halx99
9ae19df7e0
Improve listFiles for win32, use std::move avoid string deep copy
2020-08-28 11:05:32 +08:00
halx99
0fd2364429
fix #179
2020-08-28 11:04:14 +08:00
halx99
f36866a99b
Make logical more clearly
2020-08-27 17:35:30 +08:00
halx99
c1c3faf546
fix mssing sources
2020-08-27 12:44:30 +08:00
halx99
1c76fd48ce
Make UserDefault encrypt/decrypt algorithm can be customlized
2020-08-27 12:37:20 +08:00
halx99
d4aa6900c3
By default, disable stream parsing
2020-08-27 11:40:44 +08:00
halx99
bf3a608c01
freetype stream parsing support, reduce memory use on FontCache
2020-08-27 11:35:55 +08:00
halx99
c3b823586b
Refine code style
2020-08-27 10:19:21 +08:00
halx99
26471dc766
fix ci compile
2020-08-27 00:49:07 +08:00
halx99
fe4d26cea1
Rename PXFileStream to CCFileStream
2020-08-27 00:21:44 +08:00
halx99
1f03e40b59
Merge branch 'master' of https://github.com/c4games/engine-x into master
2020-08-26 12:46:51 +08:00
halx99
6be52c29e7
Sync LayoutHelper APIs
2020-08-26 12:46:41 +08:00
halx99
d54f724f94
finish killCurrentProcess implementation on windows
2020-08-26 10:36:33 +08:00
halx99
3d1b042092
Add utils::killCurrentProcess API to kill game immidiately
2020-08-25 23:12:26 +08:00
HALX99
c596975a93
Merge pull request #171 from halx99/feature-170
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Add utils::createInstance to instead macro CREATE_FUNC
2020-08-24 23:55:37 -07:00
halx99
1740c444f8
fix warning
2020-08-25 14:47:51 +08:00
halx99
5c850e00ac
fix ci
2020-08-25 14:08:17 +08:00
halx99
d150e7cbc4
Add utils::createInstance to instead macro CREATE_FUNC
2020-08-25 13:49:45 +08:00
halx99
ccc4bcac63
Update al format enum
2020-08-24 19:04:08 +08:00
halx99
a8af2a9344
Improve engine CMakeLists.txt for ios
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benefit: Now engine can build without ios.toolchain.cmake,
because we solvoe follow issues:
a. fix cmake try_compile failed with arm device without
b. fix try_compile/compile will failed with device on armv7
c. fix thread local storage require:
1. deployment target >= 9.0 (arm64)
2. deployment target == 10.x (armv7)
2020-08-24 15:31:45 +08:00
halx99
4ecc8c7a02
Print al vender and version after initialized
2020-08-20 22:37:34 +08:00
halx99
92c35922da
Naming style [skip appveyor] [skip travis]
2020-08-19 12:26:31 +08:00
halx99
e9ba5420ef
Refine code
2020-08-19 12:10:29 +08:00
halx99
82ceee2fdb
fix label crashing, add private use BatchCommand move constructor to adapte std::vector resize properly
2020-08-19 11:46:13 +08:00
halx99
93b39601f9
Make CustomCommand safe copyable and moveable
2020-08-19 11:42:32 +08:00
halx99
927f05f670
Sync mssing code from official-v3
2020-08-18 14:43:09 +08:00
halx99
a567820461
Improve code quality
2020-08-18 14:29:09 +08:00
halx99
37ddd1cbfa
Consider mutex use, which object dou you want guard?
2020-08-18 12:48:16 +08:00
halx99
3c7ede5859
Make core lib can be build as dll, fix link issue for external
2020-08-18 12:36:44 +08:00
halx99
98bdeef044
Sync fix from https://github.com/cocos2d/cocos2d-x/pull/20518
2020-08-18 12:09:56 +08:00
halx99
9d9067dec4
Backport CCValue APIs
2020-08-18 11:33:18 +08:00
halx99
67ef8bb624
Improve shared library for android, remove mojoal,sdl2, still use OpenAL.framework on apple platform, alsoft on other platforms.
