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 09:46:23 +08:00
James Chen 59393c2fef issue #1056: Update CCLabelBMFont. 2012-03-22 09:46:07 +08:00
James Chen 35d93328b9 issue #1056: 1.Fixed a bug of double delete TouchDispatcher.
2. Modified the last parameter of glDrawElements. It will cause crash on some devices if the last parameter which means Indices's pointer is zero.
2012-03-21 21:53:03 +08:00
James Chen 6f4a01f454 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-21 17:35:39 +08:00
James Chen f529bcd659 issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector. 2012-03-21 17:35:20 +08:00
minggo 6242656049 issue #1506: fix a confict 2012-03-21 17:23:33 +08:00
minggo 92c30a328e issue #1506: implement ShaderTest 2012-03-21 17:02:52 +08:00
James Chen 2ac2da9c97 issue #1056: 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
James Chen bb4d7c2f88 issue #1056: Updated some files for ios platform. Added some 'TODO'. 2012-03-21 10:36:20 +08:00
James Chen 7c0af610ff issue #1056: Added CCArray::copyWithZone implementation. CCDictElement bound check. 2012-03-20 23:30:18 +08:00
James Chen 15e03f8b14 issue #1056: Remove old files(CCMutableArray, CCMutableDictionary) reference in vc2008 project.
Update CCDICT_FOREACH implementation.
2012-03-20 21:08:52 +08:00
minggo 382e4e7eb8 issue #1056: modify code according new code after pull 2012-03-20 17:27:06 +08:00
minggo 7ccb38556e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20 2012-03-20 16:10:53 +08:00
minggo 74aaf4c6ca issue #1056:gles20 runs ok on android 2012-03-20 16:10:12 +08:00
James Chen ae2b3307fa Merge pull request #779 from dumganhar/iss1056_CCDict
issue #1056: Removed CCMutableArray and CCMutableDictionary template, offered CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 00:07:58 -07:00
James Chen 6ce06bd906 issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost. 2012-03-20 15:04:53 +08:00
minggo 39738e4270 issue #1056: implement ActionsProgressTest and run ok on win32 2012-03-19 18:20:32 +08:00
James Chen 9203b60fb0 add CCDictionary based on UTHASH, improve the performance. 2012-03-19 14:53:44 +08:00
James Chen e021ae9821 #1056: issue #1056: synchronise cocos2d-iphone-2.0-rc0a, update some files. 2012-03-16 17:56:19 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 303818ef6d issue #1056: Update CCGLProgram. 2012-03-15 10:54:07 +08:00
James Chen 9e89171557 issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
James Chen 8aa3f7f9ae issue #1056: TestCases works ok except Box2dTest and ChipmunkTest. 2012-03-14 18:11:25 +08:00
James Chen b8d760064d issue #1056: Add CCVertex.h CCVertex.cpp, implement CCMotionStreak. 2012-03-14 16:10:01 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
James Chen bd59979495 add gles2.0 libraries for win32.
add CCGLProgram, ccGLState, CCShaderCache.
add third library---kazmath
2012-03-12 15:22:03 +08:00
minggo 7dfe4224e1 Merge pull request #756 from dualface/fix-lua-engine-bugs
fixed #1030: Improve Lua engine
2012-03-07 21:42:35 -08:00
minggo e9c1e43e27 Merge pull request #755 from dumganhar/iss1022_string_with_file
fixed #1022: Added a static method named CCString::stringWithContentsOfFile.
