Commit Graph

1878 Commits

Author SHA1 Message Date
James Chen cf66992b51 [dispatcher] Updating HelloWorldScene.cpp, if you wish to using the same listener for different target, please invoke clone to create a new one. 2013-09-13 18:02:26 +08:00
James Chen 7729756d04 [dispatcher] Updating EventDispatcherTest.cpp. 2013-09-13 18:01:32 +08:00
minggo 9c259823e1 Merge pull request #3590 from Dhilan007/develop
issue #2800:Can not hide status bar on iOS 7
2013-09-13 02:12:30 -07:00
James Chen 51548b9542 Adding NewEventDispatcher Test. 2013-09-13 16:38:21 +08:00
Dhilan007 18f2f831b4 issue #2800:Can not hide status bar on iOS 7
fixed #2800:User prefersStatusBarHidden in RootViewController on IOS 7 to hide status.
2013-09-13 16:07:02 +08:00
Dhilan007 5350b1ad06 issue #2800:Can not hide status bar on iOS 7
fixed #2800:User prefersStatusBarHidden in RootViewController on IOS 7 to hide status.
2013-09-13 15:54:58 +08:00
minggo c4cb2582cc fixed #2793:best practice of New Label 2013-09-13 11:46:46 +08:00
James Chen c948a67243 [dispatcher] Updating SimpleGame. 2013-09-12 22:12:58 +08:00
James Chen 6f37529236 [dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private. 2013-09-12 20:47:15 +08:00
James Chen 24c8438fa6 [Dispatcher] Updating Android.mk, and some refractor. 2013-09-12 17:31:37 +08:00
James Chen 6623879f6d [EventDispatcher] Refactoring Touch, Touch doesn't inherit from Object now. Using std::vector<Touch*> to dispatch event and a little performance improved. 2013-09-12 14:26:39 +08:00
Huabing.Xu b1b192ce70 closed #2782: shadertestSprite remove blank line 2013-09-12 10:31:14 +08:00
Huabing.Xu 53ffedc558 issue #2782: shadertestSprite add lensFlare Sprite Test Case 2013-09-12 10:25:55 +08:00
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
samuele3hu 7c62509b02 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Bridge 2013-09-11 09:50:31 +08:00
samuele3hu 29f0909714 issue #2768:Add LuaObjectBridge and LuaJavaBridge 2013-09-11 09:48:24 +08:00
chengstory bdfde89ef8 Merge branch '#develop' into #4551
Conflicts:
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj.filters
2013-09-10 16:25:31 +08:00
minggo 31ce15ea46 Merge pull request #3571 from dabingnn/new_shader_test
issue #2782 shader test sprite
2013-09-09 22:55:53 -07:00
chengstory e04a47b807 1. update mkfile. 2013-09-10 13:08:05 +08:00
Huabing.Xu 8e35e7cc27 issue #2782: shadertestSprite change test case textures and add normal sprite for comparison 2013-09-10 11:45:38 +08:00
chengstory 669de88e73 1. remove any unused functions. 2013-09-10 11:02:50 +08:00
Huabing.Xu 2912260b3a issue #2782: shadertestSprite linux and windows version 2013-09-10 11:00:57 +08:00
zhangcheng 98fce2fa84 1. update Samples on develop branch. 2013-09-10 09:53:15 +08:00
Huabing.Xu 5801e9118c issue #2782: remove a blank test case 2013-09-10 09:38:12 +08:00
Huabing.Xu f2fc710f86 issue #2782: shadertestSprite android make file 2013-09-10 09:32:03 +08:00
Nako Sung 31e3faaa4f Update AppDelegate.cpp 2013-09-09 22:38:37 +09:00
Huabing.Xu 8a86a883d0 issue #2782: update mac version, update test case title 2013-09-09 21:33:01 +08:00
zhangcheng 99f32077d2 1. upload SceneTest Resources. 2013-09-09 19:52:07 +08:00
Huabing.Xu d7d914feb1 Merge branch 'develop' into new_shader_test 2013-09-09 18:18:31 +08:00
Huabing.Xu d763de3d3c new shader test code 2013-09-09 17:49:13 +08:00
성낙호 bf4eaa7e7c merged 2013-09-09 18:20:16 +09:00
성낙호 3a4c9f9fb0 men leak fixed (life-cycle management was hand downed to scene-graph) 2013-09-09 17:07:32 +09:00
minggo c5b113c35e Merge pull request #3554 from ricardoquesada/fileutils_perf_improvements
Fileutils perf improvements
2013-09-08 19:50:12 -07:00
James Chen ba9fdc5774 Reverts samples/Cpp/HelloCpp/proj.win32/main.cpp 2013-09-08 11:30:50 +08:00
