Huabing.Xu
e8fd46f6b8
fix Texture2dTest->DrawAtPoint
2013-12-26 10:03:45 +08:00
Huabing.Xu
2eaba86d76
fix ShadeNodeTest->SpriteBlur
2013-12-25 16:54:09 +08:00
Huabing.Xu
7816635963
fix ShadeNodeTest->ShaderNode
2013-12-25 16:38:43 +08:00
Huabing.Xu
218dc7c115
fix RenderTextureTest->simpleSprite
2013-12-25 16:18:29 +08:00
Huabing.Xu
7333a636c1
fix Label->LabelBMFontBounds
2013-12-25 15:13:11 +08:00
Huabing.Xu
19522152d5
fix Label->Atlas4
2013-12-25 15:05:49 +08:00
Huabing.Xu
cfb06722d5
Merge branch 'develop' into develop_FixTestCase_LabelTest
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
change “string.compare()” to “==“
fix android compile error
[AUTO] : updating submodule reference to latest autogenerated bindings
fix TestCpp project can't work on debug mode on vs.
Updates JS tests for SpineTest.
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
change some const char* to const std::string&
change some const char* to const std::string&
2013-12-25 14:55:57 +08:00
Huabing.Xu
e8d57154dd
fix Label->Atlas1
2013-12-25 14:52:49 +08:00
minggo
599aabc55b
Merge pull request #4653 from dabingnn/develop_FixTestCase_ArmatureSceneTest
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Develop fix test case armature scene test
2013-12-24 22:32:43 -08:00
Huabing.Xu
22a62d9d07
Fix TestBoundingBox
2013-12-25 14:02:13 +08:00
Huabing.Xu
699424e3c7
remove ArmatureTestLayer::draw
2013-12-25 11:53:50 +08:00
James Chen
17c391f447
Merge pull request #4645 from Dhilan007/update_vs_project
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fix TestCpp project can't work on debug mode on vs.
2013-12-24 19:50:25 -08:00
James Chen
51fb4e5d1f
Merge pull request #4647 from dabingnn/develop_FixTestCase_DrawPrimitiveTest
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change indent to spaces
2013-12-24 19:49:20 -08:00
Huabing.Xu
02c28cf891
change indent to spaces
2013-12-25 11:46:40 +08:00
James Chen
8fdd6249f0
Merge pull request #4646 from dabingnn/develop_FixTestCase_DrawPrimitiveTest
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fix actionTest->DrawPrimitiveTest
2013-12-24 19:46:32 -08:00
Huabing.Xu
598d295c6c
fix actionTest->DrawPrimitiveTest
2013-12-25 11:44:05 +08:00
Dhilan007
c168dc4731
fix TestCpp project can't work on debug mode on vs.
2013-12-25 11:38:46 +08:00
James Chen
538da31773
Removes CC prefix for CCSkeleton and CCSkeletonAnimation. Adds namespace `sp` for JSBindings.
2013-12-25 11:18:14 +08:00
Huabing.Xu
fac87108f6
fix actionTest->Box2dTest
2013-12-25 10:54:31 +08:00
Huabing.Xu
960c64d787
fix actionTest->ActionCardinalSpline,ActionCatmullRom
2013-12-25 10:20:29 +08:00
Huabing.Xu
c29b796c15
fix actionTest->ActionCardinalSplineStacked
2013-12-25 09:58:35 +08:00
Huabing.Xu
122f97f20a
fix actionTest->ActionFollow, ActionCatmullRomStacked
2013-12-25 09:51:55 +08:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
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Develop new clipping node
2013-12-23 23:20:38 -08:00
yinkaile
67c3480320
change std::string.compare() to ==
2013-12-24 14:21:25 +08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
yinkaile
9f8d95131e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 13:48:41 +08:00
Huabing.Xu
b61bf3ad95
LabelBMFont inherit SpriteBatchNode instead of NewSpriteBatchNode
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remove NewSpriteBatchNode testcase to SpriteBatchNode
2013-12-24 10:51:35 +08:00
yinkaile
4de3e520d8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-24 10:51:24 +08:00
Huabing.Xu
c4f4f91cb4
Merge branch 'develop' into develop_mergeNewSprite
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates Bindings-generator.
Binds Node::setAnchorPoint manually.
Don’t hide parent’s addChild method in TMXLayer class.
[AUTO] : updating submodule reference to latest autogenerated bindings
Updates JS-tests to the latest version.
[Lua Binding] Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
Updates js tests to the latest version.
Removes unneeded binding glue codes, Sprite::setPosition.
Bindings-generator skips Node::setContentSize. Binds it manually.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #3353:Add the DisplayLinkDirector lua binding
issue #2771 : fix warning log and fix typo.
issue #3353:Lua gc mechanism will make the extended attributes of lua userdata disapper
2013-12-24 10:03:21 +08:00
Huabing.Xu
e66eb6464d
use Sprite instead of NewSprite
2013-12-23 21:07:25 +08:00
James Chen
a48544c814
Merge pull request #4598 from boyu0/iss2771_physical
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issue #2771 : fix warning log and fix typo.
2013-12-23 05:00:03 -08:00
Huabing.Xu
9c97fc6f19
remove NewRenderTexture include file
2013-12-23 18:08:50 +08:00
Huabing.Xu
41a77fed61
TestCase Use RenderTexture instead of NewRenderTexture
2013-12-23 17:13:41 +08:00
boyu0
69f1834e61
issue #2771 : fix warning log and fix typo.
2013-12-23 14:30:43 +08:00
yinkaile
8d9035c5e8
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-23 14:06:22 +08:00
yinkaile
ba809a0096
change const char* to const std::string&
2013-12-23 14:05:46 +08:00
Dhilan007
786b7d9912
update vs project for remove CCCamera.
2013-12-22 17:19:59 +08:00
minggo
3d37a26e21
Merge pull request #4523 from Dhilan007/increase_test_pressure
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increase label test pressure.
2013-12-21 17:08:20 -08:00
Ricardo Quesada
49903ea779
Director emits events after visit, after draw and after update. And when the projection changes
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Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada
eea2e70d1e
Adds events in director
2013-12-21 00:56:28 -08:00
Ricardo Quesada
eadbaa3bf5
Adds comment to ActionCamera file
2013-12-20 19:37:14 -08:00
Ricardo Quesada
b8b7714431
Camera is working OK in 2d projection
2013-12-20 19:19:24 -08:00
Ricardo Quesada
d8ad5291f4
Nore camera
2013-12-20 16:33:31 -08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
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Develop grid node
2013-12-19 18:30:42 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
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replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Ricardo Quesada
99ae4d86d3
fixes compiler warnings
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* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
James Chen
cfec4d5b7e
Updates spine test.
2013-12-19 21:35:43 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
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Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
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Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00