RH
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1e15ed4839
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Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
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2021-04-22 21:48:49 +10:00 |
rh101
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7540c06fd3
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Use FileStream to write JPG images to disk
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2021-04-22 21:36:26 +10:00 |
halx99
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8ed6d34234
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Explicit set cmake minimum version at app/build.gradle [ci build]
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2021-04-22 11:40:53 +08:00 |
rh101
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2bf12b2226
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Add support for virtual file system via custom FileStream and FileUtils implementations.
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2021-04-22 03:15:49 +10:00 |
halx99
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c2596efd04
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Ensure build native first before compile java code
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2021-04-20 20:25:32 +08:00 |
halx99
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1c2daaf4ae
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Set gradle-wrapper to 6.8.3 [ci build]
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2021-04-08 22:42:15 +08:00 |
halx99
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6e304959a9
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Remove unnecessary targets for cpp template
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2020-11-18 18:35:00 +08:00 |
halx99
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f75e87c88a
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Use env ENGINEX_ROOT for templates
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2020-11-18 13:01:17 +08:00 |
halx99
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a976e217c1
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Rollback gradle plugin version 4.0.1, since there is no benefit upgrade to 4.1.0
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2020-11-12 22:50:38 +08:00 |
halx99
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2e7546eca4
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Update gradle plugin to 4.1.0
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2020-10-21 10:55:32 +08:00 |
halx99
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2c884eb6df
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Also replace so name for proj.android when new project
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2020-10-20 16:26:53 +08:00 |
halx99
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4c128913c1
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Sync SharedLoader template.
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2020-10-19 19:19:17 +08:00 |
halx99
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3741bbd7e2
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Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
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2020-10-19 18:33:10 +08:00 |
halx99
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abc9d5f411
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fix #146
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2020-08-18 10:51:32 +08:00 |
halx99
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d084d9f61a
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Improve shared library for android, remove mojoal,sdl2, still use OpenAL.framework on apple platform, alsoft on other platforms.
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2020-08-17 18:45:14 +08:00 |
halx99
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b456364167
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Sets Gradle Plugin version to 3.4.0 to fix cmake can't recognize ninja
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2020-08-10 15:04:12 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |