James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
Ricardo Quesada
b52d535a42
fixes indentation issues
...
and some compilations issues on Linux
2013-12-04 18:19:51 -08:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
Ricardo Quesada
c2a88154af
Custom commands are working OK
2013-12-04 17:38:11 -08:00
Ricardo Quesada
ef18d4891e
More bug fixes
2013-12-04 16:26:21 -08:00
Nite Luo
792cb5a716
Merge branch 'develop' into newRenderer
2013-12-04 15:23:12 -08:00
Ricardo Quesada
f69d5d1328
Merge branch 'develop' into console
2013-12-04 12:28:05 -08:00
Nite Luo
ae551ae294
Convert RenderTexture to use RenderCommands
2013-12-04 11:54:57 -08:00
James Chen
28eed3c8e0
issue #2790 : Reverts HelloWorldScene.cpp.
2013-12-04 17:51:53 +08:00
James Chen
54289276de
issue #2790 : ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap.
2013-12-04 17:46:57 +08:00
James Chen
4ec6e50cc4
issue #2790 : Pure base data from Dictionary* to ValueDict, Array* to ValueArray.
2013-12-04 16:02:52 +08:00
James Chen
f6676bd7ef
issue #2790 : [] -> getObjectAtIndex.
2013-12-04 16:02:51 +08:00
James Chen
d2bddee11e
issue #2790 : Adds CCMap.h.
2013-12-04 16:01:56 +08:00
James Chen
0d581a15d8
issue #2790 : MenuItemToggle::setSubItems() uses Vector<MenuItem*> now.
2013-12-04 16:01:55 +08:00
James Chen
8aef092005
issue #2790 : TestCpp with new Vector<>.
2013-12-04 16:01:54 +08:00
James Chen
1d5984b29a
issue #2790 : Vector::makeObjectsPerformCallback —> Vector::forEach
2013-12-04 16:01:02 +08:00
boyu0
98779b0a9f
issue #2771 : move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 14:36:32 +08:00
minggo
608e3bfa1b
Merge pull request #4410 from signmotion/corrected_DISALLOW_COPY_AND_ASSIGN
...
[ci skip]Corrected "disallow copy and assign"
2013-12-03 19:21:45 -08:00
minggo
92b180080c
Merge pull request #4409 from mlepage/develop
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[ci skip]Fix typos
2013-12-03 19:13:23 -08:00
Ricardo Quesada
a34352cef7
Console is working!
2013-12-03 18:46:54 -08:00
Nite Luo
0c292e59b8
Merge branch 'develop' into newRenderer
2013-12-03 10:52:10 -08:00
minggo
02aca34ccf
Merge pull request #4417 from boyu0/iss2771_physical
...
[ci skip]issue #2771 physical, add more joint and joint tests
2013-12-02 21:59:46 -08:00
boyu0
63a4e09c90
issue #2771 : add more joint tests, add some joint api, fix bugs
2013-12-03 12:47:03 +08:00
Nite Luo
fbadb3329a
Merge branch 'develop' into newRenderer
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
James Chen
9618eb00be
Merge pull request #4411 from martell/cmake
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closed #3328 : cmake support for windows
2013-12-02 01:22:57 -08:00
martell
1a94e393af
Setup for testing for every windows user
2013-11-30 09:36:22 +00:00
martell
79401a7596
quickly added win32 cmake
2013-11-30 06:09:12 +00:00
signmotion
41daad30fa
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-29 19:44:03 +02:00
Marc Lepage
940b0ffd56
Fix typos
2013-11-29 12:09:38 -05:00
boyu0
86074c23d8
issue #2345 : class Image add tga image format support.