2012-03-07 21:39:59 -08:00
minggo 645d561276 fixed #737: remove view id 2012-03-08 12:40:27 +08:00
Liao YuLei c6c7fb1be6 Improve Lua engine
rename executeFunctionByRefId() to executeFunctionByHandler()

add executeFunctionWithCCObject()
add pushIntegerToLuaStack()
add pushFloatToLuaStack()
add pushBooleanToLuaStack()
add pushCCObjectToLuaStack()
2012-03-07 20:27:26 +08:00
James Chen c91fd243dc Update cocos2dx/include/CCString.h 2012-03-07 16:15:26 +08:00
James Chen 00745ae172 fixed #1022: add the comment for CCString::stringWithContentsOfFile. 2012-03-07 16:12:46 +08:00
James Chen fd9dd6c7fe add stringWithContentsOfFile static method in CCString class. 2012-03-05 11:13:45 +08:00
James Chen 6c01009a18 fixed #986: Add init() member funciton of CCMenu class. 2012-02-29 10:07:18 +08:00
minggo fd9445f6df add commet for CCArray 2012-02-23 10:06:36 +08:00
James Chen f8ff388e8d rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
test ok on win32 and android
2012-02-14 18:04:56 +08:00
James Chen c3d23a7923 issue #972: Modify project setting for all platforms. Use new icons for ios template. 2012-02-14 15:13:54 +08:00
James Chen 65b1b20c8d Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
Conflicts:
	cocos2dx/proj.win32/cocos2d-win32.vcxproj.filters
	tests/test.win32/test.win32.vcxproj.filters
2012-02-14 11:43:04 +08:00
minggo c98dd0cf2d fixed #948: remove getIndexOfObject() 2012-02-14 10:49:53 +08:00
James Chen 81ec2c8586 issue #972: add support for CCNotificationCenter, and add the test demo for it.
modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
minggo 5ce4968524 merge from cocos2d-x master 2012-02-10 10:46:58 +08:00
minggo 141dac47d3 Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 17:58:39 +08:00
YuLei Liao e74b842a58 update HelloLua 2012-02-09 17:48:15 +08:00
minggo 95906c34bf Merge branch 'luafix-master' of https://github.com/dualface/cocos2d-x into lua_support_refactor 2012-02-09 16:14:54 +08:00
minggo 153d2b8192 issue #971: build cocos2dx as static lib and remove some unneeded codes 2012-02-09 15:49:14 +08:00
YuLei Liao 6ebdf9cb4b * add CCScriptSupport 2012-02-09 14:07:11 +08:00
dumganhar ca94a11190 fixed #951: removed definition of NSMutableSet. 2012-02-07 15:35:10 +08:00
YuLei Liao 7a96d13fb6 rename all FuncID to Handler 2012-02-07 11:43:29 +08:00
YuLei Liao 4fe0c10e10 merge upstream/master 2012-02-06 10:54:51 +08:00
YuLei Liao 69a7e2a2e3 * change unsigned int CCObject::m_uLuaID -> int CCObject::m_nLuaID, because LUA_INTEGER is int. 2012-02-04 11:34:17 +08:00
dumganhar 6fbf2f1d09 move SelectorProtocol to CCObject 2012-02-03 15:05:29 +08:00
dumganhar f6d6d0dd49 fixed #965: Remove some dynamic_cast callings since selector_protocol.h was removed 2012-02-02 17:46:45 +08:00
minggo 591b7d0619 fixed #933: profile CCUserDefault 2012-02-02 14:18:13 +08:00
minggo a2efab73a0 fixed #959: make touch id correct on android 2012-01-31 14:49:02 +08:00
dumganhar c6ec949950 remove some functions in CCObject 2012-01-30 16:07:01 +08:00
YuLei Liao f8dafe6712 * add CCNode::getChildrenCount() 2012-01-21 01:29:41 +08:00
YuLei Liao b79828a697 * merge lua fix 2012-01-21 00:47:51 +08:00
YuLei Liao 9660bcd165 * merge upstream/master to master 2012-01-20 19:08:21 +08:00
dumganhar 57eee38f4e Merge branch 'master' into moveSel2CCObject 2012-01-19 15:46:31 +08:00
