Commit Graph

960 Commits

Author SHA1 Message Date
samuele3hu 2b562ace1a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module 2014-07-31 17:22:33 +08:00
samuele3hu 5b620e610f Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_module 2014-07-31 16:44:29 +08:00
samuele3hu ee4e479ce1 Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting 2014-07-31 16:38:55 +08:00
Huabing.Xu 2bf2bbeed7 1. remove mac 32bit
2. remove copy files for mac(because of mac use .a instead of dylib)
2014-07-31 15:46:16 +08:00
samuele3hu a47e52b5bc Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-07-31 15:22:46 +08:00
samuele3hu 9666f1ad7f Split luabindings module to some independent modules 2014-07-31 15:20:23 +08:00
Huabing.Xu a5add07fb5 Merge branch 'v3' into v3_renderPrimitive 2014-07-31 14:31:24 +08:00
Huabing.Xu dfee337db1 original version of Primitive 2014-07-31 13:52:39 +08:00
yangxiao 407412e68b remove .xcscheme 2014-07-31 11:54:44 +08:00
yangxiao 44c501ca2a merge cocos2d 2014-07-31 09:56:23 +08:00
huangshiwu ef69faf3ba GLView Hook 2014-07-31 00:53:04 +08:00
yangxiao 9f1cfbfca5 add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
Huabing.Xu 99eed6a0be finish index data 2014-07-30 15:51:41 +08:00
Huabing.Xu 428e9b1b1a Merge branch 'v3' into v3_buildAllTarget 2014-07-30 14:12:28 +08:00
minggo e99879467d Merge pull request #7620 from heliclei/jenkins-ios-build
remove xcode shared scheme from code base
2014-07-30 09:48:02 +08:00
heliclei 9c76c59e6f resolve conflits 2014-07-29 18:48:57 +08:00
heliclei 77a8d96f37 remove xcode shared scheme from code base 2014-07-29 18:39:16 +08:00
Huabing.Xu 3bee93a156 add target to build All target 2014-07-29 16:43:20 +08:00
andyque ebf05d1acc add UIScale9Sprite tests 2014-07-29 16:24:27 +08:00
andyque 717f20571b add UIScale9Sprite implementation 2014-07-29 16:24:27 +08:00
andyque 32ed796657 add UIScale9Sprite 2014-07-29 16:24:27 +08:00
Huabing.Xu c722c0fcd0 libcocostudio for windows 2014-07-29 11:31:37 +08:00
Huabing.Xu d53ce4d664 libcocosbuilder rename for windows 2014-07-29 11:09:17 +08:00
Huabing.Xu 6d0b8852d1 libSpine rename for windows 2014-07-29 10:53:39 +08:00
yangxiao da4ba95806 SubMesh and Attachment 2014-07-29 10:49:06 +08:00
Huabing.Xu aaa65dcae4 Merge branch 'v3' into v3_windowChangeModule 2014-07-29 10:20:23 +08:00
Huabing.Xu eacf003eed change libExtensions for windows 2014-07-29 10:07:46 +08:00
Huabing.Xu d6bc2f4998 liuGUI->libui for windows 2014-07-28 22:12:07 +08:00
Huabing.Xu c6956504bf change CocosDenshion to libcocosdenshion 2014-07-28 21:35:16 +08:00
Huabing.Xu 4a4f05c827 change cocos2d to libcocos2d for windows 2014-07-28 20:55:58 +08:00
minggo 98b0797c0e add shared xcscheme 2014-07-28 15:41:33 +08:00
minggo bf6e706ab9 fix xcode project setting 2014-07-28 15:37:00 +08:00
Huabing.Xu 2795c10627 rename box2d->libbox2d 2014-07-28 12:05:58 +08:00
Huabing.Xu b72bffab1f change mac/ios target name 2014-07-25 14:27:52 +08:00
minggo b9d8e84b4d Merge pull request #7581 from andyque/fixEditBoxCompile
fix mac compile error
2014-07-24 21:59:31 +08:00
Huabing.Xu 7dc7c95ca3 fix mac compile error 2014-07-24 14:47:54 +08:00
Huabing.Xu b110296e53 reverse win32 sln 2014-07-24 10:09:38 +08:00
Huabing.Xu e274b38a16 change mac cocosNetwork deps to relative path 2014-07-24 09:36:21 +08:00
minggo abe0166f60 fix the bug that cocos2d_libs.xcodeproj can not be opened in cocos2d_tests.xcodeproj 2014-07-22 23:41:30 +08:00
Sergey 2acce6771f software per decompression support 2014-07-22 15:49:36 +04:00
zhangcheng 6cfc5b72dc 1. CocosStudio adapt to cocos2d-x v3.2. 2014-07-21 17:45:56 +08:00
Huabing.Xu 1dc3552916 rename product name to $(TARGET_NAME) 2014-07-18 14:41:21 +08:00
Huabing.Xu dbb3e0ac2e copy dylib to *.app bundle 2014-07-18 14:00:14 +08:00
Huabing.Xu 21b3e55339 Mac dylib version works now 2014-07-17 20:58:50 +08:00
Huabing.Xu 52ac47aea8 Merge branch 'v3' into v3_dll 2014-07-17 18:27:36 +08:00
samuele3hu a9031154e0 Fix the actionTimelineTest crash on mac platform 2014-07-17 17:38:53 +08:00
Huabing.Xu 0f89c6c8b5 add dependency for lua iOS targets 2014-07-17 13:58:50 +08:00
Huabing.Xu 02c61af9fd add cocosStudio cocosBuilder cocosGUI iOS target 2014-07-17 12:06:20 +08:00
Huabing.Xu 4c609e11f0 add cocosSpin iOS target 2014-07-17 10:44:13 +08:00
Huabing.Xu d030c8aed3 add cocosNetwork ios target 2014-07-17 10:06:23 +08:00
Huabing.Xu add4caca5a add cocosNetwork target for mac 2014-07-16 18:21:21 +08:00
Huabing.Xu ab76be8d47 add cocosSpine target for mac 2014-07-16 17:51:42 +08:00
Huabing.Xu 778f1983b1 add cocosStudio target for mac 2014-07-16 17:35:35 +08:00
Huabing.Xu b7f6ba84c6 add cocosGUI and cocosBuilder target for mac 2014-07-16 16:37:29 +08:00
Huabing.Xu a0be6d9ac7 remove Storage project, merge code into cocos2d 2014-07-16 14:49:05 +08:00
Huabing.Xu 0350186589 Merge branch 'v3' into v3_dll 2014-07-16 11:15:16 +08:00
minggo a59a86df0a Merge pull request #7439 from boyu0/merge_arm64_lib_to_fat_lib
merge iOS arm64 libs to fat libs, change the project setting.
2014-07-15 16:57:10 +08:00
boyu0 0c4f4efc0b merge iOS arm64 lib to fat lib, change the project setting. 2014-07-14 19:27:19 +08:00
samuele3hu 7757df222a Add bit extend module 2014-07-14 18:26:39 +08:00
Huabing.Xu 469dbea7da window dll version work now 2014-07-14 14:40:47 +08:00
andyque da80170d06 fix ios project bug 2014-07-11 14:55:00 +08:00
andyque 43255e2b96 Merge branch 'v3' into addStudio1.4
Conflicts:
	cocos/editor-support/cocostudio/WidgetReader/TextReader/TextReader.cpp
2014-07-11 13:55:13 +08:00
andyque 646f7c7e3f Merge branch 'v3' into addStudio1.4 2014-07-11 13:39:34 +08:00
samuele3hu dd76ae93f6 Update controller lua binding and related test cases 2014-07-11 11:52:05 +08:00
samuele3hu caae8392d4 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_controller
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
	cocos/scripting/lua-bindings/Android.mk
	cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
	tools/tolua/genbindings.py
2014-07-10 22:42:09 +08:00
andyque 6de47ea53a update ccs-res and add custom ImageView and custom particle widget support 2014-07-10 16:37:15 +08:00
andyque 8b42eb4ce9 add Cocostudio 1.3,1.4, 1.5 ui tests 2014-07-10 16:37:15 +08:00
andyque 937b0ab52a add cocostudio parser test template 2014-07-10 16:37:15 +08:00
samuele3hu 3546c131dd Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
samuele3hu 521f805219 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer
Conflicts:
	tests/lua-tests/src/mainMenu.lua
	tools/bindings-generator
	tools/tolua/cocos2dx_physics.ini
2014-07-08 14:57:19 +08:00
LinWenhai 2ca5c01902 issue #4689: Refactoring game controller API[ios] 2014-07-04 21:24:32 +08:00
minggo d8c9f6a0a6 add regular support in Node::enumerateChildren() 2014-07-02 17:07:36 +08:00
samuele3hu 1bc0397644 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer 2014-07-01 09:47:41 +08:00
minggo 3b13855374 fix compiling error on iOS 2014-06-30 17:20:13 +08:00
Dhilan007 6ed0ac8762 remove unnecessary file 2014-06-30 14:14:43 +08:00
Dhilan007 ef5da0649a issue #4895:Add test case[ios] 2014-06-30 12:53:26 +08:00
Dhilan007 a63216d97b issue #4895:Add test case 2014-06-30 03:25:49 +08:00
minggo 7f28e81d09 Merge pull request #7226 from super626/v3
Animation3D
2014-06-29 16:41:13 +08:00
andyque 1eab15ea41 add MarginZero as an external variable 2014-06-27 15:56:29 +08:00
samuele3hu cfb992e7cf Upate templates project setting 2014-06-27 14:52:32 +08:00
samuele3hu b1d07f2711 Add VideoPlayer Test for Lua 2014-06-27 13:56:39 +08:00
yangxiao 392a769c8f merge cocos2d v3 2014-06-26 22:48:42 +08:00
samuele3hu 3bd195d4ef Add Lua binding for ActionTimeline related and related test cases 2014-06-26 09:51:32 +08:00
andyque 5624da5448 Merge branch 'v3' into cleanupBinaryLoader
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.h
	cocos/editor-support/cocostudio/proj.win32/libCocosStudio.vcxproj.filters
2014-06-23 09:37:39 +08:00
Dale Stammen 113f20094f added building wp8 shaders instructions 2014-06-20 09:12:16 -07:00
Dale Stammen aa4ffc33ac updated WP8 shader compiler tool 2014-06-20 09:06:49 -07:00
yangxiao 1e319bc1f8 fix compile bug 2014-06-20 22:38:09 +08:00
minggo 0d07e19cd1 Merge pull request #7054 from 2youyouo2/v3
add TimelineAction
2014-06-19 21:05:15 +08:00
gin0606 3ae8e29ce5 Add new line at the end of a file to *.h 2014-06-19 20:45:49 +09:00
zhangbin 1b056b6c49 Remove the debug symbols for release mode in xcode projects.
Modify the template of lua runtime.
2014-06-18 17:06:56 +08:00
andyque ca24ad6768 Merge branch 'v3' into cleanupBinaryLoader 2014-06-18 11:19:19 +08:00
minggo 26cca348cb Merge pull request #7085 from super626/v3
Sprite3D animation
2014-06-17 21:05:58 +08:00
Dale Stammen 5d85d93ef3 added script to copy angle dlls for testing new versions of angle 2014-06-16 10:36:50 -07:00
yangxiao 7ae06d44a6 cache work 2014-06-16 20:58:13 +08:00
yinkaile b289106eda add cpp to mac project 2014-06-13 19:41:08 +08:00
pipu cb213183bc adjust project.pbxproj and files associated with ActionTimeLine 2014-06-13 16:33:07 +08:00
pipu 320f04f79f adjust files associated with TimeLineAction 2014-06-13 13:46:13 +08:00
pipu 1cb7dd58ec add CCNodeReader into project 2014-06-12 19:40:58 +08:00
pipu f191c72732 add TimeLineAction into project 2014-06-12 16:27:45 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00
Huabing.Xu 65acec013b Merge branch 'v3' into v3Animation 2014-06-11 17:45:31 +08:00
andyque b895018765 update parser 2014-06-11 09:35:24 +08:00
andyque 48f7743daa Merge branch 'v3' into cleanupBinaryLoader
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-10 15:08:10 +08:00
minggo 29ac8d746d Merge pull request #7012 from Dhilan007/v3-testcast
update test cast of label.
2014-06-09 16:32:32 +08:00
Dhilan007 c109cff099 update Xcode project. 2014-06-09 14:18:05 +08:00
andyque 7a25fbfe29 refactor touch event 2014-06-09 10:23:11 +08:00
andyque 6bbf5a1459 tests 2014-06-06 10:12:23 +08:00
yangxiao ed8f8a9cad sprite3d with skin render&bundle 2014-06-05 16:36:01 +08:00
andyque c96a6086c3 improve parsing code 2014-06-05 11:43:43 +08:00
Ricardo Quesada 0c2f8ed401 Lua compiles and runs 2014-06-04 09:26:39 -07:00
yangxiao 54caf26a57 animation3d 2014-06-04 18:17:09 +08:00
andyque 54e93f6c41 fix ObjectFactory refactor issue 2014-06-04 14:56:34 +08:00
minggo cb10fb560a not treat warnings as error 2014-06-04 09:44:34 +08:00
minggo 4b979d67db issue #5429: treat warning as error on Mac 2014-05-30 16:46:01 +08:00
minggo 70f3510a27 issue #5429: treat warning as eror on iOS 2014-05-30 16:21:31 +08:00
minggo d7cca2a044 closed #4819: remove KeyboardTest 2014-05-28 18:31:00 +08:00
minggo 0acc4cd961 issue #4819: remove KeyPadTest 2014-05-28 18:17:22 +08:00
minggo 0ad0f9c405 issue #4819: remove AccelerometerTest 2014-05-28 18:10:37 +08:00
andyque 769300d25e rename UILayout
Executant.h to UILayoutManager.h
2014-05-28 10:17:34 +08:00
minggo 866a1cb9aa Merge pull request #6820 from newnon/v3_android_improvements
Android project improvements
2014-05-27 10:17:03 +08:00
andyque 634fea7c45 Merge remote-tracking branch 'upstream/v3' into refactor5183 2014-05-26 09:18:32 +08:00
Ricardo Quesada 5601048829 Fixes compiler warnings for mac and ios 2014-05-22 16:34:16 -03:00
samuele3hu a6efd4f650 Move `setSearchPat` operation from cpp to script 2014-05-22 14:00:39 +08:00
samuele3hu 6c8e38871c issue #5255:Remove Sprite3D effect test 2014-05-22 10:22:10 +08:00
Dale Stammen 3971666426 updated pch file for wp8 2014-05-20 10:06:24 -07:00
Sergey 49f26f3fbf lua template & android-build.py updated 2014-05-20 13:49:02 +04:00
andyque b6373b5303 Merge branch 'v3' into refactorLayout 2014-05-20 09:30:23 +08:00
andyque a03a565863 issue #5138, add Groups in Xcode 2014-05-19 14:11:39 +08:00
andyque 5ddfc41414 Merge branch 'v3' into refactorLayout
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-19 13:54:16 +08:00
Mazyad Alabduljaleel 9bf7ec3c20 Cleanup project file.
[REM]: old library references. New libraries are under prebuilt.
2014-05-19 09:08:35 +04:00
Ricardo Quesada 6461e26c9f Squashed commit of the following:
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 14:03:53 2014 -0700