2013-11-29 14:31:42 +08:00
boyu0
cfe522283c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into upgrade_box2d_to_2.3.0
2013-11-28 12:19:07 +08:00
boyu0
1c55c207bf
update project setting
2013-11-28 11:55:18 +08:00
boyu0
72f2d68edd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-27 17:47:37 +08:00
boyu0
2b43e72e7c
issue #2771 : fix vs compile errors, change project setting
2013-11-27 17:33:33 +08:00
Huabing.Xu
ea46e1c658
change test case
2013-11-27 14:30:38 +08:00
Huabing.Xu
f8281cbb93
add test case scale
2013-11-27 10:41:01 +08:00
Huabing.Xu
dd6c14e88d
add test case
2013-11-27 10:35:23 +08:00
Nite Luo
f1ca3f9a8a
Fix NewRendererTest after change
2013-11-26 16:54:48 -08:00
Nite Luo
92b57c79ba
Merge branch 'develop' into newRenderer
...
Conflicts:
cocos/2d/CCClippingNode.h
cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
James Chen
999b7ccd07
Merge pull request #4375 from dumganhar/constructors_are_protected
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issue #3258 : Merge PR #4351 : Constructors are protected
2013-11-26 00:30:06 -08:00
boyu0
99d904363a
issue #2771 : delete all the box2d implementation in physics parts.
2013-11-26 13:47:42 +08:00
boyu0
df1fca3279
issue #2771 : refactor some functions and delete PHYSICS_INFINITY macro.
2013-11-26 11:38:55 +08:00
minggo
bf07077c52
Merge pull request #4361 from Dhilan007/eclipse_build_fix
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[ci skip]Remove something association of CDT Builder,it make 'miss error' in buil...
2013-11-25 19:37:03 -08:00
James Chen
3b47ab62ad
Merge commit 'refs/pull/4351/head' of git://github.com/cocos2d/cocos2d-x into constructors_are_protected
2013-11-26 11:26:20 +08:00
Lajos Kamocsay
4538be2b43
FontTest was not rendering TTFs
2013-11-25 10:00:53 -05:00
boyu0
e55c81c9b6
upgrade box2d from 2.2.1 to 2.3.0
2013-11-25 14:50:11 +08:00
signmotion
0d9cd9784b
* Fixed warnings in VS2012: C4018 (signed/unsigned mismatch) and C4244 (conversion from 'double' to 'float').
2013-11-23 07:23:06 +02:00
Nite Luo
b41d81f810
Add actions to NewSpriteBatchNode test
2013-11-22 15:05:18 -08:00
Ricardo Quesada
72436c896a
prevents bug in gcc 4.6.3
2013-11-22 13:40:32 -08:00
Ricardo Quesada
3ab1e4f3a1
ClippingNode Test works again
2013-11-22 12:15:41 -08:00
Ricardo Quesada
1c65669a9f
fixes type in documentation
2013-11-22 11:27:03 -08:00
Dhilan007
49a1d0ae62
Remove something association of CDT Builder,it make 'miss error' in builders.
2013-11-22 17:41:03 +08:00
Ricardo Quesada
b6ddc6d048
Uses std::unordered_map<> instead of std::map<>
...
and more fixes.
2013-11-21 13:43:59 -08:00
boyu0
627b9538d0
issue #2771 : fix physics test CC_USE_PHYSICS definition
2013-11-21 10:48:21 +08:00
Ricardo Quesada
d3c44cbb0b
Merge branch 'develop' into constructors_are_protected
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Conflicts:
cocos/2d/CCLayer.h
2013-11-20 11:23:03 -08:00
Nite Luo
f438e83104
Merge branch 'develop' into newRenderer
2013-11-20 11:14:28 -08:00
James Chen
8129e49b84
Removing unused 'virtual' keyword in testcpp since we're using EventDispatcher::addEventListenerXXX to register event listener.
