halx99
cc03fc970a
Code style
2021-07-21 21:06:55 +08:00
halx99
85a1954adc
Improve logic
2021-07-20 15:08:31 +08:00
halx99
ee3b08c182
Remove test code
2021-07-20 15:06:17 +08:00
halx99
8bb93fcaa0
Fix cookie match
2021-07-20 15:03:19 +08:00
halx99
e6c6c54044
Improve cookie file parse
2021-07-19 17:58:13 +08:00
halx99
8fdb279a28
Fix ci
2021-07-19 14:49:38 +08:00
halx99
04aa501cde
Improve code quality
2021-07-19 14:17:51 +08:00
halx99
fc768cbd3b
Improve code quality
2021-07-19 13:43:59 +08:00
halx99
e90c4cdc3d
Update HttpCookie.h
2021-07-19 12:40:22 +08:00
halx99
abd98f50aa
HttpClient cookie support
2021-07-19 12:26:25 +08:00
halx99
b167ffc311
Use lowercase as preferred to storage HttpResponse headers [skip ci]
2021-07-19 08:04:12 +08:00
halx99
648a5b5554
HttpClient: Improve url redirect process
2021-07-19 00:17:50 +08:00
halx99
617d2b97e0
Fix http response header processing
2021-07-18 23:20:22 +08:00
halx99
81f646783b
clang-format: Set PointerAlignment to Left
2021-07-17 23:36:13 +08:00
halx99
ad035e2729
Improve code quality
2021-07-17 23:32:31 +08:00
halx99
092b24e591
Improve code quality
2021-07-16 11:04:38 +08:00
halx99
65148417b2
Fix ci
2021-07-15 23:31:49 +08:00
halx99
a3f8cf28ed
Improve code style
2021-07-15 23:10:36 +08:00
halx99
bc6ebd920a
Improve code quality
2021-07-15 23:03:43 +08:00
halx99
2efeef0217
Update comment
2021-07-15 17:32:50 +08:00
halx99
ec9a50136f
Add new API Node::hitTest
2021-07-15 17:01:57 +08:00
halx99
6ca77bebb4
Use const ValueMap& for CCParticleSystem init functions
2021-07-15 12:23:50 +08:00
halx99
522de34990
Add defaultValue CCValue::asXXX for number types [skip ci]
2021-07-15 12:21:38 +08:00
halx99
c766cba275
Improve logic
2021-07-10 00:32:19 +08:00
halx99
f70ad053c0
Rename everything to adxe
2021-07-09 10:42:36 +08:00
halx99
2782d993c4
Restrict detect utf-8 support
2021-07-08 00:39:22 +08:00
halx99
360e8cee94
Fix member not initialized [skip ci]
2021-07-07 22:38:58 +08:00
halx99
fae361ba02
detectNonAsciiUTF8 Don't regard null character as ascii
2021-07-07 22:35:30 +08:00
halx99
1cf4e82b80
Add API detectNonAsciiUTF8 [skip ci]
...
This api will return true if any non-ascii utf-8 detected, and also return whether all chars is ascii.
2021-07-07 21:49:57 +08:00
halx99
6864ef23b5
Fix ci error
2021-07-07 14:09:11 +08:00
halx99
ffcd4770cb
Move GL macros to backend MacrosGL.h
...
a. Fix box2d-testbed crash on macos and ios
b. User should avoid use them at application
2021-07-07 13:52:56 +08:00
halx99
54a97c5820
Delete unused comment
2021-07-07 04:08:07 +08:00
halx99
dca7f95163
Code style
2021-07-06 21:15:02 +08:00
halx99
cc85623d30
For doxgen happy
2021-07-06 15:22:07 +08:00
halx99
45ad0d86fe
Implement HttpClient::sendSync with std::promise
2021-07-06 11:39:53 +08:00
halx99
ca859645ef
HttpClient: Fix crash when process redirect
2021-07-06 02:44:57 +08:00
halx99
f2b4c3d647
Fix CCValue move assignment with std::string
2021-07-06 01:44:02 +08:00
halx99
04fc722d8d
HttpClient: refine User-Agent encoding
2021-07-05 20:42:22 +08:00
halx99
7405c5781b
HttpClient handle content type from custom headers
2021-07-05 14:24:04 +08:00
halx99
a3b5315a4a
Fix ci [ci build]
2021-07-04 21:59:31 +08:00
halx99
2181268139
Refine code [ci build]
2021-07-04 21:21:29 +08:00
halx99
b9e2a8b7e1
Fix #414
2021-07-04 21:18:14 +08:00
halx99
ec904ed2b2
Downloader background task [ci build]
2021-07-04 19:26:18 +08:00
halx99
79b13d2372
Fix #413
2021-07-04 16:40:34 +08:00
halx99
75e707c67a
Delete unused code
2021-07-02 15:17:13 +08:00
halx99
4c2ad68c58
ASTC decompress benchmark print
2021-07-02 15:11:01 +08:00
halx99
f4757ed450
Take care memory leak
2021-07-02 14:32:22 +08:00
halx99
eb11fd9a61
Always decompress astc parallel for sotware decoder [ci build]
...
