Commit Graph

2588 Commits

Author SHA1 Message Date
Dhilan007 23501b40aa issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline 2014-03-05 15:54:40 +08:00
James Chen 06cd98076a Merge pull request #5560 from dumganhar/develop
Some warning fixes in cpp-tests.
2014-03-05 15:26:56 +08:00
James Chen 20146c3ecb Merge pull request #5558 from Dhilan007/develop_label
close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest.
2014-03-05 15:24:36 +08:00
James Chen 8e28400725 Some warning fixes in cpp-tests. 2014-03-05 15:04:47 +08:00
James Chen 9652da06f8 Merge pull request #5554 from koowolf/#5550_win
closed #4278: Upgrading kazmath to the latest version.
2014-03-05 14:58:24 +08:00
James Chen ec70d067d7 Merge pull request #5556 from boyu0/v3.0_final_test
Fix particle test->AddAndRemove test crash.
2014-03-05 14:53:05 +08:00
Dhilan007 c3c3e12ee6 close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest. 2014-03-05 14:41:59 +08:00
boyu0 06faad7020 Fix partical test->add and remove particle system crash. 2014-03-05 14:32:22 +08:00
koowolf 3365280a0a build kazmath on win32 2014-03-05 14:30:55 +08:00
James Chen d1a0218a3b Merge pull request #5542 from pandamicro/myfix
Feature #4236: Refactor is/setFlipX/Y to is/setFlippedX/Y in gui classes
2014-03-05 12:45:41 +08:00
James Chen 02572da9dc Adds EventListenerTouchOneByOne::isSwallowTouches, fixes a typo for Director::EVENT_AFTER_UPDATE. 2014-03-05 11:28:21 +08:00
Ricardo Quesada 0d69617a6c Adds CC_DLL to kazmath for windows compatibility 2014-03-04 18:07:03 -08:00
samuele3 3edeba5001 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug_fix 2014-03-05 09:52:37 +08:00
samuele3 53851151d9 fix:TimerScriptHandler can’t do anything in the `cancel` function 2014-03-05 09:51:57 +08:00
Ricardo Quesada f269ec1f8f Compiles on Linux 2014-03-04 17:24:04 -08:00
Ricardo Quesada c63f210e26 Compiles on Android 2014-03-04 16:59:39 -08:00
Ricardo Quesada 4fe3b16287 Updates to latest version of kazmath 2014-03-04 16:33:00 -08:00
Ricardo Quesada 7ac663e02c GL Program API fixes 2014-03-04 13:51:43 -08:00
CaiWenzhi 353f6fb42c Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-05 01:09:51 +08:00
heliclei cbec0f9a15 CCNode:Add String tag, to support runtime manipulation 2014-03-05 00:15:01 +08:00
heliclei 728d5f34de CCConsole: add script support 2014-03-05 00:07:30 +08:00
CaiWenzhi 5108d276b6 Modify trigger 2014-03-04 23:55:36 +08:00
pandamicro 364317b532 Feature #4236: Refactor is/setFlipX/Y to is/setFlippedX/Y in gui classes 2014-03-04 23:42:58 +08:00
James Chen bb86a9e350 Merge pull request #5517 from bmanGH/feature/fix_timer_cancel_bug
closed #4272: Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler
2014-03-04 22:08:55 +08:00
minggo 6cb665b637 Merge pull request #5534 from dabingnn/develop_RenderTextureImprovement
Develop render texture improvement
2014-03-04 18:30:37 +08:00
Huabing.Xu 3d0cd62e12 add comment to make interface clearer 2014-03-04 17:34:48 +08:00
CaiWenzhi 8b9d572961 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-04 16:59:06 +08:00
CaiWenzhi 4a2dc4a607 Add custom widget and reader 2014-03-04 16:51:35 +08:00
James Chen 98e1099370 Fixes crash of PerformanceTest/EventDispatcherTest. 2014-03-04 16:43:04 +08:00
Huabing.Xu 99d0ce160a rename setVirtualViewPort->setVirtualViewport 2014-03-04 15:41:36 +08:00
Huabing.Xu ec397611f6 remove blank line,adjust indent 2014-03-04 15:30:05 +08:00
Huabing.Xu 756024e9f1 implement interface setKeepMatrix, setVirtualViewPort 2014-03-04 15:07:28 +08:00
James Chen 5d1113aeea issue #4234: Fixes linking error in UI. 2014-03-04 13:49:54 +08:00
James Chen 387174d633 issue #4234: Acceleration -> const Acceleration& 2014-03-04 13:42:36 +08:00
