Commit Graph

2632 Commits

Author SHA1 Message Date
YuLei Liao d4c53d43b9 [Win32] add custom menu and custom windows message proc 2012-09-02 04:38:52 +08:00
YuLei da79992275 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-09-02 00:38:57 +08:00
James Chen 0f213beae2 issue #1454: Fixed a bug in CCMenuItem::activate. 2012-08-31 22:33:14 +08:00
James Chen 9ba5a1bfef issue #1454: Removed COCOS2D_JAVASCRIPT macro. 2012-08-31 21:23:23 +08:00
minggo 860d3eff4b issue #1454: make js binding work together with lua binding and native codes 2012-08-31 17:55:45 +08:00
YuLei 748d64ecc0 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-31 09:47:03 +08:00
James Chen e2629ef175 Fixed some compile errors on win32. 2012-08-30 23:10:09 +08:00
James Chen e584b94728 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into js
Conflicts:
	scripting/javascript/bindings/cocos2d_generated.cpp
2012-08-30 20:16:54 +08:00
James Chen 2ac2658612 Fixed a bug that 'CCEGLView::sharedEGLView()->isRetinaEnabled()' always returns false when retina mode is enabled on win32. 2012-08-30 10:43:54 +08:00
James Chen 21547fb96f Don't make CCScriptEngineProtocol inherits from CCObject since setScriptEngine is invoked only once in AppDelegate.cpp,
It will affect the lifecycle of ScriptCore instance, the autorelease pool will be destroyed before destructing ScriptCore.
So a crash will appear on Win32 if you close the game window.
2012-08-29 14:49:04 -07:00
James Chen 7c5b3c472e Added CCParticleSystem::createWithTotalParticles. 2012-08-29 14:49:03 -07:00
James Chen a2b5916301 Using 'getHashCodeByString(typeid(*native_obj).name())' instead of 'reinterpret_cast<long>(typeid(*native_obj).name());'.
Since on win32 platform, 'reinterpret_cast<long>(typeid(*native_obj).name());' invoking in cocos2d.dll and outside cocos2d.dll(in TestJavascript.exe) will return different address.
But the return string from typeid(*native_obj).name() is the same string, so we must convert the string to hash id to make sure we can get unique id.
2012-08-29 14:49:03 -07:00
James Chen 55423ed5b9 Moved '#include <stdint.h>' to 'platform/ios(android,linux,blackberry)/CCStdC.h' since win32 don't have a stdint.h. 2012-08-29 14:49:02 -07:00
James Chen 06f240fa5e Moved '#include <stdint.h>' to 'platform/ios(android,linux,blackberry)/CCStdC.h' since win32 don't have a stdint.h. 2012-08-29 14:49:02 -07:00
James Chen d6e1d6b4fa Commented some codes. 2012-08-29 21:50:09 +08:00
YuLei f14eccb6e5 [Mac] add miss CCLuaLog 2012-08-29 18:40:42 +08:00
YuLei 66b221dc79 [Lua] update luabinding 2012-08-29 17:32:47 +08:00
folecr d4948939b6 Remove spidermonkey bindings from the CocosDenshion and cocos2dx module makefiles
* ... they should only be included by cocos+JavaScript applications
2012-08-28 17:43:57 -07:00
Rohan Kuruvilla c62462d997 Including callback support for onEnterTransitionDidFinish and onExitTransitionDidStart 2012-08-28 17:43:35 -07:00
YuLei f6a17f69f7 update tolua++ pkg files
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20
2012-08-28 14:53:52 +08:00
minggo f7993b9954 Merge pull request #1250 from mustime/testlua
issue #1425: remove endToLua interface in CCDirector.h, use renaming feature in tolua++ instead.
2012-08-27 23:35:55 -07:00
mustime 69679ff545 issue #1425: remove endToLua interface in CCDirector.h, use renaming
feature in tolua++ instead.
2012-08-28 14:28:33 +08:00
YuLei b411c00f38 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-28 14:23:31 +08:00
minggo 76410f4b5b Merge pull request #1248 from mustime/testlua
Testlua
2012-08-27 23:18:22 -07:00
mustime 60a64d0eca issue #1425: remove the scheduleScriptHandler interface from CCNode 2012-08-28 12:49:43 +08:00
YuLei 02e77faf51 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into gles20 2012-08-28 12:22:57 +08:00
YuLei 2c518e43b2 [Lua] fix CCLayer:registerScriptTouchHandler()
[Lua] make CCNotificationCenter script support
2012-08-28 12:08:15 +08:00
Rohan Kuruvilla 8d7516a0ef Test project for cocos2d-x js. 2012-08-27 10:07:31 -07:00
folecr 9e226faa6c Use #ifdef COCOS2D_JAVASCRIPT for JS specific code 2012-08-27 08:43:40 -07:00
Rolando Abarca b7a7eec7b8 typo 2012-08-27 08:43:40 -07:00
Rolando Abarca 188cb8052d fixes CCLabelBMFont create
also, a small bug in CCMenuItemToggle
2012-08-27 08:43:39 -07:00
Rolando Abarca f210b666ee removes a few warnings 2012-08-27 08:43:39 -07:00
folecr 876f7857e1 Fix CCMenuItemToggle::create() 2012-08-27 08:43:39 -07:00
Rolando Abarca bee9099102 updates CCMenuItem and CCAnimation 2012-08-27 08:43:39 -07:00
Rolando Abarca 033ae81871 adds COCOS2D_JAVASCRIPT for some specifics parts 2012-08-27 08:43:39 -07:00
folecr cd87364277 Includes for typeinfo and spidermonkey_specifics.h 2012-08-27 08:43:39 -07:00
Rolando Abarca 5f4bafda08 fixes CCMenuItemToggle::create()
Works with no arguments (items). You can add items later
2012-08-27 08:43:39 -07:00
Rolando Abarca ce40351855 updates CCScheduler to work with the JS Bindings 2012-08-27 08:43:39 -07:00
Rolando Abarca a97d0f5a95 fixes default values for functions 2012-08-27 08:43:39 -07:00
Rolando Abarca 4ce9cc9810 adds typeinfo and fixes overloaded funcs 2012-08-27 08:43:38 -07:00
Rolando Abarca 2598fc97d1 adds TypeInfo to some classes 2012-08-27 08:43:38 -07:00
Rolando Abarca c6db10772c fixes default arguments for the generator 2012-08-27 08:43:38 -07:00
rohankuruvilla 77f723789b Adding support for cc.CallFunc. 2012-08-27 08:43:38 -07:00
folecr 0c9b7718a0 Cocos2D-X depends on spidermonkey scripting core now.
* Define COCOS2D_JAVASCRIPT
 * Include the scripting core library
2012-08-27 08:43:38 -07:00
Rohan Kuruvilla 0cf880d620 Fixing touch handling to remove the need to registerTouchHandler 2012-08-27 08:43:38 -07:00
Rohan Kuruvilla c47d9d4e7c Adding Touch callbacks and capability to pass this around 2012-08-27 08:43:38 -07:00
Rolando Abarca a114502929 removes OBJECT_TYPE thing 2012-08-27 08:43:38 -07:00
Rolando Abarca 42ce395f05 uses proxy instead of Get/SetPrivate 2012-08-27 08:43:38 -07:00
Rohan Kuruvilla 0e9ba1173a Callbacks 2012-08-27 08:43:37 -07:00
Rolando Abarca 4e640ecb35 uses new ADD_OBJECT_TYPE macro 2012-08-27 08:43:37 -07:00