2020-08-17 18:45:14 +08:00
halx99
a8a9040322
Use CC0-1.0 licensed decoder 'minimp3' to replace LGPL licensed decoder 'mpg123'
2020-08-17 14:56:53 +08:00
halx99
185934c45e
Make android listFiles behavior same with other platforms
2020-08-17 12:09:31 +08:00
halx99
25cf91cb14
More clearly check supported pcm format by alsoft extends
2020-08-15 17:48:57 +08:00
halx99
acca2eff1b
Add ios framework required by SDL2, check whether SDL2 support strip it later
2020-08-15 17:47:40 +08:00
halx99
b179975add
Adapte zlib licensed AL library: mojoal
2020-08-14 18:58:44 +08:00
halx99
a0ca3487ed
Cleanup unused code for min support iOS
2020-08-13 23:03:55 +08:00
halx99
b4f0ade233
fix-157
2020-08-13 22:35:41 +08:00
HALX99
d4eea74a85
fix compile issue without alsoft
2020-08-13 00:41:30 +08:00
halx99
79dc84e3d7
fix ci android build issue.
2020-08-12 18:53:33 +08:00
halx99
1d35bd9d0a
Tidy code
2020-08-12 18:40:04 +08:00
halx99
3e2161ea01
Simplify audio source again, merge audio sources
2020-08-12 17:00:07 +08:00
halx99
f88dfdc167
FreeType: Output missing char in .ttf at _DEBUG compiling mode
2020-08-12 14:24:06 +08:00
halx99
19b2c3366f
Sync macro
2020-08-07 23:55:25 +08:00
halx99
175ee0fd18
By default, make cocos2d::log multi-threading safe
2020-08-07 23:52:41 +08:00
aismann
b7b2687758
OpenGL 'works' better...
2020-08-07 08:10:12 +02:00
halx99
44c6fbaf12
Naming style
2020-08-07 00:39:55 +08:00
halx99
c85f1c469a
Make CCValue compatible official cocos2d-x v3/v4
2020-08-06 19:39:50 +08:00
halx99
b6875eb8e0
Sync optimize code from v3
2020-08-06 17:37:34 +08:00
halx99
4eb4660c9d
Reorder members of Node, sizeof(Node) decrease from 640 to 616 on 32bit application
2020-08-06 13:30:35 +08:00
HALX99
137ded73a5
Merge pull request #145 from halx99/spine-3.8
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Sync spine code and resource to 3.8
2020-08-05 02:38:59 -07:00
halx99
bda1fce2b1
fix console output error on win32, see #144
2020-08-05 17:30:30 +08:00
halx99
f38f76c1a1
Sync spine code and resource to 3.8
2020-08-05 17:04:57 +08:00
halx99
428ff263b3
Add missing optimize from v3
2020-08-05 13:10:37 +08:00
halx99
421cf7b1ad
win32 cover wide API use, remove unused long getFieSize(const std::string&)
2020-08-05 12:24:31 +08:00
halx99
66a198ab2b
utf-8 file path
2020-08-05 12:17:57 +08:00
halx99
0b89fe5f2b
fix lua compile issue
2020-08-04 22:38:57 +08:00
halx99
a45972d5d5
Macro and engine name alias
2020-08-04 14:53:59 +08:00
halx99
2b24a1cb6f
Add ENGINEX_VERSION and improve ABI compatiable
2020-08-04 12:11:36 +08:00
HALX99
70265a7db5
Update CCColorizer.cpp
2020-08-04 01:31:32 +08:00
HALX99
fcb33f8bb0
Update CCColorizer.cpp
2020-08-04 01:01:05 +08:00
HALX99
8e5406039b
Update CCColorizer.h
2020-08-04 00:59:02 +08:00
halx99
b69446964f
fix compile issue
2020-08-04 00:39:48 +08:00
halx99
b2c23feee7
Tidy sources
2020-08-04 00:14:35 +08:00
halx99
5dc9e92fb7
fix android build issues
2020-08-03 20:31:47 +08:00
halx99
b142167560
Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable
2020-08-03 17:51:40 +08:00
HALX99
8e72fe24b4
Merge pull request #135 from halx99/unify-plist-ops
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Unify plist implementation, remove apple specific sources.