a. Improve task life cycle management.
b. Fix ci
2021-07-02 14:20:54 +08:00
halx99
26c9365a04
Fix ci [ci build]
2021-07-02 13:25:00 +08:00
halx99
4a5b281506
Always decompress astc parallel for sotware decoder [ci build]
2021-07-02 13:00:04 +08:00
halx99
36870f7aaf
Update astc.cpp
2021-07-02 00:38:02 +08:00
halx99
26027020ba
Revert profile
2021-07-02 00:23:26 +08:00
halx99
628a9e7bb6
Add decompress astc parallel support [ci build]
...
a. Define macro ASTC_ENABLE_PARALLEL_DECOMPRESS to enable.
2021-07-02 00:18:02 +08:00
halx99
bcbf8e0b30
Make astc decode profile same with render backend
2021-06-28 21:04:36 +08:00
halx99
de8334416d
Improve Sprite programState update logic
2021-06-27 21:43:21 +08:00
halx99
a84067eb74
Refactor dual sampler shader [ci build]
...
Since not only etc1 could use sepreate RGB, A to two texture samplers, we unify the shader name.
2021-06-27 20:58:50 +08:00
halx99
5f33ddeee6
Improve HttpResponse interanlCode set
2021-06-25 18:29:16 +08:00
halx99
c7dd59b2ad
Simplify code
2021-06-25 08:18:32 +08:00
halx99
01f3c57e15
Optimize CCValue [ci build]
2021-06-25 07:30:47 +08:00
halx99
de656ff773
Tidy thirdparty lib xsxml, fastlib to xsbase
2021-06-25 07:29:14 +08:00
halx99
94fc8f6ee8
Fix HttpClient compatible issue
...
a. should let user do urlencode manually
b. this behavior is same with previous curl implemented HttpClient
2021-06-25 07:07:59 +08:00
halx99
a379f936d8
Reimplement HttpClient based on yasio ( #390 )
...
* [WIP] Reimplement HttpClient based on yasio
This change will make HttpClient support concurrency request
* [WIP] Reimplement HttpClient based on yasio
a. timeoutForRead support
b. Improve code
* [WIP] Reimplement HttpClient based on yasio [ci build]
* [WIP] Fix ci [ci build]
* [WIP] Reimplement HttpClient based on yasio [ci build]
PUT,DELETE support
* [WIP] Reimplement HttpClient based on yasio [ci build]
HttpClientTest works
* Update HttpClient.cpp
* HttpClientTest: enable sslVerifaction test
* Update HttpResponse.h
* Sync luabindings [ci build]
* Add chrome UA test
* Fix ci [ci build]
* The timer for read timeout should be associated with per channel
* Remove unused function
* Update url
2021-06-24 12:33:07 +08:00
halx99
a40c60d261
More compatible
2021-06-24 10:21:41 +08:00
halx99
581a792155
Delay scene default camera init, see also #392
...
This change will make sure user can change window or design size before scene init
2021-06-24 02:23:02 +08:00
halx99
e35d340b46
Improve Uri parse
2021-06-22 14:19:22 +08:00
halx99
b6378332eb
Fix for luabinding generator [ci build]
2021-06-18 11:31:07 +08:00
halx99
c12aa74b55
Fix #386 [ci build]
2021-06-17 22:22:41 +08:00
halx99
bafcac20c1
Add some comment for pr #384
2021-06-17 21:56:38 +08:00
RH
d052cc8a48
Use TTF scaled metrics to calculate line height ( #384 )
2021-06-17 21:15:50 +08:00
RH
eff5d1705b
Set global Z value of label debug layer to be the same as the parent label to fix display issue ( #378 )
2021-06-16 09:18:43 +08:00
halx99
c0f88c46e1
Improve progress timer ( #375 )
2021-06-13 10:05:30 +08:00
halx99
e5af6353b6
Update CCConfiguration.cpp
2021-06-10 16:51:30 +08:00
halx99
988fea5796
Fix android astc support check
...
glCompressedTexImage2D no error, regard the device support astc
2021-06-10 16:42:57 +08:00
halx99
2dcd3d64df
Fix android compile error [ci build]
2021-06-10 14:17:47 +08:00
halx99
5570b17a17
Fix ci [ci build]
2021-06-10 12:55:58 +08:00
halx99
98fda4ae1e
Use 1px detect method for checking whether GPU support astc [ci build]
2021-06-10 12:44:34 +08:00
halx99
cfd471f53a
Fix warnings
2021-06-09 12:28:33 +08:00
RH
fe26435e06
Ensure label underline node has the same global Z value as the label node to fix visibility issue when global Z is not 0. ( #373 )
2021-06-09 12:09:01 +08:00
halx99
61af6d75f9
Update readme guide and fixup [ci build]
2021-06-08 21:53:18 +08:00
halx99
73df034804
Rename external to thirdparty [ci build]
2021-06-08 20:45:55 +08:00
RH
f72cd54eac
Fix to allow the correct saving of images on iOS when using a virtual file system ( #369 )
...
* Fix to allow the correct saving of images on iOS when using a virtual file system
* Add missing import for FileUtils
2021-06-03 02:34:02 +08:00
halx99
29015e1cd7
Make gradle utils file as shared [ci build]
2021-06-02 06:27:19 +08:00
halx99
9321a65e8c
Use md5 from openssl [ci build]
2021-06-02 00:44:45 +08:00
halx99
d56a6f53cb
Update astc [ci build]
2021-06-01 23:43:54 +08:00
halx99
e0beb6cf27
Update ConvertUTF,poly2tri [ci build]
2021-06-01 11:47:19 +08:00
RH
d17e7b442a
FileStream::size() implemented ( #365 )
...
* Add FileStream::size()
Add ZipFile::zfsize()
* Use FileStream::size()
2021-05-31 15:08:44 +08:00
RH
4d020f20ca
Cache stream size because Apple audio decoder requests the value too often ( #364 )
...
* Use FileStream to handle file operations for audio files on Apple platforms
* Audio callbacks are now static methods of AudioDecoderEXT class
* Track AudioFileID and close it explicitly in case it is required
* Remove unused code
* Improve performance by caching stream size since Apple audio decoder requests the size constantly during playback
2021-05-31 12:37:28 +08:00
RH
36968c206e
Add Apple audio virtual file system support by using FileStream ( #363 )
...
* Use FileStream to handle file operations for audio files on Apple platforms
* Audio callbacks are now static methods of AudioDecoderEXT class
* Track AudioFileID and close it explicitly in case it is required
* Remove unused code
2021-05-29 16:15:16 +08:00
halx99
43b0f8dd71
Fix ci [ci build]
2021-05-28 16:43:32 +08:00
halx99
8750096575
Use type GLchar for glGetShaderInfoLog
2021-05-27 14:52:09 +08:00
halx99
143a1ab1f6
Fix #360
2021-05-27 14:39:17 +08:00
halx99
80b2d4f87f
Fix console output text encoding for win32.
2021-05-26 00:24:39 +08:00
halx99
adce3298de
Fix lua build [ci build]
2021-05-24 19:18:15 +08:00
halx99
2870c39fb2
Better code style
2021-05-24 13:26:56 +08:00
halx99
7f248efcee
Update CCDevice-win32.cpp
2021-05-18 23:52:25 +08:00
halx99
abc5f93c02
Fix charset process for fontName on win32 [ci build]
...
Since we use freetype, never needs create ttf font by win32 API
2021-05-18 23:50:23 +08:00
HALX99
a42f9ac25c
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
34026070ab
Fix warning [ci build]
2021-05-14 20:50:59 +08:00
halx99
6aea443282
Fix cmake issue [ci build]
...
Avoid cause check_include_file return unexpected result.