James Chen b8c82ae5a9 [develop] Warning fixes. 2013-09-08 11:26:38 +08:00
Ricardo Quesada 8078a574c2 snapshopTextures are no longer supported
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-09-06 22:55:36 -07:00
Ricardo Quesada b2a81b5b86 Removes some Hungarion notation...
...and improves performance in FileUtils: String is not created
2013-09-06 18:46:33 -07:00
Ricardo Quesada b78382d5e5 Performance improvements in FileUtils / TextureCache
Added common "apple" platform to avoid duplicate files in FileUtils and other common files
Improves performance in fetching files.
2013-09-06 15:33:28 -07:00
minggo 76a1b36191 Merge pull request #3546 from minggo/alloc_perf_test
Alloc perf test
2013-09-05 23:30:15 -07:00
minggo 8e0bce344c Merge branch 'alloc_perf_test' of https://github.com/minggo/cocos2d-x into alloc_perf_test 2013-09-06 13:45:59 +08:00
minggo d723c4ef3f Merge branch 'alloc_perf_test' of https://github.com/ricardoquesada/cocos2d-x into alloc_perf_test 2013-09-06 13:45:23 +08:00
minggo 1664d3503d add PerformanceAllocTest.cpp/h to vs project and fix some compiling errors 2013-09-06 12:51:37 +08:00
Ricardo Quesada 1071ab9d37 Adds a new test: sprite with image 2013-09-05 21:35:15 -07:00
minggo 0131ecf705 add PerformanceAllocTest.cpp/h to Android.mk and linux project setting 2013-09-06 11:44:10 +08:00
Ricardo Quesada 02500372ed Adds new perf test: alloc / dealloc 2013-09-05 20:02:04 -07:00
minggo 249b4d79a3 Merge pull request #3503 from dabingnn/Iss2460-glfw-refractor
Iss2460 glfw refractor
2013-09-05 18:28:31 -07:00
samuele3hu 32d056df18 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TableView 2013-09-04 14:03:21 +08:00
samuele3hu 6815e01f84 issue #2764:Add TableView lua binding and releated test sample 2013-09-04 14:02:22 +08:00
minggo 9dedb072e6 Merge pull request #3528 from natural-law/ForPlugin
Modify the method cocos_android_app_init()
2013-09-03 22:50:40 -07:00
Ricardo Quesada befcf722b6 compiles Linux / Windows 2013-09-03 10:17:25 -07:00
Ricardo Quesada 088a11ad0d Little performance improvements in SpriteBatchNode
_descendants: Array -> std::vector<Sprite*> since retain/release is no needed
Code is cleaner
Removes unused method (bug inherited from cocos2d-iphone)
Adds more doxygen strings
2013-09-02 16:44:25 -07:00
zhangbin b854c25103 Add parameter in method cocos_android_app_init() to initialize plugin. 2013-09-02 16:10:08 +08:00
Huabing.Xu bc5ae78423 issue #2460: change other sample projects to glfw version 2013-09-02 11:46:23 +08:00
Ricardo Quesada be0c8cb1e8 adds two more perf tests
Node::addChild and Node::removeChild
2013-08-31 17:08:51 -07:00
Ricardo Quesada 0d96a0ce40 resets random seed before each test 2013-08-31 15:49:25 -07:00
Ricardo Quesada a5e0febc3e Adds better names to test
And new values for get(),add(),remove(),sort(),reorder()
2013-08-31 07:27:56 -07:00
Ricardo Quesada 5abb57e5f2 AddChild test fix
`sortAllChildren` should not be part of the test.
It is tested separatedly on another test
2013-08-31 06:59:44 -07:00
samuele3hu 5ee2a7e58e issue #2433:Rename pointSize function name as setPointSize and Modify bindings-nerator 2013-08-30 17:15:16 +08:00
samuele3hu 8f338cc209 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator-new
Conflicts:
	tools/tolua/cocos2dx.ini
2013-08-30 15:21:59 +08:00
samuele3hu f184d7cd8f issue #2433:Replace ccDraw** in DrawPrimitives with draw** 2013-08-30 15:06:00 +08:00
samuele3hu f56c6f7087 issue #2433:Modify platform config and some test samples 2013-08-30 11:56:35 +08:00
Huabing.Xu 99f88df8d2 issue #2460: optimize EGLView interface 2013-08-29 11:36:16 +08:00
Ricardo Quesada c04409b6d5 More accurate test
Name is recalculated. No time is "wasted" in calculating it.