James Chen 5c70548742 issue #4234: 'Event* event' needs to be in 'TouchScriptData' struct. 2014-03-04 13:42:06 +08:00
Huabing.Xu 68130fb4d0 fix matrix push/pop bug 2014-03-04 11:06:39 +08:00
Huabing.Xu a759d9ae60 calculate viewport based on _fullRect _rtRect and _fullRectViewport 2014-03-04 10:57:57 +08:00
Huabing.Xu 7949cb2cd9 add interface for keep Matrix 2014-03-04 10:41:03 +08:00
andyque 629c6b9a89 fixed #3868. Add guard check to send method of HttpClient 2014-03-04 10:07:49 +08:00
Ricardo Quesada 8bdfce9bbe Merge branch 'develop' into visit_draw_improved 2014-03-03 17:31:29 -08:00
Ricardo Quesada 81f5254e15 Removes setNormalizedPosition
This funciton is useful, but the code is buggy.
In should check the parents' position instead of Director::Size()
Let's do it correctly, and then re-add this function
2014-03-03 16:08:30 -08:00
Ricardo Quesada c386f88e32 Merge branch 'develop' into visit_draw_improved
Conflicts:
	CHANGELOG
	cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
CaiWenzhi c09b139fee Fixed bug of loadingbar 2014-03-03 23:46:47 +08:00
CaiWenzhi c615811124 Modify methods of Changing color and opacity. 2014-03-03 23:24:57 +08:00
bmanGH d0f8dbd4be Fix Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler; 2014-03-03 19:12:59 +08:00
minggo d207670011 Merge pull request #5501 from nutty898/develop_nutty_modify_framework_for315
Develop nutty modify framework for315
2014-03-03 18:09:32 +08:00
minggo 594342ea3e Merge pull request #5505 from dumganhar/event-dispatcher-refactor
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
James Chen bd3efebb26 Merge pull request #5513 from 2youyouo2/develop
fixed CocoStudioTest/ArmatureTest crashes.
2014-03-03 16:15:51 +08:00
minggo be0ac5dc1c Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
closed #4150: fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
yinkaile 8f1ba73a52 fixed add ParticleSystem display crashed 2014-03-03 14:56:56 +08:00
boyu0 fdcbfa2eca closed #4150: add const to getPosition/RotationOffset method. 2014-03-03 14:35:44 +08:00
CaiWenzhi 23a51c7c84 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-03 13:45:53 +08:00
James Chen 1d2d2df1e9 issue #4165: Adds missing deprecated methods in Scheduler class. 2014-03-03 11:57:36 +08:00
James Chen 1aa9e35fb2 Merge pull request #5500 from dumganhar/scheduler-refactor
closed #4165: Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen 04663b4a9c closed #4165: Updates comments. 2014-03-03 11:12:04 +08:00
James Chen 09c0bae4a1 closed #4165: Deprecates old methods: Scheduler::(un)scheduleSelector, Scheduler::isScheduleForTarget. 2014-03-03 11:07:48 +08:00
James Chen 757425c54b issue #4165: Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now. 2014-03-03 11:00:30 +08:00
boyu0 c99b0a0b6a closed #4150: Fix missing "!" 2014-03-03 01:48:56 +08:00
cai wenzhi a6e4a5e5aa Adjust layout 2014-03-02 22:41:47 +08:00
cai wenzhi 683d3c9f14 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-02 19:28:44 +08:00
James Chen dceb047ba6 TimerTargetCallback::initWithLambda -> TimerTargetCallback::initWithCallback. 2014-03-02 18:43:17 +08:00
James Chen f3949e078b [EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'. 2014-03-02 17:41:18 +08:00
James Chen 30d7130eb0 closed #4160: Out of range exception in EventDispatcher 2014-03-02 16:16:03 +08:00
Ricardo Quesada cdc19eea1c Nodes: setAdditionalTransform() receives a pointer
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
cai wenzhi 4f90676e92 Add method for editor 2014-03-01 22:34:25 +08:00
Ricardo Quesada 219ef6d897 removes CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP support
It was never used. And it is slower.
