James Chen
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3dc052db4f
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Fixes linux and windows building failure.
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2013-12-19 20:32:22 +08:00 |
boyu0
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ef54ed3c15
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
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2013-12-19 17:05:59 +08:00 |
Ricardo Quesada
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1d3cc7a24c
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Skew works again!
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2013-12-18 21:11:06 -08:00 |
Ricardo Quesada
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d138925aa0
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Merge branch 'develop' into node_fixes
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2013-12-18 18:33:56 -08:00 |
Ricardo Quesada
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b9a64725ab
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iterator in Sprite fixes
And replaces some std::for_each() with for() to prevent another object in the stack.
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2013-12-18 18:33:04 -08:00 |
minggo
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9fc28e6c7d
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Merge pull request #4534 from boyu0/edit_hungarian_notation
Edit hungarian notation
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2013-12-18 18:10:17 -08:00 |
Ricardo Quesada
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89701f5006
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getNodeToParentTransform fixes
Code is cleaner.
`Armature` calls parent to reduce code.
[]: Skew is still not working properly
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2013-12-18 18:00:55 -08:00 |
boyu0
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c6cc77e75b
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
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2013-12-19 09:45:21 +08:00 |
Ricardo Quesada
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8390e7eadb
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Node cleanup
Uses "normal" interation without the lambda to prevent another object in the stack.
removed unused code.
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2013-12-18 16:56:59 -08:00 |
boyu0
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082c3d274a
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
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2013-12-18 18:05:30 +08:00 |
boyu0
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e07c4ffec1
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Change NULL to nullptr, edit hungarian notation.
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2013-12-18 17:47:20 +08:00 |
Dhilan007
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2d9b7ee4fc
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update vs project for new renderer and fix compiling fail on vs.
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2013-12-18 14:36:49 +08:00 |
James Chen
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d16fa07661
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Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
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2013-12-17 17:45:29 +08:00 |
James Chen
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2a38d4fe94
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issue #2171: Fixing compilation errors for Linux port.
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2013-12-17 14:50:40 +08:00 |
boyu0
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f9f816caf9
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issue #3162: change log to cpp file
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2013-12-16 03:42:54 +08:00 |
Ricardo Quesada
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3838268fd0
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Merge branch 'develop' into newRenderer
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2013-12-14 19:28:01 -08:00 |
boyu0
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defae416f3
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Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
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2013-12-13 18:09:39 +08:00 |
James Chen
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bb5ef615dd
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Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into pr4479
Conflicts:
cocos/2d/CCSpriteBatchNode.h
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2013-12-13 16:44:22 +08:00 |
boyu0
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d4c8fb0be6
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Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
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2013-12-13 10:47:52 +08:00 |
Ricardo Quesada
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61cc365d9e
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Merge branch 'develop' into newRenderer
Conflicts:
cocos/2d/CCGLProgram.h
cocos/2d/CCLabelTTF.h
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2013-12-12 14:41:42 -08:00 |
Ricardo Quesada
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a8c317bd83
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getDescription() works as expected
renames `description` to `getDescription`. Adds `virtual` to it.
Adds `getDescription` to missing nodes.
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2013-12-12 14:30:22 -08:00 |
Ricardo Quesada
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29a15c885a
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Merge branch 'develop' into newRenderer
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2013-12-12 11:44:09 -08:00 |
boyu0
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d7106d49be
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
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2013-12-12 17:04:21 +08:00 |
minggo
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1e9c763b40
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use ssize_t for index and capacity
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2013-12-12 14:48:26 +08:00 |
James Chen
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b2e8bdce1e
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issue #2790: Uses StringUtils::format for Node::description().
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2013-12-12 09:47:35 +08:00 |
James Chen
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cc567a3077
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issue #2790: Vector::remove —> Vector::erase.
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2013-12-11 18:08:06 +08:00 |
James Chen
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be9bb6998b
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issue #2790: Deprecates Dictionary, Array, String, Integer, Bool, Float, Double classes.
Also renames Map::remove to Map::erase.
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2013-12-11 18:08:06 +08:00 |
boyu0
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463ae20ce6
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issue #3162: Add layer cascade color and cascade opacity test, fix bugs
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2013-12-11 15:57:20 +08:00 |
Ricardo Quesada
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23222923bf
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Migrated code to Matrix4
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2013-12-10 11:07:15 -08:00 |
Ricardo Quesada
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0222c6544e
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Migration to Mat4x4
Armature not migrated yet
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
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2013-12-09 17:32:51 -08:00 |
Ricardo Quesada
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ee0ef6bf46
|
ProgressTimer works OK
Adds _modelViewTransform as ivar of Node (temporary fix)
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2013-12-06 17:42:16 -08:00 |
boyu0
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0e94d4f3b8
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closed #3162: fix indent.
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2013-12-06 18:23:31 +08:00 |
boyu0
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4d0e3dbd8d
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into bug3162_opacity_incorrect
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2013-12-06 18:16:26 +08:00 |
boyu0
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af5f496861
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issue #3162: Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed.
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2013-12-06 18:07:16 +08:00 |
minggo
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b67d567a79
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replace long with int or ssize_t
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2013-12-05 17:22:22 +08:00 |
James Chen
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499a0404d4
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issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector.
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2013-12-05 10:35:10 +08:00 |
James Chen
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ceaa1f26bb
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issue #2790: Windows run ok with ValueDict for FileUtils.
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2013-12-04 16:02:54 +08:00 |
James Chen
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9928e8bef1
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issue #2790: Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes.
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2013-12-04 16:01:55 +08:00 |
James Chen
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1d5984b29a
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issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach
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2013-12-04 16:01:02 +08:00 |
James Chen
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d4d864216b
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issue #2790: Deletes Vector::init, adds Vector::setCapacity.
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2013-12-04 16:00:18 +08:00 |
James Chen
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90062b656d
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issue #2790: Node::_children is Vector<Node*> now.
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2013-12-04 16:00:17 +08:00 |
boyu0
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fd68dc4f9f
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issue #2771: add condition test to updatePhysicsTransform
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2013-12-03 16:28:18 +08:00 |
minggo
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a057274115
|
set z order after reorder
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2013-11-14 14:08:50 +08:00 |
Ricardo Quesada
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ba7ed6e578
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Fixes some compiler warnings
The warnings are related to:
* 64-to-32-bit conversion
* shadow variables
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2013-11-04 16:31:36 -08:00 |
boyu0
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2f67ceb495
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issue #2771: fix some code style
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2013-11-01 16:26:03 +08:00 |
boyu0
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e8d06496d0
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Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
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2013-10-30 17:27:09 +08:00 |
boyu0
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66d1bbd89f
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issue #2771: edit physics effect with all bodies and fix some bugs
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2013-10-28 16:17:19 +08:00 |
boyu0
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d0d8694091
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issue #2771: fix some retain/release bugs
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2013-10-28 11:08:41 +08:00 |
James Chen
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48ce5e39fe
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EventDispatcher is managed by Director now, like Scheduler and ActionManager.
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2013-10-26 15:04:01 +08:00 |
James Chen
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c4f9acbee7
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disable DUMP_LISTENER_ITEM_PRIORITY_INFO. use std::unordered_map instead of std::map.
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2013-10-25 10:53:47 +08:00 |