And `Visit` test uses `Node` objects instead of `Sprite`s. So `draw` is not taken into account, just the visit.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 18:32:45 -07:00
Ricardo Quesada eff8f4307f Project is Xcode 5 friendly
Adds defaults for provisioning profile. Needed for iOS on Xcode 5

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 12:43:50 -07:00
Ricardo Quesada 7fb56bd123 Adds "Visit Scene Graph" tests
A new tests to measure the performance of visit

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-28 12:39:57 -07:00
samuele3hu 1dabab2ca5 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator
Conflicts:
	scripting/lua/cocos2dx_support/generated/lua_cocos2dx_auto.cpp
	scripting/lua/cocos2dx_support/generated/lua_cocos2dx_auto.hpp
	scripting/lua/cocos2dx_support/generated/lua_cocos2dx_auto_api.js
2013-08-28 15:35:33 +08:00
James Chen a8140dd31b Adding test for issue http://www.cocos2d-x.org/issues/2401 . 2013-08-28 15:12:41 +08:00
samuele3hu 9e071afe09 issue #2433:Add more deprecated function and modify some test 2013-08-28 15:11:19 +08:00
James Chen b235bf07b7 [Mac] Adding WebsocketTest and SocketIOTest. 2013-08-28 15:02:57 +08:00
Huabing.Xu e935481361 Merge branch 'develop' into Iss2460-glfw-refractor
Conflicts:
	cocos2d_libs.xcodeproj/project.pbxproj
	cocos2dx/platform/mac/CCEGLView.mm
	samples/Cpp/TestCpp/proj.linux/main.cpp
	samples/Cpp/TestCpp/proj.win32/main.cpp
2013-08-28 13:42:22 +08:00
Huabing.Xu 29746d513a issue #2640: glfw linux version 2013-08-28 12:00:06 +08:00
James Chen 08cd81ff43 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into move-auto-generated
Conflicts:
	scripting/auto-generated
2013-08-27 16:59:59 +08:00
James Chen a7f4e82799 issue #2732: Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files. 2013-08-27 16:46:31 +08:00
James Chen 7552a72577 issue #2732: [iOS] Updating the reference of auto-generated binding glue codes. 2013-08-27 16:05:48 +08:00
minggo faa94fd074 Merge pull request #3482 from minggo/release_unneeded_codes
Remove unneeded codes
2013-08-26 23:23:41 -07:00
minggo c4a97cdfa1 Merge pull request #3485 from ricardoquesada/perf_and_bug_fixes
Perf and bug fixes
2013-08-26 23:22:33 -07:00
James Chen 213b7aea21 Merge pull request #3453 from samuele3hu/iss2433-lua-bindings-generator
issue #2433: Add lua bindings generator and modify releated test samples
2013-08-26 23:09:56 -07:00
Ricardo Quesada 0093263c18 Little performance improvements
Uses `AffineTransform::IDENTITY`

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-26 18:08:21 -07:00
James Chen 6501c9bffd Merge pull request #3479 from pyrasis/tizen_2.2
[Tizen] Update project files
2013-08-26 03:23:14 -07:00
minggo e567b6c54b fix warnings on ndk-r9 2013-08-26 18:02:51 +08:00
James Chen c9ffc44bc4 [Android] Removing x86 from APP_ABI. Otherwise the time of compiling will be very long. 2013-08-26 16:52:20 +08:00
Ricardo Quesada ea8eb601af Uses std::sort()
Uses std::sort() for inserting the nodes.