2021-05-11 23:48:15 +08:00
halx99
100f23990b
Enable build curl with openssl [ci build]
2021-04-28 15:10:28 +08:00
halx99
7f1ca55a97
NavMesh Use lz4 instead fastlz [ci build]
2021-04-26 22:39:44 +08:00
halx99
d0426578d5
Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20662
2021-04-26 19:00:43 +08:00
halx99
5b13927d47
Fix ci warnings [ci build]
2021-04-26 17:28:58 +08:00
halx99
bc4429d449
Optimize macro posix_fsetsize, use ',' is better [ci build]
2021-04-26 17:02:28 +08:00
rh101
19995f863b
Get the raw pointer on creation of the FileStream to avoid any accidental usage of the unique_ptr.
2021-04-26 17:31:34 +10:00
rh101
c7aa1d4f00
Let the OGG function overrides handle freeing memory of the FileStream pointer.
2021-04-26 17:30:18 +10:00
rh101
6f47d44b81
Clear unique_ptr with reset().
2021-04-26 15:46:59 +10:00
rh101
b865d9e18e
Use reset() to clear unique_ptr.
...
Use value initialization for unique_ptr.
Change AudioDecoderOgg override functions to use FileStream* instead of unique_ptr.
Remove redundant code.
2021-04-26 15:43:33 +10:00
rh101
ef6bedd069
Use unique_ptr for FileUtils::openFileStream
...
Fix OGG audio playback due to incorrect tell() method
Fix unzip close() override method not deleting FileStream pointer.
2021-04-26 14:21:56 +10:00
rh101
17e1cc1d71
Minor code clean-up
2021-04-26 10:45:55 +10:00
RH
6511da1ef1
Merge branch 'master' into vfs-support
2021-04-26 10:40:16 +10:00
rh101
85c5705f48
Return error value in FileUtils::getContents if size result is an unexpected value.
2021-04-26 10:29:29 +10:00
rh101
bcafad58ea
Ensure code uses FileStream::tell() to get size if required after using FileStream::seek(0, SET_END)
2021-04-26 10:28:33 +10:00
rh101
d51edf3bfa
Remove unnecessary method call to close FileStream
2021-04-26 08:55:07 +10:00
rh101
bceabe87c1
Use FileStream instead of fopen to check if file can be opened in read mode
2021-04-26 01:44:50 +10:00
rh101
d76cb66e8e
Convert return value to what is expected by FileStream::seek
2021-04-26 01:37:15 +10:00
rh101
434d2730d6
Initialise member variable
2021-04-26 01:05:06 +10:00
rh101
b1da56d401
Fix downloader crash due to uninitialised variables.
2021-04-25 18:20:25 +10:00
rh101
ce1a24cb15
Ensure FileStream is used for file access where possible
2021-04-25 17:22:43 +10:00
HALX99
8b8b015b02
Merge pull request #341 from rh101/vfs-support
...
Add support for FileStream in ZipUtils and ZipFile
2021-04-25 14:21:19 +08:00
rh101
3d8884721f
Add function comments to detail the expected parameters and return values of a FileStream
2021-04-25 15:27:25 +10:00
rh101
ed177ce084
Removed incorrect delete statement
2021-04-25 14:42:42 +10:00
rh101
521e2cad4c
Verify the amount of string space we have to replace the zip extension
2021-04-25 12:15:56 +10:00
rh101
2cdd688166
Initialise member variable
2021-04-25 02:47:21 +10:00
rh101
f68521c4d0
Minor code cleanup
2021-04-25 02:45:04 +10:00
rh101
72bc0bf818
Removed redundant code
2021-04-25 02:43:03 +10:00
rh101
1238a08662
Add support for FileStream in ZipUtils and ZipFile
2021-04-25 02:39:47 +10:00
halx99
63ac9904c4
Fix crash from pr: #340
2021-04-24 18:15:54 +08:00
halx99
01f2ce3a2d
Fix indent with clang-format [ci build]
2021-04-24 16:58:41 +08:00
rh101
e1a9141a00
openFileStream now returns a nullptr if it fails
2021-04-24 09:22:27 +10:00
rh101
5b3b0989b4
Remove redundant std::move
2021-04-23 22:00:33 +10:00
rh101
373c9262c4
Added getNativeWritableAbsolutePath() which will always return the underlying file system raw path.
...
Re-enabled memory mapped UserDefault usage, since it now has access to the raw file system path.
2021-04-23 01:00:00 +10:00
rh101
cd0c5bfcee
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101
2aa2d69151
Move PosixFileStream class to its own files
...
