boyu0
c6cc77e75b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-19 09:45:21 +08:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
...
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
boyu0
082c3d274a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:05:30 +08:00
boyu0
e07c4ffec1
Change NULL to nullptr, edit hungarian notation.
2013-12-18 17:47:20 +08:00
Dhilan007
2d9b7ee4fc
update vs project for new renderer and fix compiling fail on vs.
2013-12-18 14:36:49 +08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Ricardo Quesada
f369a8eec3
Adds correct License to Renderer files
2013-12-17 18:12:15 -08:00
Ricardo Quesada
d6be81b7a8
The Renderer is not a singleton
...
In order to access, you have to get it from the Director
`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada
0222c6544e
Migration to Mat4x4
...
Armature not migrated yet
Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-12-09 17:32:51 -08:00
Nite Luo
94255a9d52
Fix culling
2013-12-06 14:59:06 -08:00
Ricardo Quesada
e699a3b765
Uses MV in Quad Command
2013-12-05 19:04:01 -08:00
Nite Luo
e316ac779b
Sprite culling now using vertices directly to avoid calculation on transform
2013-12-04 17:41:18 -08:00
darkdukey
4b7d0c290a
Merge pull request #4 from dabingnn/newRendererCommandPool
...
New renderer command pool
2013-12-04 15:08:17 -08:00
Nite Luo
ae551ae294
Convert RenderTexture to use RenderCommands
2013-12-04 11:54:57 -08:00
Huabing.Xu
757f1abc7f
1. protected render command construction/destruction function.
...
2. use renderCommandPool<T> to allocate and deallocate command
3. use releaseToCommandPool interface to push command back to pool
2013-12-03 14:08:47 +08:00
Huabing.Xu
ace75eebce
refactor: quad command use a non parameter constructor and a reentrant init function
2013-12-03 11:11:46 +08:00
Nite Luo
fbadb3329a
Merge branch 'develop' into newRenderer
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00