2014-02-28 22:09:18 -08:00
James Chen e6d2c4ec73 Refactors Scheduler class.
* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada b50a787f6d Adds new ParticleTest for auto-batching 2014-02-28 22:03:36 -08:00
Ricardo Quesada 3588041409 removed empty spaces 2014-02-28 16:39:04 -08:00
Ricardo Quesada 9d501479c1 removes unused ivar from ParticleSystemQuad 2014-02-28 16:19:27 -08:00
Ricardo Quesada da8e571862 shaders set in the correct position 2014-02-28 16:14:55 -08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 13b60c8759 Applies Wu Hao's patch for 2.5D 2014-02-28 13:48:00 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada ff79c0d9ad Merge branch 'develop' into visit_draw_improved 2014-02-28 10:59:07 -08:00
andyque 46c93f07ad fixed #4103. fix crash when websocket close 2014-02-28 17:32:54 +08:00
James Chen b5ca9f21d1 Merge pull request #5482 from andyque/fix3868
fixed #3868: Possible crash on repeat running between HttpClientTest, WebSocketTest, SocketIOTest
2014-02-28 16:57:33 +08:00
James Chen ec4a4466b4 Merge pull request #5461 from Wilhansen/spine_skelFix
closed #4156: spine::Skeleton would not be updated after re-adding to scene.
2014-02-28 16:34:35 +08:00
James Chen 225b5e0e4f Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
closed #4129: Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
boyu0 5244cb93ed closed #4150: Delete PhysicsBodyInfo::set/getPosition/Rotation method. 2014-02-28 15:50:38 +08:00
boyu0 015180bf62 issue #4150: Add physics position/rotation test 2014-02-28 15:47:49 +08:00
James Chen d33017f27a issue #4129: Adds default argument(nullptr) for dispatchCustomEvent. 2014-02-28 15:40:45 +08:00
boyu0 a934d29c57 issue #4150: Correct body position with the node has a parent. Add set/getPosition/Rotation method. 2014-02-28 15:31:25 +08:00
James Chen 7774bb4c6c closed #4129: Event listeners in engine shouldn't be removed by method removeAllEventListeners(). 2014-02-28 15:09:53 +08:00
James Chen bbc1c385c2 issue #4129: EventTouch::getTouches return const reference. 2014-02-28 15:08:18 +08:00
James Chen 7fcc9f02d7 Merge pull request #5490 from natural-law/issue3684
closed #3684: Set shader program before TextureAtlas is rendered.
