Commit Graph

1126 Commits

Author SHA1 Message Date
Rohan Kuruvilla 188f0354f3 Fixing configChanges flag to disable GL context being deleted on rotate 2013-04-25 18:41:43 -07:00
Rohan Kuruvilla b1f9dd30e7 Using iOS specific text entry for setting pairing code 2013-04-25 18:41:38 -07:00
Rohan Kuruvilla 76f334797d Refactoring applicationDidFinishLaunching. Also adding scaling for large non-retina Android tablets 2013-04-25 18:41:33 -07:00
Rohan Kuruvilla 2636bafd0c Fixing network logging for Android and iOS 2013-04-25 18:41:29 -07:00
Rohan Kuruvilla cecb157f22 Fixing rotation for iOS 2013-04-25 18:41:24 -07:00
Rohan Kuruvilla 0378a97fa0 Adding sending of filelist when reset is pressed on iOS 2013-04-25 18:41:18 -07:00
Rohan Kuruvilla 7bd3f2a260 Fixing resolution handling for iOS and Android
1. Adding iPhone5 support
2. Changing Android resolution management based on DPI (Tablet mode or Phone mode)
3. Modifying distribution of xlarge,large,medium,small and xsmall assets to do it properly
4. Using kResolutionFixedWidth (kResolutionFixedHeight for landscape games) to properly calculate aspect ratio
5. Tested on all iOS devices and Nexus 4 (which is correctly identified as Retina phone)
2013-04-25 18:41:14 -07:00
Rohan Kuruvilla f95b802866 Adding rudemntary support for Rotation in Android 2013-04-25 18:41:01 -07:00
Rohan Kuruvilla bb91f1eb30 Adding rudementary support for Rotation in iOS 2013-04-25 18:40:56 -07:00
Rohan Kuruvilla d8c30e0c5b Adding log redirect over the network for iOS. Also fixing Stop command crash in Android 2013-04-25 18:39:51 -07:00
Rohan Kuruvilla e6fc611346 Commiting out orientation change code. was causing gl errors with landscape games 2013-04-25 18:39:47 -07:00
Rohan Kuruvilla 9b86791eef Adding CocosPlayer for iOS 2013-04-25 18:39:43 -07:00
Ed Bartley f89d39953e Add PVR.CCZ encryption support to ZipUtils based upon http://www.codeandweb.com/texturepacker/contentprotection
Add sample to TestCPP.
2013-04-25 13:40:49 -04:00
James Chen 5337234e22 Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted. 2013-04-25 21:31:52 +08:00
minggo b6c8e78149 remove js files from compiling 2013-04-25 18:37:27 +08:00
minggo 3f72473aba Merge https://github.com/cocos2d/cocos2d-x 2013-04-25 16:25:55 +08:00
James Chen 7bd1d8cde1 Updating cocos2d-js-tests. 2013-04-25 16:16:39 +08:00
James Chen 9913358dde Updating TestJavascript project configuration. 2013-04-25 14:31:11 +08:00
minggo 9881012459 Merge https://github.com/cocos2d/cocos2d-x 2013-04-25 12:01:59 +08:00
James Chen 631b08e984 Updating project configuration for iOS. 2013-04-25 11:30:35 +08:00
minggo fb7851b429 define checkAnim() before using it 2013-04-24 17:06:59 +08:00
minggo 93ed85903f Merge pull request #2437 from dumganhar/iss2075-spine-support
fixed #2075: Adding spine editor support.
2013-04-24 01:12:23 -07:00
James Chen abacdc9921 tabify for makefile. 2013-04-24 15:15:25 +08:00
James Chen 8e5610fc58 issue #2075: Updating Makefile of TestCpp for native client port. 2013-04-24 15:00:53 +08:00
James Chen 6c1890f8ab issue #2075: Updating TestCpp project setting for marmalade and linux. 2013-04-24 14:58:11 +08:00
minggo c6dfee706c fix memory leak in FontTest 2013-04-24 14:49:52 +08:00
James Chen 7b138c6be9 issue #2075: Adding spinetest in TestCpp for win32. 2013-04-24 14:48:39 +08:00
James Chen 0c3cb27113 issue #2075: Updating TestCpp for mac. 2013-04-24 14:34:41 +08:00
James Chen 2d1172814d issue #2075: Adding spine editor support. Adding a new test 'SpineTest' in TestCpp, adding the parse code in "extensions/spine". It works only on iOS now. 2013-04-24 13:57:34 +08:00
minggo d4efbcfcef don't include unneeded header file 2013-04-23 10:10:14 +08:00
Sergey Shambir 8507f7a386 network: Added PUT and DELETE request types 2013-04-21 20:54:52 +04:00
Sergey Shambir e5b2f300f9 Added CC_FORMAT_PRINTF(x,y) macro to warn on CCLog() format errors
Uses printf format. Enabled for GCC and clang.
