yangxiao
|
7ff75fb397
|
remove warning
|
2014-08-26 14:19:08 +08:00 |
yangxiao
|
7159914248
|
old model work
|
2014-08-16 16:56:04 +08:00 |
yangxiao
|
9f1cfbfca5
|
add skeleton and refactor skin
|
2014-07-30 18:32:34 +08:00 |
yangxiao
|
0c28106b48
|
init playreverse
|
2014-07-09 09:59:18 +08:00 |
yangxiao
|
90b6841e25
|
adjust api according feedback
|
2014-07-09 09:53:15 +08:00 |
yangxiao
|
2175b25730
|
fix animation bug
|
2014-06-26 21:58:26 +08:00 |
yangxiao
|
ccb39e51b2
|
animation3d transition not finished
|
2014-06-26 18:35:12 +08:00 |
yangxiao
|
3096979b1f
|
rename createSubAnimate3D to create
|
2014-06-20 18:54:09 +08:00 |
yangxiao
|
c5e562106f
|
Animate3D support spawn
|
2014-06-20 17:55:25 +08:00 |
yangxiao
|
f633c6a8c2
|
create sub Animate3D
|
2014-06-20 12:01:54 +08:00 |
yangxiao
|
4db0bea73f
|
bone original pose
|
2014-06-19 12:01:03 +08:00 |
minggo
|
d6776b664a
|
fix compiling error on windows
|
2014-06-18 14:01:57 +08:00 |
yangxiao
|
1ba59fba94
|
code adjustment according to minggo
|
2014-06-17 19:18:56 +08:00 |
yangxiao
|
6c39dc0e18
|
adjust includes
|
2014-06-17 15:28:14 +08:00 |
yangxiao
|
ff6ef1140d
|
two animate3d the same time
|
2014-06-13 19:20:19 +08:00 |
Huabing.Xu
|
f1bc0971aa
|
extract mesh data, material data, skin data into a header file for reuse in converter and engine
|
2014-06-11 18:24:14 +08:00 |
yangxiao
|
6d09b50699
|
animation bug
|
2014-06-10 19:53:06 +08:00 |
yangxiao
|
a991940268
|
debug Sprite3D with .c3t
|
2014-06-09 18:37:58 +08:00 |
yangxiao
|
54caf26a57
|
animation3d
|
2014-06-04 18:17:09 +08:00 |