minggo
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bd025c94c3
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use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok
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2012-11-26 15:08:40 +08:00 |
minggo
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96ecb05ca9
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issue #1564: make tests run on mac osx
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2012-11-23 14:22:50 +08:00 |
minggo
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a246d11110
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issue #1564: update some test cases
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2012-11-20 17:30:05 +08:00 |
minggo
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b497143f93
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issue #1555:menu can receive touch event now
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2012-11-16 14:51:48 +08:00 |
Ed Bartley
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925c21cdde
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Merge branch 'gles20' of github.com:cocos2d/cocos2d-x into gles20
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2012-09-18 18:42:41 -04:00 |
Ed Bartley
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c67412618d
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Merge branch 'gles20' of github.com:FlowerpotGames/cocos2d-x; branch 'gles20' of github.com:cocos2d/cocos2d-x into gles20
Conflicts:
extensions/GUI/CCScrollView/CCScrollView.cpp
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2012-09-10 10:50:30 -04:00 |
Ed Bartley
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01103c4cb1
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Remove optimization of the mac debug build
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2012-09-10 10:48:34 -04:00 |
James Chen
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1460f4e42f
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issue #1458: Updated project configuration for all platforms.
CCTableView::viewWithSource --> CCTableView::create, adding TableViewTest.
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2012-09-10 13:39:12 +08:00 |
Ed Bartley
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a392b17182
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MAC project is missing the header search path to /include
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2012-09-07 13:14:22 -04:00 |
YuLei
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da79992275
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Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
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2012-09-02 00:38:57 +08:00 |
YuLei
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a38b8d4a00
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[Lua] CCNode:onEnter() and CCNode:onExit() pass {name = "enter"/"exit"} to Lua function
[Lua] fix CCMenuItem:registerScriptTapHandler() and CCMenuItem:unregisterScriptTapHandler()
[Lua] update luabinding
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2012-08-25 17:08:33 +08:00 |
minggo
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9ccf3cefdf
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fixed #1417:add header search path and add CCTouch.cpp into mac project
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2012-08-06 11:08:06 +08:00 |
Nat Weiss
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9f0be2de05
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Added Mac cpp HelloWorld and Tests.
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2012-07-24 19:07:31 -07:00 |