This code is not final, but preliminary results show that std::sort() is 60% faster

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-24 10:56:07 -07:00
Lee, Jae-Hong bbf9053788 [Tizen] Update project files.
- Update file list.
- change order of link files.
2013-08-25 02:22:50 +09:00
Ricardo Quesada 364288cf66 Adds "Sort all Children" perf test
Adds a new perf tests: "sortAllChildren"

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-23 13:14:57 -07:00
samuele3hu 6ae80bcaf0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator 2013-08-23 16:14:19 +08:00
samuele3hu e557b6b7c2 issue #2433:Add lua deprecated fiel and modify some test samples 2013-08-23 16:12:59 +08:00
James Chen 2a147ec34a Adding a new search path 'res' to TestJavascript since some resources are defined as hard code in ControlColourPicker::init().
bool ControlColourPicker::init()
{
    if (Control::init())
    {
        setTouchEnabled(true);
        // Cache the sprites
        SpriteFrameCache::getInstance()->addSpriteFramesWithFile("extensions/CCControlColourPickerSpriteSheet.plist");  // Hard code here

        // Create the sprite batch node
        SpriteBatchNode *spriteSheet  = SpriteBatchNode::create("extensions/CCControlColourPickerSpriteSheet.png"); // Hard code here
        addChild(spriteSheet);
2013-08-23 15:55:25 +08:00
James Chen 7882ea7fbc Merge pull request #3465 from dumganhar/develop
issue #2483: Updating VS projects to use the correct library (mozjs-23.0.lib).
2013-08-22 20:28:57 -07:00
James Chen 6ed43811fe issue #2483: Updating VS projects to use the correct library (mozjs-23.0.lib). 2013-08-23 11:26:16 +08:00
Ricardo Quesada 055c566bc9 Adds missing #include 2013-08-22 19:30:20 -07:00
Ricardo Quesada 38bfadf7f3 Adds 2 new performance tests
Invocation with `for_each()` and using `arrayMakeObjectsPerformSelector`

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-22 18:21:52 -07:00
minggo ddb4219d24 Merge pull request #3457 from boyu0/iss2434_gen_android_mk
closed #2434: Add android_mk_generator.py to generate Android.mk
2013-08-22 03:05:11 -07:00
boyu0 9e34aae075 closed #2434: Use the origin android.mk files instead use templates 2013-08-22 16:45:40 +08:00
samuele3hu 5f6d9815ca issue #2433:Modify platform config and some test samples 2013-08-22 15:06:34 +08:00
boyu0 83f7835708 issue #2434: Delete unused method dirs and find_files in Android.mk template 2013-08-22 14:03:25 +08:00
boyu0 ad23ec4a0f #closed #2434: refactor LocalVarToAuto.py to use the PathUtils and fix some errors 2013-08-22 13:40:57 +08:00
samuele3hu 3b90d0b5b6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2433-lua-bindings-generator 2013-08-22 13:40:35 +08:00
Ricardo Quesada d7590affda Merge branch 'develop' into dictionary_array_fixes
Conflicts:
	cocos2dx/cocoa/CCArray.cpp
	cocos2dx/cocoa/CCArray.h
	cocos2dx/label_nodes/CCLabel.cpp
	extensions/CCArmature/datas/CCDatas.cpp
	extensions/CCArmature/display/CCDisplayManager.cpp
2013-08-21 21:27:44 -07:00
boyu0 da566a3c16 issue #2434: add android_generator and generate cocos2dx, extensions and TestCpp's android.mk files
add PathUtils.py for python library.
2013-08-22 11:49:34 +08:00
Ricardo Quesada 2e221ee6cc Array & Dictionary fixes
In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't  have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.

This patch fixes all those issues.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00