James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
minggo
cdc842051f
issue #892 : use RTTI to simplify codes, work ok on win32
2011-12-07 14:28:22 +08:00
laschweinski
606c8803bc
modified: CocosDenshion/Linux/FmodAudioPlayer.cpp
...
modified: CocosDenshion/Linux/FmodAudioPlayer.h
deleted: HelloWorld/AppDelegate.cpp
deleted: HelloWorld/AppDelegate.h
deleted: HelloWorld/HelloWorldScene.cpp
deleted: HelloWorld/HelloWorldScene.h
modified: cocos2dx/.cproject
modified: cocos2dx/actions/CCActionInstant.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: lib/android/Debug/libcocos2d.so
modified: lib/android/Release/libcocos2d.so
modified: lib/linux/Debug/libcocos2d.so
modified: lib/linux/Debug/libcocosdenshion.so
modified: lib/linux/Release/libcocos2d.so
modified: lib/linux/Release/libcocosdenshion.so
HelloWorld/AndroidDebug/
HelloWorld/AndroidRelease/
HelloWorld/Classes/
HelloWorld/android/assets
HelloWorld/postCompiled.sh
cocos2dx/platform/third_party/linux/
installLinuxLib.sh
tests/Res/gui_close.WAV
2011-08-25 19:04:29 +08:00
minggo
730ff63c9f
rename scene to node
2011-08-02 14:09:23 +08:00
Eli Yukelzon
9c5fa51e6b
usuful macros for defining scene() and node() methods with params
2011-07-30 11:55:38 +03:00
natural-law
4d5dab4a40
fixed #558 , Upgrade folder layers_scenes_transitions_nodes to rc3.
2011-07-01 11:26:26 +08:00
minggo
22b55eaf78
issue #418 : add copyright of original author to each file
2011-03-19 10:59:01 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
yangws
67c0ad6332
add platform support project on win32.
...
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Walzer
77564d0017
add LAYER_NODE_FUNC & SCENE_NODE_FUNC
2010-10-09 06:23:47 +00:00
Walzer
dad659641b
issue #171 , add @brief in class annotate
2010-09-29 01:44:57 +00:00
Ming
39c6ebf503
issue #85:remove the using of dynamic_cast()
2010-08-31 03:20:37 +00:00
Walzer
14427a24d7
2010-08-04 07:46:12 +00:00
Walzer
db49ed49b9
issue #18 , debug
2010-08-03 03:28:34 +00:00
Ming
52ace69f09
issue #23 : dll export support
2010-08-02 03:13:36 +00:00
Walzer
5d60c2ca0a
issue #7 , change the use of NSMutableArray
2010-07-20 05:49:13 +00:00
Walzer
1c2b95973d
issue #5 , add declares in .cpp files, but still no implementation. change some methods to virtual.
2010-07-12 09:56:06 +00:00
Walzer
8672eea9da
issue #5 , modify some bugs in all my .h files
2010-07-09 10:24:08 +00:00
Walzer
a9b4e37355
issue #5 , remove init()
2010-07-09 08:38:29 +00:00
Walzer
79d69daa27
issue #5 , add CCPageTurnTransition and CCRadialTransition, check CCNode, CCAtlasNode ,CCLayer, CCScene and CCTransition
2010-07-09 08:26:01 +00:00
Walzer
46da55d4a0
issue #5 , add CCScene, CCTransition
2010-07-08 10:11:08 +00:00
Walzer
8951d0133b
issue #5 , add CCScene
2010-07-08 08:23:06 +00:00