dumganhar
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f896369ab5
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add CocosDenshion project for bada 1.2 and 2.0
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2011-09-28 09:52:35 +08:00 |
dumganhar
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7cc86e741d
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delete old cocosDenshion and tests project
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2011-09-28 09:47:58 +08:00 |
dumganhar
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fce8ce5924
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modify CocosDenshion and chipunk project setting for bada
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2011-09-26 17:53:16 +08:00 |
dumganhar
|
c93be8b828
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modify <cstdio> to <stdio.h>
delete old project files
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2011-09-20 12:39:44 +08:00 |
dumganhar
|
ca2027fbad
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modify bada project
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2011-09-19 23:35:46 +08:00 |
dumganhar
|
0e7fc78e4e
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commit some files of bada project
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2011-09-19 18:05:40 +08:00 |
dumganhar
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c94adc58b9
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changed bada projects directory, add bada macro
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2011-09-19 17:53:45 +08:00 |
minggo
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8fbe6dcb3f
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fixed #716: don't convert effect volume to int
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2011-09-13 14:10:32 +08:00 |
Walzer
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6347f878c2
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fixed #662, SimpleAudioEngine::playEffect() assertion bug on marmalade
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2011-08-31 16:35:40 +08:00 |
Augusto Souza
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28b1f317f4
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Revert "First version of unloadBackgroundMusic for android - Feature #687"
This reverts commit a157b775f8 .
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2011-08-30 09:30:12 -03:00 |
Augusto Souza
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a157b775f8
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First version of unloadBackgroundMusic for android - Feature #687
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2011-08-28 01:02:12 -03:00 |
Augusto Souza
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3a0c2cb4fb
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First version of a preloadBackgroundMusic for Android - Feature #687
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2011-08-27 23:24:52 -03:00 |
Walzer
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945e5fde00
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issue #633, add test case for play effect repeatly, force the volume of effect&bgm between 0.0~1.0 in SimpleAudioEngine.mm.
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2011-08-08 21:40:33 +08:00 |
liswei
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52cdcbcbe4
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fixed #633 add playeffect looply,in win32
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2011-07-28 09:58:10 +08:00 |
liswei
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1e8e036da7
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issue #633 add playeffect loop in wophone
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2011-07-26 17:04:39 +08:00 |
minggo
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1bb9e8139a
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issue 33: iOS & Android support looping playing effect
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2011-07-26 15:52:41 +08:00 |
minggo
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fdf2834b63
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Merge pull request #370 from liswei/issue583
fixed #583 playBackgroundMusic("background-music-aac.wav", true) has no effect on win32
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2011-07-08 02:23:38 -07:00 |
liswei
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82f2104e69
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fixed #583 modify SimpleAudioEngine resource path ,in win32
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2011-07-08 16:49:19 +08:00 |
Walzer
|
dead4cd717
|
fixed #593 CocosDenshion
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2011-07-08 16:08:54 +08:00 |
yangws
|
3b6265aa58
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Compile ok on vs2010
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2011-06-27 17:02:58 +08:00 |
Walzer
|
00568c229a
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[android] back to shared library link
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2011-06-25 11:21:16 +08:00 |
minggo
|
1584a96214
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[win32] modify CocosDenshion project file to show correct in vs2008
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2011-06-15 16:22:22 +08:00 |
minggo
|
a8b6b850de
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use precompile macro to cantrol if enable lua support
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2011-06-01 17:51:08 +08:00 |
minggo
|
dedbd638d3
|
lua runs ok on Android
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2011-06-01 14:35:28 +08:00 |
yangws
|
6856ffc22c
|
Modify SoundPlayer.cpp for the last TMediaPlayer.so
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2011-05-19 14:57:16 +08:00 |
yangws
|
e6c7d9fe63
|
fixed bug: The background music not stoped when app enter background some time.
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2011-05-18 14:34:22 +08:00 |
natural-law
|
846b529e49
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[wophone] fixed #482, Modify the resource data path for the new WoPhone-SDK.
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2011-05-06 10:13:12 +08:00 |
walzer
|
cb65469103
|
[airplay] move .mkf to proj.airplay folder, improve SimpleAudioEngine implementation, integrate chipmunk
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2011-04-04 00:40:39 +08:00 |
walzer
|
6c2f66792f
|
issue #422, add CocosDenshion implementation on airplay port. But it doesn't work correctly.
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2011-03-31 17:53:35 +08:00 |
minggo
|
22b55eaf78
|
issue #418: add copyright of original author to each file
|
2011-03-19 10:59:01 +08:00 |
unknown
|
795f1b985f
|
Add VC2010 project files on win32
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2011-03-10 19:50:17 +08:00 |
natural-law
|
93aebbc469
|
[wophone]fixed #386,Resolve the compile conflict on wophone sdk.Modify the makefiles for wophone.
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2011-03-10 14:24:13 +08:00 |
natural-law
|
7c6147421b
|
[wophone]fixed #377,Replace the word "uphone" with "wophone".
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2011-03-09 17:28:35 +08:00 |
natural-law
|
6a1b8d64aa
|
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
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2011-01-25 15:09:34 +08:00 |
natural-law
|
d56575dd5a
|
[uphone]change the parameter order of function setResource.And add default value of the parameter pszResPath.
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2011-01-25 14:26:26 +08:00 |
yangws
|
90e8762cd5
|
fixed bug: tests::CocosDenshionTest can't exit program when music playing.
|
2011-01-24 14:31:51 +08:00 |
minggo
|
fe9c7a7be3
|
[win32] return float value of volume
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2011-01-22 16:40:05 +08:00 |
natural-law
|
5cf0ee5d90
|
[uphone]Modify the param of function get/set volume in SimpleAudioEngine from int to float.The Max/Min value changed to 1.0/0.0
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2011-01-22 16:22:26 +08:00 |
minggo
|
dd979a4ed9
|
Merge branch 'master' of https://github.com/minggo/cocos2d-x into minggo-master
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2011-01-21 16:29:13 +08:00 |
minggo
|
b3fe7f5b6c
|
fixed #307:merge TestAudioEngine into tests
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2011-01-21 16:26:51 +08:00 |
minggo
|
e92970ec69
|
[android] fixed #311: implement cocosdenshin on android
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2011-01-21 15:15:09 +08:00 |
minggo
|
dfad6ab9f9
|
change the interface of SimpleAudioEngine
|
2011-01-21 15:14:07 +08:00 |
natural-law
|
3d225465c0
|
[uphone]fixed #308,BGM is paused when press power key to make uphone sleep.
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2011-01-20 13:41:58 +08:00 |
minggo
|
14fa024e48
|
Merge https://github.com/cocos2d/cocos2d-x into merger
|
2011-01-20 09:22:29 +08:00 |
walzer
|
e22ec58feb
|
[iphone] fix compilation error on SimpleAudioEngine::setResource(...)
|
2011-01-19 16:51:40 +08:00 |
minggo
|
d64ac9fdb8
|
issue #311: cocosdenshion for android
|
2011-01-19 16:00:19 +08:00 |
natural-law
|
ec7c24ad8d
|
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into merge
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2011-01-19 10:03:39 +08:00 |
natural-law
|
f992838f96
|
[uphone]fixed #293,Modify the absolute path method in CCFileUtils.
|
2011-01-18 18:21:06 +08:00 |
walzer
|
3a844f5527
|
[uphone] fix Makefile.ARM for CocosDenshion
|
2011-01-18 14:54:56 +08:00 |
natural-law
|
acff950860
|
[uphone]fixed #315,remove the way which use resource in ResourceMap.
|
2011-01-14 17:42:37 +08:00 |