2013-04-19 11:54:08 +04:00
James Chen f129b94e2d Removing unused file(uthash.h) in JSB projects. 2013-04-19 11:09:02 +08:00
minggo 37dc03b7d6 Merge pull request #2404 from minggo/assetmanager
fix a compiling error
2013-04-18 19:36:03 -07:00
minggo f9aa710c36 fix a compiling error 2013-04-19 10:34:40 +08:00
Dawid Drozd a153fa1f94 Fixing linking errors for TestCPP with libcurl 2013-04-18 12:14:18 +02:00
James Chen 41b0345e9c Removing unused file (uthash.h) in Project.pbxproj. 2013-04-18 13:52:25 +08:00
minggo 78d3c7f048 fixed #1613:not reload resources on Android platform after return from background 2013-04-17 15:34:57 +08:00
James Chen a005852fa5 issue #1847: Using luajit for win32. 2013-04-17 10:46:38 +08:00
James Chen 928b6ad361 issue #1847: Fix a typo in Ball.lua and Paddle.lua. 2013-04-17 09:52:26 +08:00
James Chen 6a56bb6d73 issue #1847: [iOS] Using LuaJit for HelloLua and TestLua. 2013-04-17 09:51:28 +08:00
James Chen 79d58bcdb9 issue #1847: Adding sources of Luajit2.0.1-hotfix, and adding android support. 2013-04-16 17:34:58 +08:00
Sam Clegg ffb7360e46 Enable easy swithing between Box2D and chipmunk in linux and nacl
The ENABLE_BOX2D/ENABLE_CHIPMUNK defines were previously
hardcoded in the Makefiles.  Now you get chipmunk by default
on both platforms and can enble Box2D by setting USE_BOX2D in
your environment.

Also remove erroneous -D__CC_PLATFORM_FILEUTILS_CPP__ and
-D__CC_PLATFORM_IMAGE_CPP__ from linux Makefiles.  These should
never be defined globally like this.
2013-04-15 07:35:50 -07:00
James Chen 0c8e3e9129 Merge pull request #2349 from rogerzanoni/master
fixed #2052: [Linux] [-Werror=array-bounds] error appears when compiling Box2dTestBed.
2013-04-14 19:45:35 -07:00
James Chen a5d78830db fixed #1860: onNodeLoaded will be called twice if ccb was added as a CCBFile. 2013-04-15 10:39:44 +08:00
Roger Zanoni 05873ad7a0 Check array boundaries to avoid the "array-bounds" error on linux
Compiling on linux causes the error "array subscript is above array
bounds [-Werror=array-bounds]". This commit adds boundary checking
using the constant defining the maximum number of items in the "nuke" array.

Signed-off-by: Roger Zanoni <roger.zanoni@openbossa.org>
2013-04-10 10:53:52 -04:00
James Chen 6e9fcf8c05 fixed #2048: Adding test case for variable cell sizes in CCTableView. 2013-04-10 16:38:00 +08:00
James Chen 32406efec2 Merge branch 'newlines_in_cclog' of https://github.com/sbc100/cocos2d-x into sbc100-newlines_in_cclog
Conflicts:
	cocos2dx/proj.linux/cocos2dx.mk
2013-04-10 14:17:23 +08:00
Rohan Kuruvilla 3d7e8f0d84 Fixing CocosPlayer AppDelegate to include openGL bindings. Also adding JNI stubs for changing orientation 2013-04-09 15:29:35 -07:00
James Chen 935b7af11c Merge branch 'openal' of https://github.com/azmeuk/cocos2d-x into azmeuk-openal
Conflicts:
	AUTHORS
2013-04-08 17:53:14 +08:00
James Chen c3a177e5e6 Merge pull request #2268 from Weeds/ccscheduler-fix
fixed #2003: Fixed potential crash in CCScheduler::removeHashElement.