2013-11-20 11:21:30 +08:00
Nite Luo
8ce16e1e12
Finish DrawNode
2013-11-19 13:57:39 -08:00
Ricardo Quesada
5c74c938ee
Merge branch 'develop' into constructors_are_protected
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Conflicts:
cocos/2d/CCLayer.h
2013-11-19 13:13:57 -08:00
Nite Luo
a3725c2394
Merge branch 'develop' into newRenderer
2013-11-19 11:08:26 -08:00
Nite Luo
7ad64ece36
Add Transform to DrawNode
2013-11-19 11:06:26 -08:00
Dhilan007
2f735eed3f
fix undefined reference to PhysicsDemoSlice::onTouchMoved
2013-11-19 17:10:10 +08:00
samuele3
eefaf9b81d
Hot fix:Remove the MenuLayerPriorityTest test case of menu
2013-11-19 14:32:17 +08:00
Nite Luo
abb011f0ef
Test clipping node with alpha
2013-11-18 15:52:47 -08:00
Nite Luo
c288e5ef9c
Fix Clipping Node
2013-11-18 14:58:41 -08:00
Ricardo Quesada
c943702bc8
Merge branch 'develop' into constructors_are_protected
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Conflicts:
cocos/editor-support/cocostudio/CCActionObject.cpp
samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
Nite Luo
e5ebcb2845
Merge branch 'develop' into newRenderer
2013-11-18 10:22:16 -08:00
Liam
c7932b6181
fixed ui anmation crash when stop animation
2013-11-19 00:57:22 +08:00
boyu0
8feb3a731b
issue #2771 : fix physics test crashes
2013-11-18 21:28:40 +08:00
boyu0
cb91fff5eb
issue #2771 : fix bug physics test debug: button must click twice.
2013-11-18 20:42:10 +08:00
samuele3
b281a2f06f
Hot fix:repalce unsigned int/int type of params with long to solve tableview bug
2013-11-18 15:55:58 +08:00
boyu0
90f07f680f
Merge commit '95e7373dad8591b11c9bedefe159878210e12e56' into iss2771_physical
2013-11-18 11:22:20 +08:00
boyu0
af65a59e5f
issue #2771 : fix indent
2013-11-18 10:15:50 +08:00
boyu0
a7d884a63f
issue #2771 : change debug draw defines to class static const variable
2013-11-18 10:10:37 +08:00
boyu0
8c949c3441
fix bugs: delete initTest functions.
2013-11-18 03:43:32 +08:00
boyu0
8ab64c9fa8
issue #2771 : fix some api name and code style
2013-11-18 03:10:13 +08:00
boyu0
0710cfa526
issue #2771 : delete PhysicsSlidingJoint and PhysicsSpringJoint. add joint tests, fix bugs
2013-11-18 02:16:20 +08:00
Nite Luo
f5a8c1d02c
Fix NewClipNodeTest
2013-11-15 17:32:29 -08:00
Ricardo Quesada
7c2ed2743c
Menu + MenuItem
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`Menu` and `MenuItem` have protected constructors
2013-11-15 13:14:12 -08:00
Nite Luo
c5f9434331
Merge branch 'develop' into newRenderer
2013-11-15 11:33:38 -08:00
Nite Luo
566767da60
Add NewDrawNode
2013-11-15 11:29:11 -08:00
Ricardo Quesada
417657b5a9
Merge branch 'develop' into constructors_are_protected
2013-11-15 10:11:49 -08:00
boyu0
988630c12f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-15 16:38:58 +08:00
Dhilan007
050a47c4eb
issue #2854:Disable CDT Builder on Eclipse
2013-11-15 14:35:55 +08:00
Huabing.Xu
022b5c7b9a
Merge branch 'develop' into free_instead_of_delete
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# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
fix asynchronize loading bug
[AUTO] : updating submodule reference to latest autogenerated bindings
fixed #3185 support for html5.
fixed bug of widget
fixed bugs of widget
fixed #3185 ComponentTest and SceneTest NULL to nullptr.
Add deprecated functions of class TextureCache
fix warning
set z order after reorder
fixed #3185 replace NULL to nullptr.
add "override"
fixed #3185
Modify code criterion
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
Nite Luo
7ad93d8a94
Create new clippingNode
2013-11-14 16:39:03 -08:00
Ricardo Quesada
17a6575bd3
more protected constructors
...