2014-02-28 13:55:07 +08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen 658cf72d31 issue #4129: Uses 'const reference' when getting touches by EventTouch::getTouches. 2014-02-28 13:43:28 +08:00
James Chen 8a04fbabf1 issue #4129: EventDispatcher::_listeners -> _listenerMap. 2014-02-28 12:01:47 +08:00
zhangbin ddf5957a9c closed #3684, Set shader program before TextureAtlas is rendered. 2014-02-28 11:43:41 +08:00
Ricardo Quesada 8ebf00fec1 SpineDrawing fixes 2014-02-27 19:40:21 -08:00
James Chen b363751b1a Merge pull request #5477 from heliclei/console-upload-file
CCConsole:support file upload via telnet console
2014-02-27 21:53:57 +08:00
James Chen 4277509966 Merge pull request #5463 from andyque/refactor3877
closed #3877. make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
heliclei 5531cae2ec Merge remote-tracking branch 'upstream/develop' into console-upload-file 2014-02-27 21:35:53 +08:00
James Chen a96f44f31d Adds override for override functions (onEnter, onExit) in cpp-tests. 2014-02-27 21:10:03 +08:00
andyque 32d3bf03bd fixed #3877. make fadeIn and fadeOut behaviours correct 2014-02-27 21:00:25 +08:00
boyu0 5ff60485a4 issue #4118: set body update after physics step. 2014-02-27 20:23:23 +08:00
boyu0 8c536589df Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve 2014-02-27 20:04:04 +08:00
minggo 8d47d5f16a return immediately when no changing 2014-02-27 15:12:57 +08:00
boyu0 b63641c7a5 issue #4118: delete physicsSetPosition/Rotation method and add physics position/rotation tag. 2014-02-27 14:36:09 +08:00
boyu0 f400c1ac68 issue #4118: edit contact test and fix node setPhysicsBody bug 2014-02-27 13:35:37 +08:00
andyque d4b9544365 fixed #3868. when the singleton destoryed, the cocos thread may later than that which will cause the s_responseQueue to be nil. 2014-02-27 11:25:44 +08:00
James Chen dc6eca19c0 Merge pull request #5476 from dumganhar/iss4116-split
closed #4116: Remove script-bindings codes, move it to 'cocos2d/cocos2d-js' and 'cocos2d/cocos2d-lua' repo.
2014-02-27 10:27:48 +08:00
boyu0 75ec508f0a issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method. 2014-02-27 09:45:35 +08:00
Huabing.Xu cd7b075900 closed #3874: fix bug, blendID should be shifted by 50 bits 2014-02-27 09:27:33 +08:00
heliclei fe574616f3 fix console loop 2014-02-26 23:51:45 +08:00
heliclei 31a13a6262 remove unused function 2014-02-26 23:46:07 +08:00
heliclei 9d6be63171 CCConsole:support file upload via telnet console 2014-02-26 23:41:47 +08:00
James Chen c2acfea633 issue #4116: Delete non-scripting files. 2014-02-26 21:17:17 +08:00
boyu0 4df1e104f3 issue #4118: improve performance. 2014-02-26 19:56:52 +08:00
Huabing.Xu c7315a2e3e closed #3874: expand textureID bit to 32bits 2014-02-26 15:01:45 +08:00
James Chen ffb815d5e6 Merge pull request #5466 from andyque/bug3868
closed #3868. when singleton deleted, it should not dispatch callbacks. This PR resolves: Possible crash on repeat running between HttpClientTest, WebSocketTest, SocketIOTest.
2014-02-26 11:56:33 +08:00
CocosRobot 01e37a0000 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-26 03:53:49 +00:00
zhangbin 24ba47a43a closed #3991, Add method to reload cached texture & update the nodes used the texture. 2014-02-26 11:44:54 +08:00
James Chen 5e315273f9 Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
CocosRobot e6104f9649 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-26 03:41:20 +00:00
James Chen 2b2979551e Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
issue #4118: Physical performance improve.
