Vladimir Perminov
4c33050536
Optimize Vec2
...
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
lvlong
f55af40016
fix bug: label action in multiple cameras.
2015-04-17 10:19:20 +08:00
Wenhai Lin
1949348124
Physics: Fixed the rotation of physics body is wrong if the rotation for node is set before body attached.
2015-04-10 17:01:21 +08:00
Wenhai Lin
97082cb169
Physics: Fixed position of physics body is wrong when the position of parent node changes
2015-04-10 15:39:39 +08:00
minggo
afd4e94c4c
Merge pull request #10160 from lite3/wildpointer
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fix wild pointer
2015-02-12 18:01:10 +08:00
minggo
b233d6928e
Merge pull request #10238 from Dhilan007/v3-scale9sprite-fix
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Fixed Scale9Sprite can't run move/scale/rotation action in physics scene
2015-01-28 15:16:23 +08:00
Nite Luo
8f539a0107
Make PositionZ independent from global Z
2015-01-27 15:41:58 -08:00
Wenhai Lin
f2335fb3bc
Fixed Scale9Sprite can't run move/scale/rotation action in physics scene
2015-01-27 16:13:45 +08:00
kompjoefriek
ca48c5e5dd
Fixed lots of compiler warnings
...
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
lite3
0923a28e4d
fix wild pointer
2015-01-21 21:01:57 +08:00
yangxiao
2a2330438c
fix anchor point bug
2015-01-20 14:10:11 +08:00
Huabing.Xu
af9e49b28d
cache director pointer to improve rendering performance
2015-01-13 10:28:25 +08:00
minggo
465bf48442
Merge pull request #9879 from suzukaze/fix-indents
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Replace tabs with spaces in cocos/2d dir
2015-01-09 14:59:27 +08:00
Takao Kato
ba0beaffdc
fixed getParentToNodeTransform. it returned a wrong transform if _transformDirty was true.
2015-01-09 09:58:09 +08:00
Jun Hiroe
e4d560b658
Replace tabs with spaces in cocos/2d dir
2015-01-08 20:17:45 +09:00
Wenhai Lin
61438f7297
[Physics]Reduce temporary object creation and save mathematical labor
2015-01-08 14:25:06 +08:00
Wenhai Lin
8524a5fb97
Improve performance of physics
2015-01-07 17:08:04 +08:00
yangxiao
0db70977f9
wrong scale order
2014-12-25 10:39:48 +08:00
yangxiao
510633ba72
wrong spelling
2014-12-25 10:33:49 +08:00
yangxiao
6eed142e03
rename _rotation_quat to _rotationQuat
2014-12-24 18:12:00 +08:00
yangxiao
17207673ff
merge cocos
2014-12-24 17:34:58 +08:00
yangxiao
88e0f025ef
make it clean
2014-12-24 17:18:09 +08:00
yangxiao
22ae384edf
Rotation representation with quaternion fix #9510
2014-12-24 17:07:54 +08:00
minggo
dea483b6ef
performance improve
2014-12-23 18:07:22 +08:00
yangxiao
e8c7f30541
add quaternion
2014-12-22 17:23:44 +08:00
joewanchen
713d19c830
initialize _contentSizeDirty.
2014-12-15 19:43:54 +08:00
Dhilan007
4bc4f43b28
Reducing unnecessary function call
2014-11-24 15:27:20 +08:00
Vladimir Timofeev
2835b094da
Cleanup order of fields initialization.
...
Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
Dhilan007
a5f838496c
Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
2014-10-20 16:25:24 +08:00
Dale Stammen
ec5af7ae90
added missing CC_USE_PHYSICS
2014-10-14 14:12:27 -07:00
minggo
8aa03e107f
Merge pull request #8209 from boyu0/fix_physics_crash
...
fix bug: physics crashes when remove/add children too quick.