Adds protected constructors for:
* ClippingNode
* ParallaxNode
* RenderTexture
* TMXTiledMap
2013-11-14 16:33:43 -08:00
Ricardo Quesada
dd68eb4796
ParticleSystem uses protected constructors
2013-11-14 16:21:49 -08:00
Ricardo Quesada
c52dc4ff5f
Adds love to ShaderTest2 test
...
Improves the code in ShaderTest2
2013-11-14 15:44:22 -08:00
Ricardo Quesada
cd0ba6850c
Merge branch 'develop' into constructors_are_protected
2013-11-14 11:57:18 -08:00
Nite Luo
a70cad8c97
Merge branch 'develop' into newRenderer
2013-11-14 10:36:43 -08:00
chengstory
6acf422f3b
fixed #3185 support for html5.
2013-11-14 17:03:45 +08:00
Huabing.Xu
bc55d3246b
Merge branch 'develop' into free_instead_of_delete
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# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG[ci skip]
Update AUTHORS [ci skip]
fix bug: cccolor to jsval function has error in jsb
[ci skip]
[ci skip]
[ci skip]
[ci skip]
[ci skip]
C++11: NULL -> nullptr
[ci skip]
Fix: UserDefault::createXMLFile with correct XML definition.
[ci skip]
[ci skip]
[ci skip]
Fix bug: rename const with under line seperator
[AUTO] : updating submodule reference to latest autogenerated bindings
Fix bug: Z fighting on TransitionScenePageTurn
Fixed bugs
Modify reader and fixed bugs
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Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
chengstory
41975ba445
fixed #3185 ComponentTest and SceneTest NULL to nullptr.
2013-11-14 14:16:14 +08:00
chengstory
14d51f9f35
fixed #3185
2013-11-14 13:28:42 +08:00
Ricardo Quesada
0189f91480
More tests working
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[x]: Texture2D test working OK
2013-11-13 17:47:26 -08:00
Ricardo Quesada
2ce2eaf4b3
More tests converted
2013-11-13 17:36:33 -08:00
Ricardo Quesada
d590986e73
Constructors are protected
2013-11-13 15:55:36 -08:00
boyu0
fb04c9e574
issue #2770 : fix some warning
2013-11-13 11:22:34 +08:00
Nite Luo
37d3601fd0
Merge branch 'develop' into newRenderer
2013-11-12 11:56:17 -08:00
Nite Luo
0c0c11be5c
Finish NewSpriteBatchTest
2013-11-12 11:53:53 -08:00
Nite Luo
d7b76a871e
Make sure it compiles after Change in test
2013-11-12 11:23:10 -08:00
Nite Luo
8c972d96a8
Create new test for NewRenderer
2013-11-12 11:19:18 -08:00
Ricardo Quesada
be64dd97cf
replaces `delete[]` with `free()` in C-based API
...
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.
- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`
But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...
So, this patch does:
- Migrates the API from `new []` / `delete[]` to `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
Nite Luo
a28f3f6f03
Merge branch 'develop' into newRenderer
2013-11-11 12:04:28 -08:00
CaiWenzhi
4f76141c41
optimize guireader
2013-11-11 18:22:14 +08:00
CaiWenzhi
782c26bc37
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-11 17:57:43 +08:00
minggo
bbb2579114
Merge pull request #4160 from dabingnn/iss3025_TextureCache
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[ci skip]Iss3025 texture cache
2013-11-10 23:08:01 -08:00
James Chen
a6c85a3906
issue #3137 : Disabling Accelerometer when layer is destroyed.