2013-04-08 02:00:22 -07:00
James Chen 1a44f776f8 fixed #2005: Adding CurrentLanguageTest for Testlua. 2013-04-07 16:34:07 +08:00
James Chen 268bd4dfad fixed #2004: Adding UserDefaultTest for TestLua. 2013-04-07 16:20:43 +08:00
James Chen 1913b2b3a5 [TestLua] The menu item of Tests which is not supported will be disabled. 2013-04-07 16:06:53 +08:00
James Chen fce5deb0ec Refactoring mainmenu.lua. 2013-04-07 15:56:05 +08:00
James Chen ef731879f1 Merge pull request #2291 from dumganhar/iss1944-remove-associate-nativeobj
fixed #1944: The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore.
2013-04-06 20:20:33 -07:00
James Chen 684c659ba7 Merge pull request #2311 from dumganhar/iss2002-more-luatest
fixed #2002: Adding Texture2dTest, RenderTexture, ZwoptexTest, FontTest, CocosDenshionTest and EffectsAdvancedTest for TestLua
2013-04-06 19:45:28 -07:00
James Chen 6e1cf1e951 fixed #2002: Adding EffectsAdvancedTest for TestLua. 2013-04-07 10:38:56 +08:00
minggo 2436d87cb3 Merge pull request #2256 from waiter/master
Add CCRemoveSelf Action
2013-04-06 19:09:17 -07:00
James Chen 85b0fd306a Adding CocosDenshionTest. 2013-04-06 14:32:46 +08:00
James Chen 63c0ede945 Removing a comment. 2013-04-06 14:00:59 +08:00
James Chen 5171e11765 Adding FontTest for TestLua. 2013-04-06 14:00:17 +08:00
James Chen 17b948367a Adding ZwoptexTest. 2013-04-05 23:34:46 +08:00
James Chen e754909c5f Adding RenderTexture test for TestLua. 2013-04-05 17:13:46 +08:00
James Chen 2bff6d6480 Adding Texture2dTest. And format some lua codes. 2013-04-05 16:13:04 +08:00
James Chen 425b95152c Merge pull request #2295 from SevInf/master
fixed #1999: CCEditBox iOS enchantments/bugfixes
2013-04-03 07:37:29 -07:00
Sergej Tatarincev 202edc1597 CCEditBox test for separate font name/size setters 2013-04-03 17:20:01 +03:00
James Chen 031e77ccbe Updating SceneTest.lua. 2013-04-03 18:31:00 +08:00
James Chen 818a570b7f fixed #1998: Adding SceneTest.lua for TestLua. 2013-04-03 18:14:03 +08:00
James Chen 229d4329a5 fixed #1997: Adding IntervalTest for TestLua. 2013-04-03 17:00:05 +08:00
James Chen 2d9f8ca8de fixed #1814: MenuTest for Testlua is ok. 2013-04-03 16:29:16 +08:00
James Chen 686775300d fixed #1994: ActionManagerTest.lua is ok. 2013-04-03 11:59:17 +08:00
James Chen 6d6bc03465 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss1944-remove-associate-nativeobj 2013-04-03 10:27:01 +08:00
James Chen c54ee96705 issue #1994: Adding actionManagerTest.lua. 2013-04-03 10:20:12 +08:00
James Chen 46b26cffd3 fixed #1993: Adding ParallaxTest for TestLua. 2013-04-02 18:20:14 +08:00
James Chen a73395507c fixed #1942: LayerTest for TestLua is ok. 2013-04-02 17:52:08 +08:00
James Chen ec7a2f4c5c fixed #1944: The subclass of cc.Sprite,cc.Layer... doesn't need cc.associateWithNative anymore. 2013-04-02 11:35:55 +08:00
James Chen 930487f6f7 Updating layerTest.lua. 2013-04-02 11:28:31 +08:00
James Chen d0300d429c issue #1942: Adding LayerTest, first commit. 2013-04-01 18:05:35 +08:00
James Chen a7f1fba762 TileMapTest.lua is ok. 2013-04-01 17:39:27 +08:00
James Chen 57a76a3a86 Using universal config for TestLua. 2013-04-01 17:39:27 +08:00
James Chen be4d15fbba Updating LabelTest.lua 2013-04-01 17:39:26 +08:00
James Chen 9ea35977db new tile map tests 2013-04-01 17:39:26 +08:00
James Chen 4a1eab5101 CCLOG -> cclog 2013-04-01 17:39:26 +08:00
James Chen 205123f661 Adding TileMapTest.lua 2013-04-01 17:39:26 +08:00
James Chen d401fb3771 labeltest.lua finish. 2013-04-01 17:39:25 +08:00
James Chen 8854fc046f BitmapFontMultiLineAlignment is ok. 2013-04-01 17:39:25 +08:00
James Chen 5a623b9b07 Some tests in LabelTest.lua are ok. 2013-04-01 17:39:25 +08:00
James Chen a388f401bf Updating LabelTest.lua. 2013-04-01 17:39:25 +08:00
waiter c9e36438a8 Add ActionRemoveSelf in TestCpp/ActionTest
Add ActionRemoveSelf in TestCpp/ActionTest
2013-04-01 10:18:26 +08:00
Andre Rudlaff bcab80a0f1 Added TestCase for crash in CCScheduler
The code seems to look wrong (and it sure is) however in real-world
applications it might not be that eays to tell who has ownership of the object,
especially if weak references are involved.
