chengstory
14d51f9f35
fixed #3185
2013-11-14 13:28:42 +08:00
Ricardo Quesada
0189f91480
More tests working
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[x]: Texture2D test working OK
2013-11-13 17:47:26 -08:00
Ricardo Quesada
2ce2eaf4b3
More tests converted
2013-11-13 17:36:33 -08:00
Ricardo Quesada
d590986e73
Constructors are protected
2013-11-13 15:55:36 -08:00
boyu0
fb04c9e574
issue #2770 : fix some warning
2013-11-13 11:22:34 +08:00
Ricardo Quesada
be64dd97cf
replaces `delete[]` with `free()` in C-based API
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API that returns a newly allocated buffer as an output argument (not return value) are error-prone.
- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`
But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...
So, this patch does:
- Migrates the API from `new []` / `delete[]` to `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
CaiWenzhi
4f76141c41
optimize guireader
2013-11-11 18:22:14 +08:00
CaiWenzhi
782c26bc37
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-11 17:57:43 +08:00
minggo
bbb2579114
Merge pull request #4160 from dabingnn/iss3025_TextureCache
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[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
James Chen
a6c85a3906
issue #3137 : Disabling Accelerometer when layer is destroyed.
2013-11-11 10:23:05 +08:00
James Chen
0eb9caa3d6
Merge commit 'refs/pull/4123/head' of git://github.com/cocos2d/cocos2d-x into fix-acc
2013-11-11 10:08:28 +08:00
CaiWenzhi
1f389d3779
Rename event interface
2013-11-08 18:43:06 +08:00
boyu0
a56dedb41a
issue #2771 : add class PhysicsDebugDraw
2013-11-08 14:25:03 +08:00
Huabing.Xu
6f1e98df34
Merge branch 'develop' of github.com:cocos2d/cocos2d-x into iss3025_TextureCache
2013-11-08 13:50:22 +08:00
CaiWenzhi
18f411fd1e
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-08 11:36:59 +08:00
minggo
56d7da8933
Merge pull request #4130 from ricardoquesada/love_in_textfield
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[ci skip]More std::string& usage
2013-11-07 19:14:35 -08:00
minggo
109adaf337
Merge pull request #4103 from luisparravicini/issue-2882
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[ci skip]added | operator for Control::EventType
2013-11-07 18:59:33 -08:00
minggo
d1f94e0d9d
Merge pull request #4111 from boyu0/iss2771_physical
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[ci skip]issue #2771 : physical
2013-11-07 18:51:15 -08:00
minggo
167242e540
Merge pull request #4127 from Dhilan007/ANCHOR_XXX
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[ci skip]Point: Adds ANCHOR_XXX constants like ANCHOR_MIDDLE, ANCHOR_TOP_RIGHT, e...
2013-11-07 18:45:50 -08:00
Ricardo Quesada
ffd4342548
Adds more strings
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and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Dhilan007
916361af3f
Point: Adds ANCHOR_XXX constants like ANCHOR_MIDDLE, ANCHOR_TOP_RIGHT, etc.
2013-11-07 23:40:33 +08:00
Huabing.Xu
bd7d62aee0
issue #3025 : replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in samples folder
2013-11-07 21:48:39 +08:00
CaiWenzhi
cbb9c655d9
fixed bugs
2013-11-07 21:10:48 +08:00
boyu0
cee966e284
issue #2771 : fix build error
2013-11-07 19:24:15 +08:00
boyu0
3e8871f2c9
issue #2771 : delete some unfinished PhysicsTest and change subtitle
2013-11-07 17:53:30 +08:00
boyu0
e278ad66c8
issue #2771 : change PhysicsJoint::create() to PhysicsJoint::construct()
2013-11-07 17:46:05 +08:00
boyu0
7363be0697
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-07 17:37:33 +08:00
CaiWenzhi
e2249c8c3f
Fixed crash
2013-11-07 17:15:52 +08:00
Jason Xu
b5f83c30b6
fix indention
2013-11-07 17:08:16 +08:00
CaiWenzhi
9f2297a5a6
add "retain" to listeners
2013-11-07 16:46:41 +08:00
Jason Xu
c9f814c016
fix Accelerometer Test with missing: Device::setAccelerometerEnabled(true);
2013-11-07 16:39:41 +08:00
boyu0
ef5440f738
issue #2771 : change rayCast and rectQuery callback class to std::function
2013-11-07 16:23:50 +08:00
CaiWenzhi
7163dd4d76
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-06 18:13:51 +08:00
2youyou2
fcf0b1ef5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-06 16:06:37 +08:00
CaiWenzhi
e0aa82da13
Merge master branch to develop branch
2013-11-06 16:04:06 +08:00
boyu0
75dd32cde9
issue #2771 : fix physics test compile error
2013-11-06 14:34:27 +08:00
Luis Parravicini
8b1d3af720
added | operator for Control::EventType
2013-11-05 23:55:24 -03:00
boyu0
af129e25f0
issue #2771 : change some coding style
2013-11-05 20:02:58 +08:00
2youyou2
16c23d0ad3
remove CC_PROPERTY and CC_SYNTHESIZE.