    More WP8 fixes

commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:41 2014 -0700

    Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d

commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:19 2014 -0700

    Adds missing resources for Windows Phone 8

commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:54:15 2014 -0700

    Updates CHANGELOG

commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:48:59 2014 -0700

    Adds Sprite3d files and tests

commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:16:13 2014 -0700

    fixes compiler warnings for windows

commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 10:53:34 2014 -0700

    fixes for Sprite3D

    Adds copyright header
    removes compilation warnings
    cleans code a bit

commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:46:26 2014 -0700

    Merge pull request #34 from dumganhar/pull/6731

    fix compilation error of missing bind Mesh for luabindings.

commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:45:12 2014 -0700

    use const & and changed typo

commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:43:10 2014 +0800

    fix compilation error of missing bind Mesh for luabindings.

commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94 5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:33:01 2014 +0800

    Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731

commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:23:58 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:22:49 2014 -0700

    remove empty lines

commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:15:44 2014 -0700

    Merge pull request #33 from dabingnn/mesh3d_work

    Mesh3d work

commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:14:01 2014 -0700

    added mesh3d file to template

commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 19:10:45 2014 -0700

    Merge pull request #32 from dabingnn/mesh3d_work

    Mesh3d work

commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 18:18:13 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Fri May 16 17:15:39 2014 -0700