2013-03-29 14:48:35 +01:00
Éloi Rivard 2664c5e4b9 Makefile 2013-03-29 09:41:15 +01:00
Éloi Rivard 2fca3b618f Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into openal 2013-03-29 09:37:32 +01:00
Éloi Rivard b9ec3ead65 * Fixed CocosDenshionTestBug 2013-03-29 09:32:50 +01:00
James Chen 374024cefd Updating JS Test. OpenGLTest works ok now. 2013-03-28 16:58:36 +08:00
James Chen 4220fd4ca5 fixed #1936: Updating project configuration for TestJavascript. 2013-03-28 16:55:23 +08:00
James Chen 201dc74ecb fixed #1936: Updating obfuscate.xml. 2013-03-28 16:54:49 +08:00
James Chen b6556bd41f fixed #1936: Updating the obfuscated file, game.js in TestJavascript. 2013-03-28 16:54:18 +08:00
Rohan Kuruvilla 57fd3cdb9c Modifying JS files to load OpenGL bindings. Also modify AppDelegate and Project files and generator template 2013-03-27 23:59:29 -07:00
James Chen 8c5f278d06 Updating mainMenu.lua 2013-03-26 18:18:37 +08:00
James Chen 567e1fa15f Adding LabelTest.lua. Three tests in LabelTest works ok. 2013-03-26 18:14:14 +08:00
Rohan Kuruvilla 596acfda09 Adding all CocosPlayer Android resource folders for CCB and updating to latest version 2013-03-25 01:28:13 -07:00
Rohan Kuruvilla 6b428aa3eb Updating CocosPlayer to latest version. Includes following changes:
1. Adding support for changing orientation
2. Updating communication protocol to latest CocosPlayer protocol. Including UUID and filelist messages
3. Fixing unzipping of ccb files to maintain proper directory structure
2013-03-25 01:24:24 -07:00
James Chen c9cdb81020 Removing unused codes. 2013-03-25 14:30:25 +08:00
James Chen f7b2ca2125 Fixing compilation errors when enable CC_ENABLE_PROFILERS. 2013-03-25 11:47:27 +08:00
billy1380 fc806d0496 added sample game xcode project for mac 2013-03-23 17:21:26 +00:00
billy1380 cdfe693583 - changed cocos2d mac project to support universal build and x86
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
James Chen 54bd3c1925 Updating JSTest. 2013-03-22 15:11:56 +08:00
James Chen 0faeb5da5e Merge branch 'jsb_obfuscate' of https://github.com/walzer/cocos2d-x into walzer-jsb_obfuscate
# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2013-03-22 14:12:38 +08:00
walzer 9371bbf799 roll back samples/Javascript/Shared to the ref before. 2013-03-22 12:10:21 +08:00
walzer 42c73fb820 Fixed #1841, obfuscated js source can run on iOS correctly now. 2013-03-22 12:06:04 +08:00
fape e9343c2d8a - update README files
- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
fape 77207ea494 Remove "-o igncr" from CocosPlayer Android Eclipse project 2013-03-21 15:05:02 +01:00
walzer c52bbec5bc add icons into TestJavascript.xcodeproj 2013-03-21 20:50:21 +08:00
walzer 6f41b7c4ea Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into jsb_obfuscate 2013-03-21 17:37:28 +08:00
walzer d1e2cf8b4c remove jsb_*_.js from compile list 2013-03-21 17:35:36 +08:00
walzer a590a27606 update submodule samples/Javascript/Shared to the same ref ptr as master branch 2013-03-21 17:10:14 +08:00
walzer 67cda2bfd4 issue #1841, TestJavascript is obfuscated successfully 2013-03-21 16:55:55 +08:00
minggo 949700ca1a issue #1848:use CCConfiguration::supportsPVRTC() to determine if the device support powertc format 2013-03-21 15:50:41 +08:00
James Chen e2e9bc8ce0 Fixing memoryleaks. 2013-03-21 09:00:55 +08:00
James Chen 8c70955547 [VS2012] Adding dependence for AssetsMangerTest. 2013-03-21 08:11:02 +08:00
James Chen 668d3ce638 Updating TestJavascript.vcxproj and WatermelonWithMe.vcxproj. 2013-03-20 22:07:30 +08:00
James Chen 33fc16261b Updating blackberry project settings. 2013-03-20 18:34:28 +08:00
