boyu0
cecfc13bc4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-27 22:06:30 +08:00
boyu0
02bdfbf169
Combine CCTextureETC to CCImage and CCTexture2D.
2013-07-26 17:34:44 +08:00
James Chen
5dca03c061
Fixing compilation errors in CCImageCommon_cpp.h.
2013-07-26 13:59:27 +08:00
Ricardo Quesada
d683e10808
More constant fixes
...
Transition::ORIENTATION_XXX -> Transition::Orientation::XXX
Image::FORMAT_XXX -> Image::Format::XXX
Image::_function() -> Image::function() // private methods should not start with '_'
DrawPrimitives::drawColor() -> DrawPrimitives::setDrawColor()
And fixes Premultiplied Alpha in PVR v3 images
And tests are updated with the new functions
2013-07-25 14:49:43 -07:00
minggo
17946c084a
issue #2430:fix android compiling error
2013-07-25 21:59:37 +08:00
boyu0
a2b611d8c3
Refactor Image and Texture2D, combine TexturePVR to Image and Texture2D, and delete TexturePVR
2013-07-25 21:35:00 +08:00
Ricardo Quesada
1f37d4d00a
More best practices fixes and other bug fixes
...
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
boyu0
948acd6e29
Refactor CCTexture2D and CCImage
2013-07-19 15:37:54 +08:00
boyu0
70140bb4cb
refactor CCImage and CCTexture2D
2013-07-17 17:12:04 +08:00
Ricardo Quesada
cf262c28e2
getInstance() / destroyInstance() are used...
...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.
common files + Mac files + iOS files + tests/samples files were updated.
The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
James Chen
93b6328303
issue #2129 : Removing CC prefix for cocos2dx module.
2013-06-20 14:13:12 +08:00
James Chen
1eadcd8b38
fixed #2301 : Merge branch 'emscriptenate' of https://github.com/j4m3z0r/cocos2d-x into j4m3z0r-emscriptenate
...
Conflicts:
cocos2dx/proj.emscripten/cocos2dx.mk
2013-06-19 13:03:51 +08:00
minggo
e9d8595617
fixed #2124 : make CCImage::initWithIamgeFileThreadSafe() thread safe
2013-06-18 17:10:54 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
James Gregory
872be8e964
Initial commit of browser accelerated async image-loading code for Emscripten.
2013-06-12 14:46:32 -07:00
James Gregory
391fb636fa
Add a flag to indicate whether raw image data is pre-multiplied or not, and switch to using Emscripten's SDL implementation when loading images from file (much faster)
2013-05-17 17:11:52 -07:00
James Gregory
c7ac6b9d01
Add libjpeg linkage.
2013-05-06 22:28:13 -07:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
Sam Clegg
33c422d1d5
Add new port: Native Client
2013-03-02 12:15:24 -08:00
dualface
d6686fe57c
Merge branch 'upstream_master' into add_webp_support
2013-02-02 12:24:05 +08:00
James Chen
6f3b22031f
Using new API of getting full path for file name.
2013-01-25 20:51:52 +08:00
dualface
0b25220f22
update libwebp to 2.1
...
add support RGB888, RGB565,RGBA4444
2012-12-30 02:12:02 +08:00
dualface
806138d990
fix some issues
2012-12-29 13:58:02 +08:00
wenbin1989
470fcacc81
Add error handler when read image data using libjpeg.
...
Fix errors when read image using libjpeg.
Fix errors when read image with broken data using libjpeg.
2012-11-01 21:45:51 +08:00
Donald Alan Morrison
216ebab0e1
Minor English Spelling Corrections, etc.
2012-09-15 14:19:14 -07:00
James Chen
d6e1d6b4fa
Commented some codes.
2012-08-29 21:50:09 +08:00
James Chen
48fa8a4e88
fixed #1419 : Update eclipse project configurations for linux port.
2012-08-16 18:09:01 +08:00
James Chen
b716f4ff62
fixed a compile error on win32.
2012-07-26 11:42:31 +08:00
minggo
ed6b396782
fixed #1403:support png8
2012-07-24 16:43:48 +08:00
Nat Weiss
d4b6d1262b
Adding Mac support!
2012-07-20 21:23:40 -07:00
James Chen
591566b43a
fixed #1335 : Memory leaks in cocos2dx and CCBReader.
2012-06-19 16:31:26 +08:00
James Chen
23574172ff
issue #1324 : Added create() for static member functions that new an autorelease object, updated cocoa folder.
2012-06-14 16:05:58 +08:00
James Chen
76a560a474
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
minggo
49d8ac72f6
fixed #1202:remove CCFileData
2012-06-07 14:13:44 +08:00
James Chen
6be44ad7b0
fixed #1279 : NodeNonOpaqueTest can't be shown correctly.
2012-05-30 18:30:11 +08:00
James Chen
ad50d6ee57
fixed #1270 : Fixed some warning on win32.
2012-05-29 17:11:33 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
James Chen
c902e884f4
fixed #1240 : Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage.
2012-05-25 16:52:47 +08:00
James Chen
0b8a75e982
fixed #1240 : Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest.
2012-05-25 10:58:28 +08:00
James Chen
e5443d22c1
issue #1240 : Added libtiff for android.
2012-05-24 12:00:06 +08:00
James Chen
6a37158100
issue #1240 : Used TIFFClientOpen instead of TIFFOpen to decode memory data of tiff format.
2012-05-23 18:20:51 +08:00
James Chen
c2591f1e9e
issue #1240 : Added tiff support, run ok on win32. There is a 'FIXME' needed to be fixed.
2012-05-23 17:26:06 +08:00
minggo
a4e8c9ad17
fixed #931 : refactor CCImage and CCTexture2D
2012-04-27 18:37:11 +08:00
James Chen
2bffd3a565
issue #931 : dynamically allocate array(row_pointers) in CCImage::_initWithPngData.
2012-04-26 18:17:57 +08:00
minggo
602d34ec78
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-04-26 17:36:59 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00