2014-10-08 13:48:03 +08:00
Ricardo Quesada
342d934a0e
scheduler and macro fixes
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* kRepeatForever -> CC_REPEAT_FOREVER
* schedule_selector -> CC_SCHEDULE_SELECTOR
* [new] Node::schedule(const std::function<>& callback, const std::string &key)
Updates all smaples
2014-10-03 09:38:36 -07:00
Ricardo Quesada
42ace3e59c
Adds lambda support in node
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It is now possible to schedule lambda functions in Node::schedule()
No need to subclass
2014-10-02 21:25:55 -07:00
boyu0
2b0afa6063
fix bug: physics crashes when remove/add children too quick.
2014-09-30 08:15:46 +08:00
minggo
31c508ef6d
deprecated Node::_setZOrder()
2014-09-09 10:55:27 +08:00
minggo
6b99ce6ec0
Merge pull request #7939 from minggo/remove-_setLocalZOrder
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remove Node::_setLocalZOrder()
2014-09-09 10:49:09 +08:00
minggo
5cca8cc87d
remove Node::_setLocalZOrder()
2014-09-03 17:26:50 +08:00
andyque
fab9a0052b
fix normalizedPosition bug
2014-09-03 09:16:31 +08:00
Ricardo Quesada
2c068cd1f5
Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
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Adds MARK: TODO: FIXME: in code
2014-08-29 12:55:14 -07:00
Ricardo Quesada
c149bfca00
Adds MARK: TODO: FIXME: in code
...
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
minggo
826e1018cb
fix conflict
2014-08-29 16:55:09 +08:00
minggo
afaea360fd
Merge pull request #7908 from dabingnn/v3_fix_bugs
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V3 fix bugs
2014-08-29 16:45:52 +08:00
minggo
e4920ffdea
fix conflict
2014-08-29 15:45:21 +08:00
minggo
3679d66c8e
remove unneeded includes
2014-08-29 15:39:52 +08:00
Huabing.Xu
7c870cfcc1
fix skew matrix bug
2014-08-29 09:50:26 +08:00
Ricardo Quesada
20d22a1c8a
Users new `// MARK: ` feature to mark sections
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Instead of using `#praga mark` which was not compatible with other
compilers, it uses the `// MARK:` which is compatible with all compilers
2014-08-28 14:56:15 -07:00
minggo
6a8270f33b
Merge pull request #7900 from minggo/setposition-optimize
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not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo
681c3c06f1
Merge pull request #7558 from newnon/v3_actions_by_tag_improvements
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stopAllActionsByTag && removeAllActionsByTag
2014-08-28 14:24:37 +08:00
minggo
9fb977ff99
not create Vec as possible for setting position
2014-08-28 11:41:18 +08:00
Ricardo Quesada
3dda35b4ef
Adds `std::nothrow` to `new`
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Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo
d0ca9a4da5
remove unneeded include header files
2014-08-27 13:39:50 +08:00
minggo
b9c51e6994
remove unneeded codes
2014-08-26 18:19:28 +08:00
yangxiao
032ba062a9
rename isVisibleByVisitingCamera to isVisitableByVisitingCamera
2014-08-14 10:26:37 +08:00
yangxiao
4629d257e1
rename checkCameraMask to isVisibleByVisitingCamera
2014-08-14 09:58:11 +08:00
yangxiao
76329f9e53
add camera mask check to visit
2014-08-13 12:06:51 +08:00
yangxiao
4dce59582b
visiting camera
2014-08-08 11:49:59 +08:00
yangxiao
3c9483899e
camera, cameratest, drawNode3D squash
2014-08-07 15:23:31 +08:00
andyque
e2e8325f58
add safe guard when remove component from node componentContainer
2014-08-06 13:51:16 +08:00
Sergey
84e82bf497
stopAllActionsByTag && removeAllActionsByTag
2014-07-22 17:14:27 +04:00
zhangcheng
6cfc5b72dc
1. CocosStudio adapt to cocos2d-x v3.2.
2014-07-21 17:45:56 +08:00
minggo
316564d58a
Node::enumerateChildren just searches from itself
2014-07-10 11:07:39 +08:00
minggo
f7af8938bd
Merge pull request #7277 from darkdukey/fix_rotation3D
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Fix setRotation3D
2014-07-08 22:05:27 +08:00
mannewalis
f238593bfb
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
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# By chuanweizhang2013 (30) and others
# Via chuanweizhang2013 (19) and others
* 'v3' of https://github.com/cocos2d/cocos2d-x : (78 commits)
fix ui::Helper::seekWigetByName can not find pages in pageview
[AUTO][ci skip]: updating cocos2dx_files.json
add const for getter. fixed redefinition of 'registerListeners'
Update CCController-android.cpp
fixed missing function
issue #4689 : Refactoring game controller API[ios]
Add resources
version1.2
Remove useless codes
Refactoring game controller API
should not include android cpp files in win/wp project
Remove useless codes
Remove useless codes
Add Lua bindings for utils and CaptureScreen test case
revert Android.mk
issue #4689 : Refactor controller API.
add setXXTEAKeyAndSign
fix indent problems
initialize member variable
fix windows compile and running error
...
2014-07-05 12:26:44 -07:00
mannewalis
4b1f2ccc91
prefixing ivars
2014-07-03 10:16:10 -07:00
mannewalis
92e08265cd
changes needed for swift bindings to work
2014-07-03 08:42:06 -07:00
minggo
d8c9f6a0a6
add regular support in Node::enumerateChildren()
2014-07-02 17:07:36 +08:00
Nite Luo
4cb59683e4
Add Sprite3DRotation test
2014-07-01 12:36:53 -07:00
Nite Luo
a81bea886e
Rotate around anchor point
2014-07-01 10:26:47 -07:00
minggo
cc3a9d0737
fix crash caused by std::regex()
2014-07-01 16:09:25 +08:00
minggo
9bcc66912a
fix crash cause by std::regex
2014-06-30 20:45:01 +08:00
minggo
4f79176da2
Merge pull request #7234 from boyu0/iss5614_physics_transform
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closed #5614 : add transform support for physics
2014-06-29 17:23:20 +08:00
boyu0
91126341bd
fix transform for physics.
2014-06-27 17:30:21 +08:00
minggo
6a3d3aa4a4
Merge pull request #7186 from billtt/v3_fixNodeSetScale
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fix a bug that Node::setScale(float) may not work properly
2014-06-25 14:41:15 +08:00
minggo
66703addb2
fixed #4693 : override addChild by name
2014-06-25 11:27:48 +08:00
boyu0
f2ecb31958
closed #5541 : add more warning for unsupported functions.
2014-06-24 10:33:21 +08:00
Zhou Yuntao
50a1449af9
fix a bug that Node::setScale(float) may not work properly if (_scaleX != _scaleY || _scaleX != _scaleZ)
2014-06-24 10:05:52 +08:00
boyu0
c40c461848
closed #5541 : add warning code and comment.
2014-06-23 13:55:52 +08:00
minggo
136033c282
not set _orderOfArrival to 0 after visit
2014-06-19 15:09:27 +08:00
minggo
08453b911d
Merge pull request #7071 from pandamicro/Script_onEnter_fix
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Fixed #5563 : Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-18 13:37:57 +08:00
pandamicro
94fdff1da9
Fixed #5563 : Make sendNodeEventToXXX as static functions of ScriptEngineManager in CCScriptSupport
2014-06-18 11:51:52 +08:00
minggo
53963a2441
issue #4693:enumerateChildren() support regular expression
2014-06-17 11:43:03 +08:00
pandamicro
d524ba1013
Fixed #5563 : Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-13 17:59:23 +08:00
minggo
05a65a68bb
issue #4693 : added enumerateChildren()
2014-06-12 10:41:08 +08:00
minggo
8a5bfb9840
issue #4693 : add getName(), setName() and getChildByName()
2014-06-11 16:57:43 +08:00
minggo
0ca9a98f4a
Merge pull request #6920 from minggo/orrderOfArrival
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don't have to set _orderOfArrival to 0 after visit
2014-06-10 10:28:38 +08:00
Sergey
904f157c2c
move node from one parent to another fix
2014-06-07 12:25:20 +04:00
Ricardo Quesada
79ebc546f8
Merge remote-tracking branch 'cocos2d/v3' into normalized_position
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Conflicts:
CHANGELOG
cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
minggo
5432698674
Merge pull request #6969 from boyu0/bug5482_setPhysicsBody
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closed #5482 : Node::setPhysicsBody() doesn't work after node added to another node.
