halx99
|
bd9a409dd7
|
Add wav testcase
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2020-08-01 19:25:39 +08:00 |
halx99
|
f807981d80
|
fix #129
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2020-08-01 11:23:13 +08:00 |
halx99
|
247cb83b18
|
fix #127
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2020-07-31 17:23:03 +08:00 |
halx99
|
2a2b397f27
|
Add alconfig.h to choose whether use openal-soft
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2020-07-31 17:03:58 +08:00 |
halx99
|
65bb368cc2
|
Add missing detect macro CC_USE_ALSOFT_ON_APPLE on apple platform
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2020-07-31 16:36:45 +08:00 |
halx99
|
c17ea9fdd5
|
Update comment [skip appveyor] [skip travis]
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2020-07-31 15:49:50 +08:00 |
halx99
|
bcd1c17aa5
|
Tidy audio source, unify headers: AudioEngineImpl.h AudioPlayer.h
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2020-07-31 14:32:08 +08:00 |
halx99
|
bef47490e0
|
Refine message output [skip travis] [skip appveyor]
|
2020-07-31 11:35:52 +08:00 |
halx99
|
14e090f9bf
|
fix option order
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2020-07-31 11:22:42 +08:00 |
halx99
|
77f9757d4d
|
[Audio] Use apple system decoder for non .ogg audio files
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2020-07-31 00:31:39 +08:00 |
halx99
|
9345f18159
|
Add CMAKE option CC_USE_ALSOFT_ON_APPLE to use kcat openal-soft on apple platform, by default currently OFF
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2020-07-31 00:06:59 +08:00 |
halx99
|
3608150968
|
Use std::vector<char> to manage pcmData buffer on AudioCache, remove unused source from AudioCache.mm
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2020-07-30 18:09:50 +08:00 |
halx99
|
72dcc33747
|
Fix dead-lock when play/stopAll immidiately
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2020-07-30 17:26:54 +08:00 |
halx99
|
a2800e0144
|
Sync missing fixs from v3, see: https://github.com/cocos2d/cocos2d-x/pull/19240
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2020-07-30 17:07:38 +08:00 |
halx99
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4ff88cc55c
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Sync fix from v3, see also: https://github.com/cocos2d/cocos2d-x/pull/20509
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2020-07-30 10:59:50 +08:00 |
halx99
|
1d53eaf3ff
|
Take care _programState use
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2020-07-21 23:11:03 +08:00 |
halx99
|
818842671f
|
fix compile issue on iOS
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2020-07-21 23:05:25 +08:00 |
halx99
|
6d88adb7f9
|
fix lua link error
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2020-07-20 17:00:48 +08:00 |
halx99
|
16a0fd73c3
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Merge: db0ed5bd59 a3a65b0320
Merge pull request #109 from halx99/win-utf8
Improve utf-8 path on win32, explicit call wide version of system API.
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2020-07-10 16:56:18 +08:00 |
halx99
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e9fa3b4dac
|
Merge: 7624df74f3 d20d3fd241
Merge pull request #111 from halx99/fix-type-error
fix type error, well xxhash never generate 0 for validate draw command.
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2020-07-10 16:42:57 +08:00 |
halx99
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67ab691c30
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fix compile issue
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2020-07-10 16:00:21 +08:00 |
halx99
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3df478d5e1
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Merge: 851d301574 7b82d47fcf
Merge pull request #110 from halx99/fix-angle
Correct feature test when use angle backend
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2020-07-10 15:56:41 +08:00 |
halx99
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26da430a2f
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fix type error, well xxhash never generate 0 for validate draw command.
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2020-07-10 15:55:31 +08:00 |
halx99
|
c93a443f18
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Correct feature test when use angle backend
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2020-07-10 15:16:44 +08:00 |
halx99
|
d61534e359
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Improve utf-8 path on win32, explicit call wide version of system API.
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2020-07-10 15:14:16 +08:00 |
halx99
|
a76af60dbb
|
Adapte glfw-3.4
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2020-07-03 11:08:39 +08:00 |
halx99
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44276b824a
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Merge: 58403292cd bfd1709ab7
Merge pull request #108 from halx99/master
Optimzie writeStringToFile
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2020-06-14 16:29:40 +08:00 |
halx99
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8f3c82a287
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Merge: 80f33f376c 208bc9fe6f
Merge pull request #107 from halx99/master
Auto copy angle lib to target bin directory
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2020-06-14 16:23:58 +08:00 |
halx99
|
7cd562750e
|
Optimzie writeStringToFile
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2020-06-14 15:54:55 +08:00 |
halx99
|
ef9b96de58
|
ios don't support thread local storage
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2020-06-14 15:52:15 +08:00 |
halx99
|
98cb60f8bb
|
fix ios compile error
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2020-06-14 13:58:29 +08:00 |
halx99
|
489fb1a50a
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finish angle dependencies auto copy for win32, make flatbuffers dep header only
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2020-06-14 12:50:20 +08:00 |
halx99
|
e58b7c292a
|
Support use google angle support on windows.