2013-11-11 10:23:05 +08:00
James Chen
0eb9caa3d6
Merge commit 'refs/pull/4123/head' of git://github.com/cocos2d/cocos2d-x into fix-acc
2013-11-11 10:08:28 +08:00
Nite Luo
5a1d92cbf2
Merge branch 'develop' into newRenderer
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Conflicts:
samples/Cpp/TestCpp/Classes/controller.cpp
2013-11-08 14:01:08 -08:00
CaiWenzhi
1f389d3779
Rename event interface
2013-11-08 18:43:06 +08:00
boyu0
a56dedb41a
issue #2771 : add class PhysicsDebugDraw
2013-11-08 14:25:03 +08:00
Huabing.Xu
6f1e98df34
Merge branch 'develop' of github.com:cocos2d/cocos2d-x into iss3025_TextureCache
2013-11-08 13:50:22 +08:00
CaiWenzhi
18f411fd1e
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-08 11:36:59 +08:00
minggo
56d7da8933
Merge pull request #4130 from ricardoquesada/love_in_textfield
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[ci skip]More std::string& usage
2013-11-07 19:14:35 -08:00
minggo
109adaf337
Merge pull request #4103 from luisparravicini/issue-2882
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[ci skip]added | operator for Control::EventType
2013-11-07 18:59:33 -08:00
minggo
d1f94e0d9d
Merge pull request #4111 from boyu0/iss2771_physical
...
[ci skip]issue #2771 : physical
2013-11-07 18:51:15 -08:00
minggo
167242e540
Merge pull request #4127 from Dhilan007/ANCHOR_XXX
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[ci skip]Point: Adds ANCHOR_XXX constants like ANCHOR_MIDDLE, ANCHOR_TOP_RIGHT, e...
2013-11-07 18:45:50 -08:00
Nite Luo
be71eb8626
Merge branch 'develop' into newRenderer
...
Conflicts:
.gitignore
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/2d/CCDirector.cpp
2013-11-07 17:24:57 -08:00
Nite Luo
935d2bdebb
Implement sprite batching
2013-11-07 16:50:53 -08:00
Nite Luo
d7cb4ed219
First attempt for batching
2013-11-07 15:48:37 -08:00
Ricardo Quesada
ffd4342548
Adds more strings
...
and more `override`
and fixes some indetentation issues
2013-11-07 12:42:16 -08:00
Dhilan007
916361af3f
Point: Adds ANCHOR_XXX constants like ANCHOR_MIDDLE, ANCHOR_TOP_RIGHT, etc.
2013-11-07 23:40:33 +08:00
Huabing.Xu
bd7d62aee0
issue #3025 : replace TextureCache::getInstance() by Director::getInstance()->getTextureCache() in samples folder
2013-11-07 21:48:39 +08:00
CaiWenzhi
cbb9c655d9
fixed bugs
2013-11-07 21:10:48 +08:00
boyu0
cee966e284
issue #2771 : fix build error
2013-11-07 19:24:15 +08:00
boyu0
3e8871f2c9
issue #2771 : delete some unfinished PhysicsTest and change subtitle
2013-11-07 17:53:30 +08:00
boyu0
e278ad66c8
issue #2771 : change PhysicsJoint::create() to PhysicsJoint::construct()
2013-11-07 17:46:05 +08:00
boyu0
7363be0697
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-07 17:37:33 +08:00
CaiWenzhi
e2249c8c3f
Fixed crash
2013-11-07 17:15:52 +08:00
Jason Xu
b5f83c30b6
fix indention
2013-11-07 17:08:16 +08:00
CaiWenzhi
9f2297a5a6
add "retain" to listeners
2013-11-07 16:46:41 +08:00
Jason Xu
c9f814c016
fix Accelerometer Test with missing: Device::setAccelerometerEnabled(true);
2013-11-07 16:39:41 +08:00
boyu0
ef5440f738
issue #2771 : change rayCast and rectQuery callback class to std::function
2013-11-07 16:23:50 +08:00
CaiWenzhi
7163dd4d76
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
2013-11-06 18:13:51 +08:00
CaiWenzhi
7a207431cd
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
...
Conflicts:
cocos/gui/UIHelper.h
2013-11-06 16:13:10 +08:00
2youyou2
fcf0b1ef5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-06 16:06:37 +08:00
CaiWenzhi
e0aa82da13
Merge master branch to develop branch
2013-11-06 16:04:06 +08:00
boyu0
75dd32cde9
issue #2771 : fix physics test compile error
2013-11-06 14:34:27 +08:00
James Chen
c364c4f083
issue #3113 : Updating CMakeLists.txt, Improve Copying files.