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH
b7506fed0c
Merge pull request #4 from rh101/master
...
Sync with master
2021-04-22 21:49:43 +10:00
rh101
15c8f2298d
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
halx99
844119d162
Fix #339 [ci build]
2021-04-22 18:55:56 +08:00
rh101
684a0faf76
Fixed typo
2021-04-22 03:18:23 +10:00
rh101
8de1099614
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
e8c1d7bc2c
Set cmake min version to 3.10 [ci build]
2021-04-21 14:05:44 +08:00
halx99
9aebfd4b0d
Improve cmake scripts
...
a. rename project 'plainluac' to 'luac'
b. add executable project 'lua'
c. unify cmake runtime directory to bin
2021-03-13 18:18:40 +08:00
halx99
41f5307d36
Refine director access [ci build]
2021-02-05 23:09:14 +08:00
HALX99
138781151a
Fix depth stencil state/desc ( #321 )
...
* Fix ds state
* fix 3d object not render
* Update DepthStencilStateGL.cpp
* fix ds, not complete
* fix image ref incorrect
* Fix metal captureScreen
* Share ds desc
needs restore properly after non-default render target destroy.
* fix gl compile
* Sync ds desc
* Only set vertex & index buffer once for batch draw
* Add set/get ds desc for renderer
* Refine code style
* Fix RenderTextureTest
a. should restore stencil desc properly
* Sync gl captureNode
* Sync GL
2021-01-31 22:22:52 +08:00
halx99
04b87dfe5d
Fix #318
2021-01-27 12:03:42 +08:00
halx99
169c13ad6f
Fix warnings
2021-01-26 19:00:04 +08:00
HALX99
46fad08e4c
Revert "Fix #313 "
2021-01-21 12:41:01 +08:00
halx99
ab8cde3e95
Fix ParticleBatchNode texture not bind [ci build]
2021-01-19 23:53:22 +08:00
halx99
ae0c3eddef
Fix #313
...
a. error: depthAttachment PixelFormat (MTLPixelFormatInvalid) and stencilAttachment PixelFormat (MTLPixelFormat Depth32Float_Stencil8) must match.
b. Because we only support D24S8(D32FS8) combined format, so needs check
TargetBuffferFlags::DEPTH_AND_STENCIL when setup depth and stencil
format, otherwise newRenderPipelineWithDescriptor will crash.
2021-01-16 00:01:21 +08:00
halx99
208d07697f
Fix next drawable maybe nil crash[ci build] ( #310 )
2020-12-17 15:31:16 +08:00
halx99
c44d94a2b2
Update lua bindings source [ci build]
...
cxx17::string_view support
2020-12-16 17:52:17 +08:00
halx99
03b605dcee
Sync yasio [ci build]
2020-12-15 18:58:04 +08:00
halx99
c95e0466e1
Refactor android runOnGLThread
...
Ensure the callback run engine core mainLoop,
This commit can solve any weird behaviors, such as:
a. text render maybe missing charactors when bring from back to frontend
b. some renderer objects alpha may present black at sdk callback call
c. some other things
All above behavior is caused gl state not ready when go back to game activity from sdk activity
2020-12-09 15:13:57 +08:00
HALX99
bb9b40689c
Merge pull request #295 from aismann/master
...
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements...
2020-12-02 08:39:58 -08:00
halx99
f713ca6baa
fix ci
2020-12-02 03:33:53 -08:00
halx99
108399ede3
Unify CC_COMPAT_GL to control renderer backend
...
win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
aismann
72be372699
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
...
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
2020-12-01 16:39:28 +01:00
aismann
5e249bf6f8
Chipmunk2D and Box2D works together now (add two new classes)
...
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
2020-12-01 10:15:30 +01:00
HALX99
7fd68a77dc
Merge pull request #286 from rh101/add-center-vertical-layout-support
...
Add support for center vertical layout
2020-11-26 23:43:25 -08:00
HALX99
4c1ff6bd01
Merge pull request #285 from rh101/fix-listview-dimensions
...
Fix ListView dimensions when child elements are scaled
2020-11-26 23:08:30 -08:00
HALX99
74add84559
Merge pull request #282 from rh101/fix-editbox-globalz
...