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2020-06-12 12:42:58 +08:00 |
halx99
|
7ce113d7e5
|
fix label not rendering
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2020-06-12 11:34:02 +08:00 |
halx99
|
8a20c6e2db
|
Sync from: https://github.com/cocos2d/cocos2d-x/pull/20531
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2020-06-12 11:24:10 +08:00 |
halx99
|
9b57ed3781
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[Audio] Improve mutex use
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2020-06-04 23:11:24 +08:00 |
halx99
|
3a75843131
|
Remove unused macro
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2020-06-04 12:55:22 +08:00 |
halx99
|
56407a9efe
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[WAV] Finished MSADPCM & IMA4 compress format support.
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2020-06-04 12:26:25 +08:00 |
halx99
|
bbd7b82bc7
|
Provide framesToBytes instead getBytesPerFrame
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2020-06-03 23:09:45 +08:00 |
halx99
|
552ee8a9a6
|
fix enum.
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2020-06-02 12:18:12 +08:00 |
halx99
|
c79bc38dca
|
Use store bitsPerFrame as-is instead bytesPerFrame.
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2020-06-02 12:09:51 +08:00 |
halx99
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54e390ef9f
|
Optimize, avoid include self.
Even through all compiler can handle it, we should not do that include, thanks: https://github.com/cocos2d/cocos2d-x/pull/20525
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2020-05-20 08:56:12 +08:00 |
halx99
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3e3097202a
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Merge: 5d29919586 7676fe2c6c
Merge pull request #95 from halx99/master
Fix play some .wav file have tail noise
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2020-05-19 14:18:39 +08:00 |
halx99
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bc777089fe
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Merge: 661d471b37 b65c4ddadc
Merge pull request #93 from halx99/master
Fix wav decoder when Format chunk have EXT info
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2020-05-19 13:39:07 +08:00 |
halx99
|
d8a56aab52
|
Update copyright
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2020-05-19 12:52:34 +08:00 |
halx99
|
194ff5f0d3
|
Merge: 8cb24b066f b65c4ddadc
Merge branch 'master' of https://github.com/halx99/engine-x
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2020-05-19 12:50:25 +08:00 |
halx99
|
8cb5ebfa86
|
Fix ci compile issue.
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2020-05-19 12:49:34 +08:00 |
halx99
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590185b9f8
|
Fix play some .wav file have tail noise, at non-apple platforms we use mpg123,ogg,wav decoder, so don't need workaround to adjust tail frame.
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2020-05-19 12:19:29 +08:00 |
halx99
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e22155ea0a
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Remove win32 spec include.
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2020-05-19 12:13:34 +08:00 |
halx99
|
82f53e2fed
|
Fix wav decoder when Format chunck have EXT info
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2020-05-19 11:42:54 +08:00 |
halx99
|
a6c342231b
|
Apple platform no alext.h
|
2020-05-18 18:36:21 +08:00 |
halx99
|
e2ceefd3aa
|
Add all audio source format supported by OpenAL
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2020-05-18 17:30:42 +08:00 |
halx99
|
c37bc0ac8e
|
Improve bit depth support, both 8bit, 16bit, 32bit FLT, 64bit DBL
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2020-05-18 14:56:13 +08:00 |
halx99
|
e77b0eb4be
|
Fix compile error
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2020-05-18 10:13:57 +08:00 |
halx99
|
f26fbf2843
|
fix missing include header file
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2020-05-18 09:21:52 +08:00 |
halx99
|
fd6868da79
|
fix #89
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2020-05-17 17:15:10 +08:00 |
halx99
|
4db4562d27
|
Optimize wav decoder code
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2020-05-17 16:58:54 +08:00 |
halx99
|
d2cb808160
|
Improve StringUtils::format reuseable, see #88
|
2020-05-15 22:57:33 +08:00 |
halx99
|
5b18408c96
|
fix typo
|
2020-05-11 23:00:02 +08:00 |
halx99
|
0fef6018c0
|
fix #86
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2020-05-06 16:28:34 +08:00 |
halx99
|
04a460705d
|
finish issue: #85
|
2020-05-06 15:42:25 +08:00 |
halx99
|
cccb66f1ae
|
fix memory leak & correct indent
|
2020-03-30 14:54:13 +08:00 |
halx99
|
e2ac139a62
|
Remove unused src
|
2020-03-05 20:47:11 +08:00 |
halx99
|
b30af83018
|
Remove unused Android.mk files
|
2020-03-04 22:59:33 +08:00 |
halx99
|
db6399f792
|
Merge: 313d4dc2a1 04ac727c8e
Merge branch 'master' of https://github.com/halx99/engine-x
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2020-03-03 23:18:14 +08:00 |
halx99
|
ecd988d324
|
Update deps to v33
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2020-03-03 23:17:38 +08:00 |
halx99
|
f6ff10a8e9
|
fix ios compile error
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2020-03-03 20:05:56 +08:00 |
halx99
|
52058861a0
|
Refactor CCValue.
