Xpol Wan
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90456d29ba
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Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
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2016-03-20 21:53:44 +08:00 |
XiaoFeng
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0a657cd219
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Remove cocos2dx.h reference from all cocos studio related files
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2016-03-16 14:02:08 +08:00 |
Wenhai Lin
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4fa58602a8
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Adds `std::nothrow` to the `new` statements
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2015-12-16 14:02:55 +08:00 |
Liam
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5a997cec1c
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update reader with skybox valid
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2015-08-26 10:22:20 +08:00 |
Liam
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650a5c2318
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update reader with new skybox
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2015-08-25 13:20:19 +08:00 |
pandamicro
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11113c85da
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Improved logic of skybox reader fix
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2015-08-24 10:02:38 +08:00 |
Liam
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110de9ee3e
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fix skybox crash with error data
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2015-08-24 10:02:37 +08:00 |
pandamicro
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f1cbd00b30
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Merge pull request #13414 from liamcindy/V3.8_reader
fix code informal
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2015-08-17 17:21:01 +08:00 |
Liam
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b40ef51337
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fix code informal
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2015-08-17 17:16:26 +08:00 |
pandamicro
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66d99d392c
|
Merge pull request #13409 from liamcindy/V3.8_reader
fix userCamera flag error with old version files
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2015-08-17 17:01:59 +08:00 |
Liam
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e3ac9414f4
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fix userCamera flag error with olg version files
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2015-08-17 14:37:28 +08:00 |
Liam
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7aa36d14be
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fix the skybox display error from editor files
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2015-08-17 13:04:25 +08:00 |
Liam
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d8155a20ae
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update for code format
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2015-07-22 14:11:20 +08:00 |
Liam
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c61e09a9e7
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update for reader
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2015-07-13 10:29:22 +08:00 |
Liam
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e50fc4f184
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merge code
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2015-07-09 17:12:48 +08:00 |
Liam
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c6ebaa19ec
|
add scene 3d test
|
2015-07-09 10:19:07 +08:00 |
XiaoFeng
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9a6ffd8904
|
Add bug test for PageView layout & CCNodeDraw::onDrawGLLine
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2015-07-07 09:54:42 +08:00 |
Liam
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fff4e2f34c
|
update for reader
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2015-07-06 14:05:06 +08:00 |
Liam
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64b8660873
|
update for skybox reader
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2015-07-03 17:52:42 +08:00 |
XiaoFeng
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375e80bd70
|
Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
Update easing default speed
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2015-06-23 11:31:16 +08:00 |
Vladimir Perminov
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4c33050536
|
Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
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2015-04-19 20:40:52 +03:00 |
pipu
|
bb110449be
|
Reset method purge() definition for some Reader.
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2015-03-31 14:56:24 +08:00 |
pipu
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6f20da4444
|
Add destroyCocosStudio()
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2015-03-30 16:46:33 +08:00 |
Ray
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c66a4f28bc
|
Add CocosStudio UserCameraReader
fix Sprite3DReader Test
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2015-02-25 14:19:08 +08:00 |