    Merge pull request #31 from Trace0429/mesh3d_work

    windows work now

commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Sat May 17 08:12:46 2014 +0800

    windows work now

commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:32:58 2014 -0700

    Merge pull request #30 from dabingnn/mesh3d_work

    Mesh3d work

commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:32:00 2014 -0700

    fix compile error after merge (MAC can work)

commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:24:11 2014 -0700

    Merge branch 'v3' into mesh3d_work

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/2d/cocos2d.vcxproj
    	cocos/2d/cocos2d.vcxproj.filters
    	cocos/Android.mk
    	cocos/CMakeLists.txt
    	cocos/renderer/CMakeLists.txt

commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:11:39 2014 -0700

    Merge pull request #29 from dabingnn/mesh3d_work

    Mesh3d work

commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:08:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:05:37 2014 -0700

    bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw

commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 16:02:27 2014 -0700

    bind buffer to 0 when finish draw

commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 14:00:38 2014 -0700

    fix outline width

commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:17 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:12 2014 -0700

    make some member protected

commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:06:17 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d

commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:04:27 2014 -0700

    linux work now

commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:48:34 2014 -0700

    inc drawcall

commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:31:44 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:31:31 2014 -0700

    Merge pull request #28 from dabingnn/mesh3d_work

    Mesh3d work

commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:30:01 2014 -0700

    optimize code

commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:29:37 2014 -0700

    adjust code style

commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:06:53 2014 -0700

    Merge pull request #27 from dabingnn/mesh3d_work

    Mesh3d work

commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:06:02 2014 -0700

    fix visual error for outline

commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:54 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:47 2014 -0700

    fix shader, add multiple sprite to Sprite3DEffectTest

commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 11:33:31 2014 -0700

    Merge pull request #26 from dabingnn/mesh3d_work

    Mesh3d work

commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:30:34 2014 -0700

    share the same glprogram in effect3DOutline

commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:19:56 2014 -0700

    add class static variable for EffectOutline

commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:07:04 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:55:28 2014 -0700

    add mesh.h in cocos2d.h

commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:24 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:05 2014 -0700

    remove namespace

commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 10:30:23 2014 -0700

    Merge pull request #25 from dabingnn/mesh3d_work

    Mesh3d work

commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:27:28 2014 -0700

    remove redundant uniform CC_Texture0

commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:20:01 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 09:11:36 2014 -0700

    warning more than one texture

commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 08:45:03 2014 -0700

    remove redundant line

commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:53:10 2014 -0700

    Merge pull request #24 from dabingnn/mesh3d_work

    Mesh3d work

commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:52:33 2014 -0700

    fix memory leak

commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:49:04 2014 -0700

    remove unused member variable

commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:37:16 2014 -0700

    Merge pull request #23 from dabingnn/mesh3d_work

    Mesh3d work

commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:35:48 2014 -0700

    fix memory leak

commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 20:01:49 2014 -0700

    Merge pull request #22 from dabingnn/mesh3d_work

    Mesh3d work

commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 20:01:29 2014 -0700

    android work now

commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:53:39 2014 -0700

    remove sprite3dEffect include

commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:50:17 2014 -0700

    remove unused Sprite3dEffect

commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:48:12 2014 -0700

    remove unused outline shader files

commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:43:17 2014 -0700

    fix error on IOS

commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 18:47:37 2014 -0700

    Merge pull request #21 from dabingnn/mesh3d_work

    Mesh3d work

commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:46:54 2014 -0700

    adjust indent, and line to the end of the file

commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:35:18 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

    Conflicts:
    	cocos/3d/CCSprite3D.cpp
    	cocos/3d/CCSprite3D.h
    	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp

commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:31:06 2014 -0700

    add testCase for outline

commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:03:34 2014 -0700

    extract base class Effect3D

commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 18:02:45 2014 -0700

    RendeMeshData member rename

commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:57:29 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Thu May 15 17:54:24 2014 -0700

    Merge pull request #20 from Trace0429/mesh3d_work

    Mesh3d work

commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:54:03 2014 -0700

    android meshcommand

commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Fri May 16 08:50:38 2014 +0800

    windows work now

commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 17:38:41 2014 -0700

    raw EffectSprite

commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:37:20 2014 -0700

    remove SpriteEffect from Sprite3D

commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 16:34:36 2014 -0700

    raw effectSpriteTest

commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:14:57 2014 -0700

    use meshcommand

commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 15:38:30 2014 -0700

    use meshcommand

commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 15:31:43 2014 -0700

    comment out effect framework

commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 15:11:25 2014 -0700

    Merge pull request #19 from dabingnn/mesh3d_work

    Mesh3d work

commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:55:06 2014 -0700

    fix compile error in testcases

commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:52:43 2014 -0700

    fix compile error after merge with v3

commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:48:19 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 14:26:40 2014 -0700

    Merge pull request #18 from dabingnn/mesh3d_work

    Mesh3d work

commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:25:40 2014 -0700

    move 3d shaders to shader cache

commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:56:00 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:55:49 2014 -0700

    meshcommand

commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:21:36 2014 -0700

    add mesh rebuild when come to foreground in android

commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:13:59 2014 -0700

    android work now

commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 12:21:40 2014 -0700

    Merge pull request #17 from dabingnn/mesh3d_work

    Mesh3d work

commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:19:24 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:18:49 2014 -0700

    commit the changed IOS/MAC project file

commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:17:57 2014 -0700

    remove MeshPart

commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 11:03:54 2014 -0700

    Merge pull request #16 from dabingnn/mesh3d_work

    Mesh3d work

commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 10:59:10 2014 -0700

    raw version of single Mesh

commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:44:04 2014 -0700

    fix outline

commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:09:45 2014 -0700

    without normal no outline effect

commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 22:39:03 2014 -0700

    android listenBackToForeground

commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:58:09 2014 -0700

    add boss1 with normal

commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:54:20 2014 -0700

    change cache

commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:35:59 2014 -0700

    depress no .mtl crash

commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:50 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:36 2014 -0700

    merge dabingnn

commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:53:58 2014 -0700

    Merge pull request #15 from dabingnn/mesh3d_work

    Mesh3d work

commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:52:58 2014 -0700

    android can work now

commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:33:07 2014 -0700

    refactoring render code

commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:27:21 2014 -0700

    Merge pull request #14 from dabingnn/mesh3d_work

    Mesh3d work

commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:26:19 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work

commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:25:55 2014 -0700

    android can compile now(can not work)

commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 14:21:09 2014 -0700

    Merge pull request #13 from dabingnn/mesh3d_work

    Mesh3d work

commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 14:15:16 2014 -0700

    include Sprite3DEffect in the cocos2d header

commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 12:51:09 2014 -0700

    outline sprite

commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:48:55 2014 -0700

    meshvertexattrib work

commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:40:55 2014 -0700

    use meshvertexattribute

commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 09:41:57 2014 -0700

    Merge pull request #12 from dabingnn/mesh3d_work

    Mesh3d work

commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:40:14 2014 -0700

    remove compile error

commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:31:14 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 00:25:47 2014 -0700

    vertex attrib

commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 23:49:09 2014 -0700

    mesh vertex attribute

commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 19:06:38 2014 -0700

    Merge pull request #11 from dabingnn/mesh3d_work

    Mesh3d work

commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:05:40 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:04:15 2014 -0700

    fix texcoord y flipped

commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 18:35:08 2014 -0700

    Merge pull request #10 from dabingnn/mesh3d_work

    Mesh3d work

commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 18:22:16 2014 -0700

    added blendFunc

commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 16:03:01 2014 -0700

    Merge pull request #9 from dabingnn/mesh3d_work

    Mesh3d work

commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 16:01:59 2014 -0700

    fix compile error after merge

commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 15:56:46 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 14:19:24 2014 -0700

