Commit Graph

270 Commits

Author SHA1 Message Date
James Chen ac4faeb8c4 Merge pull request #5730 from Dhilan007/develop_label
Label:Fixes the font rendering on Windows and  possible crash when create the label by font name.
2014-03-12 21:25:38 +08:00
Dhilan007 3acaf3ece5 1.Label:Fixes the font rendering on Windows.
2.fixed Label::setColor crash when create the label by font name.
2014-03-12 20:39:13 +08:00
James Chen 42c724a59d Changes the order of inheritance for GLView. Reason:
```
 	bool ok = true;
 	JSObject *obj = JS_THIS_OBJECT(cx, vp);
 	js_proxy_t *proxy = jsb_get_js_proxy(obj);
	cocos2d::GLViewProtocol* cobj = (cocos2d::GLViewProtocol *)(proxy ? proxy->ptr : NULL);   // This line will cause the 'cobj' to be an invalid object, since the instance is a 'GLView', but we force cast it to 'GLViewProtocol*'.
 	JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_GLViewProtocol_setDesignResolutionSize : Invalid Native Object");
 	if (argc == 3) {
 		double arg0;

```
After changing the order, the result could be fixed. But I don't know whether it's the best way to fix it. Anyway, it wouldn't break anything right now.
2014-03-12 14:43:51 +08:00
James Chen 1cfd14f27d Tab -> 4 spaces, remove unused spaces for CCGLView.h 2014-03-07 14:03:57 +08:00
James Chen ae2f7a4a7d updateDesignResolution -> updateDesignResolutionSize. 2014-03-07 14:01:30 +08:00
James Chen d699f62193 Tab -> 4 spaces, remove unused spaces. 2014-03-07 13:59:56 +08:00
James Chen 8b359dd90e Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class. 2014-03-07 13:51:12 +08:00
Ricardo Quesada c63f210e26 Compiles on Android 2014-03-04 16:59:39 -08:00
James Chen 1b91234325 Merge pull request #5283 from seemk/director_cleanup_fix
closed #4099: Fixed crashing when calling CCDirector's end() on win32.
2014-02-24 16:58:34 +08:00
James Chen 3885772e5f Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
closed #2920: fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen c5bf3950bc closed #4107: Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm). 2014-02-21 11:55:37 +08:00
James Chen 95143da782 Merge pull request #4990 from daltomi/debug
closed #4102: Uses 'cbegin/cend', 'const std::string' where it's reasonable.
2014-02-20 20:29:56 +08:00
boyu0 6f7dde3a99 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-20 16:51:21 +08:00
James Chen 62e0deaf35 Merge pull request #5384 from wefiends/s3tc_nomipmaps
closed #4096: s3tc compressed textures with no mipmaps fail to be loaded.
2014-02-20 15:58:13 +08:00
James Chen 0af0ce9032 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
Conflicts:
	cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
zhangbin 9b2c5f71af closed #3540, Solve the bug: Sometimes RenderTexture not drawn after a background/foreground. 2014-02-20 14:43:07 +08:00
Nick Barrios d9cbc5625c CCImage.cpp: If dds header reports 0 mipmaps, force _numberOfMipmaps to 1 to enable software decoding. Set _renderFormat just once for both hardware and software decoding (moved out of "load mipmaps" loop). 2014-02-20 00:48:09 -05:00
Nick Barrios 45d751caa7 CCImage.cpp: initWithS3TCData() - When there is s3tc hardware support, set PixelFormat before loading mipmaps, to allow for textures with no mipmaps. 2014-02-19 22:13:12 -05:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
boyu0 810196d25b closed #2920: add a variable to save shared director. 2014-02-19 14:23:41 +08:00
boyu0 49cb2ce9d5 closed #2920: fix compile error after merge. 2014-02-19 14:12:57 +08:00
boyu0 0b07d376f6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-19 13:42:02 +08:00
James Chen 19205e3db8 Merge pull request #5365 from natural-law/issue3964
closed #3964: Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen b4121f47fc [Android] Don't free BitmapDC::_data in BitmapDC's destructor. Remove unused BitmapDC::env. 2014-02-18 11:07:58 +08:00
James Chen 905443d17c new[] free mismatching after PR #5326. 2014-02-18 10:11:04 +08:00
James Chen f67f324378 Merge commit 'refs/pull/5289/head' of git://github.com/cocos2d/cocos2d-x into merge5289
Conflicts:
	cocos/2d/platform/win32/CCImage.cpp
2014-02-17 22:10:45 +08:00
Dhilan007 4f94064242 closed #4048:fixed LabelTTFMultiline test case show nothing on mac. 2014-02-17 14:35:49 +08:00
zhangbin e02f488224 Merge branch 'develop' into issue3964 2014-02-16 11:01:07 +08:00
James Chen 1693ea0ef6 Typo fix in CCDevice.mm. 2014-02-14 09:41:06 +08:00
Dhilan007 0d5c702708 move labelttf's platform-dependent code from CCImage to CCDevice 2014-02-13 21:08:43 +08:00
zhangbin 8ae5d2a049 closed #3964, Solve the bug of logic code in method Image::saveImageToPNG(). 2014-02-13 16:22:41 +08:00
chuanweizhang2013 e9dd3d828a issue #3498: commit jsruntime 2014-02-10 18:15:30 +08:00
Ricardo Quesada 560abe77c8 better Console support
* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
boyu0 20ee1d2666 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-07 11:37:01 +08:00
Maks 72ede55ac7 fix string size check and assert condition
