Commit Graph

152 Commits

Author SHA1 Message Date
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
Ricardo Quesada b78382d5e5 Performance improvements in FileUtils / TextureCache
Added common "apple" platform to avoid duplicate files in FileUtils and other common files
Improves performance in fetching files.
2013-09-06 15:33:28 -07:00
Huabing.Xu 99f88df8d2 issue #2460: optimize EGLView interface 2013-08-29 11:36:16 +08:00
Huabing.Xu 4af0a418fe issue #2460: glfw mac keyboard input 2013-08-28 16:25:03 +08:00
Huabing.Xu e935481361 Merge branch 'develop' into Iss2460-glfw-refractor
Conflicts:
	cocos2d_libs.xcodeproj/project.pbxproj
	cocos2dx/platform/mac/CCEGLView.mm
	samples/Cpp/TestCpp/proj.linux/main.cpp
	samples/Cpp/TestCpp/proj.win32/main.cpp
2013-08-28 13:42:22 +08:00
James Chen ca78d2d129 closed #2650: Remove ccTypeInfo since we could get the hash value from *typeid(T).hash_code()* if using c++11. 2013-08-22 18:16:50 +08:00
Ricardo Quesada a3eb0a058e Merge branch 'develop' into dictionary_array_fixes
Conflicts:
	cocos2dx/platform/mac/CCFileUtilsMac.mm
	extensions/CCBReader/CCBAnimationManager.cpp
	extensions/CCBReader/CCBReader.cpp
	extensions/CCBReader/CCBSequenceProperty.cpp
	extensions/GUI/CCScrollView/CCScrollView.cpp
2013-08-21 20:27:19 -07:00
Ricardo Quesada 2e221ee6cc Array & Dictionary fixes
In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't  have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.

This patch fixes all those issues.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
Ricardo Quesada 4104cdc20e Better destructors logs
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:08:51 -07:00
James Chen 1ee7790f0e Initializing Array after it was constructed. 2013-08-22 10:15:47 +08:00
Huabing.Xu b2e167c6ea issue #2460: glfw mac version 2013-08-21 12:01:56 +08:00
James Chen 9a9ffaeb4d issue #2170: A typo fix. 2013-08-05 11:33:59 +08:00
Timothy Qiu 5ed8deb9a6 Fixed more documentation errors.
Modified mismatching parameters doc caused by refactoring.
Added the missing doc of some parameters.
Fixed incorrect use of doxygen tags.
Removed Hungarian notation from parts of the code.
Replaced 1 tab character with 4 spaces.
2013-08-01 20:55:43 +08:00
boyu0 304d636deb Closed #2345 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 2013-07-29 11:40:18 +08:00
boyu0 cecfc13bc4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 2013-07-27 22:06:30 +08:00
James Chen dc7fcce0fe Merge branch 'iss2430-modify_enum' of https://github.com/minggo/cocos2d-x into minggo-iss2430-modify_enum
Conflicts:
	scripting/javascript/bindings/generated
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-26 21:22:16 +08:00
James Chen a73a4b9837 Merge pull request #3276 from dumganhar/constants-refactor
Enumeration refactoring
2013-07-26 05:36:16 -07:00
James Chen c9def73930 Application::Platform::OS_MACOS --> Application::Platform::OS_MAC. 2013-07-26 20:24:33 +08:00
Éloi Rivard 3ffc026c6c Added some guards in file utils. 2013-07-26 14:19:20 +02:00
James Chen 2f8d3587bd Platform::LINUX --> Platform::OS_LINUX, Platform::ANDROID --> Platform::OS_ANDROID. ANDROID is defined by ndk. 2013-07-26 18:17:30 +08:00
James Chen ad1d8b667d enum class for LanguageType, Application::Platform 2013-07-26 17:29:06 +08:00
minggo 0870581623 fix warnings 2013-07-26 15:22:45 +08:00
Ricardo Quesada d683e10808 More constant fixes
Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()