minggo ee37529884 remove unsupported parameter in android 2013-03-20 16:04:42 +08:00
minggo f33a8fe6f1 remove unsupported parameter in android 2013-03-20 15:37:16 +08:00
James Chen d68db7e873 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2013-03-20 15:19:30 +08:00
James Chen cf9c01cecf Updating JSTest, adding new resources. 2013-03-20 15:19:16 +08:00
James Chen 89c4f3a5ba Updating JSTest. 2013-03-20 14:58:36 +08:00
James Chen 46335a06b8 Updating JSTest 2013-03-20 14:50:20 +08:00
James Chen 49083415d9 Merge branch 'master' of https://github.com/dumganhar/cocos2d-x 2013-03-20 14:46:13 +08:00
James Chen e728d5d6d0 Updating JS Test. 2013-03-20 14:45:39 +08:00
Rohan Kuruvilla 38f86acd23 Updating CocosPlayer AppDelegate files 2013-03-19 23:42:59 -07:00
James Chen 7e1efa7c89 fix of wrong group of TimelineCallbackTest in TestCpp.vcxproj.filters. 2013-03-20 14:14:01 +08:00
walzer 582e35014f issue #1841, improve tools/closure-compiler/obfuscate.py to general usage, with input params 2013-03-19 23:53:01 +08:00
James Chen aa5f7ffb6a Updating project setting of testcpp for Marmalade. 2013-03-19 17:46:49 +08:00
walzer 0d73934f5c issue #1841, TestJavascript-ios is obfuscated successfully 2013-03-19 17:21:01 +08:00
James Chen 3ed479d7f4 Updating project configuration of TestCpp for win32. 2013-03-19 17:06:12 +08:00
James Chen ef98d95e75 Updating project configuration of TestCpp for Android, Linux, Mac and nacl. 2013-03-19 16:59:39 +08:00
minggo aa845b10c7 Merge https://github.com/cocos2d/cocos2d-x into test-before-release 2013-03-19 16:49:45 +08:00
minggo 07eaf286fb add c project setting for lua samples 2013-03-19 16:49:16 +08:00
James Chen 6110d5df74 Merge pull request #2201 from dumganhar/rohankuruvilla-ccbreader
fixed #1838: Fix bugs of CCBReader and adding test for the new feature(Timeline callback & playing effect) of CocosBuilder.
2013-03-19 01:35:26 -07:00
James Chen 8b466f12a2 fixed #1838: Adding test for the new feature(Timeline callback & playing effect) of CocosBuilder. 2013-03-19 16:33:23 +08:00
minggo 42b74758f5 change Android.Manifest.xml to unix style 2013-03-19 16:30:11 +08:00
minggo 6577279ff7 Merge pull request #2200 from minggo/test-before-release
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-18 23:26:45 -07:00
minggo 0a8b4f923f delete parameter(-o igncr) when running build_native.sh in eclipse project 2013-03-19 13:48:32 +08:00
James Chen b4c52f9c5a Regenerating all resources with the latest CocosBuilder. 2013-03-19 13:05:17 +08:00
James Chen 3380c7cdca fixed #1838: Updating iOS project setting for CocosDragonJS. 2013-03-19 13:05:06 +08:00
James Chen 6a98553633 Synchronizing the submodule reference of cocos2d-js-test to the latest one. 2013-03-18 18:24:37 +08:00
minggo 15733e0089 Merge pull request #2187 from minggo/merge-fape-android-eclipse
merge pull request and fix some conflicts
2013-03-18 01:16:10 -07:00
minggo 58618172e6 merge pull request and fix some conflicts 2013-03-18 16:15:48 +08:00
minggo 529a9bf394 make AssetsManager work on iOS 2013-03-18 15:57:30 +08:00
minggo 1560bb2af8 don't require un-exist file in ActionsTest.lua 2013-03-18 11:26:38 +08:00
minggo 19cf6665c4 Merge pull request #2176 from folecr/easierandroidbuild
Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
minggo 1382f7efc0 Merge pull request #2175 from ricardoquesada/eclipse_readme_fixes
README.md eclipse improvements
2013-03-17 18:52:39 -07:00
James Chen d9c19ab26b [WIN32]Fixing compilation errors for TestJavascript and WatermelonWithMe. 2013-03-17 10:43:56 +08:00
Sam Clegg 04c1a863a0 Remove tailing newlines from CCLog messaages.
