James Chen
b1ec3c8ab5
fixed #1537 : Upgraded spidermonkey to FF17.0beta3 for win32 and iOS ports.
2012-10-31 11:03:42 +08:00
James Chen
5141c83fd1
issue #1537 : Upgraded spiderMonkey library to FF17.0b3 for android port.
2012-10-31 10:33:43 +08:00
James Chen
bdbb70bea5
Merge branch 'gles20' of https://github.com/funkaster/cocos2d-x into js-surith-gnu
2012-10-31 10:04:35 +08:00
CocosRobot
e3304e44ba
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-10-29 18:22:46 +08:00
Rohan Kuruvilla
8f026d0b21
Fixing Javascript bindings Android makefile to include extensions
2012-10-29 15:15:00 +08:00
Rohan Kuruvilla
6773dc4154
Adding object roots for extra parameter of CallFunc and schedule
2012-10-29 15:14:25 +08:00
Rohan Kuruvilla
5760ea305c
Fixing CallFuncN bindings to properly pass optional third parameter
2012-10-29 15:14:11 +08:00
Rohan Kuruvilla
094d52664d
Fixing bug in CCNode::copy bindings. Fixes MoonWarriors crash
2012-10-29 15:10:29 +08:00
James Chen
1ede7b6434
Modifying action/schedules cleanup, ignoring libjs_static.a of debugging version.
2012-10-29 15:10:13 +08:00
Rohan Kuruvilla
a409fc0164
Fixing CallFunc bindings to support easier cleanup
2012-10-29 15:07:27 +08:00
Rohan Kuruvilla
f8fc7328d7
Fixing bug in bindings for MenuItemImage
2012-10-29 15:06:56 +08:00
Rohan Kuruvilla
c24acd4733
Changing ScriptingCore flow of execution of targetted Touch events
2012-10-29 15:06:34 +08:00
Rohan Kuruvilla
7ede1373f7
Adding function to cleanup actions and schedule to ScriptingCore
2012-10-29 15:06:10 +08:00
James Chen
0ce4f61bb6
Updating submodule reference to latest autogenerated bindings.
2012-10-26 10:04:29 +08:00
James Chen
26f7b36797
update submodule for JS-Bindings auto-gen codes.
2012-10-25 11:40:24 +08:00
Rolando Abarca
463ae31180
upgrades to new spidermonkey API
...
FF beta - this fixes the auto-compartment issue
2012-10-24 11:14:15 -07:00
Rolando Abarca
003f6e4cf3
fixes ScriptingCore for FF 16 API
2012-10-19 09:54:21 -07:00
James Chen
871541ac6b
Updated one comment.
2012-10-19 15:03:10 +08:00
James Chen
e5096ce091
Made TestJavascript and MoonWarriors work ok on android after merging Rolando's commit.
2012-10-19 15:01:05 +08:00
James Chen
1a373f70ff
issue #1517 : Upgrading js engine to FF 16.0.1 for IOS.
2012-10-19 13:41:03 +08:00
James Chen
476a184a09
issue #1517 : Updated js library for android.
2012-10-19 11:48:42 +08:00
James Chen
de3376b43f
issue #1517:[Win32]Upgrading SpiderMonkey js engine to FF 16.0.1
2012-10-19 11:15:23 +08:00
Rolando Abarca
b0f02a0773
updates on the js front
2012-10-18 17:44:41 -07:00
James Chen
b51ff47ed7
Updated mozjs.lib and mozjs.dll for win32 port. Built with Release mode.
2012-10-16 18:24:00 +08:00
James Chen
c202671636
Update to latest generated bindings.
2012-10-15 17:31:25 +08:00
folecr
2ac7a5cbe4
microlattice : updating submodule reference to latest autogenerated bindings
2012-10-12 09:48:37 -07:00
James Chen
21491317c0
Fix compilation errors.
2012-10-12 15:41:45 +08:00
Rohan Kuruvilla
eafd6ebf08
Fixing restart of context to not leak memory
2012-10-11 18:48:37 -07:00
Rohan Kuruvilla
e7ac758b9f
Updating bindings to match cocos2d-html5
2012-10-11 18:45:22 -07:00
Rohan Kuruvilla
0c1c5a432d
Adding support to pass array of CCPoints from JS
2012-10-11 18:44:46 -07:00
folecr
4af5abbc56
Update submodule reference to point to latest auto-generated changes
2012-10-10 20:07:46 -07:00
James Chen
26a5f31f0e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1469-moonwarriors
2012-10-10 15:25:49 +08:00
James Chen
700b83f3b9
issue #1469 : Added 'setBlendFunc' support for CCSprite, CCParticleSystem...etc.
2012-10-10 15:25:27 +08:00
James Chen
9f93b609e8
issue #1469 : Added cc.config for js-bindings.