dumganhar 543d96a73f issue 952: make CCLabelBMFont support other language, such as chinese, korean, japanese. 2012-01-18 18:02:39 +08:00
dumganhar aa4fae3980 restore original CCCopying as the parent class of CCObject 2012-01-17 10:00:22 +08:00
dumganhar ea0fb47f98 Merge branch 'master' into moveSel2CCObject 2012-01-17 09:37:31 +08:00
gzito c87881ff94 Added Marmalade support to TextInputTest and HelloLua samples 2012-01-15 15:57:10 +01:00
minggo cfe02e39ef Broken include guard in CCActionEase.h 2012-01-12 17:06:46 +08:00
minggo 75216ac9ca make CCTouchDelegate::touchDelegateRetain() and touchDelegateRelease as pure virtual function 2012-01-11 16:54:14 +08:00
dumganhar d61f87ba92 modify construct and destruct function of some class, for example CCNode() --> CCNode.cpp(void) 2012-01-09 23:21:31 +08:00
dumganhar a773e4fb96 move SelectorProtocol to CCObject 2012-01-08 21:03:16 +08:00
minggo f776ecc7e0 Merge pull request #650 from dumganhar/issue#934_add_isEqual
Add 'isEqual' function for CCString, make CCObject::isEqual to virtual function
2011-12-30 18:18:39 -08:00
dumganhar 8c65786dce fixed #934: Add 'isEqual' function for CCString, make CCObject::isEqual to virtual function 2011-12-31 10:10:41 +08:00
minggo 53fae04ba8 fixed #752: make add/remove touch delegate in menu callback function correctly 2011-12-30 15:43:36 +08:00
minggo fcb2294e20 fixed #926: subclass should retain/release when dynamic_cast fail. 2011-12-28 14:47:54 +08:00
minggo 37915cfed6 remove unneeded function, and make protocol an abstract class 2011-12-28 14:46:49 +08:00
YuLei Liao bbad5a4392 * merge upstream/master to master 2011-12-25 11:48:03 +08:00
minggo bb4b1d02bb Merge pull request #608 from GMTDev/patch-2
issue #903: Update CCTouch to include the ID/PID of the touch
2011-12-20 21:48:30 -08:00
GavT 36f8e43dd8 Update cocos2dx/include/CCTouch.h 2011-12-20 20:40:48 -08:00
minggo 01cf5793ad fixed #922: rename CCTexture2D::setPVRImagesHavePremultipliedAlpha() and change it to a static method 2011-12-20 14:59:15 +08:00
minggo faa8b59b6d fixed #920: export functions in CCAffineTransform 2011-12-20 10:39:10 +08:00
YuLei Liao 318a4c5ba8 merge upstream/master to master 2011-12-17 12:02:24 +08:00
minggo 15fca8b4b4 issue #892: use RTTI instead of selectorRetain() and selectorRelease() 2011-12-15 10:26:31 +08:00
dumganhar 4b9cbb85ff #issue 908: Merge marmalade to latest cocos2d-x source
Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade

Conflicts:
	cocos2dx/platform/CCFileUtils.cpp
	cocos2dx/platform/CCPlatformConfig.h
	cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
dumganhar baf3755142 remove some '__QNX__' macros 2011-12-12 16:14:12 +08:00
styck bcf63d0e96 Merged from gitbub.gom/gzito, marmalade support, remove airplay 2011-12-10 20:59:48 -08:00
YuLei Liao 7e170c7517 * add LUA_ENGINE_DEBUG & LUALOG macro 2011-12-08 15:44:13 +08:00
minggo 3bf11dba7e issue #892: modify pkg for lua 2011-12-07 15:24:03 +08:00
minggo cdc842051f issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
GavT 6ab60118af Update cocos2dx/include/CCTouch.h 2011-12-06 20:31:40 -08:00
YuLei Liao 442e06e62e * add CCNode:getPositionLua(), return CCPoint 2011-12-04 11:35:55 +08:00
YuLei Liao cf12806558 merge luafix-0.9.2 2011-12-01 22:02:16 +08:00