Some CCLog message contained trailing newlines which
made the logs hard to read on many platforms.  The solution
here is to stip trailing newlines on those platforms, and also
to remove the newlines from the existing log messages.
2013-03-16 09:01:21 -07:00
folecr 6dba49f25b Android build_native.sh now reads local.properties for environment variables 2013-03-15 16:44:16 -07:00
Ricardo Quesada 59ca1e198a README.md eclipse improvements
Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
minggo 7c8de5aebe issue #1803:add SpriteOffsetAnchorFlip 2013-03-14 18:14:01 +08:00
minggo 5936f4db2c issue #1803:add SpriteBatchNodeOffsetAnchorRotationalSkewScale 2013-03-14 17:45:21 +08:00
minggo e47baa7984 issue #1803:add SpriteBatchNodeOffsetAnchorSkewScale 2013-03-14 15:49:20 +08:00
minggo 815733e0b7 issue #1803:add SpriteOffsetAnchorRotationalSkewScale 2013-03-14 15:11:55 +08:00
minggo 0fe38f073c issue #1803:add SpriteOffsetAnchorSkewScale 2013-03-14 14:35:33 +08:00
minggo d18a664e08 issue #1803:handle onExit event to release resources 2013-03-14 11:53:34 +08:00
minggo e82074eb4f issue #1803:refactor lua codes 2013-03-13 17:45:09 +08:00
minggo a987c87844 Merge pull request #2151 from sbc100/fix_warning
Fix warning in linux build.
2013-03-12 19:30:51 -07:00
Sam Clegg 863286b0b9 Fix warning in linux build.
Also, define _DEBUG rather then DEBUG in linux and nacl makefiles
by default, and limit the command line definions that are used
when building Box2D.
2013-03-12 16:59:22 -07:00
fape 75c68f178a Rename cocos2dx.hpp to jsb_cocos2dx_auto.hpp in AppDelegate.cpp 2013-03-12 22:18:45 +01:00
minggo 6b78e2f341 Merge pull request #2145 from minggo/iss1803-spritetest-lua
issue #1803:add SpriteBatchNodeOffsetAnchorScale
2013-03-12 03:42:54 -07:00
minggo e9df9918f7 issue #1803:add SpriteBatchNodeOffsetAnchorScale 2013-03-12 18:21:34 +08:00
James Chen ae1c64573e Merge pull request #2046 from rohankuruvilla/eclipse
fixed #1827: Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
James Chen c780f2ff78 Merge pull request #2137 from dumganhar/iss1748-jsb-chipmunk-sqlite
fixed #1748: Separating js extension from cocos2dx.hpp/cpp.
1) Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original cocos2dx.hpp/cpp. Developer could remove redundant jsbinding native codes now.
2) cocos2dx.hpp/cpp ~> jsb_cocos2dx_auto.hpp/cpp
3) Adding jsb_cocos2dx_extension_manual.hpp/cpp
2013-03-11 02:31:40 -07:00
James Chen 32f0cf5993 Updating the submodule reference of JS tests. 2013-03-11 17:21:01 +08:00
James Chen a250d83513 Updating the submodule of cocos2d-js-tests. 2013-03-11 17:13:35 +08:00
James Chen 69b2b13325 fixed #1748: Generating jsb_cocos2dx_extension_auto.hpp/.cpp. It was separated from original `cocos2dx.hpp/cpp`.
Developer could remove redundant jsbinding codes now.
2013-03-11 16:39:28 +08:00
minggo 5c107f289e Merge pull request #2136 from yuezang/feature_1803
issue #1803:add spritetest lua test case
2013-03-10 23:05:54 -07:00
wangshuai 78d5c480b7 add spritetest lua test case 2013-03-11 13:49:09 +08:00
James Chen 3f709c3edb Merge pull request #2134 from AsadR/remove-all-notifications-for-target
fixed #1822: Added CCNotificationCenter::removeAllObservers(CCObject *target).
2013-03-10 22:41:59 -07:00
Asad ur Rehman c1a8059998 Added CCNotificationCenter::removeAllObservers
This is a helper method that removes all observers with a particular
target. It can be used in destuctors to ensure no observers trigger
callbacks on objects that no longer exist.