2013-11-05 19:53:38 +08:00
boyu0
8c62bf813f
issue #2771 : enhance API and add Slice demo
2013-11-05 15:54:33 +08:00
2youyou2
3eef64c3b8
1. Change NULL to null
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2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
2youyou2
b076711b69
fix compile error
2013-11-05 13:42:27 +08:00
boyu0
00acd67ff3
issue #2771 : finish OneWayPlatform demo and fix some bugs
2013-11-04 14:36:38 +08:00
minggo
25b0ffe853
Merge pull request #4022 from boyu0/iss2771_physical
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issue #2771 : physical
2013-11-03 18:40:14 -08:00
James Chen
8f213420eb
closed #3106 : Update NewEventDispatcherTest.cpp.
2013-11-02 22:05:04 +08:00
James Chen
7dc6513687
Adding more tests for EventDispatcherTest.
2013-11-02 21:47:00 +08:00
boyu0
04c8e9f34e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-02 00:12:14 +08:00
boyu0
6d37aa8cd5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-01 17:39:09 +08:00
James Chen
c754e1b64f
Merge pull request #4035 from darkdukey/mousewheel_mac
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issue #3099 : Adding MouseEvent and MouseListener, Adding Mouse Support For Desktop Platform.
2013-11-01 02:33:28 -07:00
boyu0
2f67ceb495
issue #2771 : fix some code style
2013-11-01 16:26:03 +08:00
boyu0
b2951b70ff
issue #2771 : enhance Listener use EventListener mechanism
2013-11-01 14:50:06 +08:00
2youyou2
a9054ba14a
1.add method to set collider filter
2013-11-01 14:36:44 +08:00
Dhilan007
150f1aeaab
issue #2893:improve new label
2013-10-31 20:17:30 +08:00
boyu0
dec749a692
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-31 18:20:32 +08:00
2youyou2
005d3c0121
1. fix if frame event is at the last frame, it may emit event several times
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2. add method for removing single data info
3. add test TEST_DIRECT_LOADING
4. add test TEST_FRAME_EVENT
5. add method for getting calculated collider vertex
2013-10-31 17:28:14 +08:00
Nite Luo
49a2acfbd4
Merge branch 'develop' into mousewheel_mac
2013-10-31 00:10:45 -07:00
Nite Luo
fe04448c8d
Merge folder changes from develop
2013-10-30 23:19:36 -07:00
Dhilan007
12db6a32ab
issues #2893 :
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1.Texture atlas are create on demand, based on the characters used in the label.
2.Create Quads (and not sprites) for each letter.
2013-10-31 10:49:37 +08:00
samuelhu
1f07a659a6
issue #3069:Modify layer lua register and add some compatible lua binding functions
2013-10-31 09:49:04 +08:00
boyu0
e8d06496d0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-30 17:27:09 +08:00
boyu0
391cda44ef
issue #2771 : edit listener
2013-10-30 15:53:58 +08:00
yinkaile
80b97be6f4
update develop
2013-10-30 11:34:16 +08:00
yinkaile
8fa8b9f844
update develop
2013-10-30 09:41:40 +08:00
boyu0
cae9a3e54f
issue #2771 : add physics pump demo and fix bugs
2013-10-29 17:31:35 +08:00
James Chen
cb7a762584
issue #3069 : Updating EventDispatcherTest.