And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
Ricardo Quesada 16d0b43181 Constant fixes
Director::PROJECTION_2D, 3D,... -> Director::Projection::_2D, _3D, ...
Label::TEXT_ALIGNMENT_... -> Label::HAlignment::...
Label::TEXT_VERTICAL_ALIGNMENT_... -> Label::VAlignment::...
Texture2D::PIXEL_FORMAT_... -> Texture2D::PixelFormat::...
BlendFunc::BLEND_FUNC_DISABLE -> BlendFunc::DISABLE

Also adds more constant for BlendFunc
2013-07-25 13:36:19 -07:00
minggo 4caea01021 Merge branch 'iss2430-modify_enum' of https://github.com/minggo/cocos2d-x into iss2430-modify_enum 2013-07-25 23:09:56 +08:00
minggo b36a4f1df0 issue #2430:use upper letters for enum item in Image 2013-07-25 23:09:18 +08:00
James Chen 3f36e8300e issue #2430: Fixing compilation errors for Mac and JSB projects. 2013-07-25 21:59:47 +08:00
boyu0 a2b611d8c3 Refactor Image and Texture2D, combine TexturePVR to Image and Texture2D, and delete TexturePVR 2013-07-25 21:35:00 +08:00
minggo 77afae124b issue #2430:move Texture2D enum into class 2013-07-25 19:52:44 +08:00
James Chen 35dec5d71e More CCLog --> log. 2013-07-24 10:46:13 +08:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada 89d210bdb3 CCAssert -> CCASSERT
and other best pracitces like:

capacity and "index" are ints and not unsigned int (google's recomendation).
 It is easier to detect underflow bugs like this

plus other minor improvements
2013-07-19 22:01:27 -07:00
boyu0 948acd6e29 Refactor CCTexture2D and CCImage 2013-07-19 15:37:54 +08:00
boyu0 76e05ee802 Merge https://github.com/cocos2d/cocos2d-x into 2345 2013-07-18 17:47:43 +08:00
James Chen 6277ae191b issue #2404: Removing duplicated codes in platform/mac/CCImage.mm. 2013-07-18 13:40:32 +08:00
boyu0 70140bb4cb refactor CCImage and CCTexture2D 2013-07-17 17:12:04 +08:00
James Chen 3bdf6b9c69 issue #2397: Mark Application::sharedApplication as deprecated function. 2013-07-15 16:37:38 +08:00
James Chen 759831c1d8 issue #2397: Application::sharedApplication --> Application::getInstance. 2013-07-15 16:24:42 +08:00
minggo 34b60e99f1 Merge pull request #3140 from minggo/iss2393-mark_deprecated
Use Point, Rect and Size member functions instead of global functions
2013-07-12 08:59:27 -07:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
James Chen ec1be2c1b2 closed #2398: [MAC] Adding Support for initializing Image with raw data. Otherwise, Sprite with no texture can't be created with default 2x2 texture which is RGBA raw data. 2013-07-12 16:35:07 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
James Chen a67ac821f7 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2371-add-lua-ios-mac
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-07-04 17:15:09 +08:00
James Chen 84ce80dcd2 issue #2371: [Mac] glClearDepth --> glClearDepthf, glDepthRange --> glDepthRangef, glReleaseShaderCompiler --> NULL . 2013-07-04 16:31:50 +08:00
minggo ddf54a4f49 Merge pull request #3054 from simpliplant/windows_keyboard_support
Hardware keyboard support (Windows support + Mac fix)
2013-07-03 23:37:13 -07:00
Ricardo Quesada 2b73d0cb5f ios and mac projects unified in one simple xcode project
Not finished yet:
 - iOS only includes Test Cpp (Simple Game not working yet on iOS)

It is easier to maintain and add more targets, files, etc.
2013-07-02 18:20:38 -07:00
Rene Klacan fc8b60a2cf fixed issues on win32 and mac keyboard 2013-07-02 11:39:18 +02:00