WenhaiLin
02946a55a1
Fixed crash.
2015-05-20 17:13:04 +08:00
WenhaiLin
81dc551fe9
AudioEngine: Fixed play with a large audio file may fail on Win32.
2015-05-20 15:13:31 +08:00
Vladimir Perminov
694b9adc1e
Add FileUtils::getSuitableFOpen
...
win32 fopen only ansi encoding.
if filePath contains utf8 characters fopen fail.
AudioCache FileFormat::OGG bag, can't open file, if filePath contains
utf8.
Need make all filename for fopen correct encoding.
Only Win32 FileUtils::getSuitableFOpen return
StringUtf8ToAnsi(filename),
other platform return filename
all fopen use FileUtils::getSuitableFOpen
2015-04-19 14:00:27 +03:00
raydelto
e20c347767
Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID
2014-12-31 20:51:45 -04:00
Nick Barrios
0c2e64b8b9
AudioEngine-win32.ccp: Switch OpenAL include paths based on OPENAL_PLAINS_INCLUDES.
2014-12-19 16:50:47 -05:00
Vladimir Timofeev
ba2f74e76c
Fix OpenAL include paths, cmake search include paths for case, when openal includes as "#include <al.h>"
2014-11-18 17:27:43 +03:00
Vladimir Timofeev
48108e548a
Fix compile errors with recent mingw.
...
Constify arguments to copy constuctors. Without this gcc fail to compile if classes used inside containers.
Error message is rather cryptic: " error: 'constexpr std::pair<_T1, _T2>::pair(const std::pair<_T1, _T2>&) [with _T1 = const int; _T2 = cocos2d::experimental::AudioPlayer]' declared to take const reference, but implicit declaration would take non-const"
2014-11-14 10:52:17 +03:00
Dhilan007
db45794625
fix macro
2014-09-30 09:57:28 +08:00
Dhilan007
7ebe4a5548
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32
...
Conflicts:
cocos/audio/AudioEngine.cpp
cocos/audio/apple/AudioPlayer.h
cocos/audio/include/AudioEngine.h
tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.cpp
tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.h
2014-09-30 09:45:47 +08:00
Dhilan007
f2f1331026
New Audio Engine[Win32]
2014-09-29 10:15:41 +08:00
minggo
6bcab3b05d
Merge pull request #7920 from rny/audio_win32
...
win32 can not stop looping sound effect
2014-09-15 09:37:11 +08:00
Ricardo Quesada
4d57e991ea
Compiles in Win32
2014-09-09 18:07:24 -07:00
Ningyu
1df8d423d0
win32 can not stop looping sound effect
2014-09-01 15:03:57 +08:00
samuele3hu
700699a37f
Modify MciPlayer.cpp to support Unicode
2014-08-22 13:41:48 +08:00
John_He
2aa4b9936c
Fix mingw64 build: convert from LPVOID to DWORD losses precision on 64-bit platform.
2014-05-28 12:37:35 +08:00
chuanweizhang2013
1fe52b1557
translate
2014-04-21 11:07:14 +08:00
koowolf
293bd5dc02
fix resume not support in midi file in win32
2014-04-03 09:55:31 +08:00
walzer
d4c1aa92d5
add copyrights for 2014, in folders other then 2d.
2014-01-07 11:47:11 +08:00
martell
e5ada6f377
added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors
2013-12-05 03:37:27 +00:00
minggo
4313c46e93
issue #2905:adjust folder structure
2013-10-12 11:22:05 +08:00