2014-06-04 13:52:43 +08:00
boyu0
dd0eecb905
closed #5482 : fix issue: Node::setPhysicsBody() doesn't work after node added to other node.
2014-06-04 11:58:04 +08:00
Ricardo Quesada
b24c674d25
Little fixes for setNormalized
2014-05-30 21:50:39 -07:00
Ricardo Quesada
1b8d0d88df
Adds setNormalizedPosition()
...
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
minggo
2e7865a4f6
coding style fix
2014-05-28 17:41:34 +08:00
minggo
1618d2a4e2
don't have to set _orderOfArrival to 0 after visit
2014-05-28 15:50:42 +08:00
zifter
d875f27c67
Merge branch 'FixNodeConst' of https://github.com/zifter/cocos2d-x into FixNodeConst
...
Conflicts:
cocos/ui/UIListView.h
cocos/ui/UIPageView.h
2014-05-17 10:40:36 +03:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
...
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
Ricardo Quesada
dc711643cd
Squashed commit of the following:
...
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 14 10:03:44 2014 -0700
math renames
`Vector2` -> `Vec2`
`Vector3` -> `Vec3`
`Vector4` -> `Vec4`
`Matrix` -> `Mat4`
commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:24:28 2014 -0700
raw version of rename Vector3
commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:07:14 2014 -0700
rename Vector2 after merge
commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:05:30 2014 -0700
Merge branch 'v3' into v3_renameMathClassName
Conflicts:
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp
commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 08:51:45 2014 -0700
rename vector2 in tests/cpp-empty-test folder
commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:58:23 2014 -0700
rename vector2 in tests/cpp-tests cpp files
commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:52:57 2014 -0700
rename vector2 in tests/cpp-tests head files
commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:49:48 2014 -0700
rename vector2 in extension folder
commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:47:22 2014 -0700
rename vector2 in cocos/2d cpp files
commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:44:39 2014 -0700
rename vector2 in cocos/2d head files
commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:59 2014 -0700
rename vector2 in cocos/base folder
commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:43 2014 -0700
rename vector2 in cocos/deprecated folder
commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:26 2014 -0700
rename vector2 in cocos/editor-support folder
commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:36:48 2014 -0700
rename vector2 in cocos/ui folder
commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:39 2014 -0700
rename vector2 in cocos/renderer folder
commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:15 2014 -0700
rename vector2 in cocos/physics folder
commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:25:01 2014 -0700
rename vector2 in cocos/math folder
commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:16:55 2014 -0700
rename Vector2 to Vec2
deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
Ricardo Quesada
723938e292
Adds effectNode in ShaderTest2
2014-05-13 18:12:58 -07:00
Ricardo Quesada
0171e27747
Merge pull request #6714 from Dhilan007/v3_nodefix
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Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
zifter
249dffa346
getter always must be a const method.
2014-05-13 23:28:04 +03:00
Ricardo Quesada
31dd70dba2
Matrix::identity() -> IDENTITY
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consistency with the rest of the cocos2d API
2014-05-13 10:26:25 -07:00