1. std::string::size() return size_t (is never < 0)
2. "event must be larger than 0" and 'event' has unsigned int type
2014-02-03 22:12:03 +02:00
James Chen 3026e6d5ca Removes unused variable (GLViewProtocol::_delegate) and relevant method (GLViewProtocol::setTouchDelegate). 2014-02-02 20:46:15 +08:00
Siim Kallas 881757a792 Fixed crashing when calling CCDirector's end(). 2014-02-01 22:10:00 +02:00
Ricardo Quesada 924951d3b5 glview uses rect instead of size
this is because it could be needed if you want to create a view
inside a window in an specific position
2014-01-30 20:16:40 -08:00
Ricardo Quesada c9dc113fa2 Fixes compilation issues on Android and Linux 2014-01-30 17:28:12 -08:00
Ricardo Quesada 5691829b72 Linux with #ifdef 2014-01-30 17:10:18 -08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada d19a1012a4 Adds the possibility to create EAGLView with an EAGLView 2014-01-30 15:11:37 -08:00
Ricardo Quesada f1af117a1c code follows c++ guidelines 2014-01-30 15:11:11 -08:00
Ricardo Quesada 43a4c1937f Add `else` to `if` 2014-01-30 15:10:52 -08:00
Ricardo Quesada 4ed2e0d9d2 Merge branch 'develop' into glview_improvements
Conflicts:
	CHANGELOG
	cocos/2d/platform/linux/CCApplication.cpp
	samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppMacros.h
	samples/Cpp/HelloCpp/proj.ios/AppController.mm
	samples/Cpp/HelloCpp/proj.mac/main.cpp
	samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
	samples/Cpp/SimpleGame/proj.ios/AppController.mm
	samples/Cpp/SimpleGame/proj.mac/main.cpp
	samples/Cpp/TestCpp/Classes/AppDelegate.h
	samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
	samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
	samples/Javascript/CocosDragonJS/proj.mac/main.cpp
	samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
	samples/Javascript/CrystalCraze/proj.ios/AppController.mm
	samples/Javascript/CrystalCraze/proj.mac/main.cpp
	samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
	samples/Javascript/MoonWarriors/proj.ios/AppController.mm
	samples/Javascript/MoonWarriors/proj.mac/main.cpp
	samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
	samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
	samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	samples/Lua/HelloLua/proj.ios/AppController.mm
	samples/Lua/HelloLua/proj.mac/main.cpp
2014-01-28 11:32:25 -08:00
James Chen 6a3e9d7c13 Merge pull request #5222 from martell/dutch3
closed #3879: Added Dutch Language support for 3.x branch.
2014-01-28 00:30:53 -08:00
Ricardo Quesada 20346499ab Continue with the refactoring 2014-01-27 19:16:09 -08:00
Ricardo Quesada b96c4f1ad0 Only compile iOS files on iOS 2014-01-27 16:44:10 -08:00
Ricardo Quesada 67b62224b4 restore it to platform=10 2014-01-27 12:39:24 -08:00
Ricardo Quesada 3bb74c08ca Merge branch 'glview_improvements' of github.com:ricardoquesada/cocos2d-x into glview_improvements 2014-01-27 10:53:12 -08:00
Ricardo Quesada efaec7b7ec Merge branch 'develop' into glview_improvements
Conflicts:
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
boyu0 23d2d586ed closed #2920: fix bug voice recognition input crash on ios7 2014-01-27 18:08:34 +08:00
Dhilan007 35cf49c26d close #3861:fixed NativeActivity issue ANR on android 2.3 when press hardware button. 2014-01-27 15:37:36 +08:00
James Chen 6c69626a4f closed #3867: "Testing empty labels" in LabelTest crashes on Linux platform. 2014-01-27 10:31:24 +08:00
martell 609ee3db2b Added Dutch for 3.x branch 2014-01-25 20:38:15 +00:00
Ricardo Quesada ed299202b6 Android works again 2014-01-24 13:43:46 -08:00
Ricardo Quesada 2b92ba75b4 more fixes for new GLView API 2014-01-23 16:04:11 -08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
James Chen 8a6e5c1904 issue #3823: Updates desktop/CCEGLView.h/.cpp to support fullscreen. Use EGLView::initWithFullScreen() to initialize a window with full screen. 2014-01-23 15:56:12 +08:00
James Chen 19062d716d Updates includes path to 'desktop/CCEGLView.h'. And added windows relevant codes. 2014-01-23 10:27:42 +08:00
James Chen 9b02f97217 Updates windows project to use the unified 'desktop/CCEGLView.h/.cpp'. 2014-01-23 09:58:12 +08:00
Ricardo Quesada dceb9cb1b9 compiles on Linux 2014-01-22 14:17:32 -08:00
Ricardo Quesada 6b8781241c code is cleaner 2014-01-22 13:51:01 -08:00
Ricardo Quesada 7249d3ca76 Unified CCEAGLView on Linux and Mac 2014-01-22 13:05:37 -08:00
Ricardo Quesada 1b6dfcda40 Merge branch 'develop' into cceglview_in_desktop
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
James Chen 0ab5ec742a closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context 2014-01-22 10:16:34 +08:00
Ricardo Quesada 1113587f47 mac/CCEGLView moved to desktop/ 2014-01-21 17:52:30 -08:00
Ricardo Quesada 94ea94a113 global Z order uses floats 2014-01-21 16:36:19 -08:00
Ricardo Quesada b51b04f315 ActionsProgress test include fixes 2014-01-21 16:28:52 -08:00
Ricardo Quesada 06be466f29 Removed unused code and files.
Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada 98d23d30a6 First step in simplifying the mac platform 2014-01-21 15:44:01 -08:00
minggo 3e5fbb2422 issue #3713: remove Object::_autoReleaseCount 2014-01-20 17:08:22 +08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
minggo 91b89fc647 Merge pull request #5083 from natural-law/android_bugs
Solve some bugs on android
2014-01-15 22:04:54 -08:00
zhangbin 3c816c3c85 closed #3723, Make sure the init method of Cocos2dxHelper only invoked once. 2014-01-16 11:26:23 +08:00
hbb 5ef9eef0ae use data.isNull() instead of !data.getBytes() 2014-01-16 10:09:04 +08:00
hbb 8fac676a82 add check data valid in getStringFromFile
so far no check would be crashed when getData faild.
maybe return an empty string is better.
2014-01-15 12:39:56 +08:00
Ricardo Quesada c267c479db Performance Test fixes
* SpritePerfTest: 3 new tests added
* SpritePerfTest: random() always use the same seed
* SpritePerfTest: Fixed tests 8 and 9 on retina display machines
* Console: Added 3 new commands: 'config', 'fileutils dump', 'textures'
2014-01-14 17:22:45 -08:00
James Chen cd1c408e6b Merge pull request #5054 from dumganhar/iss3698-retina-mac
closed #3698: Wrong display when dragging window through retina and non-retina screen.
2014-01-13 23:02:49 -08:00
James Chen 7e1fd18f76 FLT_MIN —> FTL_EPSILON. 2014-01-14 14:38:34 +08:00
Dhilan007 92d345156b un-define clash with the existing macro definition in platform/win32/CCStdC.h 2014-01-14 14:20:22 +08:00
James Chen 83a42dc760 closed #3698: Wrong display when dragging window through retina and non-retina screen. 2014-01-14 13:59:00 +08:00
Ricardo Quesada 9386866d56 cocos2d::log() moved to CCConsole
Unified console code since it is 90% similar to all platforms
2014-01-10 19:04:07 -08:00
Ricardo Quesada c68ad76bfe don't send "unknown command".
... if the command is an empty command
2014-01-10 18:11:35 -08:00
Ricardo Quesada 2316e4d55f Debug messages are forward to the console 2014-01-10 17:58:54 -08:00
James Chen 0088399d94 Merge pull request #5016 from akof1314/develop
Support MinGW with CMake for TestCpp
2014-01-09 23:13:19 -08:00
WuHuan 16367b7594 solve conflicted with math.h isnan 2014-01-10 14:20:00 +08:00
WuHuan 2f4b094598 Merge pull request #4 from cocos2d/develop
update
2014-01-09 02:56:21 -08:00
James Chen 2e4c76a5d7 closed #3644: Keyboard pressed events are being repeatedly fired before keyboard is released. 2014-01-09 18:34:35 +08:00
boyu0 e34ef0d38f change initialization _data from 0 to nullptr. 2014-01-09 16:33:31 +08:00
boyu0 e063755596 fix Image crashes in mac when load tag file 2014-01-09 15:26:05 +08:00
WuHuan 1cd68accc1 Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop 2014-01-08 17:03:44 +08:00
WuHuan 954ee61022 testcpp mingw 2014-01-08 16:58:36 +08:00
WuHuan 668c4b83ef Merge pull request #3 from cocos2d/develop
update
2014-01-08 00:44:40 -08:00
Daniel T. Borelli 1d435a3e8e const correctness: use cbegin/cend, const std::string 2014-01-07 18:02:31 -03:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
Dhilan007 5b317196c8 fix TextInput not show IME on android. 2014-01-06 11:45:18 +08:00
WuHuan e972c97dcf support mingw 2014-01-04 14:40:22 +08:00
James Chen 973adc6b2f Updates nativeactivity.cpp. 2013-12-31 10:55:59 +08:00