    Merge pull request #8 from dabingnn/mesh3d_work

    Mesh3d work

commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:17:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:15:06 2014 -0700

    add new interface for createSprite3D

commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 13:58:35 2014 -0700

    default GLProgram to object

commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:13:24 2014 -0700

    remove compile warning

commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:01:20 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 12:59:59 2014 -0700

    rename init->initWithFile in Sprite3D

commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 12:58:23 2014 -0700

    Merge pull request #7 from super626/mesh3d_tmp

    Mesh3d

commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 12:56:06 2014 -0700

    Merge branch 'mesh3d_tmp' into mesh3d

commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:59:46 2014 -0700

    Merge pull request #6 from dabingnn/mesh3d_work

    Mesh3d work

commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:53:17 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:52:41 2014 -0700

    adjust line indent and header file define

commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 11:44:22 2014 -0700

    using vbo

commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:42:10 2014 -0700

    Merge pull request #5 from dabingnn/mesh3d_work

    Mesh3d work

commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:39:06 2014 -0700

    add CCSprite3d include into cocos2d.h

commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:33:18 2014 -0700

    remove cocos2d.h include in Sprite3DTest.h

commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:28:47 2014 -0700

    Merge pull request #4 from dabingnn/mesh3d

    Mesh3d

commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:26:40 2014 -0700

    fix compile error after rename

commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:07:30 2014 -0700

    rename FileXXX to CCFileXXX

commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 10:52:36 2014 -0700

    rename _model to _mesh

commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 22:23:59 2014 -0700

    Merge pull request #3 from dabingnn/mesh3d

    Mesh3d

commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 22:21:22 2014 -0700

    fix retain/release in sprite3D

commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 20:04:16 2014 -0700

    remove compile warnings

commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 19:16:25 2014 -0700

    using glprogramstate work ok

commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:38:52 2014 -0700

    add obj

commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:33:23 2014 -0700

    use glprogramstate

commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 13:01:56 2014 -0700

    sprite3d

commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 10:52:17 2014 -0700

    Merge pull request #1 from dabingnn/newcode

    Newcode

commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 10:50:14 2014 -0700

    Merge branch 'v3' into newcode

commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 09:44:41 2014 -0700

    3d mesh initial code
2014-05-18 14:49:16 -07:00
Ricardo Quesada a1243ca9ed Squashed commit of the following:
commit 8342086a358287a77d6f6bf8dd6e2ae0a488aef7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:37:58 2014 -0700

    little fixes in project

commit 832397c96cc63523a2ad0490ac9d8ad3e3bf7d5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:33:11 2014 -0700

    CopyTemplates working

commit 8c1555cb0369bf123f84733839ef30c30f70f4ff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:22:05 2014 -0700

    Re-adds CopyTemplate to VS solution

commit fef2ad65596fd0ff60846e3a0b09dfea82c692a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 16:40:22 2014 -0700