2013-03-10 19:34:01 +05:00
Sam Clegg 9eb9524659 Add 'make run' target for linux projects.
Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
  build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla 7149f0598d Adding missing eclipse project files 2013-03-07 12:13:50 -08:00
Rohan Kuruvilla 360519dad5 Removing /bin/bash for executing build command, and keep only bash 2013-03-07 12:09:17 -08:00
minggo dd8681b18b Merge pull request #2113 from minggo/refactor-ccuserdefault
Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
wangshuai d5cdba484e Merge branch 'master' into feature_1802
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai 6914c9d902 feature #1802:add touches lua test 2013-03-07 11:55:57 +08:00
minggo 44857e5137 Merge pull request #2093 from sbc100/linux_build_system
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai 3aaa18f7f4 Merge branch 'master' into iss1425-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
minggo 648e9a7bf1 issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault 2013-03-06 16:36:44 +08:00
minggo 3ce5a99c8d Merge pull request #2092 from sbc100/fix_all_warnings
Fix all compiler warnings produced by gcc.
2013-03-05 17:59:35 -08:00
Sam Clegg 4d0aa01c4b Fix all gcc warnings in NaCl build. 2013-03-05 17:01:40 -08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai bdbdbc27f5 issue #1425:exist lua test case is ok!
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Rohan Kuruvilla 7d90fc2254 Adding README files to each sample project 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla bb31ea232b Updating project files for Javascript based sample projects 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 4d14afa686 Modifying C++ project files to remove dependency on scripting 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 4eed15c977 Adding eclipse project files for Javascript projects 2013-03-04 11:50:39 -08:00
Rohan Kuruvilla 1ba2b5d169 Adding eclipse project files for TestCpp and HelloCpp 2013-03-04 11:50:39 -08:00
minggo a330309628 issue #1686:add background color layer in CCTexture2DTest 2013-03-04 11:53:06 +08:00
Sam Clegg 33c422d1d5 Add new port: Native Client 2013-03-02 12:15:24 -08:00
minggo 473538f6a8 Merge pull request #2074 from minggo/iss1686-synchronize
issue #1686:add () in defining a macro in RenderTextureTest.cpp
2013-03-01 02:38:27 -08:00
minggo 163ab2c0be issue #1686:add () in defining a macro in RenderTextureTest.cpp 2013-03-01 18:37:37 +08:00
minggo de808f6b58 Merge pull request #2073 from minggo/iss1686-synchronize
Fix some errors in TestCpp
2013-03-01 02:17:17 -08:00
minggo f7802a0794 Merge pull request #2072 from yuezang/iss1425-luatest
issue #1425: exist lua test case is ok.
2013-03-01 01:17:15 -08:00
minggo 8c80210007 issue #1686:not invoke CCLayer::init() in LayerTest to enable receiving touch messages 2013-03-01 17:11:02 +08:00
wangshuai 8867766241 issue #1425: exist lua test case is ok.
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
minggo fb7642a332 issue #1686:change font size and fix a small bug in ActionTest 2013-03-01 11:25:40 +08:00
minggo 27b62952a4 issue #1686:draw polygon in CCFollowAction test case 2013-03-01 11:12:23 +08:00
minggo 70a70d38fc Merge pull request #9 from dumganhar/iss1686-synchronize
issue #1686: Synchronizing LayerTest, LabelTest.
