halx99
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d4887b8584
|
No need CaptureCommand for capture screen or node
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2020-09-13 13:27:50 +08:00 |
halx99
|
0365122f4a
|
v4 captureScreen API compatiable, gl needs flip always for capture
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2020-09-11 11:57:55 +08:00 |
halx99
|
d2acbe176e
|
finish gl backend
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2020-09-11 01:19:10 +08:00 |
halx99
|
671b6b4ca9
|
Tidy code
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2020-09-11 00:10:44 +08:00 |
halx99
|
dc3796d746
|
Refine code
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2020-09-10 21:38:24 +08:00 |
halx99
|
e283a4fca0
|
Refactor capture, fix data race for apple metal reanderer backend
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2020-09-10 21:14:28 +08:00 |
halx99
|
09cedf60b2
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Improve images decoder
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2020-08-31 21:04:47 +08:00 |
halx99
|
e96ae229dd
|
Merge: 5ddc84bbee 539e5ca42c
Merge pull request #189 from aismann/patch-8
Update README.md
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2020-08-31 04:27:33 -07:00 |
halx99
|
a87c0bba78
|
More clearly data owner when decode images.
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2020-08-31 19:24:23 +08:00 |
halx99
|
d0c01ea688
|
Merge: 6be52c29e7 9d7d1e40fb
Merge branch 'master' of https://github.com/c4games/engine-x into master
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2020-08-26 12:46:51 +08:00 |
halx99
|
6df5f91142
|
Sync LayoutHelper APIs
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2020-08-26 12:46:41 +08:00 |
halx99
|
8d7a5ab3c6
|
finish killCurrentProcess implementation on windows
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2020-08-26 10:36:33 +08:00 |
halx99
|
6fe10e8809
|
Add utils::killCurrentProcess API to kill game immidiately
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2020-08-25 23:12:26 +08:00 |
halx99
|
d4f6ac6482
|
Optimize downloader
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2020-01-04 22:25:01 +08:00 |
halx99
|
8df3d5e274
|
Init Commit
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2019-11-23 20:27:39 +08:00 |