* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
* Add EventDispatcher#hasEventListener (sync from creator)
* Fix function wrapper using js object during its gc
* Support more system languages
* Direct log/error for better understanding problems & add sys.now
* Synchronize Editbox APIs
* Synchronize Scheduler.PRIORITY_NON_SYSTEM const
* Upgrade web engine
* Upgrade test cases
* Manually bind EventDispatcher::addCustomEventListener to avoid memory issue
* Manual bind EventListeners’ create to avoid memory issue
* Fix compilation issue when COCOS_DEBUG = 2
* Unify function name of Texture2D::releaseTexture
* Fix compilation issues and update web & bindings-generator
* Fix lua compilation issue
* Use %ld instead of %zd
* Separate FinalizeHook for ref objects and non ref objects
* Fix spine TrackEntry recursive conversion issue by using getter
* Fix crash during Wrappers deallocation (possible to have leak)
* Increase default JS heap to 32 mb
* Update engine version
* Add change log of web engine
* Improve cc.formatStr
* Fix chipmunk crash issues when using setDefaultCollisionHandler
* Add change log for JSB and update web engine ref
* Add EventDispatcher#hasEventListener (sync from creator)
* Fix function wrapper using js object during its gc
* Support more system languages
* Direct log/error for better understanding problems & add sys.now
* Synchronize Editbox APIs
* Synchronize Scheduler.PRIORITY_NON_SYSTEM const
* Upgrade web engine
* Upgrade test cases
* Manually bind EventDispatcher::addCustomEventListener to avoid memory issue
* Manual bind EventListeners’ create to avoid memory issue
* Fix compilation issue when COCOS_DEBUG = 2
* Unify function name of Texture2D::releaseTexture
* Fix compilation issues and update web & bindings-generator
* Fix lua compilation issue
* Use %ld instead of %zd
* Update js auto binding settings with new ndk version
* Remove unnecessary property from Ref
* Merge part of Cocos2d-x-lite :
1. Improve network bindings
2. Use nullptr instead of NULL
3. Remove usage of some deprecated APIs
4. Add some defensive code and cleanup
* Fix spine track entry circle referencing issue
* cocos2d/cocos2d-x#16327: Fix global object leak issue in JSB
* Improve ScriptingCore::evalString, old implementation have been deprecated in Spidermonkey
* Update JS versions
* Add docs for web v3.13
* Improve ScriptingCore
* Manual merge cocos2d/cocos2d-x#16383 by DavidDeSimone
* Fix auto bindings configurations
* Update web ref