2014-02-26 11:37:13 +08:00
andyque e7de92a54f fixed #3868. when singleton delted, it should dispatch callbacks. 2014-02-26 10:59:56 +08:00
boyu0 912dad7a71 closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time. 2014-02-26 10:53:41 +08:00
James Chen a0192591fd Merge pull request #5462 from heliclei/console-simulate-touch
closed #4146: Simulate touch events(tap,swipe) via CCConsole
2014-02-25 18:30:40 +08:00
heliclei 1dc6d1ad21 merge begin & end with one 'tap' command 2014-02-25 18:17:43 +08:00
heliclei 6848e6dde0 use atof instead of stof to fix compile error on android 2014-02-25 16:31:21 +08:00
boyu0 338aa73840 issue #4118: change PhysicsBody::updateDamping() to protected. 2014-02-25 16:08:16 +08:00
heliclei 7f3aab2bfd fix touchEnd lambda 2014-02-25 15:59:43 +08:00
boyu0 55c679a893 issue #4118: rename set/getElasticity to set/getRestitution 2014-02-25 15:58:19 +08:00
heliclei f1376e7caf fix help typo 2014-02-25 15:55:01 +08:00
heliclei a7d636f7bf support touch swipe directive 2014-02-25 15:52:37 +08:00
Wilhansen Li a1b7beb400 Fix spine::Skeleton not updating on re-entry.
Could be done in a tighter manner by scheduling updates in
spine::SkeletonAnimation instead and listening for animation events.
However, this may need a more robust interface on scheduleUpdate and
unscheduleUpdate to work correctly.
2014-02-25 15:36:57 +08:00
James Chen a6b89f1fcc Merge pull request #5459 from dumganhar/develop
More const reference loves in EventDispatcher.
2014-02-25 15:30:22 +08:00
boyu0 d139c752fb issue #4118: add _isDamping to PhysicsBody and fix bugs 2014-02-25 15:27:25 +08:00
James Chen 51808b59e9 More const reference love in EventDispatcher. 2014-02-25 14:31:24 +08:00
heliclei 08fa208cae Merge remote-tracking branch 'upstream/develop' into console-simulate-touch 2014-02-25 14:04:23 +08:00
James Chen 93aa506e33 Merge pull request #5435 from heliclei/fix-console-windows-crash
closed #4098: Fix console crash on windows.
2014-02-25 12:56:11 +08:00
heliclei e09a72f26d add touch swipe 2014-02-25 11:47:53 +08:00
CocosRobot ef18a6edd1 [AUTO] : updating submodule reference to latest autogenerated bindings 2014-02-25 03:14:40 +00:00
heliclei 514cd031b3 Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash 2014-02-25 11:09:58 +08:00
heliclei 786aae2199 add touch move support 2014-02-25 11:04:59 +08:00
boyu0 7a28f93fbf issue #4118: fix bit mask bug 2014-02-25 10:24:20 +08:00
andyque f88e4be4ce rollback gui filename change 2014-02-25 10:18:45 +08:00
andyque 8359ddd4d4 fix lua bindings error 2014-02-25 10:18:45 +08:00
andyque f92301a872 fix jsb munaul bindings error 2014-02-25 10:18:45 +08:00
andyque bf81591b48 fixed #3829. change namespace gui to ui 2014-02-25 10:18:44 +08:00
James Chen 64ec1611a5 compilation error fix for win32. 2014-02-25 09:45:10 +08:00
Ricardo Quesada 18c3a8dd02 little fixes for sprite 2014-02-24 15:18:07 -08:00
James Chen 21fe4f234b Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
closed #4039: fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
James Chen dfde6938d2 Merge pull request #5452 from dabingnn/develop_CC_SPRITE_DEBUG_DRAW
closed #3818: fix CC_SPRITE_DEBUG_DRAW feature
2014-02-24 21:51:24 +08:00
James Chen b5b9c7f938 Merge pull request #5451 from Dhilan007/develop_movePDC
closed #4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:43:37 +08:00
Dhilan007 387bd544bf closed issue#4123:fixed thread deadlock if new functions are added in callback. 2014-02-24 21:08:05 +08:00
boyu0 d15009c510 issue #4039: delete name "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 20:14:46 +08:00
James Chen 81e7cec98f Merge pull request #5385 from boyu0/refactor_tilemap_xml_format_index
refactor tilemap xml format index count.
2014-02-24 20:09:11 +08:00