YuLei Liao 2d9e8f065b * add CCNode:getPositionX(), CCNode:getPositionY(), CCNode:setPositionX(), CCNode:setPositionY() 2011-12-01 14:58:39 +08:00
YuLei Liao 45fe3b3090 * merge luafix-0.9.2 2011-11-30 21:42:18 +08:00
YuLei Liao a680ba4a8a * CCTouch:locationInView() & CCTouch:previousLocationInView() return const reference 2011-11-30 21:29:57 +08:00
YuLei Liao 31285fea17 * add Touch & MultiTouches lua support 2011-11-30 21:27:50 +08:00
YuLei Liao 4bf68e79fd * merge upstream/master to master 2011-11-29 19:56:20 +08:00
YuLei Liao ebd381af26 * merge luafix-0.9.2 to master 2011-11-29 19:20:49 +08:00
YuLei Liao 90ae1aabc7 * add CCScene::registerScriptEventsHandler(), CCScene::unregisterScriptEventsHandler() 2011-11-29 17:10:58 +08:00
YuLei Liao 0739c1f262 * rename LuaEngine to CCLuaEngine
* add #if LUA_ENGINE
* format source files
2011-11-29 15:42:12 +08:00
YuLei Liao f1351610d8 * merge CCLuaSupport to CCLuaEngine 2011-11-29 12:35:48 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
Walzer ab7db20809 Fix a typo, CCSprite::get/setHornorParnetTransform to get/setHonorParnetTransform 2011-11-26 17:20:12 +08:00
minggo 101f076a44 fixed #760: implement functions in .cpp 2011-11-25 10:13:59 +08:00
minggo c3a034a19b fixed #760: add functions to get/add m_pNotificationNode 2011-11-23 17:18:53 +08:00
YuLei Liao 4ff2bf96d1 * ccConfig: add LUA_ENGINE macro, turn on Lua support when LUA_ENGINE defined 2011-11-23 13:41:48 +08:00
YuLei Liao 151b373239 * ccConfig: add LUA_ENGINE macro, turn on Lua support when LUA_ENGINE defined 2011-11-23 00:58:31 +08:00
YuLei Liao a1f8433a47 * fix merge error 4 2011-11-21 18:50:19 +08:00
YuLei Liao 7a6253d9aa * merge cocos2d-1.0.1-x-0.9.2-luafix to master 2011-11-21 16:38:00 +08:00
YuLei Liao b34859108e * remove needless files 2011-11-21 11:58:55 +08:00
YuLei Liao 57bf9453b7 * add CCLuaSupport.cpp/.h, CCSchedulerFuncEntry class
* move CCTimer from CCScheduler.cpp/.h to CCTimer.cpp/.h
2011-11-20 16:38:27 +08:00
YuLei Liao 09d12be875 * format cocos2d-x source files 2011-11-18 21:23:54 +08:00
minggo a7d6c90adb Merge pull request #571 from jbyu/master
fix memory-leak for lua engine
2011-11-17 18:53:14 -08:00
minggo cc79e533a3 issue #854: add pthread for win32 and implement CCTextureCache::addImageAsync() 2011-11-16 11:04:29 +08:00
Phenix Yu 786feb6a8d Merge remote-tracking branch 'remotes/upstream/master'
Conflicts:
	HelloLua/Classes/AppDelegate.cpp
	HelloLua/Resource/hello.lua
	HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
	HelloLua/win32/HelloLua.win32.vcproj
	HelloLua/win32/HelloLua.win32.vcxproj.filters
	cocos2dx/include/ccMacros.h
	cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
	lua/cocos2dx_support/LuaCocos2d.cpp
	lua/cocos2dx_support/LuaEngineImpl.cpp
	template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
	template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
	template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
	tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
Phenix Yu 441f8e6da9 Merge branch 'master' of https://github.com/jbyu/cocos2d-x
Conflicts:
	cocos2dx/CCScheduler.cpp
	lua/cocos2dx_support/LuaEngine.cpp
	lua/cocos2dx_support/LuaEngine.h
2011-11-15 14:00:52 +08:00
Leon 785b79d263 fix compile errors under ubuntu 11.10 2011-10-31 23:50:08 -07:00
minggo 2c14402107 fixed #776: merge pull request and remove unneeded codes 2011-10-28 09:46:19 +08:00