walzer
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462ac4823f
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bug fix, CCDirect_mobile.cpp crash m_bPurgeDirecotorInNextLoop, according to this post http://www.cocos2d-x.org/boards/6/topics/422
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2011-01-25 11:33:03 +08:00 |
natural-law
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6bde512cbe
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[android]issue #268,support more fonts on cocos2d-android.
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2011-01-21 17:32:11 +08:00 |
walzer
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9347fadc71
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[win32] fixed #322, FPS control on win32
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2011-01-19 18:23:42 +08:00 |
yangws
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d627608ff4
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win32 platform fps limitation support.
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2011-01-19 17:59:20 +08:00 |
walzer
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e399a77369
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fixed #306, invoke CCDirector::end() method in next msgloop, otherwise the flow will crashes when end() is called in an ActionInterval.
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2011-01-17 22:01:15 +08:00 |
natural-law
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5fe891408c
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[win32]fixed #314,when function CCDirector::setDeviceOrientation() be called calculate the Projection and window size again.
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2011-01-13 10:14:32 +08:00 |
minggo
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7e30615d02
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issue #304 Remove codes for controlling frame rate.
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2011-01-10 15:13:30 +08:00 |
minggo
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a391c8ef99
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fixed some errors for iphone platform
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2011-01-07 10:25:32 +08:00 |
minggo
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9a959c299f
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fixed some errors of iphone platform
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2011-01-07 09:35:27 +08:00 |
natural-law
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1b37dd27ad
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Fix bugs.Run HelloWorld successful.
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2011-01-05 11:24:52 +08:00 |
minggo
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d0a16a246e
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fixed comipling error and link error of upto-0.99.5
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2010-12-31 14:56:24 +08:00 |
minggo
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da00d82117
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fix some error in CCGrid and CCDirector.h
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2010-12-30 10:28:13 +08:00 |
minggo
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dc55c164ba
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fixed #292
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2010-12-29 18:01:37 +08:00 |