Huabing.Xu
ce97b85935
Merge branch 'develop' into develop_FixTestCase_Texture2dTest
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
Add missing file for linux lua binding
Add include_directories for spine
issue #2920 : add version detect.
Delete some annotated statement about spine and add some reserve manual lua binding functions
issue #2920 : add “FIX ME” comment.
Modify iOS project set and some manual lua binding
issue #2920 : temporary fix dictation input crash on ios7.
1. add Spine LUA binding with testcase; 2. CCSkeleton inherites from Node since NodeRGBA is deprecated.
2013-12-26 10:08:25 +08:00
Huabing.Xu
e8fd46f6b8
fix Texture2dTest->DrawAtPoint
2013-12-26 10:03:45 +08:00
samuele3hu
1075a711e0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
2013-12-25 16:58:19 +08:00
Huabing.Xu
2eaba86d76
fix ShadeNodeTest->SpriteBlur
2013-12-25 16:54:09 +08:00
samuele3hu
9cf45a292b
Delete some annotated statement about spine and add some reserve manual lua binding functions
2013-12-25 16:42:40 +08:00
Huabing.Xu
7816635963
fix ShadeNodeTest->ShaderNode
2013-12-25 16:38:43 +08:00
Huabing.Xu
218dc7c115
fix RenderTextureTest->simpleSprite
2013-12-25 16:18:29 +08:00
Huabing.Xu
7333a636c1
fix Label->LabelBMFontBounds
2013-12-25 15:13:11 +08:00
Huabing.Xu
19522152d5
fix Label->Atlas4
2013-12-25 15:05:49 +08:00
Huabing.Xu
cfb06722d5
Merge branch 'develop' into develop_FixTestCase_LabelTest
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
change “string.compare()” to “==“
fix android compile error
[AUTO] : updating submodule reference to latest autogenerated bindings
fix TestCpp project can't work on debug mode on vs.
Updates JS tests for SpineTest.
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
change some const char* to const std::string&
change some const char* to const std::string&
2013-12-25 14:55:57 +08:00
Huabing.Xu
e8d57154dd
fix Label->Atlas1
2013-12-25 14:52:49 +08:00
minggo
599aabc55b
Merge pull request #4653 from dabingnn/develop_FixTestCase_ArmatureSceneTest
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Develop fix test case armature scene test
2013-12-24 22:32:43 -08:00
Huabing.Xu
22a62d9d07
Fix TestBoundingBox
2013-12-25 14:02:13 +08:00
samuele3hu
9fd64df099
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
2013-12-25 13:48:10 +08:00
samuele3hu
45cfe00ec4
Modify iOS project set and some manual lua binding
2013-12-25 13:47:22 +08:00
Huabing.Xu
699424e3c7
remove ArmatureTestLayer::draw
2013-12-25 11:53:50 +08:00
James Chen
17c391f447
Merge pull request #4645 from Dhilan007/update_vs_project
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fix TestCpp project can't work on debug mode on vs.
2013-12-24 19:50:25 -08:00
James Chen
51fb4e5d1f
Merge pull request #4647 from dabingnn/develop_FixTestCase_DrawPrimitiveTest
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change indent to spaces
2013-12-24 19:49:20 -08:00
Huabing.Xu
02c28cf891
change indent to spaces
2013-12-25 11:46:40 +08:00
James Chen
8fdd6249f0
Merge pull request #4646 from dabingnn/develop_FixTestCase_DrawPrimitiveTest
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fix actionTest->DrawPrimitiveTest
2013-12-24 19:46:32 -08:00
Huabing.Xu
598d295c6c
fix actionTest->DrawPrimitiveTest
2013-12-25 11:44:05 +08:00
Dhilan007
c168dc4731
fix TestCpp project can't work on debug mode on vs.
2013-12-25 11:38:46 +08:00
James Chen
856265950d
Updates JS tests for SpineTest.
2013-12-25 11:24:02 +08:00
James Chen
538da31773
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
2013-12-25 11:18:14 +08:00
Huabing.Xu
fac87108f6
fix actionTest->Box2dTest
2013-12-25 10:54:31 +08:00
Huabing.Xu
960c64d787
fix actionTest->ActionCardinalSpline,ActionCatmullRom
2013-12-25 10:20:29 +08:00
Huabing.Xu
c29b796c15
fix actionTest->ActionCardinalSplineStacked
2013-12-25 09:58:35 +08:00
Huabing.Xu
122f97f20a
fix actionTest->ActionFollow, ActionCatmullRomStacked
2013-12-25 09:51:55 +08:00
samuele3hu
e497f823ea
Merge branch 'lua_spine_dev' of https://github.com/edwardzhou/cocos2d-x into Spine
2013-12-24 16:14:10 +08:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
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Develop new clipping node
2013-12-23 23:20:38 -08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
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Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
yinkaile
67c3480320
change std::string.compare() to ==
2013-12-24 14:21:25 +08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
yinkaile
9f8d95131e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 13:48:41 +08:00
Edward Zhou
4082c86070
1. add Spine LUA binding with testcase; 2. CCSkeleton inherites from Node since NodeRGBA is deprecated.
2013-12-24 11:55:53 +08:00
Huabing.Xu
b61bf3ad95
LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
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remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
yinkaile
4de3e520d8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 10:51:24 +08:00
Huabing.Xu
c4f4f91cb4
Merge branch 'develop' into develop_mergeNewSprite
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Binds Node::setAnchorPoint manually.
Don’t hide parent’s addChild method in TMXLayer class.
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates JS-tests to the latest version.
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
Updates js tests to the latest version.
Removes unneeded binding glue codes, Sprite::setPosition.
Bindings-generator skips Node::setContentSize. Binds it manually.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3353:Add the DisplayLinkDirector lua binding
issue #2771 : fix warning log and fix typo.
issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
James Chen
05f6a5b09b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test
2013-12-23 22:05:20 +08:00
James Chen
44f9009a5d
Merge pull request #4610 from dumganhar/lastest-js-test
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Updates JS-test to the latest version and some binding fixes
2013-12-23 06:04:49 -08:00
James Chen
b08995ae67
Updates JS-tests to the latest version.
2013-12-23 21:14:55 +08:00
Huabing.Xu
e66eb6464d
use Sprite instead of NewSprite
2013-12-23 21:07:25 +08:00
James Chen
a48544c814
Merge pull request #4598 from boyu0/iss2771_physical
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issue #2771 : fix warning log and fix typo.
2013-12-23 05:00:03 -08:00
James Chen
cafebe7295
Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
James Chen
92ee688b73
Updates js tests to the latest version.
2013-12-23 20:26:13 +08:00
Huabing.Xu
75597bc47f
Merge branch 'develop' into develop_mergeNewRenderTexture
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* develop:
[LUA] Removes CCCameraDeprecated table in Deprecated.lua.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3403:Modify the registerScriptHandler functions inputparams and some EventData struct info
Compilation fix after this PR (https://github.com/cocos2d/cocos2d-x/pull/4583 ).
issue #3403:Delete Camera manual lua binding
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-23 18:34:12 +08:00
Huabing.Xu
9c97fc6f19
remove NewRenderTexture include file
2013-12-23 18:08:50 +08:00
Huabing.Xu
41a77fed61
TestCase Use RenderTexture instead of NewRenderTexture
2013-12-23 17:13:41 +08:00
boyu0
69f1834e61
issue #2771 : fix warning log and fix typo.
2013-12-23 14:30:43 +08:00
yinkaile
8d9035c5e8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-23 14:06:22 +08:00