2020-08-02 20:22:36 -07:00
halx99
3e95b8ccf3
Unify plist implementation, remove apple specific sources.
2020-08-03 10:48:26 +08:00
halx99
6fd4d6e4ab
Adapte multi monitors
2020-08-03 10:33:04 +08:00
halx99
f396ba9983
Unnecessary space lilne [skip appveyor] [skip travis]
2020-08-02 17:00:35 +08:00
halx99
99432aa171
Optimize param use.
2020-08-02 16:48:19 +08:00
halx99
a624babd09
vidMode need moniter
2020-08-02 16:36:58 +08:00
halx99
020b0ff79c
Update comment [skip appveyor] [skip travis]
2020-08-02 16:24:30 +08:00
halx99
6a133fa1e5
check isFullscreen
2020-08-02 16:22:41 +08:00
halx99
dd226789b3
Provide more useful for setFullscreen with width,height,refreshRate.
2020-08-02 16:18:39 +08:00
halx99
106d8e2ecf
Refactor full screen support, fix different behavior when enter full screen between 1 and >=2 times
2020-08-02 11:54:46 +08:00
halx99
aa59cf6876
Add wav testcase
2020-08-01 19:25:39 +08:00
halx99
fd8f6a01d5
fix #129
2020-08-01 11:23:13 +08:00
halx99
7ecb85019a
fix #127
2020-07-31 17:23:03 +08:00
halx99
82314c2972
Add alconfig.h to choose whether use openal-soft
2020-07-31 17:03:58 +08:00
halx99
2163f9c440
Add missing detect macro CC_USE_ALSOFT_ON_APPLE on apple platform
2020-07-31 16:36:45 +08:00
halx99
95cae56768
Update comment [skip appveyor] [skip travis]
2020-07-31 15:49:50 +08:00
halx99
786eaafe56
Tidy audio source, unify headers: AudioEngineImpl.h AudioPlayer.h
2020-07-31 14:32:08 +08:00
halx99
ccc5cde3d9
Refine message output [skip travis] [skip appveyor]
2020-07-31 11:35:52 +08:00
halx99
005ec45f0a
fix option order
2020-07-31 11:22:42 +08:00
halx99
589225f2e7
[Audio] Use apple system decoder for non .ogg audio files
2020-07-31 00:31:39 +08:00
halx99
594767290d
Add CMAKE option CC_USE_ALSOFT_ON_APPLE to use kcat openal-soft on apple platform, by default currently OFF
2020-07-31 00:06:59 +08:00
halx99
0d8457e9af
Use std::vector<char> to manage pcmData buffer on AudioCache, remove unused source from AudioCache.mm
2020-07-30 18:09:50 +08:00
halx99
e250fe3707
Fix dead-lock when play/stopAll immidiately
2020-07-30 17:26:54 +08:00
halx99
dda5628876
Sync missing fixs from v3, see: https://github.com/cocos2d/cocos2d-x/pull/19240
2020-07-30 17:07:38 +08:00
halx99
58c4fb32c1
Sync fix from v3, see also: https://github.com/cocos2d/cocos2d-x/pull/20509
2020-07-30 10:59:50 +08:00
halx99
a735abaf65
Take care _programState use
2020-07-21 23:11:03 +08:00
halx99
7322e690eb
fix compile issue on iOS
2020-07-21 23:05:25 +08:00
halx99
41ad75bdb3
fix lua link error
2020-07-20 17:00:48 +08:00
HALX99
5686e15746
Merge pull request #109 from halx99/win-utf8
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Improve utf-8 path on win32, explicit call wide version of system API.
2020-07-10 16:56:18 +08:00
HALX99
db0ed5bd59
Merge pull request #111 from halx99/fix-type-error
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fix type error, well xxhash never generate 0 for validate draw command.
2020-07-10 16:42:57 +08:00
halx99
d20d3fd241
fix type error, well xxhash never generate 0 for validate draw command.
2020-07-10 15:55:31 +08:00
halx99
7b82d47fcf
Correct feature test when use angle backend
2020-07-10 15:16:44 +08:00
halx99
c9e1df125a
Improve utf-8 path on win32, explicit call wide version of system API.
2020-07-10 15:14:16 +08:00