2013-10-29 14:59:05 +08:00
boyu0
66d1bbd89f
issue #2771 : edit physics effect with all bodies and fix some bugs
2013-10-28 16:17:19 +08:00
James Chen
a829325240
issue #3069 : Updating EventDispatcherTest.
2013-10-28 16:00:19 +08:00
boyu0
d0d8694091
issue #2771 : fix some retain/release bugs
2013-10-28 11:08:41 +08:00
James Chen
e6b0134080
issue #3069 : Updating Custom event test.
2013-10-28 10:49:43 +08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
9bf44a6c83
issue #3069 : Renaming 'removeListeners' to 'removeEventListeners'.
2013-10-25 16:34:26 +08:00
James Chen
27b71ba73c
Use integer as event type and listener type.
2013-10-25 10:53:47 +08:00
James Chen
b5cac51f97
PhysicsTest update.
2013-10-25 10:53:47 +08:00
James Chen
9c4bc9e8ed
Update physicsTest.
2013-10-25 10:53:47 +08:00
James Chen
7854a13278
Small fix for Bug-422.cpp and MenuTest.cpp.
2013-10-25 10:53:47 +08:00
James Chen
b131e8c509
Update menu test.
2013-10-25 10:53:46 +08:00
James Chen
9ed263056c
Use eventDispatcher to dispatch event. Remove controller codes in Layer.
2013-10-25 10:53:46 +08:00
James Chen
1f3863e787
Event Dispatcher refactor commit. TestCpp could run.
2013-10-25 10:53:45 +08:00
James Chen
cfaef2a01a
Adding onEnterHook, onXXXHook for Node.
2013-10-25 10:53:45 +08:00
boyu0
a8ddca81bd
issue #2771 : fix some compile error in win32
2013-10-23 18:52:09 +08:00
boyu0
899f720efa
issue #2771 : implement getShapeAtPoint and getShapesAtPoint
2013-10-23 17:28:23 +08:00
boyu0
17422c3123
issue #2771 : fix some compile error in win32
2013-10-23 11:08:21 +08:00
boyu0
51801d9218
issue #2771 : fix some compile error in android and win32
2013-10-23 10:11:08 +08:00
boyu0
24561860f0
issue #2771 : add ray cast test
2013-10-22 18:00:24 +08:00
boyu0
6aef4476d9
issue #2771 : edit some mistake when merge
2013-10-18 15:55:47 +08:00
boyu0
d12ee5f120
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-18 15:34:13 +08:00
boyu0
89448135ad
issue #2771 : implement some joint definition.
2013-10-17 10:57:48 +08:00
minggo
8f7a489a4d
issue #2905:make cocostudio and gui flat
2013-10-16 16:48:39 +08:00
James Chen
7dc8aeb156
issue #2905 : Updating include path for 'cocostudio' module, adding 'cocostudio' prefix.
2013-10-16 11:19:01 +08:00
minggo
6fc2be62f5
issue #2905 : testcpp bild ok on Android
2013-10-15 18:00:03 +08:00
boyu0
d1fead368d
issue #2771 : migrate the PhysicsBody definition
2013-10-15 16:55:08 +08:00
boyu0
5c7603e0ce
issue #2771 : change angular damping to moment. (these two have different meaning, change to the correct one)
2013-10-14 13:56:08 +08:00
Nite Luo
ddf21e8bd1
Implement mouse callback for windows
2013-10-11 16:33:49 -07:00
Nite Luo
09c0e23b5d
Mouse working on mac
2013-10-11 14:35:38 -07:00
minggo
0130aae044
Merge pull request #3916 from boyu0/iss2771_physical
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[ci skip]issue 2771: physical
2013-10-10 19:50:19 -07:00
boyu0
acf1d72213
issue #2771 : delete #define RAND_MAX in PhysicsTest.cpp(already defined in stdlib.h)
2013-10-11 10:24:55 +08:00
boyu0
775a81ae19
issue #2771 : Let the sprites added to SpriteBatchNode support physics.
2013-10-10 18:31:43 +08:00
Dhilan007
5ea5c394e7
fix compile fail on vs2012.
2013-10-10 17:17:10 +08:00
boyu0
381f904cd4
issue #2771 : add PhysicsMaterial
2013-10-09 17:53:12 +08:00
boyu0
4747e37acf
issue #2771 : let PhysicsShape::create doesn't need to pass the PhysicsBody
2013-10-09 13:41:19 +08:00