Commit Graph

25 Commits

Author SHA1 Message Date
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
minggo cdc842051f issue #892: use RTTI to simplify codes, work ok on win32 2011-12-07 14:28:22 +08:00
laschweinski 606c8803bc modified: CocosDenshion/Linux/FmodAudioPlayer.cpp
modified:   CocosDenshion/Linux/FmodAudioPlayer.h
	deleted:    HelloWorld/AppDelegate.cpp
	deleted:    HelloWorld/AppDelegate.h
	deleted:    HelloWorld/HelloWorldScene.cpp
	deleted:    HelloWorld/HelloWorldScene.h
	modified:   cocos2dx/.cproject
	modified:   cocos2dx/actions/CCActionInstant.cpp
	modified:   cocos2dx/include/CCActionInstant.h
	modified:   lib/android/Debug/libcocos2d.so
	modified:   lib/android/Release/libcocos2d.so
	modified:   lib/linux/Debug/libcocos2d.so
	modified:   lib/linux/Debug/libcocosdenshion.so
	modified:   lib/linux/Release/libcocos2d.so
	modified:   lib/linux/Release/libcocosdenshion.so
	HelloWorld/AndroidDebug/
	HelloWorld/AndroidRelease/
	HelloWorld/Classes/
	HelloWorld/android/assets
	HelloWorld/postCompiled.sh
	cocos2dx/platform/third_party/linux/
	installLinuxLib.sh
	tests/Res/gui_close.WAV
2011-08-25 19:04:29 +08:00
minggo 730ff63c9f rename scene to node 2011-08-02 14:09:23 +08:00
Eli Yukelzon 9c5fa51e6b usuful macros for defining scene() and node() methods with params 2011-07-30 11:55:38 +03:00
natural-law 4d5dab4a40 fixed #558, Upgrade folder layers_scenes_transitions_nodes to rc3. 2011-07-01 11:26:26 +08:00
minggo 22b55eaf78 issue #418: add copyright of original author to each file 2011-03-19 10:59:01 +08:00
minggo b5a99f90df issue #375: rename file names and object names 2011-03-07 17:11:57 +08:00
yangws 67c0ad6332 add platform support project on win32.
Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
Walzer 820c2f0714 issue #211 cocos2d-x back to cocos2dx 2010-11-18 15:01:42 +00:00
Walzer b4328354af issue #211 cocos2dx -> cocos2d-x 2010-11-18 14:07:17 +00:00
Walzer 77564d0017 add LAYER_NODE_FUNC & SCENE_NODE_FUNC 2010-10-09 06:23:47 +00:00
Walzer dad659641b issue #171, add @brief in class annotate 2010-09-29 01:44:57 +00:00
Ming 39c6ebf503 issue #85:remove the using of dynamic_cast() 2010-08-31 03:20:37 +00:00
Walzer 14427a24d7 2010-08-04 07:46:12 +00:00
Walzer db49ed49b9 issue #18, debug 2010-08-03 03:28:34 +00:00
Ming 52ace69f09 issue #23: dll export support 2010-08-02 03:13:36 +00:00
Walzer 5d60c2ca0a issue #7, change the use of NSMutableArray 2010-07-20 05:49:13 +00:00
Walzer 1c2b95973d issue #5, add declares in .cpp files, but still no implementation. change some methods to virtual. 2010-07-12 09:56:06 +00:00
Walzer 8672eea9da issue #5, modify some bugs in all my .h files 2010-07-09 10:24:08 +00:00
Walzer a9b4e37355 issue #5, remove init() 2010-07-09 08:38:29 +00:00
Walzer 79d69daa27 issue #5, add CCPageTurnTransition and CCRadialTransition, check CCNode, CCAtlasNode ,CCLayer, CCScene and CCTransition 2010-07-09 08:26:01 +00:00
Walzer 46da55d4a0 issue #5, add CCScene, CCTransition 2010-07-08 10:11:08 +00:00
Walzer 8951d0133b issue #5, add CCScene 2010-07-08 08:23:06 +00:00