2012-10-10 15:24:20 +08:00
folecr
12d711a13e
Update to latest generated JS bindings
2012-10-09 21:18:58 -07:00
Rohan Kuruvilla
12292afee6
Adding CCSchedule bindings. Also adding CCOrbitCamera bindings and modifying cocos2dx.ini
2012-10-09 15:03:14 -07:00
walzer
d6ba2b44c4
update javascript/bindings/generated/ submodule revision pointer
2012-09-28 10:29:21 +08:00
folecr
5859260b25
Update to latest generated bindings
2012-09-27 13:39:49 -07:00
folecr
f1aff597a2
Update makefile to include CocosDenshion
2012-09-27 13:39:49 -07:00
James Chen
b48b329517
Removed js185-1.0.1.tar.gz.
2012-09-26 15:28:32 +08:00
minggo
e20b933f1a
make TestJavaScript work and fix some warnings
2012-09-24 13:57:45 +08:00
James Chen
e4cee68688
Added libExtensions.lib for TestJavascript vs2010 project.
...
Removed some calling of 'USING_NS_CC;' in extensions.
2012-09-24 11:47:33 +08:00
James Chen
426915dd4a
fixed some compilation error for win32 platform.
2012-09-24 11:05:15 +08:00
folecr
78bfc2df62
Fix spurious file introduced into makefile
2012-09-21 12:09:26 -07:00
folecr
12e88ac514
Update bindings
2012-09-21 12:07:30 -07:00
folecr
2a78f8d176
Separate out cocos specific manual type conversions.
2012-09-21 11:38:19 -07:00
folecr
6730294dbe
Generated bindings are a submodule pointing to a separate repository
...
* This allows bindings to be generated by a build server
* ... when the Cocos2D-X API changes
2012-09-21 11:38:19 -07:00
minggo
29fad4d570
Merge branch 'gles20-android-refactoring' of https://github.com/nicolasgramlich/cocos2d-x into merge_nicolas
2012-09-21 11:05:31 +08:00
Rohan Kuruvilla
100a7a1883
Adding sample game wrapper using CCBReader. Also includes small modification to CCBReader
2012-09-20 18:02:17 -07:00
Rohan Kuruvilla
d097406f18
Modifying MenuItemToggle bindings to make it work
2012-09-20 18:02:17 -07:00
Rohan Kuruvilla
9e1e64509b
Copying changes previously made into cxx-generator/targets/spidermonkey/common
...
1. Fixed memory leak while removing proxy objects
2. Fixed JS Context restart
3. Added JS conversion for CCArray
4. Updated generated bindings with some more classes
2012-09-20 18:02:17 -07:00
Rohan Kuruvilla
dde8d50d15
Adding member function executeFunctionWithOwner to ScriptingCore
2012-09-20 14:45:35 -07:00
Rohan Kuruvilla
57680ec2d6
Adding CCBuilderReader JS bindings
2012-09-20 14:45:34 -07:00
folecr
c6f06ddced
Refer to cocos2dx.cpp from the generated subdirectory
2012-09-18 17:02:21 -07:00
folecr
60fd3c5b9c
Remove generated files...
...
* ... in favour of automatically generated bindings
* ... in the generated/ subfolder.
2012-09-18 17:02:21 -07:00
Nicolas Gramlich
48062e222d
Reverted change in scripting/javascript/bindings/Android.mk.
2012-09-18 11:01:31 -07:00
Nicolas Gramlich
c2a62875cf
Added ANDROID_SCRIPTINGCORE_LOAD_SCRIPTS_FROM_EXTERNAL_ASSET_DIRECTORY flag, that allows to load from external assets directory instead of from internal apk assets directory.
2012-09-13 11:13:02 -07:00
Nicolas Gramlich
696cdbaa8c
Minor build fix due to merge fail.
2012-09-12 16:55:56 -07:00
Nicolas Gramlich
675d0adce5
Merge with gles20-official.
2012-09-12 16:51:01 -07:00
James Chen
b6e4c98334
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into dualface-lua
2012-09-11 14:03:33 +08:00
James Chen
7d8b261ced
fixed #1477 : Abstracts Lua and JS binding protocol, some bugs fixes in lua-binding, adding custom menu on win32 and mac for switching resolutions.
2012-09-11 14:02:33 +08:00
folecr
991d63eaad
Update location of spidermonkey-android makefile
2012-09-10 16:12:48 -07:00
Nicolas Gramlich
4c7705171a
Android JAVA refactoring. Android JNI Cleanup.
2012-09-07 17:23:04 -07:00
James Chen
0d2c2b3bf8
issue #1454 : Updated win32 project configuration and some .plist files.
...
Removed old binding files.
2012-08-31 22:01:57 +08:00
James Chen
9ba5a1bfef
issue #1454 : Removed COCOS2D_JAVASCRIPT macro.
2012-08-31 21:23:23 +08:00
James Chen
e2629ef175
Fixed some compile errors on win32.
2012-08-30 23:10:09 +08:00
James Chen
e584b94728
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
...
Conflicts:
scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
Rohan Kuruvilla
743478570c
Chipmunk support
...