    Updated shaders

    and project fixes
2014-05-16 17:38:52 -07:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
andyque 967c071c68 issue #5183, refator LayoutExecutant 2014-05-14 18:24:23 +08:00
andyque 8c8f9611f7 issue #5183, add CCLayoutExecutant file 2014-05-14 18:03:44 +08:00
samuele3hu ee4e5e4800 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-05-14 14:45:15 +08:00
samuele3hu 534ad2aafb fix the compile error in Xcode 4.6 for mac platform which trigger by the Architectures’ value 2014-05-14 14:43:10 +08:00
Nite Luo fca0ec696f Undo project file changes 2014-05-12 23:32:19 -07:00
Nite Luo 7d8cfc4cca set parent transform dirty when addChild 2014-05-12 23:28:20 -07:00
Nite Luo e1f82c174b add TestCase for reparentChildren bug 2014-05-12 22:50:31 -07:00
Dale Stammen 5c5b0184ab updated winrt shader compiler app to latest version 2014-05-12 09:23:48 -07:00
minggo 9ab2dae212 Merge pull request #6635 from dumganhar/iss4660-unicode
issue #4660: ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
andyque 9a8c87601c Merge branch 'v3' into refactor5057 2014-05-12 15:52:47 +08:00
James Chen a61b1097db issue #4660: Adds ConvertUTFWrapper.cpp, using llvm::ConvertUTF8toWide and llvm:: convertUTF16ToUTF8String 2014-05-10 19:24:03 +08:00
James Chen e84ccc8914 issue #4660: Updates Xcode project 2014-05-10 19:24:03 +08:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
Ricardo Quesada fec1b82c0a Shader files use STRINGIFY 2014-05-09 16:45:42 -07:00
Trace 0b8aed3536 Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-09 11:51:00 -07:00
Trace 88f1d8ac4e Add ShaderTest sample and shader code 2014-05-09 11:48:11 -07:00
Ricardo Quesada 6727c6d19c Adds missing files to xcode 2014-05-09 11:45:12 -07:00
Ricardo Quesada 78dd92a7ef Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
andyque d12a71f738 issue #5057, refactor UILayoutDefine 2014-05-09 17:16:11 +08:00
andyque c5a505ec4c issue #5057, Merge branch 'v3' into refactor5057
Conflicts:
	cocos/ui/CocosGUI.h
2014-05-09 15:39:02 +08:00
yangxiao 95e036dd1b GLProgramStateCache 2014-05-08 21:54:49 -07:00
Dhilan007 c904fff9eb update XCode project.pbxproj 2014-05-09 11:37:14 +08:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00
Ricardo Quesada 51f498fc94 fixed deprecation warnings 2014-05-08 16:42:36 -07:00
Ricardo Quesada 453b670ad2 Removes CCVertexAttribBind 2014-05-08 14:01:26 -07:00
Ricardo Quesada 087378926f Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
Dhilan007 52d7d804f7 Update XCode project.pbxproj for add files related to VideoWidget. 2014-05-08 18:28:28 +08:00
andyque 0c2fd977ea issue #5057. add UIDeprecated.h and refactor FocusDirection to inner class of
Widget and also simplify the enum value
2014-05-08 18:10:21 +08:00
minggo 9f0e25d808 Merge pull request #6628 from andyque/refactor5056
refactor 5056. pull gui tests from ExtensionTest to UITest
2014-05-08 17:00:38 +08:00
James Chen bea98a1416 Lua xcode project fix 2014-05-08 15:09:02 +08:00
andyque 898a66131a issue #5056. move gui test from ExtensionsTest to the outside 2014-05-08 14:35:45 +08:00
Ricardo Quesada b401f6adc1 Lots of new code
Adds GLProgramState
2014-05-07 20:20:19 -07:00
yangxiao bbd4533c5e Improves GLProgram
Adds vetex attrib bind class
2014-05-06 11:03:24 -07:00
andyque cb5b2a4f85 issue #4861, Merge branch 'v3' into focus3861
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-05-05 17:40:28 +08:00
James Chen 67b2fbf14b Updates xcode project, add ccs-res folder to Resources folder 2014-05-05 15:24:33 +08:00
James Chen d82e03b048 Xcode project fix 2014-05-05 13:31:38 +08:00
andyque a7fbd590dc issue #4861. add a horizontal focus test 2014-05-05 11:37:39 +08:00
andyque 47acbc24e0 issue #4861, add CCEventFocus and CCEventListener 2014-05-05 11:37:38 +08:00
James Chen 530efbca7e Reverts files for winrt project 2014-05-05 01:33:22 +08:00
James Chen 8cbcf17163 issue #4674: Re-added deleted source files. 2014-05-04 14:37:55 +08:00
James Chen 3b3c1c4dbb issue #4674: Removed large files and updated .gitignore 2014-05-04 14:36:16 +08:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu feec24e3ef Merge branch 'v3' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/CCNode.cpp
	cocos/2d/CCRenderTexture.cpp
	cocos/2d/platform/wp8/CCGLView.h
	cocos/physics/CCPhysicsBody.cpp
	extensions/physics-nodes/CCPhysicsSprite.cpp
	extensions/physics-nodes/CCPhysicsSprite.h
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
James Chen 037c57ef96 Merge branch 'develop' into perf-callback
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-25 12:07:48 +08:00
James Chen 477fc9f0e0 Merge commit 'refs/pull/6012/head' of git://github.com/cocos2d/cocos2d-x into pull/6012
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-04-25 10:59:11 +08:00
James Chen 7beb8b78fe Merge pull request #6325 from MSOpenTech/wp8-3.0-update
Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu 7a38050e09 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-21 17:47:34 +08:00
Huabing.Xu 68e058b12d IOS/Mac OK: remove kazMath
Make code compatible with old tests
2014-04-21 17:37:52 +08:00
andyque a6b81ec772 issue #3333, fix project unused link 2014-04-21 17:13:43 +08:00
Dale Stammen f71178bac5 added missing files 2014-04-19 10:11:18 -07:00
Dale Stammen 1a56f435fe added missing files 2014-04-19 09:32:12 -07:00
James Chen ec40dda7f3 Adds performance test for callbacks: 1) std::function,
2) (target->*selector)(), 3) simulate new api of Scheduler
2014-04-16 10:35:58 +08:00
Huabing.Xu c3bf78494a remove CCFrustum.cpp, we will use new instead 2014-04-14 14:18:32 +08:00
Huabing.Xu 1670e07300 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
James Chen 0af6057996 issue #4729: [ios/mac] Updates cocos2d_libs.xcodeproj 2014-04-10 00:36:42 +08:00
James Chen 2fc6c0150c issue #4729: iOS/Mac works fine 2014-04-10 00:36:41 +08:00
Darragh Coy f147ef723a Merge the alternate RefPtr<T> implementation
Merge in the version at: https://github.com/DarraghCoy/cocos2d-x/blob/add_refptr_class_alt_impl/cocos/base/CCRefPtr.h
This version sacrifices the ability to use forward references in some places in return for added type safety and ensures we can never assign a non cocos2d::Ref derived object to the pointer.
2014-04-07 16:04:00 -07:00
Huabing.Xu f9405e0ea9 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-03 17:47:16 +08:00
Huabing.Xu 1a454590e7 changed project file 2014-04-02 15:06:42 +08:00
James Chen 48839b9d4d closed #4635: ControlSwitch's marksprite is shown at a wrong place 2014-04-02 11:26:39 +08:00
James Chen 8ae82e2eb5 Fixed copying resource fails in empty-lua-test. 2014-04-01 20:06:43 +08:00
samuele3hu 6c92c10a67 update android-build.py for copying files about lua 2014-04-01 18:09:49 +08:00
minggo 7fb5e1f13a Merge pull request #6066 from minggo/quadcommand-optimize
use xxhash to generate material id
2014-04-01 11:27:51 +08:00
minggo 504eea0269 use xxhash to generate material id 2014-03-31 13:47:07 +08:00
minggo 6cc51a2cfc Merge pull request #6057 from samuele3hu/develop_socket
Add the omitted socket script for lua-tests
2014-03-31 10:15:38 +08:00
samuele3hu 219a91a641 Add the omitted socket script for lua-tests 2014-03-29 14:58:23 +08:00
Dale Stammen 039e746745 updated project dependencies 2014-03-28 16:12:00 -07:00
Dale Stammen ffbaac5fa5 fixed project refs 2014-03-28 16:03:37 -07:00
Dale Stammen 7b25ffeb4e added wp8 build files 2014-03-28 11:33:09 -07:00
Darragh Coy 036dc5542c Add cocos2d::RefPtr<T>
This class which acts a smart pointer type class for cocos2d::Ref objects. Can be used to help automate memory management and remove manual retain/release calls from code, resulting in less code and less chance of errors. Also useful to implement the RAII idiom in certain scenarios, ensuring that an object gets released upon exiting a scope.
2014-03-26 15:30:15 -07:00
CaiWenzhi 243b7e5822 Modify layout and add Boxes 2014-03-25 17:15:54 +08:00
CaiWenzhi 2dffcb9808 Add ProtectedNode and remove "addNode" 2014-03-25 14:28:58 +08:00
James Chen f6b94d8c3e Updates iOS/Mac project configuration, CCTweenFunc.h/.cpp was included to wrong target. 2014-03-24 10:23:21 +08:00
James Chen d5e8bde89e Merge pull request #5889 from samuele3hu/develop_socket
close #4400: Use the latest version of LuaSocket and modify the related project config
2014-03-21 10:52:38 +08:00
samuele3hu 4b25c9f62e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket 2014-03-20 17:07:33 +08:00
samuele3hu d3487d2d3c close #4400: Use the newest version of LuaSocket for lua 2014-03-20 17:04:54 +08:00
andyque 91d972ba87 rollback the scheme mode of projects 2014-03-20 17:01:21 +08:00
andyque dd790ce54d add id return value to LuaObjectCBridge 2014-03-20 16:59:18 +08:00
andyque 7ab639ec0f fix lots compile warnings 2014-03-20 16:24:55 +08:00
andyque 2dcc600fa1 remove unused accelerometer 2014-03-20 14:29:05 +08:00
andyque 7ae77c9335 fix cocos2dx engine internal warnings 2014-03-20 10:58:04 +08:00
andyque 23c3fabeb2 fix box2d ios & mac library warnings 2014-03-20 10:18:56 +08:00
andyque d7b3737605 fix cocos2d tests and lu-bdinings and cocos2d_libs project config warnings 2014-03-20 10:14:25 +08:00
boyu0 f23db68151 build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files. 2014-03-15 01:19:06 +08:00
boyu0 a54bfb223e fix typo, add release condition link arguments. 2014-03-14 14:33:33 +08:00
boyu0 fddffae611 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into support_for_xcode_iphone_64bit_simulator 2014-03-14 14:21:52 +08:00