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2020-03-03 19:24:07 +08:00 |
halx99
|
331fa9542e
|
Use original c lib minizip-1.2.0
|
2020-02-28 13:55:25 +08:00 |
halx99
|
8822faae98
|
Remove unnecessary std::move semantics
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2020-02-28 12:10:27 +08:00 |
halx99
|
04cce8b7e5
|
Optimize & sync sources
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2020-02-28 02:15:33 +08:00 |
halx99
|
9d797b6998
|
Clean JSB sources, optmize script event dispatch.
|
2020-02-28 02:15:33 +08:00 |
halx99
|
48007c67c9
|
Merge: b350a7abf8 d9e6cb8e33
Merge pull request #72 from c4games/sync-v3-pr20107
Sync v3 pr20107 & fix builtin shaders
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2020-02-24 20:59:11 +08:00 |
halx99
|
88b7b95b73
|
Merge: 0c291dd470 f5eac1eede
Merge pull request #71 from c4games/sync-v3-pull-19256
Sync v3 pr-19256
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2020-02-24 19:52:22 +08:00 |
halx99
|
810397ebfe
|
Merge: f0d60d4a85 a7e118ec0b
Merge pull request #70 from c4games/remove-unused-shader
Remove unused shader
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2020-02-24 17:51:58 +08:00 |
halx99
|
825ec25a6b
|
Sync v3 pr20107 & fix builtin shaders, see: https://github.com/cocos2d/cocos2d-x/pull/20107
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2020-02-24 17:09:25 +08:00 |
halx99
|
57dd626e39
|
Fixup, optimize shader compile log.
|
2020-02-24 16:27:10 +08:00 |
halx99
|
77b1f41c85
|
Sync v3 pr-19256, see: https://github.com/cocos2d/cocos2d-x/pull/19256
|
2020-02-24 16:22:40 +08:00 |
halx99
|
07bbbe6095
|
Remove unused shader
|
2020-02-24 16:13:49 +08:00 |
halx99
|
d0c0872dd9
|
Add missing header
|
2020-02-23 21:36:36 +08:00 |
halx99
|
d0ddafb424
|
fix indent
|
2020-02-23 21:31:55 +08:00 |
halx99
|
734b5bd44f
|
fix #41
|
2020-02-23 21:27:14 +08:00 |
halx99
|
82808a321d
|
Remove duplicated code
|
2020-02-17 20:21:43 +08:00 |
halx99
|
584ee96a89
|
Fix adjust issue at Texture2DGL::initWithZeros
|
2020-02-17 00:13:56 +08:00 |
halx99
|
ab322c8641
|
Sync for glad
|
2020-02-16 16:44:14 +08:00 |
halx99
|
d0a5839439
|
Use modern gl/gles loader 'glad' to instead 'glew'
|
2020-02-15 23:51:23 +08:00 |
halx99
|
0cb266cb57
|
Merge: d3162956e7 5416b4d34c
Merge pull request #60 from c4games/remove-xxtea
Remove xxtea, cleanup xxtea reference sources
|
2020-02-15 23:48:21 +08:00 |
halx99
|
78cd37f01a
|
Sync https://github.com/cocos2d/cocos2d-x/pull/20457
|
2020-02-15 21:38:37 +08:00 |
halx99
|
853e6b92e2
|
Update features status
|
2020-02-15 21:20:22 +08:00 |
halx99
|
52d8799d64
|
Remove xxtea, cleanup xxtea reference sources
|
2020-02-15 20:54:33 +08:00 |
halx99
|
f46c9575a4
|
Merge: f7330a9b3c e2c4b786b8
Merge pull request #58 from c4games/mmt-ios
Make multi-meta-textures feature works on Apple Metal.
|
2020-02-15 20:51:20 +08:00 |
halx99
|
bc343072ce
|
Call initWithZeros at constructor once is works
|
2020-02-15 17:35:44 +08:00 |
halx99
|
f45bcbc723
|
Refine sources
|
2020-02-15 10:48:44 +08:00 |
halx99
|
8d0d83b2ee
|
fix ci error
|
2020-02-15 03:10:01 +08:00 |
halx99
|
e065f94aa4
|
Remove unnecessary constructors.
|
2020-02-15 02:58:41 +08:00 |
halx99
|
3ebacd33e9
|
Refine STMGT
|
2020-02-15 02:36:02 +08:00 |
halx99
|
be59a192c1
|
Move maxTextureIdx to base texture class
|
2020-02-14 23:42:05 +08:00 |
halx99
|
46c8fff152
|
Merge: 5a83d24b2f a460438c3b
Merge pull request #56 from c4games/astc-ios
Make astc works on ios platform.
|
2020-02-14 23:23:07 +08:00 |
halx99
|
67c153f589
|
Make multi-meta-textures support works on Metal.
|
2020-02-14 21:40:33 +08:00 |
halx99
|
55f96054b7
|
Update deps to v29
|
2020-02-14 19:14:39 +08:00 |