2013-02-28 00:48:32 -08:00
James Chen 3b3adc3eea issue #1686: Synchronizing LayerTest. 2013-02-28 16:45:59 +08:00
minggo b952634d8e issue #1686:synchronized NodeTest 2013-02-28 16:41:39 +08:00
minggo dbd5a4069e issue #1686:synchronized ParticleTest 2013-02-28 16:40:32 +08:00
minggo 738b96e478 Merge branch 'iss1686-synchronize' of https://github.com/minggo/cocos2d-x into iss1686-synchronize 2013-02-28 16:37:00 +08:00
minggo c75e440e22 issue #1686:synchronized RenderTexture 2013-02-28 16:35:42 +08:00
James Chen 9d4c128391 tab ~> 4 spaces 2013-02-28 16:06:07 +08:00
James Chen 16422d7194 issue #1686: Updated LayerTest. 2013-02-28 16:03:55 +08:00
James Chen 69a746fc8b issue #1686: Synchronizing LabelTest 2013-02-28 15:57:15 +08:00
James Chen dbe1e2e427 Merge branch 'iss1686-synchronize' of https://github.com/minggo/cocos2d-x into iss1686-synchronize 2013-02-28 15:37:15 +08:00
James Chen 88fe33e927 Sync ActionsTest. 2013-02-28 15:32:27 +08:00
minggo 545882cb81 issue #1686:synchronized ShaderTest 2013-02-28 15:01:41 +08:00
minggo f5e334d9e3 issue #1686:synchronized Texture2DTest 2013-02-28 14:54:09 +08:00
James Chen 5abec07fb5 Updated ActionsTest. 2013-02-28 14:42:45 +08:00
James Chen e4b6495aac Updated ActionEaseTest. 2013-02-28 14:42:32 +08:00
wangshuai b4e13af460 issue #1425: 
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
James Chen 3a465739c3 Updated cocos2d-js-tests. 2013-02-27 17:06:48 +08:00
James Chen d572a53a1d Merge pull request #2050 from dumganhar/tableview-touch-fix
fixed #1751: Clicking outside of CCTableViewCell will also get response when container size is smaller than view size.
2013-02-26 06:56:08 -08:00
James Chen 87935ac436 tableview touch area fix. 2013-02-26 19:59:14 +08:00
minggo 5a1e16f105 Merge pull request #2048 from minggo/iss1489-AssetsManager
add namespace to AssetsManager
2013-02-26 00:45:06 -08:00
minggo e0991fbd67 fixed #1489:add namespace to AssetsManager 2013-02-26 16:43:46 +08:00
minggo a07f2b1e03 Merge pull request #2047 from minggo/iss1489-AssetsManager
assets manager works ok
2013-02-26 00:32:01 -08:00
minggo d35af7b6fe fixed #1489:sample works ok 2013-02-26 16:29:52 +08:00
James Chen efdb9180e4 fixed #1750: [iOS] CCEditBox's position is incorrect when it's added to a non-fullscreen CCNode. 2013-02-26 11:16:26 +08:00
James Chen 0ece3056ee fixed #1749: Fixed compilation errors for win32. 2013-02-25 22:50:15 +08:00
James Chen 5fafaa8b67 Merge branch 'master' of https://github.com/neokim/cocos2d-x
Conflicts:
	scripting/javascript/bindings/generated
2013-02-25 22:18:57 +08:00
James Chen 2eab8f75d4 Merge branch 'iss1489-AssetsManager' of https://github.com/dumganhar/cocos2d-x into minggo-iss1489-AssetsManager 2013-02-25 18:09:05 +08:00
James Chen 17d9837b45 Adds AssetsManager support for win32. 2013-02-25 18:03:38 +08:00
minggo 442e8ea0cc issue #1489:android works ok 2013-02-25 16:58:10 +08:00
Neo Kim 93195ebe17 Modified a preprocessor line which distinguishes device platform in CCEditBox test code. 2013-02-25 15:44:38 +09:00
minggo c8baa94753 issue #1489: update ios libcurl and add android project 2013-02-25 14:33:04 +08:00
minggo 27f093ea12 Merge branch 'iss1489-AssetsManager' of https://github.com/minggo/cocos2d-x into iss1489-AssetsManager 2013-02-25 10:26:26 +08:00
minggo 1ae332ac0b Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager 2013-02-25 10:25:24 +08:00
James Chen a09220dfc8 New jsb tests (TableViewTest). 2013-02-23 22:09:20 +08:00
minggo 2d225437e5 Update samples/Cpp/AssetsManagerTest/README.md 2013-02-22 17:26:21 +08:00
minggo 32fbced31f issue #1489:modify sample code and add readme 2013-02-22 16:02:53 +08:00
minggo ed1cbb94c2 Merge https://github.com/cocos2d/cocos2d-x into iss1489-AssetsManager 2013-02-22 11:04:40 +08:00
minggo 91f5972b42 issue 1489:add AssetsManager 2013-02-22 11:04:09 +08:00
James Chen b50515c5bc Merge pull request #1873 from ThePickleMan/master
fixed #1742: Added 'rotationIsDir' property to ParticleSystem.
2013-02-21 19:02:39 -08:00
Neo Kim a7c87f3b38 Add 'setFont' and 'setAnchorPoint' to CCEditBox 2013-02-20 22:41:08 +09:00
James Chen 9cc4b7ab29 fixed a bug of respond touch events in hello.lua. The event type is string now. 2013-02-20 12:03:21 +08:00