* Changing CGPoint to cpVect
* Fix build and test code
2012-08-29 16:35:30 -07:00
James Chen
68e9210434
Modified the implementation of ScriptingCore::getInstance by using new operator.
...
Some implemented method should return default value.
2012-08-29 14:49:03 -07:00
James Chen
2dd0b9e0d3
Using '#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)' instead of '#ifdef ANDROID' to make it compiled successfully on win32.
2012-08-29 14:49:03 -07:00
James Chen
708be4e474
Remove 'readFileInMemory' to make it compile ok on win32, initialized the member variables for ScriptingCore class.
2012-08-29 14:49:03 -07:00
James Chen
a2b5916301
Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
...
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
James Chen
bbf3c4843a
Updated spidermonkey-win32 to FF14.0.1.
2012-08-29 14:48:41 -07:00
James Chen
0fe9d12eaa
Updated cocos2d_generated.cpp.
2012-08-29 18:03:34 +08:00
folecr
122dab03d2
Remove iOS specific code
2012-08-28 17:56:01 -07:00
folecr
3c11684bf7
Remove commented code
2012-08-28 17:56:01 -07:00
folecr
6c604f02d3
Fix typo and add logs
2012-08-28 17:44:01 -07:00
folecr
148b67d374
Disable use of chipmunk
2012-08-28 17:44:00 -07:00
folecr
1902cdda05
Chipmunk bindings : clean up code
...
* Remove dead code
* Use generic float instead of platform-specific CGFloat
2012-08-28 17:44:00 -07:00
folecr
7636758f94
Add chipmunk library reference to build
2012-08-28 17:43:59 -07:00
folecr
c2f908cf8f
Hardcoded modification to generated file to work platform-specific code
...
* addPVRTCImage() is not supported on Android
2012-08-28 17:43:59 -07:00
James Chen
71b147ce2f
Use CCFileUtils and CCString to load file contents
2012-08-28 17:43:59 -07:00
James Chen
60dae250f2
Use CCLOG to implement js_log
2012-08-28 17:43:59 -07:00
folecr
4256dc6830
Update makefiles
2012-08-28 17:43:58 -07:00
folecr
304923eee0
Copy prebuilt spidermonkey from Firefox14.0.1
2012-08-28 17:43:58 -07:00
folecr
f0426c87f9
Remove spidermonkey-android
2012-08-28 17:43:57 -07:00
Rohan Kuruvilla
6c8d2ea75b
Fixing GC crash issue. Forcing the GC from Javascript at any time, doesn't crash the app
...
Fixing GC crash issue. Bug in bind_menu_item. There is no more problem with GC, including force_GC
Updating generated bindings to remove std::string scoping bug
2012-08-28 17:29:25 -07:00
Rohan Kuruvilla
a572a5c87a
Adding spidermonkey
2012-08-27 10:12:15 -07:00
folecr
dfec428288
Remove spidermonkey-ios
2012-08-27 10:12:11 -07:00
Rohan Kuruvilla
8d7516a0ef
Test project for cocos2d-x js.
2012-08-27 10:07:31 -07:00
Rohan Kuruvilla
ccd5e0a066
Adding cxx-generator/target/common/* files and generated bindings for cocos2d-x.
2012-08-27 10:02:19 -07:00
folecr
51708123a1
remove scripting/javascript/bindings
2012-08-27 10:01:21 -07:00
Donald Alan Morrison
e4f6e48bf5
Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
...
'false' (performance warning).
2012-08-24 12:01:26 -07:00
Donald Alan Morrison
2b4bab18af
Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
...
'false' (performance warning).
2012-08-24 09:00:57 -07:00
Donald Alan Morrison
eaf0e71e57
Fixed VS2010 Warning C4800: 'JSBool' : forcing value to bool 'true' or
...
'false' (performance warning).
2012-08-24 08:35:48 -07:00
Donald Alan Morrison
5ba3ff4d9a
Fixed VS2010 Warning C4065: switch statement contains 'default' but no 'case' labels.
2012-08-24 01:33:28 -07:00
Donald Alan Morrison
3c7846e32f
Fixed VS2010 Warning: C4018: '<' : signed/unsigned mismatch
2012-08-23 23:35:25 -07:00
James Chen
848381ef0f
Fixed a compile in cocos2d_generated.cpp.
2012-08-03 10:44:48 +08:00
pengfei tong
a37fd743e0
[FIX] testjs
2012-08-02 16:23:31 +08:00
pengfei tong
b93d0b5ebf
[LOG] add linux port
2012-08-02 13:02:59 +08:00
James Chen
1efe20e4c3
Fix a compile error in TestJavascript project.
2012-07-27 14:16:23 +08:00
James Chen
557f654cf3
Built successfully on android.
2012-07-20 17:06:00 +08:00
James Chen
77f1fba566
issue #1399 : Adjust folder structure, made it built successfully on win32.
2012-07-20 14:05:52 +08:00