boyu0 38a1b13415 extract arm64 architectures form .a file, add condition link arguments. 2014-03-14 14:18:13 +08:00
James Chen b893ca3378 Some fixes for android-build.py. 2014-03-14 12:52:43 +08:00
CaiWenzhi a4d558adee Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed 2014-03-13 10:25:32 +08:00
CaiWenzhi b8ce59962a Fixed bug of ScrollView 2014-03-13 10:11:41 +08:00
Ricardo Quesada 372c26b5ba only active arch for DEBUG
RELEAES compiles all valid archs
2014-03-12 08:40:04 -07:00
James Chen 611cccd3e7 [win32] HelloCpp -> cpp-empty-test, HelloLua -> lua-empty-test. 2014-03-12 15:59:48 +08:00
James Chen dd87df1cbc rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects. 2014-03-12 15:30:21 +08:00
andyque 2c2a5ee38e rename gui to ui 2014-03-12 10:46:49 +08:00
andyque d806274f98 change gui to ui 2014-03-12 10:12:02 +08:00
andyque 8e125734fe Merge branch 'develop' into fix_gui_to_ui
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
	samples/cpp-tests/Resources/cocosgui/100/1000.plist
	samples/cpp-tests/Resources/cocosgui/100/1000.png
	samples/cpp-tests/Resources/cocosgui/CloseNormal.png
	samples/cpp-tests/Resources/cocosgui/CloseSelected.png
	samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
	samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
	samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
	samples/cpp-tests/Resources/cocosgui/Hello.png
	samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ui_labelbmfont_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/A Damn Mess.ttf
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ui_label_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/Hello.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected01.png
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	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ui_layout_backgroundimage_editor_1_0_0.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_n.png
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	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected01.png
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	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ui_layout_color_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/GUI/image.png
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	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ui_layout_editor_1.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_n.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_p.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ui_layout_gradient_color_editor_1_0.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/buttonBackground.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_n.png
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	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ribbon.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected01.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected02.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ui_layout_linear_horizontal_layout_editor.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/GUI/image.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/background.png
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/buttonBackground.png
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	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ui_layout_linear_vertical_layout_editor.json
	samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/GUI/image.png
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	tools/cocos2d-console
2014-03-12 10:09:09 +08:00
Ricardo Quesada 8f7fd3e13c Deployment iOS >= 5.1.1 (needed for ARM64)
Adds also Valid signature = iOS Developer
2014-03-11 10:18:38 -07:00
James Chen 8feccc45ee Updates win32 project. 2014-03-11 21:52:03 +08:00
James Chen 8c56b11819 Updates Xcode project and adds scheme for xcbuild. 2014-03-11 19:27:55 +08:00
James Chen 431e800dd6 All tests could run on Android. 2014-03-11 19:10:36 +08:00
James Chen 3d5c3001bd cpp-empty-test works ok for Android. 2014-03-11 19:10:36 +08:00
James Chen 91a3ba61da lua-empty-test, cpp-empty-test work for iOS/Mac 2014-03-11 19:10:36 +08:00
James Chen fda8cfa740 plist rename. 2014-03-11 19:10:35 +08:00
James Chen 36e9f55c98 Renames cocos2d_samples to cocos2d_tests, what could i say? 2014-03-11 19:10:09 +08:00
James Chen 69fc09d715 Removes xcscheme for test project. 2014-03-11 19:10:09 +08:00
James Chen f23bb8c9c1 Adds lua-hello samples, it works on iOS / Mac . 2014-03-11 19:10:09 +08:00
James Chen c156a1df04 Removes unused configuration for Xcode. 2014-03-11 19:10:09 +08:00
andyque b95bba56d8 update vs2012 project dependency 2014-03-11 18:48:28 +08:00
andyque 032ca5f309 rename cocosgui resource to cocosui 2014-03-11 18:48:27 +08:00
andyque cbcc1bbbcf let ios project compile correct 2014-03-11 18:48:26 +08:00
James Chen fd44277e7c lua-tests works again for Win32. 2014-03-10 17:05:35 +08:00
James Chen 6deadf34b8 lua-tests works again for Android. 2014-03-10 16:04:46 +08:00
James Chen 705ab115b8 Reuse the resources in cpp-tests. 2014-03-10 15:40:48 +08:00
James Chen 69bbda688b lua-tests works ok for iOS / Mac, luabindings has its own project. 2014-03-10 15:32:48 +08:00
James Chen 2e473027c1 Re-add xcode 'scheme' files. 2014-03-10 11:58:33 +08:00
James Chen ab1b10169e Compilation error fixes for Linux and Android. 2014-03-10 11:54:26 +08:00
James Chen 218dc822e1 Updates win32 project configuration. 2014-03-10 11:23:35 +08:00
James Chen 11dc78a57b cocos2d_tests -> cocos2d_samples 2014-03-10 10:46:44 +08:00
James Chen f9ecaa3274 Deletes xcode xcschemes temporarily. 2014-03-10 10:30:48 +08:00
James Chen 4475209277 Renames 'cocos2d_tests.xcodeproj' to 'cocos2d_samples.xcodeproj' 2014-03-10 10:27:16 +08:00
CaiWenzhi 62dfe630c7 Add custom widget 2014-03-07 15:36:45 +08:00
CaiWenzhi 8b7a5c3141 Add RichText sample 2014-03-06 20:52:29 +08:00
CaiWenzhi 5e84c15812 Add RichText 2014-03-05 23:03:49 +08:00
CaiWenzhi ad85d2c800 Merge branch 'develop' into develop_nutty_modify_framework_for315 2014-03-05 21:20:26 +08:00
CaiWenzhi 4f9dfdbef8 Fixed build error except Windows 2014-03-05 21:18:51 +08:00
minggo db4d163806 update android build script since it only has testcpp now 2014-03-05 20:36:37 +08:00
CaiWenzhi 7a4ba91f29 Modify project file 2014-03-05 17:08:59 +08:00
CaiWenzhi ab47cafb31 Merge branch 'develop' into develop_nutty_modify_framework_for315
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/gui/UIButton.cpp
	cocos/gui/UIButton.h
	cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
Ricardo Quesada 4fe3b16287 Updates to latest version of kazmath 2014-03-04 16:33:00 -08:00
CaiWenzhi 4a2dc4a607 Add custom widget and reader 2014-03-04 16:51:35 +08:00
James Chen b2cebebbaf issue #4129: Remove unused references in Xcode project. 2014-02-28 15:40:03 +08:00
James Chen 801e981286 issue #4116: Updates iOS / Mac projects. 2014-02-26 22:27:38 +08:00
James Chen e4837e7f94 issue #4116: Removes script-bindings codes. 2014-02-26 21:34:06 +08:00
samuele3hu a765178a5f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic 2014-02-24 09:38:08 +08:00
James Chen c5bf3950bc closed #4107: Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm). 2014-02-21 11:55:37 +08:00
samuele3hu 555ef20202 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
Conflicts:
	cocos/scripting/lua/bindings/LuaBasicConversions.h
	cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu 3532665520 issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object 2014-02-21 09:45:33 +08:00
James Chen 450d30b164 Merge pull request #5040 from martell/mingwclang
closed #3809: Added clang support for Windows
2014-02-20 20:24:36 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Dhilan007 dfc6522f5c update XCode project for add miss file on Mac and IOS. 2014-02-19 17:11:28 +08:00
andyque f16b0022a3 move CCActionEaseEx content to CCActionEase 2014-02-18 14:22:13 +08:00
andyque 895b2a0055 move CCActionEaseEx and CCTweenFunction to core engine 2014-02-18 14:22:12 +08:00
James Chen 297fe597e1 Updates mac / iOS project. 2014-02-18 11:08:27 +08:00
James Chen 78163e604e Merge pull request #5358 from dumganhar/merge5343
closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen a5aa547c7b Merge pull request #5316 from natural-law/ScenarioTest
closed #3738: Add performance test case on game scenario.
2014-02-14 11:12:01 +08:00
James Chen 9d764718f9 issue #4037: Removes unused files from Xcode setting. 2014-02-14 10:26:27 +08:00
James Chen acefa4e237 Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343 2014-02-14 09:33:42 +08:00
James Chen fb4699359d Merge pull request #5326 from Dhilan007/develop_label
issue #3821: Moving platform-dependent codes of LabelTTF from cocos2d::Image to cocos2d::Device.
2014-02-14 09:24:11 +08:00
James Chen c8ec90781c Merge pull request #5351 from heliclei/xcode-scheme
share xcode build schemes to support xcodebuild command line build
2014-02-14 09:09:07 +08:00
Dhilan007 0d5c702708 move labelttf's platform-dependent code from CCImage to CCDevice 2014-02-13 21:08:43 +08:00
heliclei 1154c28516 share xcode build schemes to support xcodebuild command line build 2014-02-13 18:11:24 +08:00
ucchen 2c961bdfbf add spine manual binding; 2014-02-13 11:01:54 +08:00
James Chen a255478127 [Linux] Installs libssl-dev package. 2014-02-13 10:08:03 +08:00
Éloi Rivard 79e3c05ef1 Minor debugging messages and guards.
Dependencies installation is skipped on linux distributions that does not use .deb package format.
