Commit Graph

68 Commits

Author SHA1 Message Date
James Chen f73e939b57 Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>. 2013-12-19 20:17:44 +08:00
samuele3hu 55830c3023 Add support for unsigned short 2013-12-18 13:47:59 +08:00
James Chen 3a11dafda7 Uses reinterpret_cast instead of static_cast for jsval_to_ssize and luaval_to_ssize. 2013-12-16 14:13:24 +08:00
James Chen adb45d3c68 Adds conversions for ssize_t. 2013-12-16 13:01:20 +08:00
samuele3hu 98bd84c436 Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define 2013-12-13 15:50:12 +08:00
samuele3hu 4ccceea230 Fix:Remove some needless lua binding functions and resolve a bug 2013-12-12 14:47:35 +08:00
James Chen 320ae15db4 issue #2790: Lua compilation fix. 2013-12-12 10:54:41 +08:00
samuele3hu 6d8deac8a8 issue #3374:Register the lua manual binding funtions leading to the top index of lua state 2013-12-11 12:05:46 +08:00
samuele3hu 89c079009b issue #2790:Resolve some errors of basical conversion functions 2013-12-10 18:01:40 +08:00
samuele3 85783fff2b issue #2790:Unify the format 2013-12-10 11:47:51 +08:00
samuele3 34c0147cf3 issue #2790:Resolve the compile error 2013-12-10 11:33:57 +08:00
samuele3 c2e7299d8f Issue #2790:Add more conversion functions to support templates containers 2013-12-10 11:21:30 +08:00
samuele3 c1a226686f issue #3309:Modify some deprecated cpp files and lua files 2013-12-04 15:15:55 +08:00
James Chen 4311e7c469 [Script Binding] Bind ‘unsigned long’. 2013-11-27 13:52:41 +08:00
James Chen ebcdf2f87d issue #3258: Bug fix of MenuItemToggle binding. 2013-11-26 15:44:49 +08:00
samuele3 192deb7952 issue #3228: Reconstruct the Callfunc create method to support std::function and add callFuncND + auto remove lua test case 2013-11-22 11:51:07 +08:00
samuele3 a2e9920288 Hot fix:Repair some lua test samples and modify layer touch listener functions 2013-11-18 22:16:49 +08:00
samuele3 ee815c8e9a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTableView 2013-11-18 15:57:14 +08:00
samuele3 b281a2f06f Hot fix:repalce unsigned int/int type of params with long to solve tableview bug 2013-11-18 15:55:58 +08:00
samuele3 5c8d24a11e hot fix:Repair the crash of cocostudio and the bug of some lua test samples can't come in 2013-11-18 14:12:07 +08:00
samuele3 c1bdd8ad3c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-15 13:49:19 +08:00
samuele3 ec9bc0069f Modify template of lua ios_mac config and some bugs 2013-11-15 13:48:34 +08:00
Huabing.Xu 022b5c7b9a Merge branch 'develop' into free_instead_of_delete
# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
  fix asynchronize loading bug
  [AUTO] : updating submodule reference to latest autogenerated bindings
  fixed #3185 support for html5.
  fixed bug of widget
  fixed bugs of widget
  fixed #3185  ComponentTest and SceneTest NULL to nullptr.
  Add deprecated functions of class TextureCache
  fix warning
  set z order after reorder
  fixed #3185 replace NULL to nullptr.
  add "override"
  fixed #3185
  Modify code criterion

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
Huabing.Xu bc55d3246b Merge branch 'develop' into free_instead_of_delete
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG[ci skip]
  Update AUTHORS [ci skip]
  fix bug: cccolor to jsval function has error in jsb
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  C++11: NULL -> nullptr
  [ci skip]
  Fix: UserDefault::createXMLFile with correct XML definition.
  [ci skip]
  [ci skip]
  [ci skip]
  Fix bug: rename const with under line seperator
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fix bug: Z fighting on TransitionScenePageTurn
  Fixed bugs
  Modify reader and fixed bugs
  ...

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
samuele3 babc985409 Add deprecated functions of class TextureCache 2013-11-14 14:12:25 +08:00
samuele3 17f74eeb17 issue #2868:Modify armature test samples and add more armature test samples 2013-11-13 18:18:29 +08:00
samuele3 f429c4c632 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-12 17:51:33 +08:00
samuele3 ae6597dbaa Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCheck
Conflicts:
	tools/bindings-generator
2013-11-12 17:23:41 +08:00
samuele3 18bc96096c Resolve some warning and modify uint32_t to long 2013-11-12 17:18:51 +08:00
samuele3 c1d256c159 issue #2868:modify ccs lua test samples 2013-11-12 16:52:03 +08:00
samuele3 cfb1cfdf65 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
samuele3 482ee5d47f issue #2868:Add more ccs lua test samples 2013-11-12 15:25:47 +08:00
Ricardo Quesada be64dd97cf replaces `delete[]` with `free()` in C-based API
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.

- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`

But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...

So, this patch does:

- Migrates the API from  `new []` / `delete[]` to  `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
minggo 1e15071dc7 remove makefiles 2013-11-11 17:29:48 +08:00
samuele3 7cfe890d5d Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-11 17:04:37 +08:00
samuele3 06c7d3e96d issue #2868:Add ccd lua test samples 2013-11-11 17:03:43 +08:00
minggo 9a3d2e941e Merge pull request #3969 from dualface/develop
[ci skip]fix tolua_fix, cleanup peertable after object deleted
2013-11-10 17:44:24 -08:00
dualface c75c20de04 fix Lua 5.2 compatibility 2013-11-10 11:49:52 +08:00
samuele3 d4dbc7a442 Add conversion config for long type 2013-11-10 09:21:33 +08:00
dualface 2a2fc81f86 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-11-10 00:00:19 +08:00
samuele3 286393d28e issue #2868:Add more manual lua binding functions 2013-11-09 22:58:40 +08:00
samuele3 f56269ce85 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-07 23:23:11 +08:00
samuele3 16d572c04f issue #2868:Add manual lua binding files 2013-11-07 23:22:11 +08:00
samuele3 8c025a2cee Reslove the linux compiled error 2013-11-07 15:12:19 +08:00
James Chen 2e80e95a37 [Linux] compilation fix for PR #4099 2013-11-06 15:26:33 +08:00
samuele3 61d8f9673c issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccd' 2013-11-05 17:34:25 +08:00
samuele3 b445f0824a issue #2868:Bind UI and Scene parser to lua by bindings-generator and add releated test samples 2013-11-05 15:09:51 +08:00
samuele3 80f3a7d57a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/LuaScriptHandlerMgr.h
	cocos/scripting/lua/script/Cocos2dConstants.lua
2013-11-01 17:17:21 +08:00
samuelhu 4031556398 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	samples/Lua/TestLua/Resources/luaScript/mainMenu.lua
2013-10-31 21:57:24 +08:00
samuelhu 5891f00967 issue #3037:Add assetsmananger lua binding and a releated test sample 2013-10-31 21:52:28 +08:00