Ensure global Z is correctly set on all child items of EditBox
2020-11-26 23:00:14 -08:00
rh101
17f3959a13
Allow user to set custom program type value
2020-11-27 17:26:02 +11:00
rh101
369bef3614
Add support for center vertical layout
2020-11-27 17:24:07 +11:00
rh101
f113e1f2ed
Fix ListView dimensions when child elements are scaled.
2020-11-27 17:02:31 +11:00
rh101
ee996a5cfb
Ensure global Z is correctly set on all child items of EditBox
2020-11-27 16:59:34 +11:00
halx99
f543356bb7
Sync yasio to 3.33.4 [ci build]
2020-11-25 19:07:21 +08:00
halx99
5821233e45
Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614
2020-11-24 18:10:28 +08:00
HALX99
0d04e20b50
fix metal znear range for viewport
...
https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515527-setviewport?language=objc
2020-11-23 09:30:51 +08:00
halx99
1bd6f5680f
Refine jni param types
2020-11-18 18:19:14 +08:00
halx99
eeafffe2f1
jni match natvie API param types
2020-11-18 18:17:55 +08:00
halx99
ca42ef08ba
Refine jni methods decls [ci build]
2020-11-18 13:25:00 +08:00
halx99
53122216ee
Add missing param JNIEnv* for natvie interfaces [ci build]
2020-11-18 12:15:48 +08:00
HALX99
5ff9f4786e
fix UserDefault plain mode stack overflow
2020-11-17 19:50:58 +08:00
halx99
64c5c4612d
fix ci warnings
2020-11-15 21:34:53 -08:00
halx99
57c767a66d
fix #260 [ci build]
2020-11-16 12:21:27 +08:00
halx99
a71788d942
Delete unused buitin shaders
2020-11-16 11:20:12 +08:00
HALX99
619b0863ac
Refine UserDefault comment [ci build]
2020-11-15 13:13:24 +08:00
HALX99
b397ed09a5
Update CCUserDefault.cpp
2020-11-15 13:11:53 +08:00
HALX99
f1262c521f
Update CCUserDefault.cpp
2020-11-15 13:08:21 +08:00
HALX99
9ba25c0fb1
Refine UserDefault comment
2020-11-15 12:26:40 +08:00
HALX99
1e0dcb9c3f
Refine user default comment
2020-11-15 12:16:54 +08:00
halx99
980ff17f9a
fix UserDefault doesn't work with encrypt enabled [ci build]
2020-11-15 11:45:14 +08:00
halx99
f6ceee918d
fix compile and improve Physics3DConstraint management [ci build]
2020-11-15 00:48:53 +08:00
halx99
0975901da6
Update config.json [ci build]
2020-11-14 13:32:51 +08:00
halx99
ebb6e1963b
plain include xxhash.h
2020-11-14 12:22:51 +08:00
halx99
01b4965184
Add missing JNIEXPORT
2020-11-13 23:03:05 +08:00
Born.Xiao
fce153cdb1
Update CCUserDefault.cpp
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write with variable size, calculate size use int32_t
2020-11-12 00:32:33 +08:00
halx99
7d1c669231
Sets box2d as default physics 2d engine
2020-11-08 13:20:36 +08:00
halx99
520cc31f1b
Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build]
2020-11-07 10:36:22 +08:00
HALX99
d4284b880e
Update comment
2020-11-06 09:33:26 +08:00
halx99
a2a7166808
[Metal] matching depth stencil state
2020-11-06 08:56:25 +08:00
halx99
8e35201726
fix #255 [ci build]
2020-11-05 22:51:33 +08:00
halx99
449d8ce0e2
fix #255 [ci build]
2020-11-05 22:24:30 +08:00
halx99
9e99cfe119
Remove unused shader files [ci build]
2020-11-04 16:35:12 +08:00
halx99
8b5964504f
fixup [ci build]
2020-11-03 12:41:23 +08:00
halx99
043d139669
Now, the lua binding generator should works [ci build]
2020-11-02 16:47:33 +08:00
halx99
da1613a9b6
For scripting binding happy
2020-11-02 16:35:31 +08:00
halx99
9d0cb09f5d
Remove Sprite::updateShaders [ci build]
2020-10-31 20:08:32 +08:00
halx99
b897e61c94
Improve memory use
2020-10-29 19:13:36 +08:00
halx99
f27b1201c8
fix userdefault getBoolForKey incorrect
2020-10-27 17:27:52 +08:00
halx99
e25931f686
fix compile
2020-10-27 17:01:03 +08:00