2013-11-06 10:57:36 +08:00
Luis Parravicini
8b1d3af720
added | operator for Control::EventType
2013-11-05 23:55:24 -03:00
boyu0
af129e25f0
issue #2771 : change some coding style
2013-11-05 20:02:58 +08:00
2youyou2
16c23d0ad3
remove CC_PROPERTY and CC_SYNTHESIZE.
2013-11-05 19:53:38 +08:00
boyu0
8c62bf813f
issue #2771 : enhance API and add Slice demo
2013-11-05 15:54:33 +08:00
2youyou2
3eef64c3b8
1. Change NULL to null
...
2. Remove CocoStudio/Armature files
2013-11-05 15:32:13 +08:00
2youyou2
b076711b69
fix compile error
2013-11-05 13:42:27 +08:00
Nite Luo
e4ffd250cb
Simple implementation of RenderCommand and RenderQueue
2013-11-04 09:14:22 -08:00
James Chen
edb1fc7822
[cmake] Deletes .icf files.
2013-11-04 21:03:09 +08:00
James Chen
733197fa65
[cmake] copy resources works.
2013-11-04 21:03:08 +08:00
James Chen
9be8ca3714
[cmake] output lib to root/lib
2013-11-04 21:03:08 +08:00
James Chen
daa91ad413
[CMake] Update library dependency.
2013-11-04 21:03:07 +08:00
James Chen
922924e1ab
TestCpp is ok.
2013-11-04 21:03:07 +08:00
James Chen
e560de6e4e
HelloCpp works.
2013-11-04 21:03:07 +08:00
James Chen
8cdd1af982
HelloCpp CMakeLists.txt
2013-11-04 21:03:07 +08:00
minggo
d1c02e6faa
Merge pull request #4078 from minggo/iss3108-signed_char
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closed #3108 : add -fsigned-char to make char to signed as default on Android arm architecture
2013-11-03 22:37:37 -08:00
boyu0
00acd67ff3
issue #2771 : finish OneWayPlatform demo and fix some bugs
2013-11-04 14:36:38 +08:00
minggo
f6d82d21d2
closed #3108 : add -fsigned-char to make char to signed as default
2013-11-04 10:48:45 +08:00
minggo
25b0ffe853
Merge pull request #4022 from boyu0/iss2771_physical
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issue #2771 : physical
2013-11-03 18:40:14 -08:00
James Chen
8f213420eb
closed #3106 : Update NewEventDispatcherTest.cpp.
2013-11-02 22:05:04 +08:00
James Chen
7dc6513687
Adding more tests for EventDispatcherTest.
2013-11-02 21:47:00 +08:00
boyu0
04c8e9f34e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-02 00:12:14 +08:00
James Chen
b751c41498
[Android] Updating Android.mk for JSB projects.
2013-11-01 18:27:47 +08:00
James Chen
e893ae5697
Using namespace std; for AssetsManagerTest.
2013-11-01 18:27:09 +08:00
boyu0
6d37aa8cd5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-01 17:39:09 +08:00
James Chen
c754e1b64f
Merge pull request #4035 from darkdukey/mousewheel_mac
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issue #3099 : Adding MouseEvent and MouseListener, Adding Mouse Support For Desktop Platform.
2013-11-01 02:33:28 -07:00
James Chen
9fad8bfc8d
Don't set debug flag in AndroidManifest.xml.
2013-11-01 17:02:35 +08:00
boyu0
2f67ceb495
issue #2771 : fix some code style
2013-11-01 16:26:03 +08:00
James Chen
a04d1acede
Fix of compilation errros of SimpleGame.
