James Chen
f73e939b57
Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
2013-12-19 20:17:44 +08:00
samuele3hu
55830c3023
Add support for unsigned short
2013-12-18 13:47:59 +08:00
James Chen
3a11dafda7
Uses reinterpret_cast instead of static_cast for jsval_to_ssize and luaval_to_ssize.
2013-12-16 14:13:24 +08:00
James Chen
adb45d3c68
Adds conversions for ssize_t.
2013-12-16 13:01:20 +08:00
samuele3hu
98bd84c436
Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
2013-12-13 15:50:12 +08:00
samuele3hu
4ccceea230
Fix:Remove some needless lua binding functions and resolve a bug
2013-12-12 14:47:35 +08:00
James Chen
320ae15db4
issue #2790 : Lua compilation fix.
2013-12-12 10:54:41 +08:00
samuele3hu
6d8deac8a8
issue #3374:Register the lua manual binding funtions leading to the top index of lua state
2013-12-11 12:05:46 +08:00
samuele3hu
89c079009b
issue #2790:Resolve some errors of basical conversion functions
2013-12-10 18:01:40 +08:00
samuele3
85783fff2b
issue #2790:Unify the format
2013-12-10 11:47:51 +08:00
samuele3
34c0147cf3
issue #2790:Resolve the compile error
2013-12-10 11:33:57 +08:00
samuele3
c2e7299d8f
Issue #2790:Add more conversion functions to support templates containers
2013-12-10 11:21:30 +08:00
samuele3
c1a226686f
issue #3309:Modify some deprecated cpp files and lua files
2013-12-04 15:15:55 +08:00
James Chen
4311e7c469
[Script Binding] Bind ‘unsigned long’.
2013-11-27 13:52:41 +08:00
James Chen
ebcdf2f87d
issue #3258 : Bug fix of MenuItemToggle binding.
2013-11-26 15:44:49 +08:00
samuele3
192deb7952
issue #3228 : Reconstruct the Callfunc create method to support std::function and add callFuncND + auto remove lua test case
2013-11-22 11:51:07 +08:00
samuele3
a2e9920288
Hot fix:Repair some lua test samples and modify layer touch listener functions
2013-11-18 22:16:49 +08:00
samuele3
ee815c8e9a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTableView
2013-11-18 15:57:14 +08:00
samuele3
b281a2f06f
Hot fix:repalce unsigned int/int type of params with long to solve tableview bug
2013-11-18 15:55:58 +08:00
samuele3
5c8d24a11e
hot fix:Repair the crash of cocostudio and the bug of some lua test samples can't come in
2013-11-18 14:12:07 +08:00
samuele3
c1bdd8ad3c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-15 13:49:19 +08:00
samuele3
ec9bc0069f
Modify template of lua ios_mac config and some bugs
2013-11-15 13:48:34 +08:00
Huabing.Xu
022b5c7b9a
Merge branch 'develop' into free_instead_of_delete
...
# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
fix asynchronize loading bug
[AUTO] : updating submodule reference to latest autogenerated bindings
fixed #3185 support for html5.
fixed bug of widget
fixed bugs of widget
fixed #3185 ComponentTest and SceneTest NULL to nullptr.
Add deprecated functions of class TextureCache
fix warning
set z order after reorder
fixed #3185 replace NULL to nullptr.
add "override"
fixed #3185
Modify code criterion
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
Huabing.Xu
bc55d3246b
Merge branch 'develop' into free_instead_of_delete
...
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG[ci skip]
Update AUTHORS [ci skip]
fix bug: cccolor to jsval function has error in jsb
[ci skip]
[ci skip]
[ci skip]
[ci skip]
[ci skip]
C++11: NULL -> nullptr
[ci skip]
Fix: UserDefault::createXMLFile with correct XML definition.
[ci skip]
[ci skip]
[ci skip]
Fix bug: rename const with under line seperator
[AUTO] : updating submodule reference to latest autogenerated bindings
Fix bug: Z fighting on TransitionScenePageTurn
Fixed bugs
Modify reader and fixed bugs
...
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
samuele3
babc985409
Add deprecated functions of class TextureCache
2013-11-14 14:12:25 +08:00
samuele3
17f74eeb17
issue #2868:Modify armature test samples and add more armature test samples
2013-11-13 18:18:29 +08:00
samuele3
f429c4c632
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-12 17:51:33 +08:00
samuele3
ae6597dbaa
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCheck
...
Conflicts:
tools/bindings-generator
2013-11-12 17:23:41 +08:00
samuele3
18bc96096c
Resolve some warning and modify uint32_t to long
2013-11-12 17:18:51 +08:00
samuele3
c1d256c159
issue #2868:modify ccs lua test samples
2013-11-12 16:52:03 +08:00
samuele3
cfb1cfdf65
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
...
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
samuele3
482ee5d47f
issue #2868:Add more ccs lua test samples
2013-11-12 15:25:47 +08:00
Ricardo Quesada
be64dd97cf
replaces `delete[]` with `free()` in C-based API
...
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.
- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`
But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...
So, this patch does:
- Migrates the API from `new []` / `delete[]` to `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
minggo
1e15071dc7
remove makefiles
2013-11-11 17:29:48 +08:00
samuele3
7cfe890d5d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-11 17:04:37 +08:00
samuele3
06c7d3e96d
issue #2868:Add ccd lua test samples
2013-11-11 17:03:43 +08:00
minggo
9a3d2e941e
Merge pull request #3969 from dualface/develop
...
[ci skip]fix tolua_fix, cleanup peertable after object deleted
2013-11-10 17:44:24 -08:00
dualface
c75c20de04
fix Lua 5.2 compatibility
2013-11-10 11:49:52 +08:00
samuele3
d4dbc7a442
Add conversion config for long type
2013-11-10 09:21:33 +08:00
dualface
2a2fc81f86
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-10 00:00:19 +08:00
samuele3
286393d28e
issue #2868:Add more manual lua binding functions
2013-11-09 22:58:40 +08:00
samuele3
f56269ce85
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-07 23:23:11 +08:00
samuele3
16d572c04f
issue #2868:Add manual lua binding files
2013-11-07 23:22:11 +08:00
samuele3
8c025a2cee
Reslove the linux compiled error
2013-11-07 15:12:19 +08:00
James Chen
2e80e95a37
[Linux] compilation fix for PR #4099
2013-11-06 15:26:33 +08:00
samuele3
61d8f9673c
issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccd'
2013-11-05 17:34:25 +08:00
samuele3
b445f0824a
issue #2868:Bind UI and Scene parser to lua by bindings-generator and add releated test samples
2013-11-05 15:09:51 +08:00
samuele3
80f3a7d57a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
...
Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/LuaScriptHandlerMgr.h
cocos/scripting/lua/script/Cocos2dConstants.lua
2013-11-01 17:17:21 +08:00
samuelhu
4031556398
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
...
Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
samples/Lua/TestLua/Resources/luaScript/mainMenu.lua
2013-10-31 21:57:24 +08:00
samuelhu
5891f00967
issue #3037:Add assetsmananger lua binding and a releated test sample
2013-10-31 21:52:28 +08:00