Commit Graph

10 Commits

Author SHA1 Message Date
zhangcheng 1c983f1f39 GBKToUTF8 2015-06-17 13:16:06 +08:00
Vladimir Perminov 4c33050536 Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();

Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
pipu bb110449be Reset method purge() definition for some Reader. 2015-03-31 14:56:24 +08:00
pipu 91acd6aea9 Set macro CC_DEPRECATED_ATTRIBUTE for method purge() for all Reader. 2015-03-31 14:21:10 +08:00
pipu 6f20da4444 Add destroyCocosStudio() 2015-03-30 16:46:33 +08:00
Ray 2f4fbbf4e8 fix the define problem 2015-02-25 14:28:39 +08:00
Ray 94523b667a Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3 2015-02-25 14:19:37 +08:00
Ray c66a4f28bc Add CocosStudio UserCameraReader
fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
Dale Stammen b39b078593 fixed conflict with near and far defined in windows.h for Win32, WP8 and WinRT platforms 2015-02-24 14:39:21 -08:00
Ray 35e3e8d62d Sprite3D Reader and tests 2015-02-23 00:34:30 +08:00