2013-11-01 15:19:51 +08:00
boyu0
b2951b70ff
issue #2771 : enhance Listener use EventListener mechanism
2013-11-01 14:50:06 +08:00
2youyou2
a9054ba14a
1.add method to set collider filter
2013-11-01 14:36:44 +08:00
minggo
f684dc0ff7
Merge pull request #4025 from Dhilan007/di2893
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issues #2893:perfect new label
2013-10-31 18:46:30 -07:00
Dhilan007
150f1aeaab
issue #2893:improve new label
2013-10-31 20:17:30 +08:00
boyu0
dec749a692
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-31 18:20:32 +08:00
2youyou2
4eaaaddc34
upload resource
2013-10-31 17:29:03 +08:00
2youyou2
005d3c0121
1. fix if frame event is at the last frame, it may emit event several times
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2. add method for removing single data info
3. add test TEST_DIRECT_LOADING
4. add test TEST_FRAME_EVENT
5. add method for getting calculated collider vertex
2013-10-31 17:28:14 +08:00
Nite Luo
771844fc58
Fix android build after adding MouseEvent and MouseTest
2013-10-31 00:40:38 -07:00
Nite Luo
49a2acfbd4
Merge branch 'develop' into mousewheel_mac
2013-10-31 00:10:45 -07:00
Nite Luo
fe04448c8d
Merge folder changes from develop
2013-10-30 23:19:36 -07:00
James Chen
69b0206018
issue #2826 : Updating vs project to link mozjs-25.lib
2013-10-31 11:24:43 +08:00
Dhilan007
12db6a32ab
issues #2893 :
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1.Texture atlas are create on demand, based on the characters used in the label.
2.Create Quads (and not sprites) for each letter.
2013-10-31 10:49:37 +08:00
samuelhu
53b0bfc27b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTouchEvent
2013-10-31 09:52:01 +08:00
samuelhu
1f07a659a6
issue #3069:Modify layer lua register and add some compatible lua binding functions
2013-10-31 09:49:04 +08:00
minggo
9e5420c954
Merge pull request #4029 from minggo/iss2905-adjust_folder
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use build/android-build to build android samples, and update readme
2013-10-30 03:30:03 -07:00
minggo
da9f7c912b
use build/android-build to build android samples, and update readme
2013-10-30 18:27:56 +08:00
boyu0
e8d06496d0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-30 17:27:09 +08:00
boyu0
391cda44ef
issue #2771 : edit listener
2013-10-30 15:53:58 +08:00
yinkaile
80b97be6f4
update develop
2013-10-30 11:34:16 +08:00
yinkaile
ef973b5737
upload resource
2013-10-30 09:54:05 +08:00
yinkaile
8fa8b9f844
update develop
2013-10-30 09:41:40 +08:00
boyu0
cae9a3e54f
issue #2771 : add physics pump demo and fix bugs
2013-10-29 17:31:35 +08:00
James Chen
ca598f29eb
Merge pull request #4008 from dumganhar/touchevent-refactor
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issue #3069 : Refactor and Improve EventDispatcher
2013-10-29 00:46:56 -07:00
James Chen
cb7a762584
issue #3069 : Updating EventDispatcherTest.
2013-10-29 14:59:05 +08:00
Michael Contento
fe180078f0
Android: add xlargeScreens="true" to supports-screens
2013-10-28 23:12:51 +01:00
boyu0
66d1bbd89f
issue #2771 : edit physics effect with all bodies and fix some bugs
2013-10-28 16:17:19 +08:00
James Chen
a829325240
issue #3069 : Updating EventDispatcherTest.
2013-10-28 16:00:19 +08:00
boyu0
d0d8694091
issue #2771 : fix some retain/release bugs
2013-10-28 11:08:41 +08:00
James Chen
e6b0134080
issue #3069 : Updating Custom event test.
2013-10-28 10:49:43 +08:00
James Chen
48ce5e39fe
EventDispatcher is managed by Director now, like Scheduler and ActionManager.
2013-10-26 15:04:01 +08:00
James Chen
9bf44a6c83
issue #3069 : Renaming 'removeListeners' to 'removeEventListeners'.
2013-10-25 16:34:26 +08:00