2014-02-13 01:25:23 +01:00
Éloi Rivard 3fb2b61591 Linux local storage support. Depends on libsqlite3-dev 2014-02-13 00:53:51 +01:00
Ricardo Quesada 1836375468 schemes are no longer shared 2014-02-12 08:26:22 +08:00
zhangbin 89cc82c332 Merge branch 'develop' into ScenarioTest 2014-02-10 14:26:31 +08:00
zhangbin 926f84d385 issue #3738, Add game scenario performance test case. 2014-02-10 11:42:15 +08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Ricardo Quesada ceba63db8b Merge branch 'develop' into fast_tmx 2014-02-08 09:08:33 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
heliclei e081ea2dc4 add xcode shared schemes 2014-02-07 14:46:36 +08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
James Chen bed6777673 issue #3828: Don't package Test_info.plist for `TestJavascript Mac` target. 2014-02-01 12:20:38 +08:00
James Chen a4e7d2b658 issue #3828: Icon resources should be packaged. Only XXX_info.plist should not be packaged. If it was packaged, it would cause problem of running on simulator. 2014-02-01 12:18:22 +08:00
James Chen d0a44cd57e issue #3828: Don't copy resources in test-xxx/proj.ios(mac)/xxx.png(.plist) in project configuration. This will fix the issue that application installed to iOS simulator can't be launched. 2014-02-01 11:55:46 +08:00
Ricardo Quesada e77d22a58f samples -> tests 2014-01-31 14:09:28 -08:00
Ricardo Quesada 5fde81d1e2 cocos2d-samples -> cocos2d-tests 2014-01-31 11:13:48 -08:00
Ricardo Quesada 5691829b72 Linux with #ifdef 2014-01-30 17:10:18 -08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada 4ed2e0d9d2 Merge branch 'develop' into glview_improvements
Conflicts:
	CHANGELOG
	cocos/2d/platform/linux/CCApplication.cpp
	samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppMacros.h
	samples/Cpp/HelloCpp/proj.ios/AppController.mm
	samples/Cpp/HelloCpp/proj.mac/main.cpp
	samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
	samples/Cpp/SimpleGame/proj.ios/AppController.mm
	samples/Cpp/SimpleGame/proj.mac/main.cpp
	samples/Cpp/TestCpp/Classes/AppDelegate.h
	samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
	samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
	samples/Javascript/CocosDragonJS/proj.mac/main.cpp
	samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
	samples/Javascript/CrystalCraze/proj.ios/AppController.mm
	samples/Javascript/CrystalCraze/proj.mac/main.cpp
	samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
	samples/Javascript/MoonWarriors/proj.ios/AppController.mm
	samples/Javascript/MoonWarriors/proj.mac/main.cpp
	samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
	samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
	samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	samples/Lua/HelloLua/proj.ios/AppController.mm
	samples/Lua/HelloLua/proj.mac/main.cpp
2014-01-28 11:32:25 -08:00
James Chen 6988d48d08 issue #3828: Updates win32 projects. 2014-01-28 15:49:23 +08:00
James Chen ffd8970996 issue #3828: Updates android build. 2014-01-28 15:33:23 +08:00
James Chen ebe22aaeec issue #3828: Fix a mistake in android-build.py. 2014-01-28 15:17:34 +08:00
James Chen 5d67d53393 issue #3828: Updates android build. 2014-01-28 15:14:27 +08:00
James Chen d1d447b52e issue #3828: Updates iOS & Mac projects. And update JS-Tests. 2014-01-28 12:55:06 +08:00
Ricardo Quesada b96c4f1ad0 Only compile iOS files on iOS 2014-01-27 16:44:10 -08:00
Ricardo Quesada efaec7b7ec Merge branch 'develop' into glview_improvements
Conflicts:
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
James Chen 6a302735d8 Removes unused files. 2014-01-26 17:54:13 +08:00
andyque 96af336780 issue #3859. update description of android-build.py 2014-01-26 16:22:09 +08:00
andyque 7f3a0216c2 issue #3859. improve the prompt of android-build scripts 2014-01-26 16:10:51 +08:00
samuele3hu cf684bc3f4 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBug 2014-01-26 15:16:02 +08:00
minggo b7d5d430a4 Merge pull request #5225 from dumganhar/iss3853-jsb-crash-debug-mode
closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform.
2014-01-25 20:37:31 -08:00
samuele3hu 9b514927f5 issue #3837:Make `HelloLua` support to debug by the ZeroBrane Studio 2014-01-26 11:55:02 +08:00
James Chen 5b9f1697d3 closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform. Don’t define `DEBUG` macro in our projects since all third party libraries(e.g. Spidermonkey) were built in RELEASE mode. 2014-01-26 11:16:25 +08:00
James Chen 7069a5afa9 Merge pull request #5218 from Dhilan007/develop_crash
fix get_num_of_cpu on win32.
2014-01-24 21:26:32 -08:00
Dhilan007 3a09cdfe2e fix get_num_of_cpu on win32. 2014-01-24 18:34:02 +08:00
samuele3hu 58eab72d26 issue:Add luasocket's support for lua 2014-01-24 17:24:10 +08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
Ricardo Quesada 6b8781241c code is cleaner 2014-01-22 13:51:01 -08:00
Ricardo Quesada 83f16e25e3 merge from develop 2014-01-22 11:44:48 -08:00
Ricardo Quesada 1b6dfcda40 Merge branch 'develop' into cceglview_in_desktop
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
Dhilan007 4095ab36b6 update xcode project. 2014-01-22 15:22:46 +08:00
James Chen 32572e257e issue #3677: File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp. 2014-01-22 14:10:42 +08:00
James Chen cecb20f824 issue #3677: Adds EventDispatcher performance test. 2014-01-22 13:33:40 +08:00
James Chen 0ab5ec742a closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context 2014-01-22 10:16:34 +08:00
Ricardo Quesada 1113587f47 mac/CCEGLView moved to desktop/ 2014-01-21 17:52:30 -08:00
Ricardo Quesada 06be466f29 Removed unused code and files.
Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada 98d23d30a6 First step in simplifying the mac platform 2014-01-21 15:44:01 -08:00
minggo 4833810c6e Merge pull request #5132 from minggo/iss3713-replace_CCObject
remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
minggo 6378d10d5d issue #3713:add test case for autorelease pool 2014-01-21 17:47:59 +08:00
James Chen ccecaeb94f Merge pull request #5125 from Dhilan007/develop_label
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
minggo a6ec66c340 Merge pull request #5126 from liang8305/use_multiple_build_process
get number of cpu, using multiple concurrent job processes;
2014-01-19 19:50:48 -08:00
Dhilan007 9f9e289f8c update xcode project. 2014-01-20 11:30:35 +08:00
liang8305 bf99e10c10 get number of cpu, using multiple concurrent job processes; 2014-01-20 10:37:01 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
James Chen d309ae76d0 issue #3628: Adds missing files for iOS and Mac. 2014-01-17 11:13:40 +08:00
James Chen 4302f3886d issue #2789: Adds performance test for Vector and CCArray. 2014-01-17 10:02:12 +08:00
Huabing.Xu 21d586d4ca Merge branch 'develop' into develop_renderer_tileMapTest
* develop: (24 commits)
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  More renderer optimizations
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG [ci skip]
  Sprite: removed _hasChildren
  Compilation fix: Updates cocos_files.json and removes unused  in template.
  use data.isNull() instead of !data.getBytes()
  Update VS project file.
  Updates CHANGELOG
  SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
  Updates Xcode, Android and Linux project
  fixes #3720
  Renderer performance fixes
  Console::log(format, va_args) is private
  fix compiling error
  Relieve inherit from LabelProtocol
  closed #3688, Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong.
  add check data valid in getStringFromFile
  ...
2014-01-16 12:47:32 +08:00
Ricardo Quesada 65602a4574 Updates Xcode, Android and Linux project
with new BatchCommand
2014-01-15 16:06:47 -08:00
Huabing.Xu 19705fcf37 issue #3640: add performance test->renderer LargeTileMap test 2014-01-15 11:27:57 +08:00
martell 66caa13550 Added clang support for Mingw64 2014-01-11 13:26:04 +00:00
James Chen f5ae2bbacc Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
issue #3401: physical lua binding
2014-01-06 23:48:47 -08:00
boyu0 cf146b32cf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/scripting/lua/bindings/CCLuaStack.cpp
	cocos/scripting/lua/script/Cocos2d.lua
	cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
Ricardo Quesada d15768d630 Removes RELASE_NOTES 2014-01-06 16:28:24 -08:00
chengstory b4118a7ccc fixed #3582
1.  add #include "cocostudio/CCComBase.h" into  CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory aae6d27c74 fixed #3582
1.  revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory bac600ab9f fixed #3582
1.  create Component By  component Factory.
2014-01-05 02:22:32 +08:00
James Chen 052f24cceb [ci skip] Updates TestLua project for iOS and Mac. 2014-01-04 17:33:21 +08:00
James Chen 4c3fa3da49 Merge pull request #4865 from dumganhar/testjs-bugfix
Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen 046384ca1f Uses blue folder for iOS & Mac resources to prevent adding new resources. 2014-01-04 14:22:57 +08:00
James Chen 9bb558ad46 Removes wrong resource in TestJavascript project. 2014-01-04 13:54:25 +08:00
James Chen e65c6b8e53 Merge pull request #4841 from dumganhar/template-container-unit-test
Template container unit test
2014-01-03 20:01:25 -08:00
James Chen 5072e63f89 issue #3577: Updates project file for mac and ios. 2014-01-04 11:41:06 +08:00
chengstory 7f8224b621 Merge branch 'develop' into #3480
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
2014-01-03 19:36:22 +08:00
Dhilan007 8e2c51d31e update vs project for split spine binding. 2014-01-03 15:29:50 +08:00
samuele3hu 07a3efb585 Update the lua test cases about the GUI 2014-01-03 10:39:19 +08:00
chengstory 77dca5958f issue #3480 upload Samples resources. 2014-01-03 02:03:05 +08:00
samuele3hu d802518413 Rename Cocos2dStudio.lua to CocoStudio.lua 2014-01-02 15:51:25 +08:00
samuele3hu a2b706c87c Rename some common script files to keep consistent 2014-01-02 15:18:32 +08:00
samuele3hu b8d4010ae5 Develop branch adds lua trigger for CocoStudio 2014-01-02 12:00:37 +08:00
boyu0 0a06d93328 issue #3401: physical lua banding script and auto script 2014-01-02 11:45:11 +08:00
CaiWenzhi 81bdfac795 Modify class name Label LabelBMFont LabelAtlas 2013-12-31 16:36:33 +08:00
heliclei 7696a5f2cc move ghprb.py to tools/jenkins-scripts/ 2013-12-30 21:40:28 +08:00
jiusheng 0cf0ad26d2 add github pull request builder for Jenkins 2013-12-30 21:11:32 +08:00
chengstory 8ae7ecff33 Merge branch 'develop' into #3457
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
James Chen 444389e92d [GUI] Updates Mac project. 2013-12-26 10:44:41 +08:00
chengstory 8afdf88d25 Test triiger 3.0 2013-12-26 01:17:04 +08:00
CaiWenzhi 96279c12dc Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 18:32:15 +08:00
yinkaile d72c9d94d7 upload trigger code. 2013-12-25 17:40:54 +08:00
samuele3hu 45cfe00ec4 Modify iOS project set and some manual lua binding 2013-12-25 13:47:22 +08:00
CaiWenzhi 2ae8576e0f Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-25 10:40:05 +08:00
chengstory e4e22b52cb Merge branch 'develop' into #3456
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory 64f0987fea issue #3456 ios test rapidjson. 2013-12-24 21:23:24 +08:00
James Chen 0305ff15db Merge pull request #4625 from dabingnn/develop_NewClippingNode
Develop new clipping node
2013-12-23 23:20:38 -08:00
James Chen 451d76f6b0 Merge pull request #4611 from dumganhar/spine-test
Merge PR #4572, Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu e7facf9f85 remove NewClippingNode feature function into ClippingNode 2013-12-24 14:08:57 +08:00
Huabing.Xu 24ac743a3c remove class NewSpriteBatchNode 2013-12-24 11:03:59 +08:00
CaiWenzhi 6dd55921aa Merge branch 'develop' into develop_nutty_modify_framework_newrender 2013-12-24 10:44:57 +08:00
Huabing.Xu 8d58e43ad2 remove Class NewSprite 2013-12-24 09:40:00 +08:00
James Chen 05f6a5b09b Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test 2013-12-23 22:05:20 +08:00
James Chen 8c0f6ba80e Adds `SpineTest` to iOS, Mac projects. 2013-12-23 21:13:23 +08:00
James Chen cafebe7295 Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu 1dd2c1c20c remove NewTextureAtlas 2013-12-23 20:11:50 +08:00
Huabing.Xu 487e0b21af update Xcode project file& android.mk 2013-12-23 18:03:08 +08:00
CaiWenzhi a19000b49f Add samples 2013-12-23 15:35:35 +08:00
CaiWenzhi 9aa85d2bd6 Remove NodeRGBA inherit 2013-12-23 15:02:52 +08:00
Dhilan007 d1972b3d17 support generate APK by script in template project and unify help message for usage. 2013-12-22 17:48:35 +08:00
Ricardo Quesada fd8c7e9a5d Removes CCCamera
Not needed anymore.
2013-12-20 19:24:56 -08:00
James Chen 0db2067f97 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine 2013-12-20 20:11:41 +08:00
byeonggee.seo d5ea2d22a5 undo my mistake 2013-12-20 19:45:50 +09:00
byeonggee.seo ef1709bc3d Add SpineTest to TestJavascript 1 2013-12-20 19:20:13 +09:00
byeonggee.seo 0a30a9a604 spine simple JS binding supported 2013-12-20 16:10:15 +09:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
byeonggee.seo e673bd80bb new spine runtime applied 2013-12-19 10:50:37 +09:00
Ricardo Quesada 903844c7bd Removes unneeded files
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00
Huabing.Xu 25fc3d3c2a Merge branch 'develop' into develop_gridNode
* develop: (105 commits)
  update armature to new render
  iOS & Mac project fix.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  use size_t replace unsigned int for record redeque::size returned value.
  issue #2171: Updates CMakeLists.txt.
  issue #2171: Binds New renderer classes, ignores NewTextureAtlas.
  issue #2171: Adds header files of renderer in cocos2d.h.
  issue #2171: Reorder renderer files for iOS & mac project.
  issue #2171: small fix in ccTypes.h
  issue #2171: Don’t ‘using namespace std;’ in header file.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #2171: Ignores Director::getFrustum.
  issue #2171: Fixing compilation errors for Linux port.
  issue #2171: NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
  issue #2171: [New Renderer] Fixing compilation errors for Android.
  [Win32] fix argument type. - argument of interface is ssize_t.
  Update AUTHORS [ci skip]
  Update CHANGELOG [ci skip]
  Add mouse scrolling support for extension test
  issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/cocos2d.vcxproj.filters
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen d3a4dbab08 iOS & Mac project fix. 2013-12-17 16:34:05 +08:00
James Chen 5d248ef77a issue #2171: Reorder renderer files for iOS & mac project. 2013-12-17 15:40:17 +08:00
Huabing.Xu 6aa2908c13 rename:
1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid  getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu 2be1a640fa update Xcode project file 2013-12-13 10:58:31 +08:00
Ricardo Quesada 3b66d09bf5 Merge branch 'develop' into newRenderer 2013-12-10 11:10:55 -08:00
Ricardo Quesada aa00137fde Merge branch 'develop' into newRenderer 2013-12-09 11:10:00 -08:00
James Chen 8b69994d5c issue #2790: Removes CCBValue. 2013-12-09 17:55:56 +08:00
James Chen d8061477c1 issue #2790: Removes CCSort.h/.cpp from projects. 2013-12-07 14:21:01 +08:00
Ricardo Quesada 97fb43b8d7 Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada 73b1e3bb9e Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
Ricardo Quesada dcf4eacd92 update project 2013-12-05 22:24:51 -08:00
minggo 19c86c0e4f Merge pull request #4434 from martell/msys2
Msys2 and Mingw added fixed x64 cocos/audio on Windows for MSVC and MinGW
2013-12-05 22:23:45 -08:00
Ricardo Quesada e699a3b765 Uses MV in Quad Command 2013-12-05 19:04:01 -08:00
Nite Luo 42de943662 Fix Bug for Sprite performance test 2013-12-05 14:25:45 -08:00
Ricardo Quesada f68dcd9969 Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
James Chen b0af2667f8 Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
Conflicts:
	cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo ba62c88682 Merge pull request #4420 from dumganhar/iss2790-template-container
[ci skip]issue #2790: (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
martell e5ada6f377 added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors 2013-12-05 03:37:27 +00:00
Ricardo Quesada f42aef0af8 Moves CCConsole.* to base/ 2013-12-04 18:09:23 -08:00
James Chen 3649530f97 issue #2790: Moves CCValue.h/.cpp to base folder. 2013-12-04 16:02:54 +08:00
James Chen 3136ffc3dd issue #2790: Adds CCValue.h/.cpp. 2013-12-04 16:02:51 +08:00
James Chen d2bddee11e issue #2790: Adds CCMap.h. 2013-12-04 16:01:56 +08:00
James Chen 80004548c8 issue #2790: Adds CCVector.h to Xcode project. int —> long 2013-12-04 15:56:08 +08:00
boyu0 98779b0a9f issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h 2013-12-04 14:36:32 +08:00
Ricardo Quesada a34352cef7 Console is working! 2013-12-03 18:46:54 -08:00
Nite Luo 6862d59bb2 Add NewRenderTexture to convert RenderTexture to use new renderer 2013-12-02 17:23:52 -08:00
Nite Luo fbadb3329a Merge branch 'develop' into newRenderer
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Ricardo Quesada dbcae0af1e Merge branch 'develop' into console 2013-12-02 09:57:53 -08:00
martell 1a94e393af Setup for testing for every windows user 2013-11-30 09:36:22 +00:00
boyu0 cfe522283c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into upgrade_box2d_to_2.3.0 2013-11-28 12:19:07 +08:00
boyu0 1c55c207bf update project setting 2013-11-28 11:55:18 +08:00
boyu0 72f2d68edd Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical 2013-11-27 17:47:37 +08:00
boyu0 2b43e72e7c issue #2771: fix vs compile errors, change project setting 2013-11-27 17:33:33 +08:00
Huabing.Xu ea46e1c658 change test case 2013-11-27 14:30:38 +08:00
Ricardo Quesada 534fd9600e Adds CCConsole.
it doesn't work... just the skeleton
2013-11-26 18:58:36 -08:00
Huabing.Xu 3da196ea43 add Frustum culling to new Sprite 2013-11-27 10:35:12 +08:00
Nite Luo 92b57c79ba Merge branch 'develop' into newRenderer
Conflicts:
	cocos/2d/CCClippingNode.h
	cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
minggo 6c7cb0bf23 Merge pull request #4359 from Dhilan007/androdi_build
[ci skip]add proceed java compilation and generate apk.
2013-11-26 01:47:14 -08:00
boyu0 99d904363a issue #2771: delete all the box2d implementation in physics parts. 2013-11-26 13:47:42 +08:00
Dhilan007 881d43fe3b add proceed java compilation and generate apk. 2013-11-26 11:58:01 +08:00
Nite Luo 19b8ba89e2 Merge branch 'develop' into newRenderer 2013-11-25 10:21:02 -08:00
boyu0 e55c81c9b6 upgrade box2d from 2.2.1 to 2.3.0 2013-11-25 14:50:11 +08:00
boyu0 f2dabe77ec issue #2771: add some method implements with box2d in PhysicsWorld 2013-11-25 10:08:52 +08:00
Nite Luo b67ec6618f Finish converting LayerColor start working on particle system 2013-11-22 17:14:24 -08:00
samuele3 3a69ee301b issue #3228: Resolve TestLua and HelloLua test samples compile error on the Xcode 4.6.2 when choose Mac platform 2013-11-22 14:06:48 +08:00